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Diffstat (limited to 'include/battle.h')
-rw-r--r--include/battle.h15
1 files changed, 7 insertions, 8 deletions
diff --git a/include/battle.h b/include/battle.h
index 0f4087c90..f8c685fb0 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -37,7 +37,6 @@
#define B_ACTION_NONE 0xFF
#define MAX_TRAINER_ITEMS 4
-#define MAX_MON_MOVES 4
// array entries for battle communication
#define MULTIUSE_STATE 0x0
@@ -180,19 +179,19 @@ struct AI_ThinkingStruct
u8 aiState;
u8 movesetIndex;
u16 moveConsidered;
- s8 score[4];
+ s8 score[MAX_MON_MOVES];
u32 funcResult;
u32 aiFlags;
u8 aiAction;
u8 aiLogicId;
u8 filler12[6];
- u8 simulatedRNG[4];
+ u8 simulatedRNG[MAX_MON_MOVES];
};
struct UsedMoves
{
- u16 moves[MAX_BATTLERS_COUNT];
- u16 unknown[MAX_BATTLERS_COUNT];
+ u16 moves[MAX_MON_MOVES];
+ u16 unknown[MAX_MON_MOVES];
};
struct BattleHistory
@@ -479,7 +478,7 @@ struct BattleScripting
u8 animArg1;
u8 animArg2;
u16 tripleKickPower;
- u8 atk49_state;
+ u8 moveendState;
u8 battlerWithAbility;
u8 multihitMoveEffect;
u8 battler;
@@ -487,9 +486,9 @@ struct BattleScripting
u8 animTargetsHit;
u8 statChanger;
bool8 statAnimPlayed;
- u8 atk23_state;
+ u8 getexpState;
u8 battleStyle;
- u8 atk6C_state;
+ u8 drawlvlupboxState;
u8 learnMoveState;
u8 field_20;
u8 reshowMainState;