diff options
Diffstat (limited to 'include/battle.h')
-rw-r--r-- | include/battle.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/include/battle.h b/include/battle.h index 53a78024a..c0baaf313 100644 --- a/include/battle.h +++ b/include/battle.h @@ -385,7 +385,7 @@ struct BattleStruct u8 chosenMovePositions[MAX_BATTLERS_COUNT]; u8 stateIdAfterSelScript[MAX_BATTLERS_COUNT]; u8 unused_3[3]; - u8 field_8B; // related to player's pokemon switching + u8 prevSelectedPartySlot; u8 unused_4[2]; u8 stringMoveType; u8 expGetterBattlerId; @@ -421,8 +421,8 @@ struct BattleStruct u16 castformPalette[MAX_BATTLERS_COUNT][16]; u8 field_180; // weird field, used in battle_main.c, once accessed as an array of u32 overwriting the field below u8 field_181; - u8 field_182; - u8 field_183; + u8 vsScreenHealthFlagsLo; + u8 vsScreenHealthFlagsHi; // Last bit is 'has frontier pass' struct BattleEnigmaBerry battleEnigmaBerry; u8 wishPerishSongState; u8 wishPerishSongBattlerId; @@ -523,7 +523,7 @@ struct BattleAnimationInfo u8 field_6; u8 field_7; u8 ballThrowCaseId; - u8 field_9_x1:1; + u8 introAnimActive:1; u8 wildMonInvisible:1; u8 field_9_x1C:3; u8 field_9_x20:1; @@ -548,17 +548,17 @@ struct BattleHealthboxInfo u8 triedShinyMonAnim:1; u8 finishedShinyMonAnim:1; u8 field_1_x1E:4; - u8 field_1_x20:1; - u8 field_1_x40:1; - u8 field_1_x80:1; + u8 bgmRestored:1; + u8 waitForCry:1; + u8 healthboxSlideInStarted:1; u8 healthboxBounceSpriteId; u8 battlerBounceSpriteId; u8 animationState; - u8 field_5; + u8 partyStatusDelayTimer; u8 matrixNum; u8 shadowSpriteId; - u8 field_8; - u8 field_9; + u8 soundTimer; + u8 introEndDelay; u8 field_A; u8 field_B; }; @@ -617,7 +617,7 @@ extern u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT]; extern u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT]; extern u32 gBattleTypeFlags; extern u8 gBattleTerrain; -extern u32 gUnknown_02022FF4; +extern u32 gUnusedFirstBattleVar1; extern u8 *gUnknown_0202305C; extern u8 *gUnknown_02023060; extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200]; @@ -667,7 +667,7 @@ extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT]; extern u8 gMoveResultFlags; extern u32 gHitMarker; extern u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT]; -extern u8 gUnknown_0202428C; +extern u8 gUnusedFirstBattleVar2; extern u16 gSideStatuses[2]; extern struct SideTimer gSideTimers[2]; extern u32 gStatuses3[MAX_BATTLERS_COUNT]; @@ -700,8 +700,8 @@ extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT]; extern u8 gPlayerDpadHoldFrames; extern struct BattleSpriteData *gBattleSpritesDataPtr; extern struct MonSpritesGfx *gMonSpritesGfxPtr; -extern struct BattleHealthboxInfo *gUnknown_020244D8; -extern struct BattleHealthboxInfo *gUnknown_020244DC; +extern struct BattleHealthboxInfo *gBattleControllerOpponentHealthboxData; +extern struct BattleHealthboxInfo *gBattleControllerOpponentFlankHealthboxData; extern u16 gBattleMovePower; extern u16 gMoveToLearn; extern u8 gBattleMonForms[MAX_BATTLERS_COUNT]; @@ -714,6 +714,6 @@ extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void); extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT]; extern u8 gMultiUsePlayerCursor; extern u8 gNumberOfMovesToChoose; -extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; +extern u8 gBattleControllerData[MAX_BATTLERS_COUNT]; #endif // GUARD_BATTLE_H |