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-rw-r--r--include/battle.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/include/battle.h b/include/battle.h
index 5f925b925..90bef24ac 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -498,12 +498,12 @@ struct BattleStruct
struct BattleTv tv;
u8 notSureWhatFieldLol[0x28];
u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT];
- s8 field_298[2];
- s8 field_29A[2];
- u16 field_29C[2];
- u8 field_2A0;
- u8 field_2A1;
- u8 field_2A2;
+ s8 arenaMindPoints[2];
+ s8 arenaSkillPoints[2];
+ u16 arenaStartHp[2];
+ u8 arenaLostPlayerMons; // Bits for party member, lost as in referee's decision, not by fainting.
+ u8 arenaLostOpponentMons;
+ u8 alreadyStatusedMoveAttempt; // As bits for battlers; For example when using Thunder Wave on an already paralyzed pokemon.
};
#define GET_MOVE_TYPE(move, typeArg) \