diff options
Diffstat (limited to 'include/battle_message.h')
-rw-r--r-- | include/battle_message.h | 106 |
1 files changed, 53 insertions, 53 deletions
diff --git a/include/battle_message.h b/include/battle_message.h index 1884c9e37..be2aca9b2 100644 --- a/include/battle_message.h +++ b/include/battle_message.h @@ -3,59 +3,59 @@ // for 0xFD -#define B_TXT_BUFF1 00 -#define B_TXT_BUFF2 01 -#define B_TXT_COPY_VAR_1 02 -#define B_TXT_COPY_VAR_2 03 -#define B_TXT_COPY_VAR_3 04 -#define B_TXT_PLAYER_MON1_NAME 05 -#define B_TXT_OPPONENT_MON1_NAME 06 -#define B_TXT_PLAYER_MON2_NAME 07 -#define B_TXT_OPPONENT_MON2_NAME 08 -#define B_TXT_LINK_PLAYER_MON1_NAME 09 -#define B_TXT_LINK_OPPONENT_MON1_NAME 0A -#define B_TXT_LINK_PLAYER_MON2_NAME 0B -#define B_TXT_LINK_OPPONENT_MON2_NAME 0C -#define B_TXT_ATK_NAME_WITH_PREFIX_MON1 0D -#define B_TXT_ATK_NAME 0E -#define B_TXT_ATK_NAME_WITH_PREFIX 0F -#define B_TXT_DEF_NAME_WITH_PREFIX 10 -#define B_TXT_EFF_NAME_WITH_PREFIX 11 // EFF = short for gEffectBank -#define B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX 12 -#define B_TXT_ACTIVE_NAME_WITH_PREFIX 13 -#define B_TXT_CURRENT_MOVE 14 -#define B_TXT_LAST_MOVE 15 -#define B_TXT_LAST_ITEM 16 -#define B_TXT_LAST_ABILITY 17 -#define B_TXT_ATK_ABILITY 18 -#define B_TXT_DEF_ABILITY 19 -#define B_TXT_SCR_ACTIVE_ABILITY 1A -#define B_TXT_EFF_ABILITY 1B -#define B_TXT_TRAINER1_CLASS 1C -#define B_TXT_TRAINER1_NAME 1D -#define B_TXT_1E 1E // trainer name for a link player -#define B_TXT_1F 1F // trainer name for a link player -#define B_TXT_20 20 // trainer name for a link player -#define B_TXT_21 21 // trainer name for a link player -#define B_TXT_22 22 // trainer name for a link player -#define B_TXT_PLAYER_NAME 23 -#define B_TXT_TRAINER1_LOSE_TEXT 24 -#define B_TXT_TRAINER1_WIN_TEXT 25 -#define B_TXT_26 26 -#define B_TXT_PC_CREATOR_NAME 27 -#define B_TXT_ATK_PREFIX1 28 -#define B_TXT_DEF_PREFIX1 29 -#define B_TXT_ATK_PREFIX2 2A -#define B_TXT_DEF_PREFIX2 2B -#define B_TXT_ATK_PREFIX3 2C -#define B_TXT_DEF_PREFIX3 2D -#define B_TXT_TRAINER2_CLASS 2E -#define B_TXT_TRAINER2_NAME 2F -#define B_TXT_TRAINER2_LOSE_TEXT 30 -#define B_TXT_TRAINER2_WIN_TEXT 31 -#define B_TXT_PARTNER_CLASS 32 -#define B_TXT_PARTNER_NAME 33 -#define B_TXT_BUFF3 34 +#define B_TXT_BUFF1 0x0 +#define B_TXT_BUFF2 0x1 +#define B_TXT_COPY_VAR_1 0x2 +#define B_TXT_COPY_VAR_2 0x3 +#define B_TXT_COPY_VAR_3 0x4 +#define B_TXT_PLAYER_MON1_NAME 0x5 +#define B_TXT_OPPONENT_MON1_NAME 0x6 +#define B_TXT_PLAYER_MON2_NAME 0x7 +#define B_TXT_OPPONENT_MON2_NAME 0x8 +#define B_TXT_LINK_PLAYER_MON1_NAME 0x9 +#define B_TXT_LINK_OPPONENT_MON1_NAME 0xA +#define B_TXT_LINK_PLAYER_MON2_NAME 0xB +#define B_TXT_LINK_OPPONENT_MON2_NAME 0xC +#define B_TXT_ATK_NAME_WITH_PREFIX_MON1 0xD +#define B_TXT_ATK_PARTNER_NAME 0xE +#define B_TXT_ATK_NAME_WITH_PREFIX 0xF +#define B_TXT_DEF_NAME_WITH_PREFIX 0x10 +#define B_TXT_EFF_NAME_WITH_PREFIX 0x11 // EFF = short for gEffectBank +#define B_TXT_ACTIVE_NAME_WITH_PREFIX 0x12 +#define B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX 0x13 +#define B_TXT_CURRENT_MOVE 0x14 +#define B_TXT_LAST_MOVE 0x15 +#define B_TXT_LAST_ITEM 0x16 +#define B_TXT_LAST_ABILITY 0x17 +#define B_TXT_ATK_ABILITY 0x18 +#define B_TXT_DEF_ABILITY 0x19 +#define B_TXT_SCR_ACTIVE_ABILITY 0x1A +#define B_TXT_EFF_ABILITY 0x1B +#define B_TXT_TRAINER1_CLASS 0x1C +#define B_TXT_TRAINER1_NAME 0x1D +#define B_TXT_1E 0x1E // trainer name for a link player +#define B_TXT_1F 0x1F // trainer name for a link player +#define B_TXT_20 0x20 // trainer name for a link player +#define B_TXT_21 0x21 // trainer name for a link player +#define B_TXT_22 0x22 // trainer name for a link player +#define B_TXT_PLAYER_NAME 0x23 +#define B_TXT_TRAINER1_LOSE_TEXT 0x24 +#define B_TXT_TRAINER1_WIN_TEXT 0x25 +#define B_TXT_26 0x26 +#define B_TXT_PC_CREATOR_NAME 0x27 +#define B_TXT_ATK_PREFIX1 0x28 +#define B_TXT_DEF_PREFIX1 0x29 +#define B_TXT_ATK_PREFIX2 0x2A +#define B_TXT_DEF_PREFIX2 0x2B +#define B_TXT_ATK_PREFIX3 0x2C +#define B_TXT_DEF_PREFIX3 0x2D +#define B_TXT_TRAINER2_CLASS 0x2E +#define B_TXT_TRAINER2_NAME 0x2F +#define B_TXT_TRAINER2_LOSE_TEXT 0x30 +#define B_TXT_TRAINER2_WIN_TEXT 0x31 +#define B_TXT_PARTNER_CLASS 0x32 +#define B_TXT_PARTNER_NAME 0x33 +#define B_TXT_BUFF3 0x34 // for B_TXT_BUFF1, B_TXT_BUFF2 and B_TXT_BUFF3 |