diff options
Diffstat (limited to 'include/constants/flags.h')
-rw-r--r-- | include/constants/flags.h | 3038 |
1 files changed, 1541 insertions, 1497 deletions
diff --git a/include/constants/flags.h b/include/constants/flags.h index 3509b6a3b..0c5fda495 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -1,1513 +1,1557 @@ #ifndef GUARD_CONSTANTS_FLAGS_H #define GUARD_CONSTANTS_FLAGS_H -// temporary flags +// Temporary Flags // These temporary flags are are cleared every time a map is loaded. They are used // for things like shortening an NPCs introduction text if the player already spoke // to them once. -#define FLAG_TEMP_1 0x1 -#define FLAG_TEMP_2 0x2 -#define FLAG_TEMP_3 0x3 -#define FLAG_TEMP_4 0x4 -#define FLAG_TEMP_5 0x5 -#define FLAG_TEMP_6 0x6 -#define FLAG_TEMP_7 0x7 -#define FLAG_TEMP_8 0x8 -#define FLAG_TEMP_9 0x9 -#define FLAG_TEMP_A 0xA -#define FLAG_TEMP_B 0xB -#define FLAG_TEMP_C 0xC -#define FLAG_TEMP_D 0xD -#define FLAG_TEMP_E 0xE -#define FLAG_TEMP_F 0xF -#define FLAG_TEMP_10 0x10 -#define FLAG_TEMP_11 0x11 -#define FLAG_TEMP_12 0x12 -#define FLAG_TEMP_13 0x13 -#define FLAG_TEMP_14 0x14 -#define FLAG_TEMP_15 0x15 -#define FLAG_TEMP_16 0x16 -#define FLAG_TEMP_17 0x17 -#define FLAG_TEMP_18 0x18 -#define FLAG_TEMP_19 0x19 -#define FLAG_TEMP_1A 0x1A -#define FLAG_TEMP_1B 0x1B -#define FLAG_TEMP_1C 0x1C -#define FLAG_TEMP_1D 0x1D -#define FLAG_TEMP_1E 0x1E -#define FLAG_TEMP_1F 0x1F -#define FLAG_TEMP_20 0x20 - -#define FLAG_0x021 0x21 -#define FLAG_0x022 0x22 -#define FLAG_0x023 0x23 -#define FLAG_0x024 0x24 -#define FLAG_0x025 0x25 -#define FLAG_0x026 0x26 -#define FLAG_0x027 0x27 -#define FLAG_0x028 0x28 -#define FLAG_0x029 0x29 -#define FLAG_0x02A 0x2A -#define FLAG_0x02B 0x2B -#define FLAG_0x02C 0x2C -#define FLAG_0x02D 0x2D -#define FLAG_0x02E 0x2E -#define FLAG_0x02F 0x2F -#define FLAG_0x030 0x30 -#define FLAG_0x031 0x31 -#define FLAG_0x032 0x32 -#define FLAG_0x033 0x33 -#define FLAG_0x034 0x34 -#define FLAG_0x035 0x35 -#define FLAG_0x036 0x36 -#define FLAG_0x037 0x37 -#define FLAG_0x038 0x38 -#define FLAG_0x039 0x39 -#define FLAG_0x03A 0x3A -#define FLAG_0x03B 0x3B -#define FLAG_0x03C 0x3C -#define FLAG_0x03D 0x3D -#define FLAG_0x03E 0x3E -#define FLAG_0x03F 0x3F -#define FLAG_0x040 0x40 -#define FLAG_0x041 0x41 -#define FLAG_0x042 0x42 -#define FLAG_0x043 0x43 -#define FLAG_0x044 0x44 -#define FLAG_0x045 0x45 -#define FLAG_0x046 0x46 -#define FLAG_0x047 0x47 -#define FLAG_0x048 0x48 -#define FLAG_0x049 0x49 -#define FLAG_0x04A 0x4A -#define FLAG_0x04B 0x4B -#define FLAG_0x04C 0x4C -#define FLAG_0x04D 0x4D -#define FLAG_0x04E 0x4E -#define FLAG_0x04F 0x4F -#define FLAG_RAYQUAZA_ON_SKY_TOWER_SUMMIT 0x50 -#define FLAG_0x051 0x51 -#define FLAG_0x052 0x52 -#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53 -#define FLAG_0x054 0x54 -#define FLAG_0x055 0x55 -#define FLAG_LINK_CONTEST_POKE_BALL 0x56 -#define FLAG_0x057 0x57 -#define FLAG_0x058 0x58 -#define FLAG_0x059 0x59 -#define FLAG_0x05A 0x5A -#define FLAG_WATTSON_REMATCH_AVAILABLE 0x5B -#define FLAG_0x05C 0x5C -#define FLAG_0x05D 0x5D -#define FLAG_0x05E 0x5E -#define FLAG_0x05F 0x5F -#define FLAG_0x060 0x60 -#define FLAG_0x061 0x61 -#define FLAG_0x062 0x62 -#define FLAG_0x063 0x63 -#define FLAG_0x064 0x64 -#define FLAG_0x065 0x65 -#define FLAG_0x066 0x66 -#define FLAG_0x067 0x67 -#define FLAG_0x068 0x68 -#define FLAG_0x069 0x69 -#define FLAG_0x06A 0x6A -#define FLAG_0x06B 0x6B -#define FLAG_0x06C 0x6C -#define FLAG_0x06D 0x6D -#define FLAG_0x06E 0x6E -#define FLAG_0x06F 0x6F -#define FLAG_0x070 0x70 -#define FLAG_0x071 0x71 -#define FLAG_0x072 0x72 -#define FLAG_0x073 0x73 -#define FLAG_0x074 0x74 -#define FLAG_0x075 0x75 -#define FLAG_0x076 0x76 -#define FLAG_0x077 0x77 -#define FLAG_LANDMARK_MIRAGE_TOWER 0x78 -#define FLAG_0x079 0x79 -#define FLAG_0x07A 0x7A -#define FLAG_0x07B 0x7B -#define FLAG_0x07C 0x7C -#define FLAG_0x07D 0x7D -#define FLAG_0x07E 0x7E -#define FLAG_0x07F 0x7F -#define FLAG_0x080 0x80 -#define FLAG_0x081 0x81 -#define FLAG_0x082 0x82 -#define FLAG_0x083 0x83 -#define FLAG_0x084 0x84 -#define FLAG_0x085 0x85 -#define FLAG_PENDING_DAYCARE_EGG 0x86 -#define FLAG_0x087 0x87 -#define FLAG_0x088 0x88 -#define FLAG_0x089 0x89 -#define FLAG_0x08A 0x8A -#define FLAG_0x08B 0x8B -#define FLAG_0x08C 0x8C -#define FLAG_0x08D 0x8D -#define FLAG_0x08E 0x8E -#define FLAG_0x08F 0x8F -#define FLAG_0x090 0x90 -#define FLAG_0x091 0x91 -#define FLAG_0x092 0x92 -#define FLAG_0x093 0x93 -#define FLAG_0x094 0x94 -#define FLAG_0x095 0x95 -#define FLAG_0x096 0x96 -#define FLAG_0x097 0x97 -#define FLAG_0x098 0x98 -#define FLAG_0x099 0x99 -#define FLAG_0x09A 0x9A -#define FLAG_0x09B 0x9B -#define FLAG_0x09C 0x9C -#define FLAG_FORCE_MIRAGE_TOWER_VISIBLE 0x9D -#define FLAG_0x09E 0x9E -#define FLAG_0x09F 0x9F -#define FLAG_0x0A0 0xA0 -#define FLAG_0x0A1 0xA1 -#define FLAG_0x0A2 0xA2 -#define FLAG_0x0A3 0xA3 -#define FLAG_0x0A4 0xA4 -#define FLAG_0x0A5 0xA5 -#define FLAG_0x0A6 0xA6 -#define FLAG_0x0A7 0xA7 -#define FLAG_0x0A8 0xA8 -#define FLAG_0x0A9 0xA9 -#define FLAG_0x0AA 0xAA -#define FLAG_0x0AB 0xAB -#define FLAG_0x0AC 0xAC - -#define FLAG_DECORATION_0 0xAD -#define FLAG_DECORATION_1 0xAE -#define FLAG_DECORATION_2 0xAF -#define FLAG_DECORATION_3 0xB0 -#define FLAG_DECORATION_4 0xB1 -#define FLAG_DECORATION_5 0xB2 -#define FLAG_DECORATION_6 0xB3 -#define FLAG_DECORATION_7 0xB4 -#define FLAG_DECORATION_8 0xB5 -#define FLAG_DECORATION_9 0xB6 -#define FLAG_DECORATION_10 0xB7 -#define FLAG_DECORATION_11 0xB8 -#define FLAG_DECORATION_12 0xB9 -#define FLAG_DECORATION_13 0xBA -#define FLAG_DECORATION_14 0xBB - -// scripts -#define FLAG_0x0BC 0xBC -#define FLAG_0x0BD 0xBD -#define FLAG_0x0BE 0xBE -#define FLAG_0x0BF 0xBF -#define FLAG_0x0C0 0xC0 -#define FLAG_0x0C1 0xC1 -#define FLAG_0x0C2 0xC2 -#define FLAG_0x0C3 0xC3 -#define FLAG_0x0C4 0xC4 -#define FLAG_0x0C5 0xC5 -#define FLAG_0x0C6 0xC6 -#define FLAG_RUSTURF_TUNNEL_OPENED 0xC7 -#define FLAG_0x0C8 0xC8 -#define FLAG_0x0C9 0xC9 -#define FLAG_0x0CA 0xCA -#define FLAG_0x0CB 0xCB -#define FLAG_0x0CC 0xCC -#define FLAG_0x0CD 0xCD -#define FLAG_0x0CE 0xCE -#define FLAG_0x0CF 0xCF -#define FLAG_GOT_BASEMENT_KEY_FROM_WATTSON 0xD0 -#define FLAG_GOT_TM24_FROM_WATTSON 0xD1 -#define FLAG_0x0D2 0xD2 -#define FLAG_0x0D3 0xD3 -#define FLAG_0x0D4 0xD4 -#define FLAG_0x0D5 0xD5 -#define FLAG_0x0D6 0xD6 -#define FLAG_0x0D7 0xD7 -#define FLAG_0x0D8 0xD8 -#define FLAG_0x0D9 0xD9 -#define FLAG_0x0DA 0xDA -#define FLAG_0x0DB 0xDB -#define FLAG_0x0DC 0xDC -#define FLAG_0x0DD 0xDD -#define FLAG_0x0DE 0xDE -#define FLAG_0x0DF 0xDF -#define FLAG_0x0E0 0xE0 -#define FLAG_0x0E1 0xE1 -#define FLAG_0x0E2 0xE2 -#define FLAG_0x0E3 0xE3 -#define FLAG_0x0E4 0xE4 -#define FLAG_0x0E5 0xE5 -#define FLAG_RECEIVED_TM_36 0xE6 -#define FLAG_0x0E7 0xE7 -#define FLAG_0x0E8 0xE8 -#define FLAG_0x0E9 0xE9 -#define FLAG_0x0EA 0xEA -#define FLAG_0x0EB 0xEB -#define FLAG_0x0EC 0xEC -#define FLAG_0x0ED 0xED -#define FLAG_0x0EE 0xEE -#define FLAG_0x0EF 0xEF -#define FLAG_0x0F0 0xF0 -#define FLAG_0x0F1 0xF1 -#define FLAG_0x0F2 0xF2 -#define FLAG_0x0F3 0xF3 -#define FLAG_0x0F4 0xF4 -#define FLAG_0x0F5 0xF5 -#define FLAG_0x0F6 0xF6 -#define FLAG_0x0F7 0xF7 -#define FLAG_0x0F8 0xF8 -#define FLAG_0x0F9 0xF9 -#define FLAG_0x0FA 0xFA -#define FLAG_0x0FB 0xFB -#define FLAG_0x0FC 0xFC -#define FLAG_0x0FD 0xFD -#define FLAG_0x0FE 0xFE -#define FLAG_0x0FF 0xFF -#define FLAG_0x100 0x100 -#define FLAG_0x101 0x101 -#define FLAG_0x102 0x102 -#define FLAG_0x103 0x103 -#define FLAG_0x104 0x104 -#define FLAG_0x105 0x105 -#define FLAG_0x106 0x106 -#define FLAG_0x107 0x107 -#define FLAG_0x108 0x108 -#define FLAG_0x109 0x109 -#define FLAG_0x10A 0x10A -#define FLAG_0x10B 0x10B -#define FLAG_0x10C 0x10C -#define FLAG_0x10D 0x10D -#define FLAG_0x10E 0x10E -#define FLAG_0x10F 0x10F -#define FLAG_0x110 0x110 -#define FLAG_0x111 0x111 -#define FLAG_0x112 0x112 -#define FLAG_0x113 0x113 -#define FLAG_0x114 0x114 -#define FLAG_0x115 0x115 -#define FLAG_0x116 0x116 -#define FLAG_0x117 0x117 -#define FLAG_0x118 0x118 -#define FLAG_0x119 0x119 -#define FLAG_0x11A 0x11A -#define FLAG_0x11B 0x11B -#define FLAG_0x11C 0x11C -#define FLAG_0x11D 0x11D -#define FLAG_0x11E 0x11E -#define FLAG_0x11F 0x11F -#define FLAG_0x120 0x120 -#define FLAG_0x121 0x121 -#define FLAG_0x122 0x122 -#define FLAG_0x123 0x123 - -// upper flags? -#define FLAG_0x124 0x124 -#define FLAG_0x125 0x125 -#define FLAG_TRADED_SCANNER_TO_STERN 0x126 -#define FLAG_0x127 0x127 -#define FLAG_0x128 0x128 -#define FLAG_0x129 0x129 -#define FLAG_0x12A 0x12A -#define FLAG_0x12B 0x12B -#define FLAG_0x12C 0x12C -#define FLAG_0x12D 0x12D -#define FLAG_0x12E 0x12E -#define FLAG_HAS_MATCH_CALL 0x12F -#define FLAG_0x130 0x130 -#define FLAG_0x131 0x131 -#define FLAG_0x132 0x132 -#define FLAG_0x133 0x133 -#define FLAG_0x134 0x134 -#define FLAG_0x135 0x135 -#define FLAG_0x136 0x136 -#define FLAG_0x137 0x137 -#define FLAG_0x138 0x138 -#define FLAG_0x139 0x139 -#define FLAG_0x13A 0x13A -#define FLAG_0x13B 0x13B -#define FLAG_0x13C 0x13C -#define FLAG_0x13D 0x13D -#define FLAG_0x13E 0x13E -#define FLAG_0x13F 0x13F -#define FLAG_0x140 0x140 -#define FLAG_0x141 0x141 -#define FLAG_0x142 0x142 -#define FLAG_0x143 0x143 -#define FLAG_0x144 0x144 -#define FLAG_0x145 0x145 -#define FLAG_0x146 0x146 -#define FLAG_0x147 0x147 -#define FLAG_0x148 0x148 -#define FLAG_0x149 0x149 -#define FLAG_0x14A 0x14A -#define FLAG_0x14B 0x14B -#define FLAG_0x14C 0x14C -#define FLAG_0x14D 0x14D -#define FLAG_MIRAGE_TOWER_VISIBLE 0x14E -#define FLAG_0x14F 0x14F// PLAYER CHOSE CLAW FOSSIL -#define FLAG_0x150 0x150// PLAYER CHOSE ROOT FOSSIL -#define FLAG_0x151 0x151 -#define FLAG_0x152 0x152 -#define FLAG_0x153 0x153 -#define FLAG_0x154 0x154 -#define FLAG_0x155 0x155 -#define FLAG_0x156 0x156 -#define FLAG_0x157 0x157 -#define FLAG_0x158 0x158 -#define FLAG_0x159 0x159 -#define FLAG_0x15A 0x15A -#define FLAG_0x15B 0x15B - -#define FLAG_MATCH_CALL_REGISTERED 0x15C -#define FLAG_0x15D 0x15D -#define FLAG_0x15E 0x15E -#define FLAG_0x15F 0x15F -#define FLAG_0x160 0x160 -#define FLAG_0x161 0x161 -#define FLAG_0x162 0x162 -#define FLAG_0x163 0x163 -#define FLAG_0x164 0x164 -#define FLAG_0x165 0x165 -#define FLAG_0x166 0x166 -#define FLAG_0x167 0x167 -#define FLAG_0x168 0x168 -#define FLAG_0x169 0x169 -#define FLAG_0x16A 0x16A -#define FLAG_0x16B 0x16B -#define FLAG_0x16C 0x16C -#define FLAG_0x16D 0x16D -#define FLAG_0x16E 0x16E -#define FLAG_0x16F 0x16F -#define FLAG_0x170 0x170 -#define FLAG_0x171 0x171 -#define FLAG_0x172 0x172 -#define FLAG_0x173 0x173 -#define FLAG_0x174 0x174 -#define FLAG_0x175 0x175 -#define FLAG_0x176 0x176 -#define FLAG_0x177 0x177 -#define FLAG_0x178 0x178 -#define FLAG_0x179 0x179 -#define FLAG_0x17A 0x17A -#define FLAG_0x17B 0x17B -#define FLAG_0x17C 0x17C -#define FLAG_0x17D 0x17D -#define FLAG_0x17E 0x17E -#define FLAG_0x17F 0x17F -#define FLAG_0x180 0x180 -#define FLAG_0x181 0x181 -#define FLAG_0x182 0x182 -#define FLAG_0x183 0x183 -#define FLAG_0x184 0x184 -#define FLAG_0x185 0x185 -#define FLAG_0x186 0x186 -#define FLAG_0x187 0x187 -#define FLAG_0x188 0x188 -#define FLAG_0x189 0x189 -#define FLAG_0x18A 0x18A -#define FLAG_0x18B 0x18B -#define FLAG_0x18C 0x18C -#define FLAG_0x18D 0x18D -#define FLAG_0x18E 0x18E -#define FLAG_0x18F 0x18F -#define FLAG_0x190 0x190 -#define FLAG_0x191 0x191 -#define FLAG_0x192 0x192 -#define FLAG_0x193 0x193 -#define FLAG_0x194 0x194 -#define FLAG_0x195 0x195 -#define FLAG_0x196 0x196 -#define FLAG_0x197 0x197 -#define FLAG_0x198 0x198 -#define FLAG_0x199 0x199 -#define FLAG_0x19A 0x19A -#define FLAG_0x19B 0x19B -#define FLAG_0x19C 0x19C -#define FLAG_0x19D 0x19D -#define FLAG_0x19E 0x19E -#define FLAG_0x19F 0x19F -#define FLAG_0x1A0 0x1A0 -#define FLAG_0x1A1 0x1A1 -#define FLAG_0x1A2 0x1A2 -#define FLAG_0x1A3 0x1A3 -#define FLAG_0x1A4 0x1A4 -#define FLAG_0x1A5 0x1A5 -#define FLAG_0x1A6 0x1A6 -#define FLAG_0x1A7 0x1A7 -#define FLAG_0x1A8 0x1A8 -#define FLAG_0x1A9 0x1A9 -#define FLAG_0x1AA 0x1AA -#define FLAG_0x1AB 0x1AB -#define FLAG_0x1AC 0x1AC -#define FLAG_0x1AD 0x1AD -#define FLAG_0x1AE 0x1AE -#define FLAG_0x1AF 0x1AF -#define FLAG_0x1B0 0x1B0 -#define FLAG_0x1B1 0x1B1 -#define FLAG_0x1B2 0x1B2 -#define FLAG_0x1B3 0x1B3 -#define FLAG_0x1B4 0x1B4 -#define FLAG_0x1B5 0x1B5 -#define FLAG_0x1B6 0x1B6 -#define FLAG_0x1B7 0x1B7 -#define FLAG_0x1B8 0x1B8 -#define FLAG_0x1B9 0x1B9 -#define FLAG_0x1BA 0x1BA -#define FLAG_0x1BB 0x1BB -#define FLAG_0x1BC 0x1BC -#define FLAG_0x1BD 0x1BD -#define FLAG_0x1BE 0x1BE -#define FLAG_0x1BF 0x1BF -#define FLAG_0x1C0 0x1C0 -#define FLAG_0x1C1 0x1C1 -#define FLAG_0x1C2 0x1C2 -#define FLAG_0x1C3 0x1C3 -#define FLAG_0x1C4 0x1C4 -#define FLAG_0x1C5 0x1C5 -#define FLAG_0x1C6 0x1C6 -#define FLAG_0x1C7 0x1C7 -#define FLAG_0x1C8 0x1C8 -#define FLAG_0x1C9 0x1C9 -#define FLAG_0x1CA 0x1CA -#define FLAG_0x1CB 0x1CB -#define FLAG_0x1CC 0x1CC -#define FLAG_0x1CD 0x1CD -#define FLAG_0x1CE 0x1CE -#define FLAG_0x1CF 0x1CF -#define FLAG_0x1D0 0x1D0 -#define FLAG_0x1D1 0x1D1 -#define FLAG_0x1D2 0x1D2 -#define FLAG_0x1D3 0x1D3 -#define FLAG_0x1D4 0x1D4 -#define FLAG_0x1D5 0x1D5 -#define FLAG_0x1D6 0x1D6 -#define FLAG_0x1D7 0x1D7 -#define FLAG_0x1D8 0x1D8 -#define FLAG_0x1D9 0x1D9 -#define FLAG_0x1DA 0x1DA -#define FLAG_0x1DB 0x1DB -#define FLAG_0x1DC 0x1DC -#define FLAG_0x1DD 0x1DD -#define FLAG_0x1DE 0x1DE -#define FLAG_0x1DF 0x1DF -#define FLAG_0x1E0 0x1E0 -#define FLAG_0x1E1 0x1E1 -#define FLAG_0x1E2 0x1E2 -#define FLAG_0x1E3 0x1E3 -#define FLAG_MYSTERY_EVENT_DONE 0x1E4 -#define FLAG_0x1E5 0x1E5 -#define FLAG_0x1E6 0x1E6 -#define FLAG_0x1E7 0x1E7 -#define FLAG_0x1E8 0x1E8 -#define FLAG_0x1E9 0x1E9 -#define FLAG_0x1EA 0x1EA -#define FLAG_0x1EB 0x1EB -#define FLAG_0x1EC 0x1EC -#define FLAG_0x1ED 0x1ED -#define FLAG_0x1EE 0x1EE -#define FLAG_0x1EF 0x1EF -#define FLAG_0x1F0 0x1F0 -#define FLAG_0x1F1 0x1F1 -#define FLAG_0x1F2 0x1F2 -#define FLAG_0x1F3 0x1F3 -#define FLAG_0x1F5 0x1F5 // trick house end room? +#define FLAG_TEMP_1 0x1 +#define FLAG_TEMP_2 0x2 +#define FLAG_TEMP_3 0x3 +#define FLAG_TEMP_4 0x4 +#define FLAG_TEMP_5 0x5 // Unused Flag +#define FLAG_TEMP_6 0x6 // Unused Flag +#define FLAG_TEMP_7 0x7 // Unused Flag +#define FLAG_TEMP_8 0x8 // Unused Flag +#define FLAG_TEMP_9 0x9 // Unused Flag +#define FLAG_TEMP_A 0xA // Unused Flag +#define FLAG_TEMP_B 0xB // Unused Flag +#define FLAG_TEMP_C 0xC // Unused Flag +#define FLAG_TEMP_D 0xD // Unused Flag +#define FLAG_TEMP_E 0xE // Unused Flag +#define FLAG_TEMP_F 0xF // Unused Flag +#define FLAG_TEMP_10 0x10 // Unused Flag +#define FLAG_TEMP_11 0x11 +#define FLAG_TEMP_12 0x12 +#define FLAG_TEMP_13 0x13 +#define FLAG_TEMP_14 0x14 +#define FLAG_TEMP_15 0x15 +#define FLAG_TEMP_16 0x16 +#define FLAG_TEMP_17 0x17 +#define FLAG_TEMP_18 0x18 +#define FLAG_TEMP_19 0x19 +#define FLAG_TEMP_1A 0x1A +#define FLAG_TEMP_1B 0x1B +#define FLAG_TEMP_1C 0x1C +#define FLAG_TEMP_1D 0x1D +#define FLAG_TEMP_1E 0x1E +#define FLAG_TEMP_1F 0x1F +#define FLAG_TEMP_20 0x20 // Unused Flag + +#define FLAG_UNUSED_0x021 0x21 // Unused Flag +#define FLAG_UNUSED_0x022 0x22 // Unused Flag +#define FLAG_UNUSED_0x023 0x23 // Unused Flag +#define FLAG_UNUSED_0x024 0x24 // Unused Flag +#define FLAG_UNUSED_0x025 0x25 // Unused Flag +#define FLAG_UNUSED_0x026 0x26 // Unused Flag +#define FLAG_UNUSED_0x027 0x27 // Unused Flag +#define FLAG_UNUSED_0x028 0x28 // Unused Flag +#define FLAG_UNUSED_0x029 0x29 // Unused Flag +#define FLAG_UNUSED_0x02A 0x2A // Unused Flag +#define FLAG_UNUSED_0x02B 0x2B // Unused Flag +#define FLAG_UNUSED_0x02C 0x2C // Unused Flag +#define FLAG_UNUSED_0x02D 0x2D // Unused Flag +#define FLAG_UNUSED_0x02E 0x2E // Unused Flag +#define FLAG_UNUSED_0x02F 0x2F // Unused Flag +#define FLAG_UNUSED_0x030 0x30 // Unused Flag +#define FLAG_UNUSED_0x031 0x31 // Unused Flag +#define FLAG_UNUSED_0x032 0x32 // Unused Flag +#define FLAG_UNUSED_0x033 0x33 // Unused Flag +#define FLAG_UNUSED_0x034 0x34 // Unused Flag +#define FLAG_UNUSED_0x035 0x35 // Unused Flag +#define FLAG_UNUSED_0x036 0x36 // Unused Flag +#define FLAG_UNUSED_0x037 0x37 // Unused Flag +#define FLAG_UNUSED_0x038 0x38 // Unused Flag +#define FLAG_UNUSED_0x039 0x39 // Unused Flag +#define FLAG_UNUSED_0x03A 0x3A // Unused Flag +#define FLAG_UNUSED_0x03B 0x3B // Unused Flag +#define FLAG_UNUSED_0x03C 0x3C // Unused Flag +#define FLAG_UNUSED_0x03D 0x3D // Unused Flag +#define FLAG_UNUSED_0x03E 0x3E // Unused Flag +#define FLAG_UNUSED_0x03F 0x3F // Unused Flag +#define FLAG_UNUSED_0x040 0x40 // Unused Flag +#define FLAG_UNUSED_0x041 0x41 // Unused Flag +#define FLAG_UNUSED_0x042 0x42 // Unused Flag +#define FLAG_UNUSED_0x043 0x43 // Unused Flag +#define FLAG_UNUSED_0x044 0x44 // Unused Flag +#define FLAG_UNUSED_0x045 0x45 // Unused Flag +#define FLAG_UNUSED_0x046 0x46 // Unused Flag +#define FLAG_UNUSED_0x047 0x47 // Unused Flag +#define FLAG_UNUSED_0x048 0x48 // Unused Flag +#define FLAG_UNUSED_0x049 0x49 // Unused Flag +#define FLAG_UNUSED_0x04A 0x4A // Unused Flag +#define FLAG_UNUSED_0x04B 0x4B // Unused Flag +#define FLAG_UNUSED_0x04C 0x4C // Unused Flag +#define FLAG_UNUSED_0x04D 0x4D // Unused Flag +#define FLAG_UNUSED_0x04E 0x4E // Unused Flag +#define FLAG_UNUSED_0x04F 0x4F // Unused Flag + +// Scripts +#define FLAG_RAYQUAZA_ON_SKY_TOWER_SUMMIT 0x50 +#define FLAG_SET_WALL_CLOCK 0x51 +#define FLAG_RESCUED_BIRCH 0x52 +#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53 + +#define FLAG_UNUSED_0x054 0x54 // Unused Flag +#define FLAG_UNUSED_0x055 0x55 // Unused Flag + +#define FLAG_LINK_CONTEST_POKE_BALL 0x56 +#define FLAG_MET_RIVAL_MOM 0x57 +#define FLAG_BIRCH_AIDE_MET 0x58 +#define FLAG_DECLINED_BIKE 0x59 +#define FLAG_RECEIVED_BIKE 0x5A +#define FLAG_WATTSON_REMATCH_AVAILABLE 0x5B +#define FLAG_COLLECTED_ALL_SILVER_SYMBOLS 0x5C +#define FLAG_GOOD_LUCK_SAFARI_ZONE 0x5D // Set after talking to NPC blocking Safari Zone entrance/exit once. +#define FLAG_RECEIVED_WAILMER_PAIL 0x5E +#define FLAG_RECEIVED_POKEBLOCK_CASE 0x5F +#define FLAG_RECEIVED_SECRET_POWER 0x60 +#define FLAG_MET_TEAM_AQUA_HARBOR 0x61 +#define FLAG_TV_EXPLAINED 0x62 +#define FLAG_MAUVILLE_GYM_BARRIERS_STATE 0x63 +#define FLAG_MOSSDEEP_GYM_SWITCH_1 0x64 +#define FLAG_MOSSDEEP_GYM_SWITCH_2 0x65 +#define FLAG_MOSSDEEP_GYM_SWITCH_3 0x66 +#define FLAG_MOSSDEEP_GYM_SWITCH_4 0x67 + +#define FLAG_UNUSED_0x068 0x68 // Unused Flag + +#define FLAG_OCEANIC_MUSEUM_MET_REPORTER 0x69 +#define FLAG_RECEIVED_HM04 0x6A +#define FLAG_RECEIVED_HM06 0x6B +#define FLAG_FLANNERY_GIVES_BADGE_INFO 0x6C +#define FLAG_RECEIVED_HM05 0x6D +#define FLAG_RECEIVED_HM02 0x6E +#define FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT 0x6F +#define FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE 0x70 +#define FLAG_UNUSED_RS_LEGENDARY_BATTLE_DONE 0x71 // Unused Flag. Used in R/S to indicate whether player defeated or caught Groudon/Kyogre in Cave of Origin. +#define FLAG_SCOTT_CALL_NATIONAL_DEX 0x72 // Used in order to activate a phone call from Scott, inviting the player to the SS Tidal. +#define FLAG_RECEIVED_METEORITE 0x73 +#define FLAG_ADVENTURE_STARTED 0x74 // Recieved Pokédex. +#define FLAG_DEFEATED_MAGMA_SPACE_CENTER 0x75 // Set when Team Magma is defeated at Mossdeep's Space Center. +#define FLAG_MET_HIDDEN_POWER_GIVER 0x76 + +#define FLAG_CANCEL_BATTLE_ROOM_CHALLENGE 0x77 + +#define FLAG_LANDMARK_MIRAGE_TOWER 0x78 +#define FLAG_RECEIVED_TM31 0x79 +#define FLAG_RECEIVED_HM03 0x7A +#define FLAG_RECEIVED_HM08 0x7B +#define FLAG_REGISTER_RIVAL_POKENAV 0x7C +#define FLAG_DEFEATED_RIVAL_ROUTE_104 0x7D +#define FLAG_DEFEATED_WALLY_VICTORY_ROAD 0x7E +#define FLAG_MET_PRETTY_PETAL_SHOP_OWNER 0x7F +#define FLAG_ENABLE_ROXANNE_FIRST_CALL 0x80 // Set after defeating Brawly. This will activate a call with Roxanne in order to register her. +#define FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN 0x81 +#define FLAG_DEFEATED_RIVAL_ROUTE103 0x82 +#define FLAG_RECEIVED_DOLL_LANETTE 0x83 +#define FLAG_RECEIVED_POTION_OLDALE 0x84 +#define FLAG_MOM_SAYS_GOODBYE 0x85 +#define FLAG_PENDING_DAYCARE_EGG 0x86 +#define FLAG_THANKED_FOR_PLAYING_WITH_WALLY 0x87 +#define FLAG_ENABLE_FIRST_WALLY_POKENAV_CALL 0x88 // Set after defeating Wally outside Mauville Gym. Will activate a call later to register Wally. +#define FLAG_RECEIVED_HM01 0x89 +#define FLAG_REGISTER_WINONA_POKENAV 0x8A // Set after obtaining registering Winona, and cleared after Scott's call. +#define FLAG_DEFEATED_EVIL_TEAM_MT_CHIMNEY 0x8B +#define FLAG_RECEIVED_6_SODA_POP 0x8C +#define FLAG_DEFEATED_SEASHORE_HOUSE 0x8D +#define FLAG_DEVON_GOODS_STOLEN 0x8E +#define FLAG_RECOVERED_DEVON_GOODS 0x8F +#define FLAG_RETURNED_DEVON_GOODS 0x90 +#define FLAG_CAUGHT_LUGIA 0x91 +#define FLAG_CAUGHT_HO_OH 0x92 +#define FLAG_MR_BRINEY_SAILING_INTRO 0x93 +#define FLAG_DOCK_REJECTED_DEVON_GOODS 0x94 +#define FLAG_DELIVERED_DEVON_GOODS 0x95 + +#define FLAG_UNUSED_0x096 0x96 // Unused Flag + +#define FLAG_RECEIVED_CASTFORM 0x97 +#define FLAG_RECEIVED_SUPER_ROD 0x98 +#define FLAG_RUSTBORO_NPC_TRADE_COMPLETED 0x99 +#define FLAG_PACIFIDLOG_NPC_TRADE_COMPLETED 0x9A +#define FLAG_FORTREE_NPC_TRADE_COMPLETED 0x9B +#define FLAG_BATTLE_FRONTIER_TRADE_DONE 0x9C +#define FLAG_FORCE_MIRAGE_TOWER_VISIBLE 0x9D +#define FLAG_SOOTOPOLIS_ARCHIE_MAXIE_LEAVE 0x9E +#define FLAG_INTERACTED_WITH_DEVON_EMPLOYEE_GOODS_STOLEN 0x9F +#define FLAG_COOL_PAINTING_MADE 0xA0 +#define FLAG_BEAUTY_PAINTING_MADE 0xA1 +#define FLAG_CUTE_PAINTING_MADE 0xA2 +#define FLAG_SMART_PAINTING_MADE 0xA3 +#define FLAG_TOUGH_PAINTING_MADE 0xA4 +#define FLAG_RECEIVED_TM39 0xA5 +#define FLAG_RECEIVED_TM08 0xA6 +#define FLAG_RECEIVED_TM34 0xA7 +#define FLAG_RECEIVED_TM50 0xA8 +#define FLAG_RECEIVED_TM42 0xA9 +#define FLAG_RECEIVED_TM40 0xAA +#define FLAG_RECEIVED_TM04 0xAB +#define FLAG_RECEIVED_TM03 0xAC +#define FLAG_DECORATION_0 0xAD +#define FLAG_DECORATION_1 0xAE +#define FLAG_DECORATION_2 0xAF +#define FLAG_DECORATION_3 0xB0 +#define FLAG_DECORATION_4 0xB1 +#define FLAG_DECORATION_5 0xB2 +#define FLAG_DECORATION_6 0xB3 +#define FLAG_DECORATION_7 0xB4 +#define FLAG_DECORATION_8 0xB5 +#define FLAG_DECORATION_9 0xB6 +#define FLAG_DECORATION_10 0xB7 +#define FLAG_DECORATION_11 0xB8 +#define FLAG_DECORATION_12 0xB9 +#define FLAG_DECORATION_13 0xBA +#define FLAG_DECORATION_14 0xBB +#define FLAG_RECEIVED_POKENAV 0xBC +#define FLAG_DELIVERED_STEVEN_LETTER 0xBD +#define FLAG_DEFEATED_WALLY_MAUVILLE 0xBE +#define FLAG_DEFEATED_GRUNT_SPACE_CENTER_1F 0xBF +#define FLAG_RECEIVED_SUN_STONE_MOSSDEEP 0xC0 +#define FLAG_WALLY_SPEECH 0xC1 +#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1 0xC2 +#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2 0xC3 +#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3 0xC4 +#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4 0xC5 +#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5 0xC6 +#define FLAG_RUSTURF_TUNNEL_OPENED 0xC7 +#define FLAG_RECEIVED_RED_SCARF 0xC8 +#define FLAG_RECEIVED_BLUE_SCARF 0xC9 +#define FLAG_RECEIVED_PINK_SCARF 0xCA +#define FLAG_RECEIVED_GREEN_SCARF 0xCB +#define FLAG_RECEIVED_YELLOW_SCARF 0xCC +#define FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER 0xCD +#define FLAG_ENCOUNTERED_LATIAS_OR_LATIOS 0xCE +#define FLAG_MET_ARCHIE_METEOR_FALLS 0xCF +#define FLAG_GOT_BASEMENT_KEY_FROM_WATTSON 0xD0 +#define FLAG_GOT_TM24_FROM_WATTSON 0xD1 +#define FLAG_FAN_CLUB_STRENGTH_SHARED 0xD2 // Set when you rate the strength of another trainer in Lilycove's Trainer Fan Club. +#define FLAG_DEFEATED_RIVAL_RUSTBORO 0xD3 +#define FLAG_RECEIVED_RED_OR_BLUE_ORB 0xD4 +#define FLAG_RECEIVED_PREMIER_BALL_RUSTBORO 0xD5 +#define FLAG_ENABLE_WALLY_MATCH_CALL 0xD6 +#define FLAG_ENABLE_SCOTT_MATCH_CALL 0xD7 +#define FLAG_ENABLE_MOM_MATCH_CALL 0xD8 +#define FLAG_MET_DIVING_TREASURE_HUNTER 0xD9 +#define FLAG_MET_WAILMER_TRAINER 0xDA +#define FLAG_EVIL_LEADER_PLEASE_STOP 0xDB + +#define FLAG_UNUSED_0x0DC 0xDC // Unused Flag + +#define FLAG_RECEIVED_GO_GOGGLES 0xDD +#define FLAG_WINGULL_SENT_ON_ERRAND 0xDE +#define FLAG_RECEIVED_MENTAL_HERB 0xDF +#define FLAG_WINGULL_DELIVERED_MAIL 0xE0 +#define FLAG_RECEIVED_20_COINS 0xE1 +#define FLAG_RECEIVED_STARTER_DOLL 0xE2 +#define FLAG_RECEIVED_GOOD_ROD 0xE3 +#define FLAG_REGI_DOORS_OPENED 0xE4 +#define FLAG_RECEIVED_TM27 0xE5 +#define FLAG_RECEIVED_TM36 0xE6 +#define FLAG_RECEIVED_TM05 0xE7 +#define FLAG_RECEIVED_TM19 0xE8 + +#define FLAG_UNUSED_0x0E9 0xE9 // Unused Flag + +#define FLAG_RECEIVED_TM44 0xEA +#define FLAG_RECEIVED_TM45 0xEB +#define FLAG_RECEIVED_GLASS_ORNAMENT 0xEC +#define FLAG_RECEIVED_SILVER_SHIELD 0xED +#define FLAG_RECEIVED_GOLD_SHIELD 0xEE +#define FLAG_USED_STORAGE_KEY 0xEF +#define FLAG_USED_ROOM_1_KEY 0xF0 +#define FLAG_USED_ROOM_2_KEY 0xF1 +#define FLAG_USED_ROOM_4_KEY 0xF2 +#define FLAG_USED_ROOM_6_KEY 0xF3 +#define FLAG_MET_PROF_COSMO 0xF4 +#define FLAG_RECEIVED_WAILMER_DOLL 0xF5 +#define FLAG_RECEIVED_CHESTO_BERRY_ROUTE_104 0xF6 +#define FLAG_DEFEATED_SS_TIDAL_TRAINERS 0xF7 +#define FLAG_RECEIVED_SPELON_BERRY 0xF8 +#define FLAG_RECEIVED_PAMTRE_BERRY 0xF9 +#define FLAG_RECEIVED_WATMEL_BERRY 0xFA +#define FLAG_RECEIVED_DURIN_BERRY 0xFB +#define FLAG_RECEIVED_BELUE_BERRY 0xFC +#define FLAG_ENABLE_RIVAL_MATCH_CALL 0xFD +#define FLFLAG_RECEIVED_CHARCOAL 0xFE +#define FLAG_LATIOS_OR_LATIAS_ROAMING 0xFF +#define FLAG_RECEIVED_REPEAT_BALL 0x100 +#define FLAG_RECEIVED_OLD_ROD 0x101 +#define FLAG_RECEIVED_COIN_CASE 0x102 +#define FLAG_RETURNED_RED_OR_BLUE_ORB 0x103 +#define FLAG_RECEIVED_TM49 0x104 +#define FLAG_RECEIVED_TM28 0x105 +#define FLAG_RECEIVED_TM09 0x106 +#define FLAG_ENTERED_ELITE_FOUR 0x107 +#define FLAG_RECEIVED_TM10 0x108 +#define FLAG_RECEIVED_TM41 0x109 +#define FLAG_RECEIVED_LAVARIDGE_EGG 0x10A +#define FLAG_RECEIVED_REVIVED_FOSSIL_MON 0x10B +#define FLAG_DECORATION_16 0x10C +#define FLAG_RECEIVED_TM46 0x10D +#define FLAG_CONTEST_SKETCH_CREATED 0x10E +#define FLAG_EVIL_TEAM_ESCAPED_STERN_SPOKE 0x10F +#define FLAG_RECEIVED_EXP_SHARE 0x110 +#define FLAG_POKERUS_EXPLAINED 0x111 +#define FLAG_RECEIVED_RUNNING_SHOES 0x112 +#define FLAG_RECEIVED_QUICK_CLAW 0x113 +#define FLAG_RECEIVED_KINGS_ROCK 0x114 +#define FLAG_RECEIVED_MACHO_BRACE 0x115 +#define FLAG_RECEIVED_SOOTHE_BELL 0x116 +#define FLAG_RECEIVED_WHITE_HERB 0x117 +#define FLAG_RECEIVED_SOFT_SAND 0x118 +#define FLAG_ENABLE_PROF_BIRCH_MATCH_CALL 0x119 +#define FLAG_RECEIVED_CLEANSE_TAG 0x11A +#define FLAG_RECEIVED_FOCUS_BAND 0x11B +#define FLAG_DECLINED_WALLY_BATTLE_MAUVILLE 0x11C +#define FLAG_RECEIVED_DEVON_SCOPE 0x11D +#define FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE 0x11E +#define FLAG_MET_DEVON_EMPLOYEE 0x11F +#define FLAG_MET_RIVAL_RUSTBORO 0x120 +#define FLAG_RECEIVED_SILK_SCARF 0x121 +#define FLAG_NOT_READY_FOR_BATTLE_ROUTE_120 0x122 +#define FLAG_RECEIVED_SS_TICKET 0x123 +#define FLAG_MET_RIVAL_LILYCOVE 0x124 +#define FLAG_MET_RIVAL_IN_HOUSE_AFTER_LILYCOVE 0x125 +#define FLAG_EXCHANGED_SCANNER 0x126 +#define FLAG_KECLEON_FLED_FORTREE 0x127 +#define FLAG_PETALBURG_MART_EXPANDED_ITEMS 0x128 +#define FLAG_RECEIVED_MIRACLE_SEED 0x129 +#define FLAG_RECEIVED_BELDUM 0x12A +#define FLAG_RECEIVED_FANCLUB_TM_THIS_WEEK 0x12B +#define FLAG_MET_FANCLUB_YOUNGER_BROTHER 0x12C +#define FLAG_RIVAL_LEFT_FOR_ROUTE103 0x12D +#define FLAG_OMIT_DIVE_FROM_STEVEN_LETTER 0x12E +#define FLAG_HAS_MATCH_CALL 0x12F +#define FLAG_ADDED_MATCH_CALL_TO_POKENAV 0x130 +#define FLAG_REGISTERED_STEVEN_POKENAV 0x131 +#define FLAG_ENABLE_NORMAN_MATCH_CALL 0x132 +#define FLAG_STEVEN_GUIDES_TO_CAVE_OF_ORIGIN 0x133 // Set after you follow Steven to the entrance of the Cave of Origin. +#define FLAG_MET_ARCHIE_SOOTOPOLIS 0x134 +#define FLAG_MET_MAXIE_SOOTOPOLIS 0x135 +#define FLAG_MET_SCOTT_RUSTBORO 0x136 +#define FLAG_WALLACE_GOES_TO_SKY_PILLAR 0x137 // Set after speaking to Wallace within the Cave of Origin. +#define FLAG_RECEIVED_HM07 0x138 +#define FLAG_BEAT_MAGMA_GRUNT_JAGGED_PASS 0x139 // Beat Magma Grunt blocking Magma Hideout entrance. +#define FLAG_RECIEVED_AURORA_TICKET 0x13A // Recieved Aurora Ticket in Mystery Gift +#define FLAG_RECIEVED_MYSTIC_TICKET 0x13B // Recieved Mystic Ticket in Mystery Gift +#define FLAG_RECIEVED_OLD_SEA_MAP 0x13C // Recieved Old Sea Map in Mystery Gift + +#define FLAG_UNUSED_0x13D 0x13D // Unused Flag +#define FLAG_UNUSED_0x13E 0x13E // Unused Flag +#define FLAG_UNUSED_0x13F 0x13F // Unused Flag +#define FLAG_UNUSED_0x140 0x140 // Unused Flag +#define FLAG_UNUSED_0x141 0x141 // Unused Flag +#define FLAG_UNUSED_0x142 0x142 // Unused Flag +#define FLAG_UNUSED_0x143 0x143 // Unused Flag +#define FLAG_UNUSED_0x144 0x144 // Unused Flag +#define FLAG_UNUSED_0x145 0x145 // Unused Flag +#define FLAG_UNUSED_0x146 0x146 // Unused Flag +#define FLAG_UNUSED_0x147 0x147 // Unused Flag +#define FLAG_UNUSED_0x148 0x148 // Unused Flag +#define FLAG_UNUSED_0x149 0x149 // Unused Flag +#define FLAG_UNUSED_0x14A 0x14A // Unused Flag +#define FLAG_UNUSED_0x14B 0x14B // Unused Flag +#define FLAG_UNUSED_0x14C 0x14C // Unused Flag +#define FLAG_UNUSED_0x14D 0x14D // Unused Flag + +#define FLAG_MIRAGE_TOWER_VISIBLE 0x14E +#define FLAG_CHOSE_CLAW_FOSSIL 0x14F // Player chose Claw Fossil +#define FLAG_CHOSE_ROOT_FOSSIL 0x150 // Player chose Root Fossil +#define FLAG_RECIEVED_POWDER_JAR 0x151 + +#define FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER 0x152 + +#define FLAG_MET_BATTLE_FRONTIER_BREEDER 0x153 +#define FLAG_MET_BATTLE_FRONTIER_MANIAC 0x154 +#define FLAG_ENTERED_LINK_CONTEST 0x155 +#define FLAG_MET_SLATEPORT_FANCLUB_CHAIRMAN 0x156 +#define FLAG_MET_BATTLE_FRONTIER_BETTOR 0x157 +#define FLAG_ENABLE_MR_STONE_POKENAV 0x158 +#define FLAG_OLDALE_NURSE_MENTIONS_GOLD_CARD 0x159 +#define FLAG_MET_FRONTIER_BEAUTY_MOVE_TUTOR 0x15A +#define FLAG_MET_FRONTIER_SWIMMER_MOVE_TUTOR 0x15B + +// Trainer Rematch Flags +#define FLAG_MATCH_CALL_REGISTERED 0x15C +#define FLAG_REMATCH_ROSE 0x15D +#define FLAG_REMATCH_ANDRES 0x15E +#define FLAG_REMATCH_DUSTY 0x15F +#define FLAG_REMATCH_LOLA 0x160 +#define FLAG_REMATCH_RICKY 0x161 +#define FLAG_REMATCH_LILA_AND_ROY 0x162 +#define FLAG_REMATCH_CRISTIN 0x163 +#define FLAG_REMATCH_BROOKE 0x164 +#define FLAG_REMATCH_WILTON 0x165 +#define FLAG_REMATCH_VALERIE 0x166 +#define FLAG_REMATCH_CINDY 0x167 +#define FLAG_REMATCH_THALIA 0x168 +#define FLAG_REMATCH_JESSICA 0x169 +#define FLAG_REMATCH_WINSTON 0x16A +#define FLAG_REMATCH_STEVE 0x16B +#define FLAG_REMATCH_TONY 0x16C +#define FLAG_REMATCH_NOB 0x16D +#define FLAG_REMATCH_KOJI 0x16E +#define FLAG_REMATCH_FERNANDO 0x16F +#define FLAG_REMATCH_DALTON 0x170 +#define FLAG_REMATCH_BERNIE 0x171 +#define FLAG_REMATCH_ETHAN 0x172 +#define FLAG_REMATCH_JOHN_AND_JAY 0x173 +#define FLAG_REMATCH_JEFFREY 0x174 +#define FLAG_REMATCH_CAMERON 0x175 +#define FLAG_REMATCH_JACKI 0x176 +#define FLAG_REMATCH_WALTER 0x177 +#define FLAG_REMATCH_KAREN 0x178 +#define FLAG_REMATCH_JERRY 0x179 +#define FLAG_REMATCH_ANNA_AND_MEG 0x17A +#define FLAG_REMATCH_ISABEL 0x17B +#define FLAG_REMATCH_MIGUEL 0x17C +#define FLAG_REMATCH_TIMOTHY 0x17D +#define FLAG_REMATCH_SHELBY 0x17E +#define FLAG_REMATCH_CALVIN 0x17F +#define FLAG_REMATCH_ELLIOT 0x180 +#define FLAG_REMATCH_ISAIAH 0x181 +#define FLAG_REMATCH_MARIA 0x182 +#define FLAG_REMATCH_ABIGAIL 0x183 +#define FLAG_REMATCH_DYLAN 0x184 +#define FLAG_REMATCH_KATELYN 0x185 +#define FLAG_REMATCH_BENJAMIN 0x186 +#define FLAG_REMATCH_PABLO 0x187 +#define FLAG_REMATCH_NICOLAS 0x188 +#define FLAG_REMATCH_ROBERT 0x189 +#define FLAG_REMATCH_LAO 0x18A +#define FLAG_REMATCH_CYNDY 0x18B +#define FLAG_REMATCH_MADELINE 0x18C +#define FLAG_REMATCH_JENNY 0x18D +#define FLAG_REMATCH_DIANA 0x18E +#define FLAG_REMATCH_AMY_AND_LIV 0x18F +#define FLAG_REMATCH_ERNEST 0x190 +#define FLAG_REMATCH_CORY 0x191 +#define FLAG_REMATCH_EDWIN 0x192 +#define FLAG_REMATCH_LYDIA 0x193 +#define FLAG_REMATCH_ISAAC 0x194 +#define FLAG_REMATCH_GABRIELLE 0x195 +#define FLAG_REMATCH_CATHERINE 0x196 +#define FLAG_REMATCH_JACKSON 0x197 +#define FLAG_REMATCH_HALEY 0x198 +#define FLAG_REMATCH_JAMES 0x199 +#define FLAG_REMATCH_TRENT 0x19A +#define FLAG_REMATCH_SAWYER 0x19B +#define FLAG_REMATCH_KIRA_AND_DAN 0x19C +#define FLAG_REMATCH_WALLY 0x19D +#define FLAG_REMATCH_ROXANNE 0x19E +#define FLAG_REMATCH_BRAWLY 0x19F +#define FLAG_REMATCH_WATTSON 0x1A0 +#define FLAG_REMATCH_FLANNERY 0x1A1 +#define FLAG_REMATCH_NORMAN 0x1A2 +#define FLAG_REMATCH_WINONA 0x1A3 +#define FLAG_REMATCH_TATE_AND_LIZA 0x1A4 +#define FLAG_REMATCH_JUAN 0x1A5 +#define FLAG_REMATCH_SIDNEY 0x1A6 +#define FLAG_REMATCH_PHOEBE 0x1A7 +#define FLAG_REMATCH_GLACIA 0x1A8 +#define FLAG_REMATCH_DRAKE 0x1A9 +#define FLAG_REMATCH_WALLACE 0x1AA + +#define FLAG_UNUSED_0x1AB 0x1AB // Unused Flag + +#define FLAG_DEFEATED_DEOXYS 0x1AC +#define FLAG_BATTLED_DEOXYS 0x1AD +#define FLAG_HAS_EON_TICKET 0x1AE +#define FLAG_HAS_AURORA_TICKET 0x1AF +#define FLAG_HAS_OLD_SEA_MAP 0x1B0 +#define FLAG_MOVE_TUTOR_TAUGHT_SWAGGER 0x1B1 +#define FLAG_MOVE_TUTOR_TAUGHT_ROLLOUT 0x1B2 +#define FLAG_MOVE_TUTOR_TAUGHT_FURY_CUTTER 0x1B3 +#define FLAG_MOVE_TUTOR_TAUGHT_MIMIC 0x1B4 +#define FLAG_MOVE_TUTOR_TAUGHT_METRONOME 0x1B5 +#define FLAG_MOVE_TUTOR_TAUGHT_SLEEP_TALK 0x1B6 +#define FLAG_MOVE_TUTOR_TAUGHT_SUBSTITUTE 0x1B7 +#define FLAG_MOVE_TUTOR_TAUGHT_DYNAMICPUNCH 0x1B8 +#define FLAG_MOVE_TUTOR_TAUGHT_DOUBLE_EDGE 0x1B9 +#define FLAG_MOVE_TUTOR_TAUGHT_EXPLOSION 0x1BA +#define FLAG_DEFEATED_REGIROCK 0x1BB +#define FLAG_DEFEATED_REGICE 0x1BC +#define FLAG_DEFEATED_REGISTEEL 0x1BD +#define FLAG_DEFEATED_KYOGRE 0x1BE +#define FLAG_DEFEATED_GROUDON 0x1BF +#define FLAG_DEFEATED_RAYQUAZA 0x1C0 +#define FLAG_DEFEATED_VOLTORB_1_NEW_MAUVILLE 0x1C1 +#define FLAG_DEFEATED_VOLTORB_2_NEW_MAUVILLE 0x1C2 +#define FLAG_DEFEATED_VOLTORB_3_NEW_MAUVILLE 0x1C3 +#define FLAG_DEFEATED_ELECTRODE_1_AQUA_HIDEOUT 0x1C4 +#define FLAG_DEFEATED_ELECTRODE_2_AQUA_HIDEOUT 0x1C5 +#define FLAG_DEFEATED_SUDOWOODO 0x1C6 +#define FLAG_DEFEATED_MEW 0x1C7 +#define FLAG_DEFEATED_LATIAS_OR_LATIOS 0x1C8 +#define FLAG_CAUGHT_LATIAS_OR_LATIOS 0x1C9 +#define FLAG_CAUGHT_MEW 0x1CA +#define FLAG_MET_SCOTT_AFTER_OBTAINING_STONE_BADGE 0x1CB +#define FLAG_MET_SCOTT_IN_VERDANTURF 0x1CC +#define FLAG_MET_SCOTT_IN_FALLARBOR 0x1CD +#define FLAG_MET_SCOTT_IN_LILYCOVE 0x1CE +#define FLAG_MET_SCOTT_IN_EVERGRANDE 0x1CF +#define FLAG_MET_SCOTT_ON_SS_TIDAL 0x1D0 +#define FLAG_SCOTT_GIVES_BATTLE_POINTS 0x1D1 +#define FLAG_RECIEVED_STARF_BERRY_FROM_SCOTT 0x1D2 +#define FLAG_ENABLE_ROXANNE_MATCH_CALL 0x1D3 +#define FLAG_ENABLE_BRAWLY_MATCH_CALL 0x1D4 +#define FLAG_ENABLE_WATTSON_MATCH_CALL 0x1D5 +#define FLAG_ENABLE_FLANNERY_MATCH_CALL 0x1D6 +#define FLAG_ENABLE_WINONA_MATCH_CALL 0x1D7 +#define FLAG_ENABLE_TATE_AND_LIZA_MATCH_CALL 0x1D8 +#define FLAG_ENABLE_JUAN_MATCH_CALL 0x1D9 + +#define FLAG_UNUSED_0x1DA 0x1DA // Unused Flag + +#define FLAG_HAS_MYSTIC_TICKET 0x1DB +#define FLAG_DEFEATED_HO_OH 0x1DC +#define FLAG_DEFEATED_LUGIA 0x1DD + +#define FLAG_UNUSED_0x1DE 0x1DE // Unused Flag +#define FLAG_UNUSED_0x1DF 0x1DF // Unused Flag +#define FLAG_UNUSED_0x1E0 0x1E0 // Unused Flag +#define FLAG_UNUSED_0x1E1 0x1E1 // Unused Flag +#define FLAG_UNUSED_0x1E2 0x1E2 // Unused Flag +#define FLAG_UNUSED_0x1E3 0x1E3 // Unused Flag + +// Mystery Gift Flags (Unknown) +#define FLAG_MYSTERY_EVENT_DONE 0x1E4 +#define FLAG_MYSTERY_EVENT_1 0x1E5 +#define FLAG_MYSTERY_EVENT_2 0x1E6 +#define FLAG_MYSTERY_EVENT_3 0x1E7 +#define FLAG_MYSTERY_EVENT_4 0x1E8 +#define FLAG_MYSTERY_EVENT_5 0x1E9 +#define FLAG_MYSTERY_EVENT_6 0x1EA +#define FLAG_MYSTERY_EVENT_7 0x1EB +#define FLAG_MYSTERY_EVENT_8 0x1EC +#define FLAG_MYSTERY_EVENT_9 0x1ED +#define FLAG_MYSTERY_EVENT_10 0x1EE +#define FLAG_MYSTERY_EVENT_11 0x1EF +#define FLAG_MYSTERY_EVENT_12 0x1F0 +#define FLAG_MYSTERY_EVENT_13 0x1F1 +#define FLAG_MYSTERY_EVENT_14 0x1F2 +#define FLAG_MYSTERY_EVENT_15 0x1F3 + +#define FLAG_TRICK_HOUSE_END_ROOM 0x1F5 // Trick House End Room Flag // Hidden Items -- sorted by location -#define FLAG_HIDDEN_ITEMS_START 0x1F4 -#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24) -#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON (FLAG_HIDDEN_ITEMS_START + 0x13) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C) -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15) -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16) -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17) -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18) -#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19) -#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A) -#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C) -#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00) -#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F) -#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20) -#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21) -#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22) -#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65) -#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66) -#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67) -#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68) -#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30) -#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31) -#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C) -#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D) -#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B) -#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B) -#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B) -#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D) -#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E) -#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F) -#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50) -#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D) -#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F) -#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A) -#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B) -#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C) -#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D) -#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52) -#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53) -#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A) -#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B) +#define FLAG_HIDDEN_ITEMS_START 0x1F4 +#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON (FLAG_HIDDEN_ITEMS_START + 0x13) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18) +#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19) +#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A) +#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C) +#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68) +#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30) +#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31) +#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C) +#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D) +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B) +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B) +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B) +#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D) +#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E) +#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F) +#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50) +#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D) +#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D) +#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52) +#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53) +#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A) +#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B) #define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C) #define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69) -#define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23) -#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51) -#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C) -#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E) -#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25) -#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55) -#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58) -#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59) -#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F) -#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F) -#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E) -#define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F) -#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56) -#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32) -#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34) -#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33) -#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40) -#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A) -#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B) -#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36) -#define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35) -#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41) -#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37) -#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02) -#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38) -#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39) -#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03) -#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E) -#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62) -#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04) -#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A) -#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61) -#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D) -#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60) -#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48) -#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42) -#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON (FLAG_HIDDEN_ITEMS_START + 0x43) -#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05) -#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06) -#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x44) -#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57) -#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47) -#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54) -#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45) -#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC (FLAG_HIDDEN_ITEMS_START + 0x46) -#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27) -#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28) -#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x49) -#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64) -#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07) -#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29) -#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A) -#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63) -#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E) -#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C) -#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D) -#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E) +#define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23) +#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51) +#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C) +#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E) +#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25) +#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55) +#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58) +#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59) +#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F) +#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F) +#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E) +#define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F) +#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56) +#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32) +#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34) +#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33) +#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40) +#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A) +#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B) +#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36) +#define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35) +#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41) +#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37) +#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02) +#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38) +#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39) +#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03) +#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E) +#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62) +#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04) +#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A) +#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61) +#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D) +#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60) +#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48) +#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42) +#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON (FLAG_HIDDEN_ITEMS_START + 0x43) +#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05) +#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06) +#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x44) +#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57) +#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47) +#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54) +#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45) +#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC (FLAG_HIDDEN_ITEMS_START + 0x46) +#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27) +#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28) +#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x49) +#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64) +#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07) +#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29) +#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A) +#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63) +#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E) // Event Flags -#define FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG 0x2BC -#define FLAG_HIDE_APPRENTICE 0x2BD -#define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE -#define FLAG_HIDE_UNION_ROOM_PLAYER_1 0x2BF -#define FLAG_HIDE_UNION_ROOM_PLAYER_2 0x2C0 -#define FLAG_HIDE_UNION_ROOM_PLAYER_3 0x2C1 -#define FLAG_HIDE_UNION_ROOM_PLAYER_4 0x2C2 -#define FLAG_HIDE_UNION_ROOM_PLAYER_5 0x2C3 -#define FLAG_HIDE_UNION_ROOM_PLAYER_6 0x2C4 -#define FLAG_HIDE_UNION_ROOM_PLAYER_7 0x2C5 -#define FLAG_HIDE_UNION_ROOM_PLAYER_8 0x2C6 -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 0x2C7 -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 0x2C8 -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 0x2C9 -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 0x2CA -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 0x2CB -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC -#define FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS 0x2CD -#define FLAG_HIDE_MEW 0x2CE -#define FLAG_HIDE_ROUTE_104_RIVAL 0x2CF -#define FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE 0x2D0 -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH 0x2D1 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM 0x2D2 -#define FLAG_HIDE_ROUTE_103_RIVAL 0x2D3 -#define FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE 0x2D4 -#define FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT 0x2D5 -#define FLAG_HIDE_PETALBURG_CITY_WALLY 0x2D6 -#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY 0x2D7 -#define FLAG_HIDE_PETALBURG_CITY_WALLYS_AUNT 0x2D8 -#define FLAG_UNUSED_0x2D9 0x2D9 -#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA -#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT 0x2DB -#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 0x2DC -#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 0x2DD -#define FLAG_HIDE_PLAYERS_HOUSE_DAD 0x2DE -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0 -#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY 0x2E1 -#define FLAG_HIDE_ROUTE_104_MR_BRINEY 0x2E2 -#define FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY 0x2E3 -#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4 -#define FLAG_HIDE_ROUTE_108_MR_BRINEY 0x2E5 -#define FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT 0x2E6 -#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7 -#define FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT 0x2E8 -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN 0x2E9 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN 0x2EA -#define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION 0x2EB -#define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC -#define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED -#define FLAG_HIDE_ROUTE_101_ZIGZAGOON 0x2EE -#define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY 0x2EF -#define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE 0x2F0 -#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN 0x2F1 -#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 0x2F2 -#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 0x2F3 -#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA 0x2F4 -#define FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM 0x2F5 -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM 0x2F6 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM 0x2F7 -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM 0x2F8 -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK 0x2F9 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK 0x2FA -#define FLAG_HIDE_DEOXYS 0x2FB -#define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC -#define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD -#define FLAG_HIDE_VERDANTURF_TOWN_SCOTT 0x2FE -#define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF -#define FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE 0x300 -#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301 -#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302 -#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303 -#define FLAG_HIDE_PETALYBURG_GYM_NORMAN 0x304 -#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305 -#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306 -#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307 -#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308 -#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 0x309 -#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A -#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B -#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C -#define FLAG_HIDE_PETALBURG_GYM_GREETER 0x30D -#define FLAG_HIDE_MARINE_CAVE_KYOGRE 0x30E -#define FLAG_HIDE_TERRA_CAVE_GROUDON 0x30F -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM 0x310 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM 0x311 -#define FLAG_HIDE_ROUTE_119_SCOTT 0x312 -#define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313 -#define FLAG_HIDE_MOSSDEEP_CITY_SCOTT 0x314 -#define FLAG_HIDE_FANCLUB_OLD_LADY 0x315 -#define FLAG_HIDE_FANCLUB_BOY 0x316 -#define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317 -#define FLAG_HIDE_FANCLUB_LADY 0x318 -#define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319 -#define FLAG_HIDE_LITTLEROOT_TOWN_RIVAL 0x31A -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCH 0x31B -#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 0x31C -#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 0x31D -#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 0x31E -#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 0x31F -#define FLAG_HIDE_LUGIA 0x320 -#define FLAG_HIDE_HOOH 0x321 -#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322 -#define FLAG_HIDE_SLATEPORT_CITY_CONTEST_REPORTER 0x323 -#define FLAG_HIDE_MAUVILLE_CITY_WALLY 0x324 -#define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE 0x325 -#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY 0x326 -#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN 0x327 -#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN 0x328 -#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE 0x329 -#define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT 0x32A -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE 0x32C -#define FLAG_HIDE_ROUTE_116_DROPPED_GLASSES_MAN 0x32D -#define FLAG_HIDE_RUSBORO_CITY_RIVAL 0x32E -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL 0x32F -#define FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE 0x330 -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL 0x331 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL 0x332 -#define FLAG_HIDE_ROUTE_112_TEAM_MAGMA 0x333 -#define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334 -#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335 -#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336 -#define FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA 0x337 -#define FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE 0x338 -#define FLAG_UNUSED_0x339 0x339 -#define FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE 0x33A -#define FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE 0x33B -#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE 0x33C -#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE 0x33D -#define FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE 0x33E -#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS 0x33F -#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS 0x340 -#define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341 -#define FLAG_HIDE_ROUTE_128_STEVEN 0x342 -#define FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY 0x343 -#define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344 -#define FLAG_HIDE_ROUTE_110_BIRCH 0x345 -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA 0x346 -#define FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 0x347 -#define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN 0x348 -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN 0x349 -#define FLAG_HIDE_BATTLE_FRONTIER_SUDOWOODO 0x34A -#define FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY 0x34B -#define FLAG_HIDE_RUSTBORO_CITY_SCIENTIST 0x34C -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT 0x34D -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE 0x34E -#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351 -#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352 -#define FLAG_HIDE_ROUTE_119_RIVAL 0x353 -#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354 -#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355 -#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356 -#define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357 -#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358 -#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359 -#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY 0x35A -#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C -#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D -#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA 0x35E -#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN 0x35F -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 0x360 -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 0x361 -#define FLAG_HIDE_PETALBURG_GYM_WALLY 0x362 -#define FLAG_UNKNOWN_0x363 0x363 -#define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN 0x364 -#define FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY 0x365 -#define FLAG_HIDE_LANETTES_HOUSE_LANETTE 0x366 -#define FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE 0x367 -#define FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN 0x368 -#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369 -#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A -#define FLAG_HIDE_ROUTE_111_PLAYER_DESCENT 0x36B -#define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL 0x36C -#define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D -#define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E -#define FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN 0x36F -#define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370 -#define FLAG_HIDE_BRINEYS_HOUSE_PEEKO 0x371 -#define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS 0x373 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 0x374 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 0x375 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE 0x376 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN 0x377 -#define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378 -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL 0x379 -#define FLAG_HIDE_ROUTE_119_TEAM_AQUA 0x37A -#define FLAG_HIDE_ROUTE_116_MR_BRINEY 0x37B -#define FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS 0x37C -#define FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS 0x37D -#define FLAG_HIDE_ROUTE_116_TUNNELER 0x37E -#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 0x37F -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 0x380 -#define FLAG_HIDE_ROUTE_101_BIRCH 0x381 -#define FLAG_HIDE_ROUTE_103_BIRCH 0x382 -#define FLAG_HIDE_TRICK_HOUSE_END_MAN 0x383 -#define FLAG_HIDE_ROUTE_110_TEAM_AQUA 0x384 -#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 0x385 -#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 0x386 -#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 0x387 -#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 0x388 -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS 0x389 -#define FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST 0x38A -#define FLAG_HIDE_FALLARBOR_AZURILL 0x38B -#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C -#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D -#define FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE 0x38E -#define FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON 0x38F -#define FLAG_HIDE_MAUVILLE_CITY_WATTSON 0x390 -#define FLAG_HIDE_MAUVILLE_GYM_WATTSON 0x391 -#define FLAG_0x392 0x392 -#define FLAG_0x393 0x393 -#define FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE 0x394 -#define FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA 0x395 -#define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396 -#define FLAG_HIDE_ROUTE_110_RIVAL_1 0x397 -#define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398 -#define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH 0x399 -#define FLAG_HIDE_ROUTE_110_RIVAL_2 0x39A -#define FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE 0x39B -#define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C -#define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D -#define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA 0x39E -#define FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA 0x39F -#define FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO 0x3A0 -#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 0x3A1 -#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 0x3A2 -#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3 -#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4 -#define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5 -#define FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL 0x3A6 -#define FLAG_HIDE_REGIROCK 0x3A7 -#define FLAG_HIDE_REGICE 0x3A8 -#define FLAG_HIDE_REGISTEEL 0x3A9 -#define FLAG_HIDE_METEOR_FALLS_TEAM_AQUA 0x3AA -#define FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA 0x3AB -#define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN 0x3AC -#define FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT 0x3AD -#define FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO 0x3AE -#define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF -#define FLAG_HIDE_ROUTE_128_ARCHIE 0x3B0 -#define FLAG_HIDE_ROUTE_128_MAXIE 0x3B1 -#define FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS 0x3B2 -#define FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE 0x3B3 -#define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN 0x3B4 -#define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE 0x3B5 -#define FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY 0x3B6 -#define FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER 0x3B7 -#define FLAG_0x3B8 0x3B8 -#define FLAG_0x3B9 0x3B9 -#define FLAG_0x3BA 0x3BA -#define FLAG_0x3BB 0x3BB -#define FLAG_0x3BC 0x3BC -#define FLAG_0x3BD 0x3BD -#define FLAG_0x3BE 0x3BE -#define FLAG_0x3BF 0x3BF -#define FLAG_HIDE_ROUTE_111_SECRET_POWER_MAN 0x3C0 -#define FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION 0x3C1 -#define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2 -#define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL 0x3C3 -#define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL 0x3C4 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT 0x3C5 -#define FLAG_HIDE_ROUTE_118_STEVEN 0x3C6 -#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7 -#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8 -#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9 -#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3CA -#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB -#define FLAG_0x3CC 0x3CC -#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD -#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 0x3CE -#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 0x3CF -#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 0x3D0 -#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1 -#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2 -#define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3 -#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4 -#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE 0x3D5 -#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D6 -#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7 -#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8 -#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3D9 -#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DA -#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DB -#define FLAG_HIDE_ROUTE_120_KECLEON_6 0x3DC -#define FLAG_HIDE_ROUTE_119_KECLEON_1 0x3DD -#define FLAG_HIDE_ROUTE_119_KECLEON_2 0x3DE -#define FLAG_HIDE_ROUTE_101_BOY 0x3DF -#define FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M 0x3E0 -#define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1 -#define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY 0x3E2 -#define FLAG_HIDE_PETALBURG_CITY_SCOTT 0x3E3 -#define FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA 0x3E4 -#define FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE 0x3E5 -#define FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON 0x3E6 -#define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT 0x3E7 +#define FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG 0x2BC +#define FLAG_HIDE_APPRENTICE 0x2BD +#define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE +#define FLAG_HIDE_UNION_ROOM_PLAYER_1 0x2BF +#define FLAG_HIDE_UNION_ROOM_PLAYER_2 0x2C0 +#define FLAG_HIDE_UNION_ROOM_PLAYER_3 0x2C1 +#define FLAG_HIDE_UNION_ROOM_PLAYER_4 0x2C2 +#define FLAG_HIDE_UNION_ROOM_PLAYER_5 0x2C3 +#define FLAG_HIDE_UNION_ROOM_PLAYER_6 0x2C4 +#define FLAG_HIDE_UNION_ROOM_PLAYER_7 0x2C5 +#define FLAG_HIDE_UNION_ROOM_PLAYER_8 0x2C6 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 0x2C7 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 0x2C8 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 0x2C9 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 0x2CA +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 0x2CB +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC +#define FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS 0x2CD +#define FLAG_HIDE_MEW 0x2CE +#define FLAG_HIDE_ROUTE_104_RIVAL 0x2CF +#define FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE 0x2D0 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH 0x2D1 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM 0x2D2 +#define FLAG_HIDE_ROUTE_103_RIVAL 0x2D3 +#define FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE 0x2D4 +#define FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT 0x2D5 +#define FLAG_HIDE_PETALBURG_CITY_WALLY 0x2D6 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY 0x2D7 +#define FLAG_HIDE_PETALBURG_CITY_WALLYS_AUNT 0x2D8 + +#define FLAG_UNUSED_0x2D9 0x2D9 // Unused Flag + +#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA +#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT 0x2DB +#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 0x2DC +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 0x2DD +#define FLAG_HIDE_PLAYERS_HOUSE_DAD 0x2DE +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY 0x2E1 +#define FLAG_HIDE_ROUTE_104_MR_BRINEY 0x2E2 +#define FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY 0x2E3 +#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4 +#define FLAG_HIDE_ROUTE_108_MR_BRINEY 0x2E5 +#define FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT 0x2E6 +#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7 +#define FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT 0x2E8 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN 0x2E9 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN 0x2EA +#define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION 0x2EB +#define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC +#define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED +#define FLAG_HIDE_ROUTE_101_ZIGZAGOON 0x2EE +#define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY 0x2EF +#define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE 0x2F0 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN 0x2F1 +#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 0x2F2 +#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 0x2F3 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA 0x2F4 +#define FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM 0x2F5 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM 0x2F6 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM 0x2F7 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM 0x2F8 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK 0x2F9 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK 0x2FA +#define FLAG_HIDE_DEOXYS 0x2FB +#define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC +#define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD +#define FLAG_HIDE_VERDANTURF_TOWN_SCOTT 0x2FE +#define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF +#define FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE 0x300 +#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301 +#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302 +#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303 +#define FLAG_HIDE_PETALYBURG_GYM_NORMAN 0x304 +#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306 +#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 0x309 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B +#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C +#define FLAG_HIDE_PETALBURG_GYM_GREETER 0x30D +#define FLAG_HIDE_MARINE_CAVE_KYOGRE 0x30E +#define FLAG_HIDE_TERRA_CAVE_GROUDON 0x30F +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM 0x310 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM 0x311 +#define FLAG_HIDE_ROUTE_119_SCOTT 0x312 +#define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313 +#define FLAG_HIDE_MOSSDEEP_CITY_SCOTT 0x314 +#define FLAG_HIDE_FANCLUB_OLD_LADY 0x315 +#define FLAG_HIDE_FANCLUB_BOY 0x316 +#define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317 +#define FLAG_HIDE_FANCLUB_LADY 0x318 +#define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319 +#define FLAG_HIDE_LITTLEROOT_TOWN_RIVAL 0x31A +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCH 0x31B +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 0x31C +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 0x31D +#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 0x31E +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 0x31F +#define FLAG_HIDE_LUGIA 0x320 +#define FLAG_HIDE_HO_OH 0x321 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322 +#define FLAG_HIDE_SLATEPORT_CITY_CONTEST_REPORTER 0x323 +#define FLAG_HIDE_MAUVILLE_CITY_WALLY 0x324 +#define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE 0x325 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY 0x326 +#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN 0x327 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN 0x328 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE 0x329 +#define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT 0x32A +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE 0x32C +#define FLAG_HIDE_ROUTE_116_DROPPED_GLASSES_MAN 0x32D +#define FLAG_HIDE_RUSBORO_CITY_RIVAL 0x32E +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL 0x32F +#define FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE 0x330 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL 0x331 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL 0x332 +#define FLAG_HIDE_ROUTE_112_TEAM_MAGMA 0x333 +#define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334 +#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335 +#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336 +#define FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA 0x337 +#define FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE 0x338 + +#define FLAG_UNUSED_0x339 0x339 // Unused Flag + +#define FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE 0x33A +#define FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE 0x33B +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE 0x33C +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE 0x33D +#define FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE 0x33E +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS 0x33F +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS 0x340 +#define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341 +#define FLAG_HIDE_ROUTE_128_STEVEN 0x342 +#define FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY 0x343 +#define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344 +#define FLAG_HIDE_ROUTE_110_BIRCH 0x345 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA 0x346 +#define FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 0x347 +#define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN 0x348 +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN 0x349 +#define FLAG_HIDE_BATTLE_FRONTIER_SUDOWOODO 0x34A +#define FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY 0x34B +#define FLAG_HIDE_RUSTBORO_CITY_SCIENTIST 0x34C +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT 0x34D +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE 0x34E +#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351 +#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352 +#define FLAG_HIDE_ROUTE_119_RIVAL 0x353 +#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354 +#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355 +#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356 +#define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357 +#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358 +#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359 +#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY 0x35A +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C +#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA 0x35E +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN 0x35F +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 0x360 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 0x361 +#define FLAG_HIDE_PETALBURG_GYM_WALLY 0x362 +#define FLAG_UNKNOWN_0x363 0x363 // Set, however has no purpose. +#define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN 0x364 +#define FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY 0x365 +#define FLAG_HIDE_LANETTES_HOUSE_LANETTE 0x366 +#define FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE 0x367 +#define FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN 0x368 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369 +#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A +#define FLAG_HIDE_ROUTE_111_PLAYER_DESCENT 0x36B +#define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL 0x36C +#define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D +#define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E +#define FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN 0x36F +#define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370 +#define FLAG_HIDE_BRINEYS_HOUSE_PEEKO 0x371 +#define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS 0x373 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 0x374 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 0x375 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE 0x376 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN 0x377 +#define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL 0x379 +#define FLAG_HIDE_ROUTE_119_TEAM_AQUA 0x37A +#define FLAG_HIDE_ROUTE_116_MR_BRINEY 0x37B +#define FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS 0x37C +#define FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS 0x37D +#define FLAG_HIDE_ROUTE_116_TUNNELER 0x37E +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 0x37F +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 0x380 +#define FLAG_HIDE_ROUTE_101_BIRCH 0x381 +#define FLAG_HIDE_ROUTE_103_BIRCH 0x382 +#define FLAG_HIDE_TRICK_HOUSE_END_MAN 0x383 +#define FLAG_HIDE_ROUTE_110_TEAM_AQUA 0x384 +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 0x385 +#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 0x386 +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 0x387 +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 0x388 +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS 0x389 +#define FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST 0x38A +#define FLAG_HIDE_FALLARBOR_AZURILL 0x38B +#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C +#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D +#define FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE 0x38E +#define FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON 0x38F +#define FLAG_HIDE_MAUVILLE_CITY_WATTSON 0x390 +#define FLAG_HIDE_MAUVILLE_GYM_WATTSON 0x391 +#define FLAG_HIDE_ROUTE_121_TEAM_AQUA_GRUNTS 0x392 +#define FLAG_UNKNOWN_0x393 0x393 // Set, however has no purpose. +#define FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE 0x394 +#define FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA 0x395 +#define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396 +#define FLAG_HIDE_ROUTE_110_RIVAL_1 0x397 +#define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398 +#define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH 0x399 +#define FLAG_HIDE_ROUTE_110_RIVAL_2 0x39A +#define FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE 0x39B +#define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C +#define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D +#define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA 0x39E +#define FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA 0x39F +#define FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO 0x3A0 +#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 0x3A1 +#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 0x3A2 +#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3 +#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4 +#define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5 +#define FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL 0x3A6 +#define FLAG_HIDE_REGIROCK 0x3A7 +#define FLAG_HIDE_REGICE 0x3A8 +#define FLAG_HIDE_REGISTEEL 0x3A9 +#define FLAG_HIDE_METEOR_FALLS_TEAM_AQUA 0x3AA +#define FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA 0x3AB +#define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN 0x3AC +#define FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT 0x3AD +#define FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO 0x3AE +#define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF +#define FLAG_HIDE_ROUTE_128_ARCHIE 0x3B0 +#define FLAG_HIDE_ROUTE_128_MAXIE 0x3B1 +#define FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS 0x3B2 +#define FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE 0x3B3 +#define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN 0x3B4 +#define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE 0x3B5 +#define FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY 0x3B6 +#define FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER 0x3B7 +#define FLAG_RECIEVED_SHOAL_SALT_1 0x3B8 +#define FLAG_RECIEVED_SHOAL_SALT_2 0x3B9 +#define FLAG_RECIEVED_SHOAL_SALT_3 0x3BA +#define FLAG_RECIEVED_SHOAL_SALT_4 0x3BB +#define FLAG_RECIEVED_SHOAL_SHELL_1 0x3BC +#define FLAG_RECIEVED_SHOAL_SHELL_2 0x3BD +#define FLAG_RECIEVED_SHOAL_SHELL_3 0x3BE +#define FLAG_RECIEVED_SHOAL_SHELL_4 0x3BF +#define FLAG_HIDE_ROUTE_111_SECRET_POWER_MAN 0x3C0 +#define FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION 0x3C1 +#define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2 +#define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL 0x3C3 +#define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL 0x3C4 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT 0x3C5 +#define FLAG_HIDE_ROUTE_118_STEVEN 0x3C6 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8 +#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9 +#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3CA +#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB +#define FLAG_HIDE_ROUTE_120_STEVEN 0x3CC +#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 0x3CE +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 0x3CF +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 0x3D0 +#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1 +#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2 +#define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3 +#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4 +#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE 0x3D5 +#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D6 +#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8 +#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3D9 +#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DA +#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DB +#define FLAG_HIDE_ROUTE_120_KECLEON_6 0x3DC +#define FLAG_HIDE_ROUTE_119_KECLEON_1 0x3DD +#define FLAG_HIDE_ROUTE_119_KECLEON_2 0x3DE +#define FLAG_HIDE_ROUTE_101_BOY 0x3DF +#define FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M 0x3E0 +#define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1 +#define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY 0x3E2 +#define FLAG_HIDE_PETALBURG_CITY_SCOTT 0x3E3 +#define FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA 0x3E4 +#define FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE 0x3E5 +#define FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON 0x3E6 +#define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT 0x3E7 // Item Ball Flags -#define FLAG_ITEM_ROUTE_102_POTION 0x3E8 -#define FLAG_ITEM_ROUTE_116_X_SPECIAL 0x3E9 -#define FLAG_ITEM_ROUTE_104_PP_UP 0x3EA -#define FLAG_ITEM_ROUTE_105_IRON 0x3EB -#define FLAG_ITEM_ROUTE_106_PROTEIN 0x3EC -#define FLAG_ITEM_ROUTE_109_PP_UP 0x3ED -#define FLAG_ITEM_ROUTE_109_RARE_CANDY 0x3EE -#define FLAG_ITEM_ROUTE_110_DIRE_HIT 0x3EF -#define FLAG_ITEM_ROUTE_111_TM_37 0x3F0 -#define FLAG_ITEM_ROUTE_111_STARDUST 0x3F1 -#define FLAG_ITEM_ROUTE_111_HP_UP 0x3F2 -#define FLAG_ITEM_ROUTE_112_NUGGET 0x3F3 -#define FLAG_ITEM_ROUTE_113_MAX_ETHER 0x3F4 -#define FLAG_ITEM_ROUTE_113_SUPER_REPEL 0x3F5 -#define FLAG_ITEM_ROUTE_114_RARE_CANDY 0x3F6 -#define FLAG_ITEM_ROUTE_114_PROTEIN 0x3F7 -#define FLAG_ITEM_ROUTE_115_SUPER_POTION 0x3F8 -#define FLAG_ITEM_ROUTE_115_TM_01 0x3F9 -#define FLAG_ITEM_ROUTE_115_IRON 0x3FA -#define FLAG_ITEM_ROUTE_116_ETHER 0x3FB -#define FLAG_ITEM_ROUTE_116_REPEL 0x3FC -#define FLAG_ITEM_ROUTE_116_HP_UP 0x3FD -#define FLAG_ITEM_ROUTE_117_GREAT_BALL 0x3FE -#define FLAG_ITEM_ROUTE_117_REVIVE 0x3FF -#define FLAG_ITEM_ROUTE_119_SUPER_REPEL 0x400 -#define FLAG_ITEM_ROUTE_119_ZINC 0x401 -#define FLAG_ITEM_ROUTE_119_ELIXIR_1 0x402 -#define FLAG_ITEM_ROUTE_119_LEAF_STONE 0x403 -#define FLAG_ITEM_ROUTE_119_RARE_CANDY 0x404 -#define FLAG_ITEM_ROUTE_119_HYPER_POTION_1 0x405 -#define FLAG_ITEM_ROUTE_120_NUGGET 0x406 -#define FLAG_ITEM_ROUTE_120_FULL_HEAL 0x407 -#define FLAG_ITEM_ROUTE_123_CALCIUM 0x408 -#define FLAG_UNUSED_0x409 0x409 -#define FLAG_ITEM_ROUTE_127_ZINC 0x40A -#define FLAG_ITEM_ROUTE_127_CARBOS 0x40B -#define FLAG_ITEM_ROUTE_132_RARE_CANDY 0x40C -#define FLAG_ITEM_ROUTE_133_BIG_PEARL 0x40D -#define FLAG_ITEM_ROUTE_133_STAR_PIECE 0x40E -#define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE 0x40F -#define FLAG_ITEM_PETALBURG_CITY_ETHER 0x410 -#define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND 0x411 -#define FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412 -#define FLAG_ITEM_MOSSDEEP_CITY_NET_BALL 0x413 -#define FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23 0x414 -#define FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL 0x415 -#define FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE 0x416 -#define FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP 0x417 -#define FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL 0x418 -#define FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER 0x419 -#define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE 0x41A -#define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL 0x41B -#define FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE 0x41C -#define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL 0x41D -#define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E -#define FLAG_ITEM_PETALBURG_WOODS_X_ATTACK 0x41F -#define FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL 0x420 -#define FLAG_ITEM_ROUTE_104_POKE_BALL 0x421 -#define FLAG_ITEM_PETALBURG_WOODS_ETHER 0x422 -#define FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE 0x423 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL 0x424 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL 0x425 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL 0x426 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL 0x427 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL 0x428 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL 0x429 -#define FLAG_ITEM_ROUTE_124_YELLOW_SHARD 0x42A -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL 0x42B -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL 0x42C -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL 0x42D -#define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E -#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F -#define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430 -#define FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION 0x431 -#define FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48 0x432 -#define FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL 0x433 -#define FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE 0x434 -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435 -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436 -#define FLAG_ITEM_SCORCHED_SLAB_TM_11 0x437 -#define FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02 0x438 -#define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL 0x439 -#define FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY 0x43A -#define FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL 0x43B -#define FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR 0x43C -#define FLAG_ITEM_VICTORY_ROAD_1F_PP_UP 0x43D -#define FLAG_ITEM_VICTORY_ROAD_B1F_TM_29 0x43E -#define FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE 0x43F -#define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL 0x440 -#define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441 -#define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442 -#define FLAG_ITEM_FIERY_PATH_TM06 0x443 -#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444 -#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445 -#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B -#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E -#define FLAG_ITEM_ROUTE_121_CARBOS 0x44F -#define FLAG_ITEM_ROUTE_123_ULTRA_BALL 0x450 -#define FLAG_ITEM_ROUTE_126_GREEN_SHARD 0x451 -#define FLAG_ITEM_ROUTE_119_HYPER_POTION_2 0x452 -#define FLAG_ITEM_ROUTE_120_HYPER_POTION 0x453 -#define FLAG_ITEM_ROUTE_120_NEST_BALL 0x454 -#define FLAG_ITEM_ROUTE_123_ELIXIR 0x455 -#define FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE 0x456 -#define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457 -#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07 0x458 -#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE 0x459 -#define FLAG_ITEM_ROUTE_103_GUARD_SPEC 0x45A -#define FLAG_ITEM_ROUTE_104_X_ACCURACY 0x45B -#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C -#define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL 0x45D -#define FLAG_ITEM_ROUTE_115_GREAT_BALL 0x45E -#define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM 0x45F -#define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL 0x460 -#define FLAG_ITEM_ROUTE_118_HYPER_POTION 0x461 -#define FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL 0x462 -#define FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL 0x463 -#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464 -#define FLAG_UNUSED_0x465 0x465 -#define FLAG_UNUSED_0x466 0x466 -#define FLAG_UNUSED_0x467 0x467 -#define FLAG_UNUSED_0x468 0x468 -#define FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL 0x469 -#define FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE 0x46A -#define FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE 0x46B -#define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C -#define FLAG_UNUSED_0x46D 0x46D -#define FLAG_ITEM_ROUTE_119_NUGGET 0x46E -#define FLAG_ITEM_ROUTE_104_POTION 0x46F -#define FLAG_UNUSED_0x470 0x470 -#define FLAG_ITEM_ROUTE_103_PP_UP 0x471 -#define FLAG_UNUSED_0x472 0x472 -#define FLAG_ITEM_ROUTE_108_STAR_PIECE 0x473 -#define FLAG_0x474 0x474 -#define FLAG_ITEM_ROUTE_110_ELIXIR 0x475 -#define FLAG_ITEM_ROUTE_111_ELIXIR 0x476 -#define FLAG_ITEM_ROUTE_113_HYPER_POTION 0x477 -#define FLAG_ITEM_ROUTE_115_HEAL_POWDER 0x478 -#define FLAG_UNUSED_0x479 0x479 -#define FLAG_ITEM_ROUTE_116_POTION 0x47A -#define FLAG_ITEM_ROUTE_119_ELIXIR_2 0x47B -#define FLAG_ITEM_ROUTE_120_REVIVE 0x47C -#define FLAG_ITEM_ROUTE_121_REVIVE 0x47D -#define FLAG_ITEM_ROUTE_121_ZINC 0x47E -#define FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY 0x47F -#define FLAG_ITEM_ROUTE_123_PP_UP 0x480 -#define FLAG_ITEM_ROUTE_123_REVIVAL_HERB 0x481 -#define FLAG_ITEM_ROUTE_125_BIG_PEARL 0x482 -#define FLAG_ITEM_ROUTE_127_RARE_CANDY 0x483 -#define FLAG_ITEM_ROUTE_132_PROTEIN 0x484 -#define FLAG_ITEM_ROUTE_133_MAX_REVIVE 0x485 -#define FLAG_ITEM_ROUTE_134_CARBOS 0x486 -#define FLAG_ITEM_ROUTE_134_STAR_PIECE 0x487 -#define FLAG_ITEM_ROUTE_114_ENERGY_POWDER 0x488 -#define FLAG_ITEM_ROUTE_115_PP_UP 0x489 -#define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A -#define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B -#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR 0x48C -#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE 0x48D -#define FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET 0x48E -#define FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX 0x48F -#define FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE 0x490 -#define FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET 0x491 -#define FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL 0x492 - - -#define FLAG_0x493 0x493 -#define FLAG_0x494 0x494 -#define FLAG_0x495 0x495 -#define FLAG_0x496 0x496 -#define FLAG_0x497 0x497 -#define FLAG_0x498 0x498 -#define FLAG_0x499 0x499 -#define FLAG_0x49A 0x49A -#define FLAG_0x49B 0x49B -#define FLAG_0x49C 0x49C -#define FLAG_0x49D 0x49D -#define FLAG_0x49E 0x49E -#define FLAG_0x49F 0x49F -#define FLAG_0x4A0 0x4A0 -#define FLAG_0x4A1 0x4A1 -#define FLAG_0x4A2 0x4A2 -#define FLAG_0x4A3 0x4A3 -#define FLAG_0x4A4 0x4A4 -#define FLAG_0x4A5 0x4A5 -#define FLAG_0x4A6 0x4A6 -#define FLAG_0x4A7 0x4A7 -#define FLAG_0x4A8 0x4A8 -#define FLAG_0x4A9 0x4A9 -#define FLAG_0x4AA 0x4AA -#define FLAG_0x4AB 0x4AB -#define FLAG_0x4AC 0x4AC -#define FLAG_0x4AD 0x4AD -#define FLAG_0x4AE 0x4AE -#define FLAG_0x4AF 0x4AF -#define FLAG_0x4B0 0x4B0 -#define FLAG_0x4B1 0x4B1 -#define FLAG_0x4B2 0x4B2 -#define FLAG_0x4B3 0x4B3 -#define FLAG_0x4B4 0x4B4 -#define FLAG_0x4B5 0x4B5 -#define FLAG_0x4B6 0x4B6 -#define FLAG_0x4B7 0x4B7 -#define FLAG_0x4B8 0x4B8 -#define FLAG_0x4B9 0x4B9 -#define FLAG_0x4BA 0x4BA -#define FLAG_0x4BB 0x4BB -#define FLAG_0x4BC 0x4BC -#define FLAG_0x4BD 0x4BD -#define FLAG_0x4BE 0x4BE -#define FLAG_0x4BF 0x4BF -#define FLAG_0x4C0 0x4C0 -#define FLAG_0x4C1 0x4C1 -#define FLAG_0x4C2 0x4C2 -#define FLAG_0x4C3 0x4C3 -#define FLAG_0x4C4 0x4C4 -#define FLAG_0x4C5 0x4C5 -#define FLAG_0x4C6 0x4C6 -#define FLAG_0x4C7 0x4C7 -#define FLAG_0x4C8 0x4C8 -#define FLAG_0x4C9 0x4C9 -#define FLAG_0x4CA 0x4CA -#define FLAG_0x4CB 0x4CB -#define FLAG_0x4CC 0x4CC -#define FLAG_0x4CD 0x4CD -#define FLAG_0x4CE 0x4CE -#define FLAG_0x4CF 0x4CF -#define FLAG_0x4D0 0x4D0 -#define FLAG_0x4D1 0x4D1 -#define FLAG_0x4D2 0x4D2 -#define FLAG_0x4D3 0x4D3 -#define FLAG_0x4D4 0x4D4 -#define FLAG_0x4D5 0x4D5 -#define FLAG_0x4D6 0x4D6 -#define FLAG_0x4D7 0x4D7 -#define FLAG_0x4D8 0x4D8 -#define FLAG_0x4D9 0x4D9 -#define FLAG_0x4DA 0x4DA -#define FLAG_0x4DB 0x4DB -#define FLAG_0x4DC 0x4DC -#define FLAG_0x4DD 0x4DD -#define FLAG_0x4DE 0x4DE -#define FLAG_0x4DF 0x4DF -#define FLAG_0x4E0 0x4E0 -#define FLAG_0x4E1 0x4E1 -#define FLAG_0x4E2 0x4E2 -#define FLAG_0x4E3 0x4E3 -#define FLAG_0x4E4 0x4E4 -#define FLAG_0x4E5 0x4E5 -#define FLAG_0x4E6 0x4E6 -#define FLAG_0x4E7 0x4E7 -#define FLAG_0x4E8 0x4E8 -#define FLAG_0x4E9 0x4E9 -#define FLAG_0x4EA 0x4EA -#define FLAG_0x4EB 0x4EB -#define FLAG_0x4EC 0x4EC -#define FLAG_0x4ED 0x4ED -#define FLAG_0x4EE 0x4EE -#define FLAG_0x4EF 0x4EF -#define FLAG_0x4F0 0x4F0 -#define FLAG_0x4F1 0x4F1 -#define FLAG_0x4F2 0x4F2 -#define FLAG_0x4F3 0x4F3 -#define FLAG_0x4F4 0x4F4 -#define FLAG_0x4F5 0x4F5 -#define FLAG_0x4F6 0x4F6 -#define FLAG_0x4F7 0x4F7 -#define FLAG_0x4F8 0x4F8 -#define FLAG_0x4F9 0x4F9 -#define FLAG_0x4FA 0x4FA -#define FLAG_0x4FB 0x4FB -#define FLAG_0x4FC 0x4FC -#define FLAG_0x4FD 0x4FD -#define FLAG_0x4FE 0x4FE -#define FLAG_0x4FF 0x4FF - -#define FLAG_TRAINER_FLAG_START 0x500 - -#define TRAINERS_FLAG_NO 0x356 -#define SYSTEM_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860 - -// SYSTEM FLAGS - -// 0x860 -#define FLAG_SYS_POKEMON_GET (SYSTEM_FLAGS + 0) -#define FLAG_SYS_POKEDEX_GET (SYSTEM_FLAGS + 1) -#define FLAG_SYS_POKENAV_GET (SYSTEM_FLAGS + 2) -// third one appears unused -#define FLAG_SYS_GAME_CLEAR (SYSTEM_FLAGS + 4) -#define FLAG_SYS_CHAT_USED (SYSTEM_FLAGS + 5) -#define FLAG_SYS_HIPSTER_MEET (SYSTEM_FLAGS + 6) - -// badges -#define FLAG_BADGE01_GET (SYSTEM_FLAGS + 7) -#define FLAG_BADGE02_GET (SYSTEM_FLAGS + 8) -#define FLAG_BADGE03_GET (SYSTEM_FLAGS + 9) -#define FLAG_BADGE04_GET (SYSTEM_FLAGS + 0xA) -#define FLAG_BADGE05_GET (SYSTEM_FLAGS + 0xB) -#define FLAG_BADGE06_GET (SYSTEM_FLAGS + 0xC) -#define FLAG_BADGE07_GET (SYSTEM_FLAGS + 0xD) -#define FLAG_BADGE08_GET (SYSTEM_FLAGS + 0xE) - -// cities and towns -#define FLAG_VISITED_LITTLEROOT_TOWN (SYSTEM_FLAGS + 0xF) -#define FLAG_VISITED_OLDALE_TOWN (SYSTEM_FLAGS + 0x10) -#define FLAG_VISITED_DEWFORD_TOWN (SYSTEM_FLAGS + 0x11) -#define FLAG_VISITED_LAVARIDGE_TOWN (SYSTEM_FLAGS + 0x12) -#define FLAG_VISITED_FALLARBOR_TOWN (SYSTEM_FLAGS + 0x13) -#define FLAG_VISITED_VERDANTURF_TOWN (SYSTEM_FLAGS + 0x14) -#define FLAG_VISITED_PACIFIDLOG_TOWN (SYSTEM_FLAGS + 0x15) -#define FLAG_VISITED_PETALBURG_CITY (SYSTEM_FLAGS + 0x16) -#define FLAG_VISITED_SLATEPORT_CITY (SYSTEM_FLAGS + 0x17) -#define FLAG_VISITED_MAUVILLE_CITY (SYSTEM_FLAGS + 0x18) -#define FLAG_VISITED_RUSTBORO_CITY (SYSTEM_FLAGS + 0x19) -#define FLAG_VISITED_FORTREE_CITY (SYSTEM_FLAGS + 0x1A) -#define FLAG_VISITED_LILYCOVE_CITY (SYSTEM_FLAGS + 0x1B) -#define FLAG_VISITED_MOSSDEEP_CITY (SYSTEM_FLAGS + 0x1C) -#define FLAG_VISITED_SOOTOPOLIS_CITY (SYSTEM_FLAGS + 0x1D) -#define FLAG_VISITED_EVER_GRANDE_CITY (SYSTEM_FLAGS + 0x1E) - -#define FLAG_0x87F (SYSTEM_FLAGS + 0x1F) -#define FLAG_0x880 (SYSTEM_FLAGS + 0x20) -#define FLAG_0x881 (SYSTEM_FLAGS + 0x21) -#define FLAG_0x882 (SYSTEM_FLAGS + 0x22) -#define FLAG_0x883 (SYSTEM_FLAGS + 0x23) -#define FLAG_0x884 (SYSTEM_FLAGS + 0x24) -#define FLAG_0x885 (SYSTEM_FLAGS + 0x25) -#define FLAG_0x886 (SYSTEM_FLAGS + 0x26) -#define FLAG_0x887 (SYSTEM_FLAGS + 0x27) - -#define FLAG_SYS_USE_FLASH (SYSTEM_FLAGS + 0x28) -#define FLAG_SYS_USE_STRENGTH (SYSTEM_FLAGS + 0x29) -#define FLAG_SYS_WEATHER_CTRL (SYSTEM_FLAGS + 0x2A) -#define FLAG_SYS_CYCLING_ROAD (SYSTEM_FLAGS + 0x2B) -#define FLAG_SYS_SAFARI_MODE (SYSTEM_FLAGS + 0x2C) -#define FLAG_SYS_CRUISE_MODE (SYSTEM_FLAGS + 0x2D) - -#define FLAG_0x88E (SYSTEM_FLAGS + 0x2E) -#define FLAG_0x88F (SYSTEM_FLAGS + 0x2F) - -#define FLAG_SYS_TV_HOME (SYSTEM_FLAGS + 0x30) -#define FLAG_SYS_TV_WATCH (SYSTEM_FLAGS + 0x31) -#define FLAG_SYS_TV_START (SYSTEM_FLAGS + 0x32) -#define FLAG_SYS_POPWORD_INPUT (SYSTEM_FLAGS + 0x33) -#define FLAG_SYS_MIX_RECORD (SYSTEM_FLAGS + 0x34) -#define FLAG_SYS_CLOCK_SET (SYSTEM_FLAGS + 0x35) -#define FLAG_SYS_NATIONAL_DEX (SYSTEM_FLAGS + 0x36) -#define FLAG_SYS_CAVE_SHIP (SYSTEM_FLAGS + 0x37) -#define FLAG_SYS_CAVE_WONDER (SYSTEM_FLAGS + 0x38) -#define FLAG_SYS_CAVE_BATTLE (SYSTEM_FLAGS + 0x39) -#define FLAG_SYS_SHOAL_TIDE (SYSTEM_FLAGS + 0x3A) -#define FLAG_SYS_RIBBON_GET (SYSTEM_FLAGS + 0x3B) - -#define FLAG_LANDMARK_FLOWER_SHOP (SYSTEM_FLAGS + 0x3C) -#define FLAG_LANDMARK_MR_BRINEY_HOUSE (SYSTEM_FLAGS + 0x3D) -#define FLAG_LANDMARK_ABANDONED_SHIP (SYSTEM_FLAGS + 0x3E) -#define FLAG_LANDMARK_SEASHORE_HOUSE (SYSTEM_FLAGS + 0x3F) -#define FLAG_LANDMARK_NEW_MAUVILLE (SYSTEM_FLAGS + 0x40) -#define FLAG_LANDMARK_OLD_LADY_REST_SHOP (SYSTEM_FLAGS + 0x41) -#define FLAG_LANDMARK_TRICK_HOUSE (SYSTEM_FLAGS + 0x42) -#define FLAG_LANDMARK_WINSTRATE_FAMILY (SYSTEM_FLAGS + 0x43) -#define FLAG_LANDMARK_GLASS_WORKSHOP (SYSTEM_FLAGS + 0x44) -#define FLAG_LANDMARK_LANETTES_HOUSE (SYSTEM_FLAGS + 0x45) -#define FLAG_LANDMARK_POKEMON_DAYCARE (SYSTEM_FLAGS + 0x46) -#define FLAG_LANDMARK_SEAFLOOR_CAVERN (SYSTEM_FLAGS + 0x47) -#define FLAG_LANDMARK_BATTLE_FRONTIER (SYSTEM_FLAGS + 0x48) -#define FLAG_LANDMARK_SOUTHERN_ISLAND (SYSTEM_FLAGS + 0x49) -#define FLAG_LANDMARK_FIERY_PATH (SYSTEM_FLAGS + 0x4A) - -#define FLAG_SYS_PC_LANETTE (SYSTEM_FLAGS + 0x4B) -#define FLAG_SYS_MYSTERY_EVENT_ENABLE (SYSTEM_FLAGS + 0x4C) -#define FLAG_SYS_ENC_UP_ITEM (SYSTEM_FLAGS + 0x4D) -#define FLAG_SYS_ENC_DOWN_ITEM (SYSTEM_FLAGS + 0x4E) -#define FLAG_SYS_BRAILLE_DIG (SYSTEM_FLAGS + 0x4F) -#define FLAG_SYS_BRAILLE_STRENGTH (SYSTEM_FLAGS + 0x50) -#define FLAG_SYS_BRAILLE_WAIT (SYSTEM_FLAGS + 0x51) -#define FLAG_SYS_BRAILLE_FLY (SYSTEM_FLAGS + 0x52) -#define FLAG_SYS_HAS_EON_TICKET (SYSTEM_FLAGS + 0x53) - -#define FLAG_LANDMARK_POKEMON_LEAGUE (SYSTEM_FLAGS + 0x54) - -#define FLAG_LANDMARK_ISLAND_CAVE (SYSTEM_FLAGS + 0x55) -#define FLAG_LANDMARK_DESERT_RUINS (SYSTEM_FLAGS + 0x56) -#define FLAG_LANDMARK_FOSSIL_MANIACS_HOUSE (SYSTEM_FLAGS + 0x57) -#define FLAG_LANDMARK_SCORCHED_SLAB (SYSTEM_FLAGS + 0x58) -#define FLAG_LANDMARK_ANCIENT_TOMB (SYSTEM_FLAGS + 0x59) -#define FLAG_LANDMARK_TUNNELERS_REST_HOUSE (SYSTEM_FLAGS + 0x5A) -#define FLAG_LANDMARK_HUNTERS_HOUSE (SYSTEM_FLAGS + 0x5B) -#define FLAG_LANDMARK_SEALED_CHAMBER (SYSTEM_FLAGS + 0x5C) - -#define FLAG_SYS_TV_LATI (SYSTEM_FLAGS + 0x5D) - -#define FLAG_LANDMARK_SKY_PILLAR (SYSTEM_FLAGS + 0x5E) - -#define FLAG_SYS_SHOAL_ITEM (SYSTEM_FLAGS + 0x5F) -#define FLAG_SYS_B_DASH (SYSTEM_FLAGS + 0x60) // got Running Shoes -#define FLAG_SYS_CTRL_OBJ_DELETE (SYSTEM_FLAGS + 0x61) -#define FLAG_SYS_RESET_RTC_ENABLE (SYSTEM_FLAGS + 0x62) - -#define FLAG_LANDMARK_BERRY_MASTERS_HOUSE (SYSTEM_FLAGS + 0x63) - -#define FLAG_SYS_TOWER_SILVER (SYSTEM_FLAGS + 0x64) -#define FLAG_SYS_TOWER_GOLD (SYSTEM_FLAGS + 0x65) -#define FLAG_SYS_DOME_SILVER (SYSTEM_FLAGS + 0x66) -#define FLAG_SYS_DOME_GOLD (SYSTEM_FLAGS + 0x67) -#define FLAG_SYS_PALACE_SILVER (SYSTEM_FLAGS + 0x68) -#define FLAG_SYS_PALACE_GOLD (SYSTEM_FLAGS + 0x69) -#define FLAG_SYS_ARENA_SILVER (SYSTEM_FLAGS + 0x6A) -#define FLAG_SYS_ARENA_GOLD (SYSTEM_FLAGS + 0x6B) -#define FLAG_SYS_FACTORY_SILVER (SYSTEM_FLAGS + 0x6C) -#define FLAG_SYS_FACTORY_GOLD (SYSTEM_FLAGS + 0x6D) -#define FLAG_SYS_PIKE_SILVER (SYSTEM_FLAGS + 0x6E) -#define FLAG_SYS_PIKE_GOLD (SYSTEM_FLAGS + 0x6F) -#define FLAG_SYS_PYRAMID_SILVER (SYSTEM_FLAGS + 0x70) -#define FLAG_SYS_PYRAMID_GOLD (SYSTEM_FLAGS + 0x71) -#define FLAG_SYS_FRONTIER_PASS (SYSTEM_FLAGS + 0x72) - -#define FLAG_0x8D3 (SYSTEM_FLAGS + 0x73) -#define FLAG_0x8D4 (SYSTEM_FLAGS + 0x74) -#define FLAG_0x8D5 (SYSTEM_FLAGS + 0x75) -#define FLAG_0x8D6 (SYSTEM_FLAGS + 0x76) - -#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (SYSTEM_FLAGS + 0x77) - -#define FLAG_0x8D8 (SYSTEM_FLAGS + 0x78) -#define FLAG_0x8D9 (SYSTEM_FLAGS + 0x79) -#define FLAG_0x8DA (SYSTEM_FLAGS + 0x7A) - -#define FLAG_SYS_MYSTERY_GIFT_ENABLE (SYSTEM_FLAGS + 0x7B) - -#define FLAG_0x8DC (SYSTEM_FLAGS + 0x7C) -#define FLAG_LANDMARK_ALTERING_CAVE (SYSTEM_FLAGS + 0x7D) -#define FLAG_LANDMARK_DESERT_UNDERPASS (SYSTEM_FLAGS + 0x7E) -#define FLAG_0x8DF (SYSTEM_FLAGS + 0x7F) -#define FLAG_0x8E0 (SYSTEM_FLAGS + 0x80) -#define FLAG_0x8E1 (SYSTEM_FLAGS + 0x81) -#define FLAG_LANDMARK_TRAINER_HILL (SYSTEM_FLAGS + 0x82) - -#define FLAG_0x8E3 (SYSTEM_FLAGS + 0x83) -#define FLAG_0x8E4 (SYSTEM_FLAGS + 0x84) -#define FLAG_0x8E5 (SYSTEM_FLAGS + 0x85) -#define FLAG_0x8E6 (SYSTEM_FLAGS + 0x86) -#define FLAG_0x8E7 (SYSTEM_FLAGS + 0x87) -#define FLAG_0x8E8 (SYSTEM_FLAGS + 0x88) -#define FLAG_0x8E9 (SYSTEM_FLAGS + 0x89) -#define FLAG_0x8EA (SYSTEM_FLAGS + 0x8A) -#define FLAG_0x8EB (SYSTEM_FLAGS + 0x8B) -#define FLAG_0x8EC (SYSTEM_FLAGS + 0x8C) -#define FLAG_0x8ED (SYSTEM_FLAGS + 0x8D) -#define FLAG_0x8EE (SYSTEM_FLAGS + 0x8E) -#define FLAG_0x8EF (SYSTEM_FLAGS + 0x8F) -#define FLAG_0x8F0 (SYSTEM_FLAGS + 0x90) -#define FLAG_0x8F1 (SYSTEM_FLAGS + 0x91) -#define FLAG_0x8F2 (SYSTEM_FLAGS + 0x92) -#define FLAG_0x8F3 (SYSTEM_FLAGS + 0x93) -#define FLAG_0x8F4 (SYSTEM_FLAGS + 0x94) -#define FLAG_0x8F5 (SYSTEM_FLAGS + 0x95) -#define FLAG_0x8F6 (SYSTEM_FLAGS + 0x96) -#define FLAG_0x8F7 (SYSTEM_FLAGS + 0x97) -#define FLAG_0x8F8 (SYSTEM_FLAGS + 0x98) -#define FLAG_0x8F9 (SYSTEM_FLAGS + 0x99) -#define FLAG_0x8FA (SYSTEM_FLAGS + 0x9A) -#define FLAG_0x8FB (SYSTEM_FLAGS + 0x9B) -#define FLAG_0x8FC (SYSTEM_FLAGS + 0x9C) -#define FLAG_0x8FD (SYSTEM_FLAGS + 0x9D) -#define FLAG_0x8FE (SYSTEM_FLAGS + 0x9E) -#define FLAG_0x8FF (SYSTEM_FLAGS + 0x9F) -#define FLAG_0x900 (SYSTEM_FLAGS + 0xA0) -#define FLAG_0x901 (SYSTEM_FLAGS + 0xA1) -#define FLAG_0x902 (SYSTEM_FLAGS + 0xA2) -#define FLAG_0x903 (SYSTEM_FLAGS + 0xA3) -#define FLAG_0x904 (SYSTEM_FLAGS + 0xA4) -#define FLAG_0x905 (SYSTEM_FLAGS + 0xA5) -#define FLAG_0x906 (SYSTEM_FLAGS + 0xA6) -#define FLAG_0x907 (SYSTEM_FLAGS + 0xA7) -#define FLAG_0x908 (SYSTEM_FLAGS + 0xA8) -#define FLAG_0x909 (SYSTEM_FLAGS + 0xA9) -#define FLAG_0x90A (SYSTEM_FLAGS + 0xAA) -#define FLAG_0x90B (SYSTEM_FLAGS + 0xAB) -#define FLAG_0x90C (SYSTEM_FLAGS + 0xAC) -#define FLAG_0x90D (SYSTEM_FLAGS + 0xAD) -#define FLAG_0x90E (SYSTEM_FLAGS + 0xAE) -#define FLAG_0x90F (SYSTEM_FLAGS + 0xAF) -#define FLAG_0x910 (SYSTEM_FLAGS + 0xB0) -#define FLAG_0x911 (SYSTEM_FLAGS + 0xB1) -#define FLAG_0x912 (SYSTEM_FLAGS + 0xB2) -#define FLAG_0x913 (SYSTEM_FLAGS + 0xB3) -#define FLAG_0x914 (SYSTEM_FLAGS + 0xB4) -#define FLAG_0x915 (SYSTEM_FLAGS + 0xB5) -#define FLAG_0x916 (SYSTEM_FLAGS + 0xB6) -#define FLAG_0x917 (SYSTEM_FLAGS + 0xB7) -#define FLAG_0x918 (SYSTEM_FLAGS + 0xB8) -#define FLAG_0x919 (SYSTEM_FLAGS + 0xB9) -#define FLAG_0x91A (SYSTEM_FLAGS + 0xBA) -#define FLAG_0x91B (SYSTEM_FLAGS + 0xBB) -#define FLAG_0x91C (SYSTEM_FLAGS + 0xBC) -#define FLAG_0x91D (SYSTEM_FLAGS + 0xBD) -#define FLAG_0x91E (SYSTEM_FLAGS + 0xBE) -#define FLAG_0x91F (SYSTEM_FLAGS + 0xBF) -#define FLAG_0x920 (SYSTEM_FLAGS + 0xC0) -#define FLAG_0x921 (SYSTEM_FLAGS + 0xC1) -#define FLAG_0x922 (SYSTEM_FLAGS + 0xC2) -#define FLAG_0x923 (SYSTEM_FLAGS + 0xC3) -#define FLAG_0x924 (SYSTEM_FLAGS + 0xC4) -#define FLAG_0x925 (SYSTEM_FLAGS + 0xC5) -#define FLAG_0x926 (SYSTEM_FLAGS + 0xC6) -#define FLAG_0x927 (SYSTEM_FLAGS + 0xC7) -#define FLAG_0x928 (SYSTEM_FLAGS + 0xC8) -#define FLAG_0x929 (SYSTEM_FLAGS + 0xC9) -#define FLAG_0x92A (SYSTEM_FLAGS + 0xCA) -#define FLAG_0x92B (SYSTEM_FLAGS + 0xCB) -#define FLAG_0x92C (SYSTEM_FLAGS + 0xCC) -#define FLAG_0x92D (SYSTEM_FLAGS + 0xCD) -#define FLAG_0x92E (SYSTEM_FLAGS + 0xCE) -#define FLAG_0x92F (SYSTEM_FLAGS + 0xCF) -#define FLAG_0x930 (SYSTEM_FLAGS + 0xD0) -#define FLAG_0x931 (SYSTEM_FLAGS + 0xD1) -#define FLAG_0x932 (SYSTEM_FLAGS + 0xD2) -#define FLAG_0x933 (SYSTEM_FLAGS + 0xD3) -#define FLAG_0x934 (SYSTEM_FLAGS + 0xD4) -#define FLAG_0x935 (SYSTEM_FLAGS + 0xD5) -#define FLAG_0x936 (SYSTEM_FLAGS + 0xD6) -#define FLAG_0x937 (SYSTEM_FLAGS + 0xD7) -#define FLAG_0x938 (SYSTEM_FLAGS + 0xD8) -#define FLAG_0x939 (SYSTEM_FLAGS + 0xD9) -#define FLAG_0x93A (SYSTEM_FLAGS + 0xDA) -#define FLAG_0x93B (SYSTEM_FLAGS + 0xDB) -#define FLAG_0x93C (SYSTEM_FLAGS + 0xDC) -#define FLAG_0x93D (SYSTEM_FLAGS + 0xDD) -#define FLAG_0x93E (SYSTEM_FLAGS + 0xDE) -#define FLAG_0x93F (SYSTEM_FLAGS + 0xDF) -#define FLAG_0x940 (SYSTEM_FLAGS + 0xE0) -#define FLAG_0x941 (SYSTEM_FLAGS + 0xE1) -#define FLAG_0x942 (SYSTEM_FLAGS + 0xE2) -#define FLAG_0x943 (SYSTEM_FLAGS + 0xE3) -#define FLAG_0x944 (SYSTEM_FLAGS + 0xE4) -#define FLAG_0x945 (SYSTEM_FLAGS + 0xE5) -#define FLAG_0x946 (SYSTEM_FLAGS + 0xE6) -#define FLAG_0x947 (SYSTEM_FLAGS + 0xE7) -#define FLAG_0x948 (SYSTEM_FLAGS + 0xE8) -#define FLAG_0x949 (SYSTEM_FLAGS + 0xE9) -#define FLAG_0x94A (SYSTEM_FLAGS + 0xEA) -#define FLAG_0x94B (SYSTEM_FLAGS + 0xEB) -#define FLAG_0x94C (SYSTEM_FLAGS + 0xEC) -#define FLAG_0x94D (SYSTEM_FLAGS + 0xED) -#define FLAG_0x94E (SYSTEM_FLAGS + 0xEE) -#define FLAG_0x94F (SYSTEM_FLAGS + 0xEF) -#define FLAG_0x950 (SYSTEM_FLAGS + 0xF0) -#define FLAG_0x951 (SYSTEM_FLAGS + 0xF1) -#define FLAG_0x952 (SYSTEM_FLAGS + 0xF2) -#define FLAG_0x953 (SYSTEM_FLAGS + 0xF3) -#define FLAG_0x954 (SYSTEM_FLAGS + 0xF4) -#define FLAG_0x955 (SYSTEM_FLAGS + 0xF5) -#define FLAG_0x956 (SYSTEM_FLAGS + 0xF6) -#define FLAG_0x957 (SYSTEM_FLAGS + 0xF7) -#define FLAG_0x958 (SYSTEM_FLAGS + 0xF8) -#define FLAG_0x959 (SYSTEM_FLAGS + 0xF9) -#define FLAG_0x95A (SYSTEM_FLAGS + 0xFA) -#define FLAG_0x95B (SYSTEM_FLAGS + 0xFB) -#define FLAG_0x95C (SYSTEM_FLAGS + 0xFC) -#define FLAG_0x95D (SYSTEM_FLAGS + 0xFD) -#define FLAG_0x95E (SYSTEM_FLAGS + 0xFE) -#define FLAG_0x95F (SYSTEM_FLAGS + 0xFF) - -#define SPECIAL_FLAGS_START 0x4000 -// SPECIAL FLAGS (unknown purpose) -#define FLAG_SPECIAL_FLAG_0x4000 0x4000 -#define FLAG_SPECIAL_FLAG_0x4001 0x4001 -#define FLAG_SPECIAL_FLAG_0x4002 0x4002 -#define FLAG_SPECIAL_FLAG_0x4003 0x4003 -#define FLAG_SPECIAL_FLAG_0x4004 0x4004 +#define FLAG_ITEM_ROUTE_102_POTION 0x3E8 +#define FLAG_ITEM_ROUTE_116_X_SPECIAL 0x3E9 +#define FLAG_ITEM_ROUTE_104_PP_UP 0x3EA +#define FLAG_ITEM_ROUTE_105_IRON 0x3EB +#define FLAG_ITEM_ROUTE_106_PROTEIN 0x3EC +#define FLAG_ITEM_ROUTE_109_PP_UP 0x3ED +#define FLAG_ITEM_ROUTE_109_RARE_CANDY 0x3EE +#define FLAG_ITEM_ROUTE_110_DIRE_HIT 0x3EF +#define FLAG_ITEM_ROUTE_111_TM_37 0x3F0 +#define FLAG_ITEM_ROUTE_111_STARDUST 0x3F1 +#define FLAG_ITEM_ROUTE_111_HP_UP 0x3F2 +#define FLAG_ITEM_ROUTE_112_NUGGET 0x3F3 +#define FLAG_ITEM_ROUTE_113_MAX_ETHER 0x3F4 +#define FLAG_ITEM_ROUTE_113_SUPER_REPEL 0x3F5 +#define FLAG_ITEM_ROUTE_114_RARE_CANDY 0x3F6 +#define FLAG_ITEM_ROUTE_114_PROTEIN 0x3F7 +#define FLAG_ITEM_ROUTE_115_SUPER_POTION 0x3F8 +#define FLAG_ITEM_ROUTE_115_TM_01 0x3F9 +#define FLAG_ITEM_ROUTE_115_IRON 0x3FA +#define FLAG_ITEM_ROUTE_116_ETHER 0x3FB +#define FLAG_ITEM_ROUTE_116_REPEL 0x3FC +#define FLAG_ITEM_ROUTE_116_HP_UP 0x3FD +#define FLAG_ITEM_ROUTE_117_GREAT_BALL 0x3FE +#define FLAG_ITEM_ROUTE_117_REVIVE 0x3FF +#define FLAG_ITEM_ROUTE_119_SUPER_REPEL 0x400 +#define FLAG_ITEM_ROUTE_119_ZINC 0x401 +#define FLAG_ITEM_ROUTE_119_ELIXIR_1 0x402 +#define FLAG_ITEM_ROUTE_119_LEAF_STONE 0x403 +#define FLAG_ITEM_ROUTE_119_RARE_CANDY 0x404 +#define FLAG_ITEM_ROUTE_119_HYPER_POTION_1 0x405 +#define FLAG_ITEM_ROUTE_120_NUGGET 0x406 +#define FLAG_ITEM_ROUTE_120_FULL_HEAL 0x407 +#define FLAG_ITEM_ROUTE_123_CALCIUM 0x408 + +#define FLAG_UNUSED_0x409 0x409 // Unused Flag + +#define FLAG_ITEM_ROUTE_127_ZINC 0x40A +#define FLAG_ITEM_ROUTE_127_CARBOS 0x40B +#define FLAG_ITEM_ROUTE_132_RARE_CANDY 0x40C +#define FLAG_ITEM_ROUTE_133_BIG_PEARL 0x40D +#define FLAG_ITEM_ROUTE_133_STAR_PIECE 0x40E +#define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE 0x40F +#define FLAG_ITEM_PETALBURG_CITY_ETHER 0x410 +#define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND 0x411 +#define FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412 +#define FLAG_ITEM_MOSSDEEP_CITY_NET_BALL 0x413 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23 0x414 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL 0x415 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE 0x416 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP 0x417 +#define FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL 0x418 +#define FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER 0x419 +#define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE 0x41A +#define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL 0x41B +#define FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE 0x41C +#define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL 0x41D +#define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E +#define FLAG_ITEM_PETALBURG_WOODS_X_ATTACK 0x41F +#define FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL 0x420 +#define FLAG_ITEM_ROUTE_104_POKE_BALL 0x421 +#define FLAG_ITEM_PETALBURG_WOODS_ETHER 0x422 +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE 0x423 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL 0x424 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL 0x425 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL 0x426 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL 0x427 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL 0x428 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL 0x429 +#define FLAG_ITEM_ROUTE_124_YELLOW_SHARD 0x42A +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL 0x42B +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL 0x42C +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL 0x42D +#define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F +#define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430 +#define FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION 0x431 +#define FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48 0x432 +#define FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL 0x433 +#define FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE 0x434 +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435 +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436 +#define FLAG_ITEM_SCORCHED_SLAB_TM_11 0x437 +#define FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02 0x438 +#define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL 0x439 +#define FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY 0x43A +#define FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL 0x43B +#define FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR 0x43C +#define FLAG_ITEM_VICTORY_ROAD_1F_PP_UP 0x43D +#define FLAG_ITEM_VICTORY_ROAD_B1F_TM_29 0x43E +#define FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE 0x43F +#define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL 0x440 +#define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441 +#define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442 +#define FLAG_ITEM_FIERY_PATH_TM06 0x443 +#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444 +#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B +#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E +#define FLAG_ITEM_ROUTE_121_CARBOS 0x44F +#define FLAG_ITEM_ROUTE_123_ULTRA_BALL 0x450 +#define FLAG_ITEM_ROUTE_126_GREEN_SHARD 0x451 +#define FLAG_ITEM_ROUTE_119_HYPER_POTION_2 0x452 +#define FLAG_ITEM_ROUTE_120_HYPER_POTION 0x453 +#define FLAG_ITEM_ROUTE_120_NEST_BALL 0x454 +#define FLAG_ITEM_ROUTE_123_ELIXIR 0x455 +#define FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE 0x456 +#define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457 +#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07 0x458 +#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE 0x459 +#define FLAG_ITEM_ROUTE_103_GUARD_SPEC 0x45A +#define FLAG_ITEM_ROUTE_104_X_ACCURACY 0x45B +#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C +#define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL 0x45D +#define FLAG_ITEM_ROUTE_115_GREAT_BALL 0x45E +#define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM 0x45F +#define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL 0x460 +#define FLAG_ITEM_ROUTE_118_HYPER_POTION 0x461 +#define FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL 0x462 +#define FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL 0x463 +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464 + +#define FLAG_UNUSED_0x465 0x465 // Unused Flag +#define FLAG_UNUSED_0x466 0x466 // Unused Flag +#define FLAG_UNUSED_0x467 0x467 // Unused Flag +#define FLAG_UNUSED_0x468 0x468 // Unused Flag + +#define FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL 0x469 +#define FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE 0x46A +#define FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE 0x46B +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C + +#define FLAG_UNUSED_0x46D 0x46D // Unused Flag + +#define FLAG_ITEM_ROUTE_119_NUGGET 0x46E +#define FLAG_ITEM_ROUTE_104_POTION 0x46F + +#define FLAG_UNUSED_0x470 0x470 // Unused Flag + +#define FLAG_ITEM_ROUTE_103_PP_UP 0x471 + +#define FLAG_UNUSED_0x472 0x472 // Unused Flag + +#define FLAG_ITEM_ROUTE_108_STAR_PIECE 0x473 +#define FLAG_ITEM_ROUTE_109_POTION 0x474 +#define FLAG_ITEM_ROUTE_110_ELIXIR 0x475 +#define FLAG_ITEM_ROUTE_111_ELIXIR 0x476 +#define FLAG_ITEM_ROUTE_113_HYPER_POTION 0x477 +#define FLAG_ITEM_ROUTE_115_HEAL_POWDER 0x478 + +#define FLAG_UNUSED_0x479 0x479 // Unused Flag + +#define FLAG_ITEM_ROUTE_116_POTION 0x47A +#define FLAG_ITEM_ROUTE_119_ELIXIR_2 0x47B +#define FLAG_ITEM_ROUTE_120_REVIVE 0x47C +#define FLAG_ITEM_ROUTE_121_REVIVE 0x47D +#define FLAG_ITEM_ROUTE_121_ZINC 0x47E +#define FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY 0x47F +#define FLAG_ITEM_ROUTE_123_PP_UP 0x480 +#define FLAG_ITEM_ROUTE_123_REVIVAL_HERB 0x481 +#define FLAG_ITEM_ROUTE_125_BIG_PEARL 0x482 +#define FLAG_ITEM_ROUTE_127_RARE_CANDY 0x483 +#define FLAG_ITEM_ROUTE_132_PROTEIN 0x484 +#define FLAG_ITEM_ROUTE_133_MAX_REVIVE 0x485 +#define FLAG_ITEM_ROUTE_134_CARBOS 0x486 +#define FLAG_ITEM_ROUTE_134_STAR_PIECE 0x487 +#define FLAG_ITEM_ROUTE_114_ENERGY_POWDER 0x488 +#define FLAG_ITEM_ROUTE_115_PP_UP 0x489 +#define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A +#define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B +#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR 0x48C +#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE 0x48D +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET 0x48E +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX 0x48F +#define FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE 0x490 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET 0x491 +#define FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL 0x492 + +#define FLAG_UNUSED_0x493 0x493 // Unused Flag +#define FLAG_UNUSED_0x494 0x494 // Unused Flag +#define FLAG_UNUSED_0x495 0x495 // Unused Flag +#define FLAG_UNUSED_0x496 0x496 // Unused Flag +#define FLAG_UNUSED_0x497 0x497 // Unused Flag +#define FLAG_UNUSED_0x498 0x498 // Unused Flag +#define FLAG_UNUSED_0x499 0x499 // Unused Flag +#define FLAG_UNUSED_0x49A 0x49A // Unused Flag +#define FLAG_UNUSED_0x49B 0x49B // Unused Flag +#define FLAG_UNUSED_0x49C 0x49C // Unused Flag +#define FLAG_UNUSED_0x49D 0x49D // Unused Flag +#define FLAG_UNUSED_0x49E 0x49E // Unused Flag +#define FLAG_UNUSED_0x49F 0x49F // Unused Flag +#define FLAG_UNUSED_0x4A0 0x4A0 // Unused Flag +#define FLAG_UNUSED_0x4A1 0x4A1 // Unused Flag +#define FLAG_UNUSED_0x4A2 0x4A2 // Unused Flag +#define FLAG_UNUSED_0x4A3 0x4A3 // Unused Flag +#define FLAG_UNUSED_0x4A4 0x4A4 // Unused Flag +#define FLAG_UNUSED_0x4A5 0x4A5 // Unused Flag +#define FLAG_UNUSED_0x4A6 0x4A6 // Unused Flag +#define FLAG_UNUSED_0x4A7 0x4A7 // Unused Flag +#define FLAG_UNUSED_0x4A8 0x4A8 // Unused Flag +#define FLAG_UNUSED_0x4A9 0x4A9 // Unused Flag +#define FLAG_UNUSED_0x4AA 0x4AA // Unused Flag +#define FLAG_UNUSED_0x4AB 0x4AB // Unused Flag +#define FLAG_UNUSED_0x4AC 0x4AC // Unused Flag +#define FLAG_UNUSED_0x4AD 0x4AD // Unused Flag +#define FLAG_UNUSED_0x4AE 0x4AE // Unused Flag +#define FLAG_UNUSED_0x4AF 0x4AF // Unused Flag +#define FLAG_UNUSED_0x4B0 0x4B0 // Unused Flag +#define FLAG_UNUSED_0x4B1 0x4B1 // Unused Flag +#define FLAG_UNUSED_0x4B2 0x4B2 // Unused Flag +#define FLAG_UNUSED_0x4B3 0x4B3 // Unused Flag +#define FLAG_UNUSED_0x4B4 0x4B4 // Unused Flag +#define FLAG_UNUSED_0x4B5 0x4B5 // Unused Flag +#define FLAG_UNUSED_0x4B6 0x4B6 // Unused Flag +#define FLAG_UNUSED_0x4B7 0x4B7 // Unused Flag +#define FLAG_UNUSED_0x4B8 0x4B8 // Unused Flag +#define FLAG_UNUSED_0x4B9 0x4B9 // Unused Flag +#define FLAG_UNUSED_0x4BA 0x4BA // Unused Flag +#define FLAG_UNUSED_0x4BB 0x4BB // Unused Flag +#define FLAG_UNUSED_0x4BC 0x4BC // Unused Flag +#define FLAG_UNUSED_0x4BD 0x4BD // Unused Flag +#define FLAG_UNUSED_0x4BE 0x4BE // Unused Flag +#define FLAG_UNUSED_0x4BF 0x4BF // Unused Flag +#define FLAG_UNUSED_0x4C0 0x4C0 // Unused Flag +#define FLAG_UNUSED_0x4C1 0x4C1 // Unused Flag +#define FLAG_UNUSED_0x4C2 0x4C2 // Unused Flag +#define FLAG_UNUSED_0x4C3 0x4C3 // Unused Flag +#define FLAG_UNUSED_0x4C4 0x4C4 // Unused Flag +#define FLAG_UNUSED_0x4C5 0x4C5 // Unused Flag +#define FLAG_UNUSED_0x4C6 0x4C6 // Unused Flag +#define FLAG_UNUSED_0x4C7 0x4C7 // Unused Flag +#define FLAG_UNUSED_0x4C8 0x4C8 // Unused Flag +#define FLAG_UNUSED_0x4C9 0x4C9 // Unused Flag +#define FLAG_UNUSED_0x4CA 0x4CA // Unused Flag +#define FLAG_UNUSED_0x4CB 0x4CB // Unused Flag +#define FLAG_UNUSED_0x4CC 0x4CC // Unused Flag +#define FLAG_UNUSED_0x4CD 0x4CD // Unused Flag +#define FLAG_UNUSED_0x4CE 0x4CE // Unused Flag +#define FLAG_UNUSED_0x4CF 0x4CF // Unused Flag +#define FLAG_UNUSED_0x4D0 0x4D0 // Unused Flag +#define FLAG_UNUSED_0x4D1 0x4D1 // Unused Flag +#define FLAG_UNUSED_0x4D2 0x4D2 // Unused Flag +#define FLAG_UNUSED_0x4D3 0x4D3 // Unused Flag +#define FLAG_UNUSED_0x4D4 0x4D4 // Unused Flag +#define FLAG_UNUSED_0x4D5 0x4D5 // Unused Flag +#define FLAG_UNUSED_0x4D6 0x4D6 // Unused Flag +#define FLAG_UNUSED_0x4D7 0x4D7 // Unused Flag +#define FLAG_UNUSED_0x4D8 0x4D8 // Unused Flag +#define FLAG_UNUSED_0x4D9 0x4D9 // Unused Flag +#define FLAG_UNUSED_0x4DA 0x4DA // Unused Flag +#define FLAG_UNUSED_0x4DB 0x4DB // Unused Flag +#define FLAG_UNUSED_0x4DC 0x4DC // Unused Flag +#define FLAG_UNUSED_0x4DD 0x4DD // Unused Flag +#define FLAG_UNUSED_0x4DE 0x4DE // Unused Flag +#define FLAG_UNUSED_0x4DF 0x4DF // Unused Flag +#define FLAG_UNUSED_0x4E0 0x4E0 // Unused Flag +#define FLAG_UNUSED_0x4E1 0x4E1 // Unused Flag +#define FLAG_UNUSED_0x4E2 0x4E2 // Unused Flag +#define FLAG_UNUSED_0x4E3 0x4E3 // Unused Flag +#define FLAG_UNUSED_0x4E4 0x4E4 // Unused Flag +#define FLAG_UNUSED_0x4E5 0x4E5 // Unused Flag +#define FLAG_UNUSED_0x4E6 0x4E6 // Unused Flag +#define FLAG_UNUSED_0x4E7 0x4E7 // Unused Flag +#define FLAG_UNUSED_0x4E8 0x4E8 // Unused Flag +#define FLAG_UNUSED_0x4E9 0x4E9 // Unused Flag +#define FLAG_UNUSED_0x4EA 0x4EA // Unused Flag +#define FLAG_UNUSED_0x4EB 0x4EB // Unused Flag +#define FLAG_UNUSED_0x4EC 0x4EC // Unused Flag +#define FLAG_UNUSED_0x4ED 0x4ED // Unused Flag +#define FLAG_UNUSED_0x4EE 0x4EE // Unused Flag +#define FLAG_UNUSED_0x4EF 0x4EF // Unused Flag + +#define FLAG_DEFEATED_RUSTBORO_GYM 0x4F0 +#define FLAG_DEFEATED_DEWFORD_GYM 0x4F1 +#define FLAG_DEFEATED_MAUVILLE_GYM 0x4F2 +#define FLAG_DEFEATED_LAVARIDGE_GYM 0x4F3 +#define FLAG_DEFEATED_PETALBURG_GYM 0x4F4 +#define FLAG_DEFEATED_FORTREE_GYM 0x4F5 +#define FLAG_DEFEATED_MOSSDEEP_GYM 0x4F6 +#define FLAG_DEFEATED_SOOTOPOLIS_GYM 0x4F7 +#define FLAG_DEFEATED_METEOR_FALLS_STEVEN 0x4F8 + +#define FLAG_UNUSED_0x4F9 0x4F9 // Unused Flag +#define FLAG_UNUSED_0x4FA 0x4FA // Unused Flag + +#define FLAG_DEFEATED_ELITE_4_SYDNEY 0x4FB +#define FLAG_DEFEATED_ELITE_4_PHOEBE 0x4FC +#define FLAG_DEFEATED_ELITE_4_GLACIA 0x4FD +#define FLAG_DEFEATED_ELITE_4_DRAKE 0x4FE + +#define FLAG_UNUSED_0x4FF 0x4FF // Unused Flag + +#define FLAG_TRAINER_FLAG_START 0x500 +#define TRAINERS_FLAG_NO 0x356 + +#define SYSTEM_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860 + +// System Flags + +#define FLAG_SYS_POKEMON_GET (SYSTEM_FLAGS + 0) // FLAG_0x860 +#define FLAG_SYS_POKEDEX_GET (SYSTEM_FLAGS + 1) +#define FLAG_SYS_POKENAV_GET (SYSTEM_FLAGS + 2) +#define FLAG_SYS_GAME_CLEAR (SYSTEM_FLAGS + 4) +#define FLAG_SYS_CHAT_USED (SYSTEM_FLAGS + 5) +#define FLAG_SYS_HIPSTER_MEET (SYSTEM_FLAGS + 6) + +// Badges +#define FLAG_BADGE01_GET (SYSTEM_FLAGS + 7) +#define FLAG_BADGE02_GET (SYSTEM_FLAGS + 8) +#define FLAG_BADGE03_GET (SYSTEM_FLAGS + 9) +#define FLAG_BADGE04_GET (SYSTEM_FLAGS + 0xA) +#define FLAG_BADGE05_GET (SYSTEM_FLAGS + 0xB) +#define FLAG_BADGE06_GET (SYSTEM_FLAGS + 0xC) +#define FLAG_BADGE07_GET (SYSTEM_FLAGS + 0xD) +#define FLAG_BADGE08_GET (SYSTEM_FLAGS + 0xE) + +// Towns and Cities +#define FLAG_VISITED_LITTLEROOT_TOWN (SYSTEM_FLAGS + 0xF) +#define FLAG_VISITED_OLDALE_TOWN (SYSTEM_FLAGS + 0x10) +#define FLAG_VISITED_DEWFORD_TOWN (SYSTEM_FLAGS + 0x11) +#define FLAG_VISITED_LAVARIDGE_TOWN (SYSTEM_FLAGS + 0x12) +#define FLAG_VISITED_FALLARBOR_TOWN (SYSTEM_FLAGS + 0x13) +#define FLAG_VISITED_VERDANTURF_TOWN (SYSTEM_FLAGS + 0x14) +#define FLAG_VISITED_PACIFIDLOG_TOWN (SYSTEM_FLAGS + 0x15) +#define FLAG_VISITED_PETALBURG_CITY (SYSTEM_FLAGS + 0x16) +#define FLAG_VISITED_SLATEPORT_CITY (SYSTEM_FLAGS + 0x17) +#define FLAG_VISITED_MAUVILLE_CITY (SYSTEM_FLAGS + 0x18) +#define FLAG_VISITED_RUSTBORO_CITY (SYSTEM_FLAGS + 0x19) +#define FLAG_VISITED_FORTREE_CITY (SYSTEM_FLAGS + 0x1A) +#define FLAG_VISITED_LILYCOVE_CITY (SYSTEM_FLAGS + 0x1B) +#define FLAG_VISITED_MOSSDEEP_CITY (SYSTEM_FLAGS + 0x1C) +#define FLAG_VISITED_SOOTOPOLIS_CITY (SYSTEM_FLAGS + 0x1D) +#define FLAG_VISITED_EVER_GRANDE_CITY (SYSTEM_FLAGS + 0x1E) + +#define FLAG_IS_CHAMPION (SYSTEM_FLAGS + 0x1F) // Seems to be related to linking. +#define FLAG_NURSE_UNION_ROOM_REMINDER (SYSTEM_FLAGS + 0x20) + +#define FLAG_UNUSED_0x881 (SYSTEM_FLAGS + 0x21) // Unused Flag +#define FLAG_UNUSED_0x882 (SYSTEM_FLAGS + 0x22) // Unused Flag +#define FLAG_UNUSED_0x883 (SYSTEM_FLAGS + 0x23) // Unused Flag +#define FLAG_UNUSED_0x884 (SYSTEM_FLAGS + 0x24) // Unused Flag +#define FLAG_UNUSED_0x885 (SYSTEM_FLAGS + 0x25) // Unused Flag +#define FLAG_UNUSED_0x886 (SYSTEM_FLAGS + 0x26) // Unused Flag +#define FLAG_UNUSED_0x887 (SYSTEM_FLAGS + 0x27) // Unused Flag + +#define FLAG_SYS_USE_FLASH (SYSTEM_FLAGS + 0x28) +#define FLAG_SYS_USE_STRENGTH (SYSTEM_FLAGS + 0x29) +#define FLAG_SYS_WEATHER_CTRL (SYSTEM_FLAGS + 0x2A) +#define FLAG_SYS_CYCLING_ROAD (SYSTEM_FLAGS + 0x2B) +#define FLAG_SYS_SAFARI_MODE (SYSTEM_FLAGS + 0x2C) +#define FLAG_SYS_CRUISE_MODE (SYSTEM_FLAGS + 0x2D) + +#define FLAG_UNUSED_0x88E (SYSTEM_FLAGS + 0x2E) // Unused Flag +#define FLAG_UNUSED_0x88F (SYSTEM_FLAGS + 0x2F) // Unused Flag + +#define FLAG_SYS_TV_HOME (SYSTEM_FLAGS + 0x30) +#define FLAG_SYS_TV_WATCH (SYSTEM_FLAGS + 0x31) +#define FLAG_SYS_TV_START (SYSTEM_FLAGS + 0x32) +#define FLAG_SYS_POPWORD_INPUT (SYSTEM_FLAGS + 0x33) +#define FLAG_SYS_MIX_RECORD (SYSTEM_FLAGS + 0x34) +#define FLAG_SYS_CLOCK_SET (SYSTEM_FLAGS + 0x35) +#define FLAG_SYS_NATIONAL_DEX (SYSTEM_FLAGS + 0x36) +#define FLAG_SYS_UNUSED_CAVE_SHIP (SYSTEM_FLAGS + 0x37) // Unused Flag? +#define FLAG_SYS_UNUSED_CAVE_WONDER (SYSTEM_FLAGS + 0x38) // Unused Flag? +#define FLAG_SYS_UNUSED_CAVE_BATTLE (SYSTEM_FLAGS + 0x39) // Unused Flag? +#define FLAG_SYS_SHOAL_TIDE (SYSTEM_FLAGS + 0x3A) +#define FLAG_SYS_RIBBON_GET (SYSTEM_FLAGS + 0x3B) + +#define FLAG_LANDMARK_FLOWER_SHOP (SYSTEM_FLAGS + 0x3C) +#define FLAG_LANDMARK_MR_BRINEY_HOUSE (SYSTEM_FLAGS + 0x3D) +#define FLAG_LANDMARK_ABANDONED_SHIP (SYSTEM_FLAGS + 0x3E) +#define FLAG_LANDMARK_SEASHORE_HOUSE (SYSTEM_FLAGS + 0x3F) +#define FLAG_LANDMARK_NEW_MAUVILLE (SYSTEM_FLAGS + 0x40) +#define FLAG_LANDMARK_OLD_LADY_REST_SHOP (SYSTEM_FLAGS + 0x41) +#define FLAG_LANDMARK_TRICK_HOUSE (SYSTEM_FLAGS + 0x42) +#define FLAG_LANDMARK_WINSTRATE_FAMILY (SYSTEM_FLAGS + 0x43) +#define FLAG_LANDMARK_GLASS_WORKSHOP (SYSTEM_FLAGS + 0x44) +#define FLAG_LANDMARK_LANETTES_HOUSE (SYSTEM_FLAGS + 0x45) +#define FLAG_LANDMARK_POKEMON_DAYCARE (SYSTEM_FLAGS + 0x46) +#define FLAG_LANDMARK_SEAFLOOR_CAVERN (SYSTEM_FLAGS + 0x47) +#define FLAG_LANDMARK_BATTLE_FRONTIER (SYSTEM_FLAGS + 0x48) +#define FLAG_LANDMARK_SOUTHERN_ISLAND (SYSTEM_FLAGS + 0x49) +#define FLAG_LANDMARK_FIERY_PATH (SYSTEM_FLAGS + 0x4A) + +#define FLAG_SYS_PC_LANETTE (SYSTEM_FLAGS + 0x4B) +#define FLAG_SYS_MYSTERY_EVENT_ENABLE (SYSTEM_FLAGS + 0x4C) +#define FLAG_SYS_ENC_UP_ITEM (SYSTEM_FLAGS + 0x4D) +#define FLAG_SYS_ENC_DOWN_ITEM (SYSTEM_FLAGS + 0x4E) +#define FLAG_SYS_BRAILLE_DIG (SYSTEM_FLAGS + 0x4F) +#define FLAG_SYS_BRAILLE_STRENGTH (SYSTEM_FLAGS + 0x50) +#define FLAG_SYS_BRAILLE_WAIT (SYSTEM_FLAGS + 0x51) +#define FLAG_SYS_BRAILLE_FLY (SYSTEM_FLAGS + 0x52) +#define FLAG_SYS_HAS_EON_TICKET (SYSTEM_FLAGS + 0x53) + +#define FLAG_LANDMARK_POKEMON_LEAGUE (SYSTEM_FLAGS + 0x54) + +#define FLAG_LANDMARK_ISLAND_CAVE (SYSTEM_FLAGS + 0x55) +#define FLAG_LANDMARK_DESERT_RUINS (SYSTEM_FLAGS + 0x56) +#define FLAG_LANDMARK_FOSSIL_MANIACS_HOUSE (SYSTEM_FLAGS + 0x57) +#define FLAG_LANDMARK_SCORCHED_SLAB (SYSTEM_FLAGS + 0x58) +#define FLAG_LANDMARK_ANCIENT_TOMB (SYSTEM_FLAGS + 0x59) +#define FLAG_LANDMARK_TUNNELERS_REST_HOUSE (SYSTEM_FLAGS + 0x5A) +#define FLAG_LANDMARK_HUNTERS_HOUSE (SYSTEM_FLAGS + 0x5B) +#define FLAG_LANDMARK_SEALED_CHAMBER (SYSTEM_FLAGS + 0x5C) + +#define FLAG_SYS_TV_LATIAS_LATIOS (SYSTEM_FLAGS + 0x5D) + +#define FLAG_LANDMARK_SKY_PILLAR (SYSTEM_FLAGS + 0x5E) + +#define FLAG_SYS_SHOAL_ITEM (SYSTEM_FLAGS + 0x5F) +#define FLAG_SYS_B_DASH (SYSTEM_FLAGS + 0x60) // Recieved Running Shoes +#define FLAG_SYS_CTRL_OBJ_DELETE (SYSTEM_FLAGS + 0x61) +#define FLAG_SYS_RESET_RTC_ENABLE (SYSTEM_FLAGS + 0x62) + +#define FLAG_LANDMARK_BERRY_MASTERS_HOUSE (SYSTEM_FLAGS + 0x63) + +#define FLAG_SYS_TOWER_SILVER (SYSTEM_FLAGS + 0x64) +#define FLAG_SYS_TOWER_GOLD (SYSTEM_FLAGS + 0x65) +#define FLAG_SYS_DOME_SILVER (SYSTEM_FLAGS + 0x66) +#define FLAG_SYS_DOME_GOLD (SYSTEM_FLAGS + 0x67) +#define FLAG_SYS_PALACE_SILVER (SYSTEM_FLAGS + 0x68) +#define FLAG_SYS_PALACE_GOLD (SYSTEM_FLAGS + 0x69) +#define FLAG_SYS_ARENA_SILVER (SYSTEM_FLAGS + 0x6A) +#define FLAG_SYS_ARENA_GOLD (SYSTEM_FLAGS + 0x6B) +#define FLAG_SYS_FACTORY_SILVER (SYSTEM_FLAGS + 0x6C) +#define FLAG_SYS_FACTORY_GOLD (SYSTEM_FLAGS + 0x6D) +#define FLAG_SYS_PIKE_SILVER (SYSTEM_FLAGS + 0x6E) +#define FLAG_SYS_PIKE_GOLD (SYSTEM_FLAGS + 0x6F) +#define FLAG_SYS_PYRAMID_SILVER (SYSTEM_FLAGS + 0x70) +#define FLAG_SYS_PYRAMID_GOLD (SYSTEM_FLAGS + 0x71) +#define FLAG_SYS_FRONTIER_PASS (SYSTEM_FLAGS + 0x72) + +#define FLAG_MAP_SCRIPT_CHECKED_DEOXYS (SYSTEM_FLAGS + 0x73) +#define FLAG_0x8D4 (SYSTEM_FLAGS + 0x74) +#define FLAG_ENABLE_SHIP_BIRTH_ISLAND (SYSTEM_FLAGS + 0x75) +#define FLAG_ENABLE_SHIP_FARAWAY_ISLAND (SYSTEM_FLAGS + 0x76) + +#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (SYSTEM_FLAGS + 0x77) + +#define FLAG_ARRIVED_ON_FARAWAY_ISLAND (SYSTEM_FLAGS + 0x78) +#define FLAG_ARRIVED_AT_MARINE_CAVE_EMERGE_SPOT (SYSTEM_FLAGS + 0x79) +#define FLAG_ARRIVED_AT_TERRA_CAVE_ENTRANCE (SYSTEM_FLAGS + 0x7A) + +#define FLAG_SYS_MYSTERY_GIFT_ENABLE (SYSTEM_FLAGS + 0x7B) + +#define FLAG_ENTERED_MIRAGE_TOWER (SYSTEM_FLAGS + 0x7C) +#define FLAG_LANDMARK_ALTERING_CAVE (SYSTEM_FLAGS + 0x7D) +#define FLAG_LANDMARK_DESERT_UNDERPASS (SYSTEM_FLAGS + 0x7E) +#define FLAG_LANDMARK_ARTISAN_CAVE (SYSTEM_FLAGS + 0x7F) +#define FLAG_ENABLE_SHIP_NAVEL_ROCK (SYSTEM_FLAGS + 0x80) +#define FLAG_ARRIVED_AT_NAVEL_ROCK (SYSTEM_FLAGS + 0x81) +#define FLAG_LANDMARK_TRAINER_HILL (SYSTEM_FLAGS + 0x82) + +#define FLAG_UNUSED_0x8E3 (SYSTEM_FLAGS + 0x83) // Unused Flag + +#define FLAG_RECIEVED_POKEDEX_FROM_BIRCH (SYSTEM_FLAGS + 0x84) + +#define FLAG_UNUSED_0x8E5 (SYSTEM_FLAGS + 0x85) // Unused Flag +#define FLAG_UNUSED_0x8E6 (SYSTEM_FLAGS + 0x86) // Unused Flag +#define FLAG_UNUSED_0x8E7 (SYSTEM_FLAGS + 0x87) // Unused Flag +#define FLAG_UNUSED_0x8E8 (SYSTEM_FLAGS + 0x88) // Unused Flag +#define FLAG_UNUSED_0x8E9 (SYSTEM_FLAGS + 0x89) // Unused Flag +#define FLAG_UNUSED_0x8EA (SYSTEM_FLAGS + 0x8A) // Unused Flag +#define FLAG_UNUSED_0x8EB (SYSTEM_FLAGS + 0x8B) // Unused Flag +#define FLAG_UNUSED_0x8EC (SYSTEM_FLAGS + 0x8C) // Unused Flag +#define FLAG_UNUSED_0x8ED (SYSTEM_FLAGS + 0x8D) // Unused Flag +#define FLAG_UNUSED_0x8EE (SYSTEM_FLAGS + 0x8E) // Unused Flag +#define FLAG_UNUSED_0x8EF (SYSTEM_FLAGS + 0x8F) // Unused Flag +#define FLAG_UNUSED_0x8F0 (SYSTEM_FLAGS + 0x90) // Unused Flag +#define FLAG_UNUSED_0x8F1 (SYSTEM_FLAGS + 0x91) // Unused Flag +#define FLAG_UNUSED_0x8F2 (SYSTEM_FLAGS + 0x92) // Unused Flag +#define FLAG_UNUSED_0x8F3 (SYSTEM_FLAGS + 0x93) // Unused Flag +#define FLAG_UNUSED_0x8F4 (SYSTEM_FLAGS + 0x94) // Unused Flag +#define FLAG_UNUSED_0x8F5 (SYSTEM_FLAGS + 0x95) // Unused Flag +#define FLAG_UNUSED_0x8F6 (SYSTEM_FLAGS + 0x96) // Unused Flag +#define FLAG_UNUSED_0x8F7 (SYSTEM_FLAGS + 0x97) // Unused Flag +#define FLAG_UNUSED_0x8F8 (SYSTEM_FLAGS + 0x98) // Unused Flag +#define FLAG_UNUSED_0x8F9 (SYSTEM_FLAGS + 0x99) // Unused Flag +#define FLAG_UNUSED_0x8FA (SYSTEM_FLAGS + 0x9A) // Unused Flag +#define FLAG_UNUSED_0x8FB (SYSTEM_FLAGS + 0x9B) // Unused Flag +#define FLAG_UNUSED_0x8FC (SYSTEM_FLAGS + 0x9C) // Unused Flag +#define FLAG_UNUSED_0x8FD (SYSTEM_FLAGS + 0x9D) // Unused Flag +#define FLAG_UNUSED_0x8FE (SYSTEM_FLAGS + 0x9E) // Unused Flag +#define FLAG_UNUSED_0x8FF (SYSTEM_FLAGS + 0x9F) // Unused Flag +#define FLAG_UNUSED_0x900 (SYSTEM_FLAGS + 0xA0) // Unused Flag +#define FLAG_UNUSED_0x901 (SYSTEM_FLAGS + 0xA1) // Unused Flag +#define FLAG_UNUSED_0x902 (SYSTEM_FLAGS + 0xA2) // Unused Flag +#define FLAG_UNUSED_0x903 (SYSTEM_FLAGS + 0xA3) // Unused Flag +#define FLAG_UNUSED_0x904 (SYSTEM_FLAGS + 0xA4) // Unused Flag +#define FLAG_UNUSED_0x905 (SYSTEM_FLAGS + 0xA5) // Unused Flag +#define FLAG_UNUSED_0x906 (SYSTEM_FLAGS + 0xA6) // Unused Flag +#define FLAG_UNUSED_0x907 (SYSTEM_FLAGS + 0xA7) // Unused Flag +#define FLAG_UNUSED_0x908 (SYSTEM_FLAGS + 0xA8) // Unused Flag +#define FLAG_UNUSED_0x909 (SYSTEM_FLAGS + 0xA9) // Unused Flag +#define FLAG_UNUSED_0x90A (SYSTEM_FLAGS + 0xAA) // Unused Flag +#define FLAG_UNUSED_0x90B (SYSTEM_FLAGS + 0xAB) // Unused Flag +#define FLAG_UNUSED_0x90C (SYSTEM_FLAGS + 0xAC) // Unused Flag +#define FLAG_UNUSED_0x90D (SYSTEM_FLAGS + 0xAD) // Unused Flag +#define FLAG_UNUSED_0x90E (SYSTEM_FLAGS + 0xAE) // Unused Flag +#define FLAG_UNUSED_0x90F (SYSTEM_FLAGS + 0xAF) // Unused Flag +#define FLAG_UNUSED_0x910 (SYSTEM_FLAGS + 0xB0) // Unused Flag +#define FLAG_UNUSED_0x911 (SYSTEM_FLAGS + 0xB1) // Unused Flag +#define FLAG_UNUSED_0x912 (SYSTEM_FLAGS + 0xB2) // Unused Flag +#define FLAG_UNUSED_0x913 (SYSTEM_FLAGS + 0xB3) // Unused Flag +#define FLAG_UNUSED_0x914 (SYSTEM_FLAGS + 0xB4) // Unused Flag +#define FLAG_UNUSED_0x915 (SYSTEM_FLAGS + 0xB5) // Unused Flag +#define FLAG_UNUSED_0x916 (SYSTEM_FLAGS + 0xB6) // Unused Flag +#define FLAG_UNUSED_0x917 (SYSTEM_FLAGS + 0xB7) // Unused Flag +#define FLAG_UNUSED_0x918 (SYSTEM_FLAGS + 0xB8) // Unused Flag +#define FLAG_UNUSED_0x919 (SYSTEM_FLAGS + 0xB9) // Unused Flag +#define FLAG_UNUSED_0x91A (SYSTEM_FLAGS + 0xBA) // Unused Flag +#define FLAG_UNUSED_0x91B (SYSTEM_FLAGS + 0xBB) // Unused Flag +#define FLAG_UNUSED_0x91C (SYSTEM_FLAGS + 0xBC) // Unused Flag +#define FLAG_UNUSED_0x91D (SYSTEM_FLAGS + 0xBD) // Unused Flag +#define FLAG_UNUSED_0x91E (SYSTEM_FLAGS + 0xBE) // Unused Flag +#define FLAG_UNUSED_0x91F (SYSTEM_FLAGS + 0xBF) // Unused Flag + +// Daily Flags +#define FLAG_DAILY_0x920 (SYSTEM_FLAGS + 0xC0) +#define FLAG_DAILY_CONTEST_LOBBY_RECIEVED_BERRY (SYSTEM_FLAGS + 0xC1) +#define FLAG_DAILY_SECRET_BASE (SYSTEM_FLAGS + 0xC2) +#define FLAG_DAILY_0x923 (SYSTEM_FLAGS + 0xC3) +#define FLAG_DAILY_0x924 (SYSTEM_FLAGS + 0xC4) +#define FLAG_DAILY_0x925 (SYSTEM_FLAGS + 0xC5) +#define FLAG_DAILY_0x926 (SYSTEM_FLAGS + 0xC6) +#define FLAG_DAILY_0x927 (SYSTEM_FLAGS + 0xC7) +#define FLAG_DAILY_0x928 (SYSTEM_FLAGS + 0xC8) +#define FLAG_DAILY_0x929 (SYSTEM_FLAGS + 0xC9) +#define FLAG_DAILY_PICKED_LOTO_TICKET (SYSTEM_FLAGS + 0xCA) +#define FLAG_DAILY_ROUTE_114_RECIEVED_BERRY (SYSTEM_FLAGS + 0xCB) +#define FLAG_DAILY_ROUTE_111_RECIEVED_BERRY (SYSTEM_FLAGS + 0xCC) +#define FLAG_DAILY_BERRY_MASTER_RECIEVED_BERRY (SYSTEM_FLAGS + 0xCD) +#define FLAG_DAILY_ROUTE_120_RECIEVED_BERRY (SYSTEM_FLAGS + 0xCE) +#define FLAG_DAILY_LILYCOVE_RECIEVED_BERRY (SYSTEM_FLAGS + 0xCF) +#define FLAG_DAILY_FLOWER_SHOP_RECIEVED_BERRY (SYSTEM_FLAGS + 0xD0) +#define FLAG_DAILY_BERRY_MASTERS_WIFE (SYSTEM_FLAGS + 0xD1) +#define FLAG_DAILY_SOOTOPOLIS_RECIEVED_BERRY (SYSTEM_FLAGS + 0xD2) +#define FLAG_DAILY_0x933 (SYSTEM_FLAGS + 0xD3) +#define FLAG_DAILY_APPRENTICE_LEAVES (SYSTEM_FLAGS + 0xD4) +#define FLAG_0x935 (SYSTEM_FLAGS + 0xD5) +#define FLAG_0x936 (SYSTEM_FLAGS + 0xD6) +#define FLAG_0x937 (SYSTEM_FLAGS + 0xD7) +#define FLAG_0x938 (SYSTEM_FLAGS + 0xD8) +#define FLAG_0x939 (SYSTEM_FLAGS + 0xD9) +#define FLAG_0x93A (SYSTEM_FLAGS + 0xDA) +#define FLAG_0x93B (SYSTEM_FLAGS + 0xDB) +#define FLAG_0x93C (SYSTEM_FLAGS + 0xDC) +#define FLAG_0x93D (SYSTEM_FLAGS + 0xDD) +#define FLAG_0x93E (SYSTEM_FLAGS + 0xDE) +#define FLAG_0x93F (SYSTEM_FLAGS + 0xDF) +#define FLAG_0x940 (SYSTEM_FLAGS + 0xE0) +#define FLAG_0x941 (SYSTEM_FLAGS + 0xE1) +#define FLAG_0x942 (SYSTEM_FLAGS + 0xE2) +#define FLAG_0x943 (SYSTEM_FLAGS + 0xE3) +#define FLAG_0x944 (SYSTEM_FLAGS + 0xE4) +#define FLAG_0x945 (SYSTEM_FLAGS + 0xE5) +#define FLAG_0x946 (SYSTEM_FLAGS + 0xE6) +#define FLAG_0x947 (SYSTEM_FLAGS + 0xE7) +#define FLAG_0x948 (SYSTEM_FLAGS + 0xE8) +#define FLAG_0x949 (SYSTEM_FLAGS + 0xE9) +#define FLAG_0x94A (SYSTEM_FLAGS + 0xEA) +#define FLAG_0x94B (SYSTEM_FLAGS + 0xEB) +#define FLAG_0x94C (SYSTEM_FLAGS + 0xEC) +#define FLAG_0x94D (SYSTEM_FLAGS + 0xED) +#define FLAG_0x94E (SYSTEM_FLAGS + 0xEE) +#define FLAG_0x94F (SYSTEM_FLAGS + 0xEF) +#define FLAG_0x950 (SYSTEM_FLAGS + 0xF0) +#define FLAG_0x951 (SYSTEM_FLAGS + 0xF1) +#define FLAG_0x952 (SYSTEM_FLAGS + 0xF2) +#define FLAG_0x953 (SYSTEM_FLAGS + 0xF3) +#define FLAG_0x954 (SYSTEM_FLAGS + 0xF4) +#define FLAG_0x955 (SYSTEM_FLAGS + 0xF5) +#define FLAG_0x956 (SYSTEM_FLAGS + 0xF6) +#define FLAG_0x957 (SYSTEM_FLAGS + 0xF7) +#define FLAG_0x958 (SYSTEM_FLAGS + 0xF8) +#define FLAG_0x959 (SYSTEM_FLAGS + 0xF9) +#define FLAG_0x95A (SYSTEM_FLAGS + 0xFA) +#define FLAG_0x95B (SYSTEM_FLAGS + 0xFB) +#define FLAG_0x95C (SYSTEM_FLAGS + 0xFC) +#define FLAG_0x95D (SYSTEM_FLAGS + 0xFD) +#define FLAG_0x95E (SYSTEM_FLAGS + 0xFE) +#define FLAG_0x95F (SYSTEM_FLAGS + 0xFF) + +// Special Flags (Unknown) +#define SPECIAL_FLAGS_START 0x4000 +#define FLAG_SPECIAL_FLAG_0x4000 0x4000 +#define FLAG_SPECIAL_FLAG_0x4001 0x4001 +#define FLAG_SPECIAL_FLAG_0x4002 0x4002 +#define FLAG_SPECIAL_FLAG_0x4003 0x4003 +#define FLAG_SPECIAL_FLAG_0x4004 0x4004 #endif // GUARD_CONSTANTS_FLAGS_H |