diff options
Diffstat (limited to 'include/constants/frontier_util.h')
-rw-r--r-- | include/constants/frontier_util.h | 54 |
1 files changed, 40 insertions, 14 deletions
diff --git a/include/constants/frontier_util.h b/include/constants/frontier_util.h index 4a4804995..d71809169 100644 --- a/include/constants/frontier_util.h +++ b/include/constants/frontier_util.h @@ -12,27 +12,26 @@ #define FRONTIER_BRAIN_STREAK 3 // for encountering the brain after getting both symbols #define FRONTIER_BRAIN_STREAK_LONG 4 // - #define FRONTIER_UTIL_FUNC_GET_STATUS 0 #define FRONTIER_UTIL_FUNC_GET_DATA 1 #define FRONTIER_UTIL_FUNC_SET_DATA 2 -#define FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY 3 +#define FRONTIER_UTIL_FUNC_SET_PARTY_ORDER 3 #define FRONTIER_UTIL_FUNC_SOFT_RESET 4 -#define FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS 5 -#define FRONTIER_UTIL_FUNC_6 6 +#define FRONTIER_UTIL_FUNC_SET_TRAINERS 5 +#define FRONTIER_UTIL_FUNC_SAVE_PARTY 6 #define FRONTIER_UTIL_FUNC_RESULTS_WINDOW 7 -#define FRONTIER_UTIL_FUNC_8 8 +#define FRONTIER_UTIL_FUNC_CHECK_AIR_TV_SHOW 8 #define FRONTIER_UTIL_FUNC_GET_BRAIN_STATUS 9 -#define FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN 10 -#define FRONTIER_UTIL_FUNC_11 11 +#define FRONTIER_UTIL_FUNC_IS_BRAIN 10 +#define FRONTIER_UTIL_FUNC_GIVE_BATTLE_POINTS 11 #define FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS 12 #define FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL 13 #define FRONTIER_UTIL_FUNC_CHECK_BATTLE_TYPE 14 -#define FRONTIER_UTIL_FUNC_15 15 +#define FRONTIER_UTIL_FUNC_CHECK_INELIGIBLE 15 #define FRONTIER_UTIL_FUNC_CHECK_VISIT_TRAINER 16 -#define FRONTIER_UTIL_FUNC_17 17 -#define FRONTIER_UTIL_FUNC_18 18 -#define FRONTIER_UTIL_FUNC_19 19 +#define FRONTIER_UTIL_FUNC_INCREMENT_STREAK 17 +#define FRONTIER_UTIL_FUNC_RESTORE_HELD_ITEMS 18 +#define FRONTIER_UTIL_FUNC_SAVE_BATTLE 19 #define FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME 20 #define FRONTIER_UTIL_FUNC_RESET_SKETCH_MOVES 21 #define FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT 22 @@ -40,10 +39,37 @@ #define FRONTIER_DATA_CHALLENGE_STATUS 0 #define FRONTIER_DATA_LVL_MODE 1 #define FRONTIER_DATA_BATTLE_NUM 2 -#define FRONTIER_DATA_3 3 -#define FRONTIER_DATA_4 4 +#define FRONTIER_DATA_PAUSED 3 +#define FRONTIER_DATA_SELECTED_MON_ORDER 4 #define FRONTIER_DATA_BATTLE_OUTCOME 5 #define FRONTIER_DATA_6 6 -#define FRONTIER_DATA_SYMBOL 7 +#define FRONTIER_DATA_HEARD_BRAIN_SPEECH 7 + +#define STREAK_TOWER_SINGLES_50 (1 << 0) +#define STREAK_TOWER_SINGLES_OPEN (1 << 1) +#define STREAK_DOME_SINGLES_50 (1 << 2) +#define STREAK_DOME_SINGLES_OPEN (1 << 3) +#define STREAK_PALACE_SINGLES_50 (1 << 4) +#define STREAK_PALACE_SINGLES_OPEN (1 << 5) +#define STREAK_ARENA_50 (1 << 6) +#define STREAK_ARENA_OPEN (1 << 7) +#define STREAK_FACTORY_SINGLES_50 (1 << 8) +#define STREAK_FACTORY_SINGLES_OPEN (1 << 9) +#define STREAK_PIKE_50 (1 << 10) +#define STREAK_PIKE_OPEN (1 << 11) +#define STREAK_PYRAMID_50 (1 << 12) +#define STREAK_PYRAMID_OPEN (1 << 13) +#define STREAK_TOWER_DOUBLES_50 (1 << 14) +#define STREAK_TOWER_DOUBLES_OPEN (1 << 15) +#define STREAK_TOWER_MULTIS_50 (1 << 16) +#define STREAK_TOWER_MULTIS_OPEN (1 << 17) +#define STREAK_TOWER_LINK_MULTIS_50 (1 << 18) +#define STREAK_TOWER_LINK_MULTIS_OPEN (1 << 19) +#define STREAK_DOME_DOUBLES_50 (1 << 20) +#define STREAK_DOME_DOUBLES_OPEN (1 << 21) +#define STREAK_PALACE_DOUBLES_50 (1 << 22) +#define STREAK_PALACE_DOUBLES_OPEN (1 << 23) +#define STREAK_FACTORY_DOUBLES_50 (1 << 24) +#define STREAK_FACTORY_DOUBLES_OPEN (1 << 25) #endif // GUARD_CONSTANTS_FRONTIER_UTIL_H |