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Diffstat (limited to 'include/constants/script_menu.h')
-rw-r--r-- | include/constants/script_menu.h | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/include/constants/script_menu.h b/include/constants/script_menu.h new file mode 100644 index 000000000..9fa5ca1d9 --- /dev/null +++ b/include/constants/script_menu.h @@ -0,0 +1,156 @@ +#ifndef GUARD_SCRIPT_MENU_CONSTANTS_H +#define GUARD_SCRIPT_MENU_CONSTANTS_H + +#define MULTICHOICE(name) {name, ARRAY_COUNT(name)} + +#define MULTICHOICE_B 127 + +// Multichoice Ids +#define MULTI_0 0 +#define MULTI_EXIT 1 +#define MULTI_ENTERINFO 2 +#define MULTI_CONTEST_INFO 3 +#define MULTI_CONTEST_TYPE 4 +#define MULTI_DECOR_NO_REGISTRY 5 +#define MULTI_DECOR_REGISTRY 6 +#define MULTI_7 7 // +#define MULTI_UNUSED_8 8 +#define MULTI_UNUSED_9 9 +#define MULTI_UNUSED_10 10 +#define MULTI_11 11 // +#define MULTI_BIKE 12 // +#define MULTI_STATUS 13 // +#define MULTI_14 14 // +#define MULTI_UNUSED_15 15 +#define MULTI_16 16 // +#define MULTI_YESNOINFO 17 +#define MULTI_18 18 // +#define MULTI_UNUSED_19 19 +#define MULTI_YESNOINFO_2 20 +#define MULTI_UNUSED_21 21 +#define MULTI_UNUSED_22 22 +#define MULTI_23 23 // +#define MULTI_24 24 // +#define MULTI_MECHADOLL1_Q1 25 +#define MULTI_MECHADOLL1_Q2 26 +#define MULTI_MECHADOLL1_Q3 27 +#define MULTI_MECHADOLL2_Q1 28 +#define MULTI_MECHADOLL2_Q2 29 +#define MULTI_MECHADOLL2_Q3 30 +#define MULTI_MECHADOLL3_Q1 31 +#define MULTI_MECHADOLL3_Q2 32 +#define MULTI_MECHADOLL3_Q3 33 +#define MULTI_MECHADOLL4_Q1 34 +#define MULTI_MECHADOLL4_Q2 35 +#define MULTI_MECHADOLL4_Q3 36 +#define MULTI_MECHADOLL5_Q1 37 +#define MULTI_MECHADOLL5_Q2 38 +#define MULTI_MECHADOLL5_Q3 39 +#define MULTI_UNUSED_40 40 +#define MULTI_UNUSED_41 41 +#define MULTI_VENDING_MACHINE 42 +#define MULTI_MACH_BIKE_INFO 43 +#define MULTI_ACRO_BIKE_INFO 44 +#define MULTI_45 45 // +#define MULTI_46 46 // +#define MULTI_47 47 //used? +#define MULTI_GAME_CORNER_DOLLS 48 +#define MULTI_GAME_CORNER_COINS 49 +#define MULTI_50 50 // +#define MULTI_UNUSED_51 51 +#define MULTI_52 52 // +#define MULTI_53 53 // +#define MULTI_RIGHTLEFT 54 +#define MULTI_GAME_CORNER_TMS 55 +#define MULTI_56 56 // +#define MULTI_FLOOR 57 +#define MULTI_SHARDS_R 58 +#define MULTI_SHARDS_Y 59 +#define MULTI_SHARDS_RY 60 +#define MULTI_SHARDS_B 61 +#define MULTI_SHARDS_RB 62 +#define MULTI_SHARDS_YB 63 +#define MULTI_SHARDS_RYB 64 +#define MULTI_SHARDS_G 65 +#define MULTI_SHARDS_RG 66 +#define MULTI_SHARDS_YG 67 +#define MULTI_SHARDS_RYG 68 +#define MULTI_SHARDS_BG 69 +#define MULTI_SHARDS_RBG 70 +#define MULTI_SHARDS_YBG 71 +#define MULTI_SHARDS_RYBG 72 +#define MULTI_73 73 // +#define MULTI_74 74 // +#define MULTI_75 75 // +#define MULTI_76 76 // +#define MULTI_77 77 // +#define MULTI_78 78 // +#define MULTI_79 79 // +#define MULTI_80 80 // +#define MULTI_81 81 // +#define MULTI_CONTEST_RANK 82 +#define MULTI_83 83 // +#define MULTI_84 84 // +#define MULTI_85 85 // +#define MULTI_UNUSED_START_MENU 86 +#define MULTI_87 87 // +#define MULTI_TENT 88 +#define MULTI_UNUSED_SSTIDAL_1 89 // these 4 replaced by scrollable mulitchoice +#define MULTI_UNUSED_SSTIDAL_2 90 +#define MULTI_UNUSED_SSTIDAL_3 91 +#define MULTI_UNUSED_SSTIDAL_4 92 +#define MULTI_FOSSIL 93 // +#define MULTI_YESNO 94 +#define MULTI_95 95 // +#define MULTI_96 96 // +#define MULTI_97 97 // +#define MULTI_98 98 // +#define MULTI_99 99 // +#define MULTI_100 100 // +#define MULTI_101 101 // +#define MULTI_102 102 // +#define MULTI_103 103 // +#define MULTI_104 104 // +#define MULTI_105 105 // +#define MULTI_106 106 // +#define MULTI_107 107 // +#define MULTI_TV_LATI 108 +#define MULTI_109 109 // +#define MULTI_110 110 // +#define MULTI_111 111 // +#define MULTI_112 112 // +#define MULTI_TAG_MATCH_TYPE 113 + +// Std String Ids +#define STDSTRING_COOL 0 +#define STDSTRING_BEAUTY 1 +#define STDSTRING_CUTE 2 +#define STDSTRING_SMART 3 +#define STDSTRING_TOUGH 4 +#define STDSTRING_NORMAL 5 +#define STDSTRING_SUPER 6 +#define STDSTRING_HYPER 7 +#define STDSTRING_MASTER 8 +#define STDSTRING_COOL2 9 +#define STDSTRING_BEAUTY2 10 +#define STDSTRING_CUTE2 11 +#define STDSTRING_SMART2 12 +#define STDSTRING_TOUGH2 13 +#define STDSTRING_ITEMS 14 +#define STDSTRING_KEYITEMS 15 +#define STDSTRING_POKEBALLS 16 +#define STDSTRING_TMHMS 17 +#define STDSTRING_BERRIES 18 +#define STDSTRING_SINGLE 19 +#define STDSTRING_DOUBLE 20 +#define STDSTRING_MULTI 21 +#define STDSTRING_MULTI_LINK 22 +#define STDSTRING_BATTLE_TOWER 23 +#define STDSTRING_BATTLE_DOME 24 +#define STDSTRING_BATTLE_FACTORY 25 +#define STDSTRING_BATTLE_PALACE 26 +#define STDSTRING_BATTLE_ARENA 27 +#define STDSTRING_BATTLE_PIKE 28 +#define STDSTRING_BATTLE_PYRAMID 29 + +#endif //GUARD_SCRIPT_MENU_CONSTANTS_H
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