diff options
Diffstat (limited to 'include/constants/songs.h')
-rw-r--r-- | include/constants/songs.h | 112 |
1 files changed, 102 insertions, 10 deletions
diff --git a/include/constants/songs.h b/include/constants/songs.h index 5225f5899..2e3adcbbf 100644 --- a/include/constants/songs.h +++ b/include/constants/songs.h @@ -357,16 +357,108 @@ #define BGM_DAIGO 454 #define BGM_THANKFOR 455 #define BGM_END 456 -#define BGM_BATTLE27 457 -#define BGM_BATTLE31 458 -#define BGM_BATTLE20 459 -#define BGM_BATTLE32 460 -#define BGM_BATTLE33 461 -#define BGM_BATTLE36 462 -#define BGM_BATTLE34 463 -#define BGM_BATTLE35 464 -#define BGM_BATTLE38 465 -#define BGM_BATTLE30 466 +#define BGM_BATTLE_FRONTIER 457 +#define BGM_BATTLE_ARENA 458 +#define BGM_ME_BATTLE_POINTS 459 +#define BGM_ME_MATCH_CALL 460 +#define BGM_BATTLE_PYRAMID 461 +#define BGM_BATTLE_PYRAMID_SUMMIT 462 +#define BGM_BATTLE_PALACE 463 +#define BGM_FANFA_RAYQUAZA 464 +#define BGM_BATTLE_TOWER 465 +#define BGM_ME_BATTLE_SYMBOL 466 +#define BGM_BATTLE_DOME_TOURNAMENT 467 +#define BGM_BATTLE_PIKE 468 +#define BGM_BATTLE_FACTORY 469 +#define BGM_BATTLE_LEGENDARY 470 +#define BGM_BATTLE_FRONTIER_BRAIN 471 +#define BGM_BATTLE_MEW 472 +#define BGM_BATTLE_DOME 473 +#define BGM_BATTLE27 474 +#define BGM_BATTLE31 475 +#define BGM_BATTLE20 476 +#define BGM_BATTLE32 477 +#define BGM_BATTLE33 478 +#define BGM_BATTLE36 479 +#define BGM_BATTLE34 480 +#define BGM_BATTLE35 481 +#define BGM_BATTLE38 482 +#define BGM_BATTLE30 483 +#define BGM_FRLG_FOLLOW_ME 484 +#define BGM_FRLG_GAMECORNER 485 +#define BGM_FRLG_ROCKET_HIDEOUT 486 +#define BGM_FRLG_GYM 487 +#define BGM_FRLG_JIGGLYPUFF 488 +#define BGM_FRLG_OPENING 489 +#define BGM_FRLG_TITLE 490 +#define BGM_FRLG_CINNABAR_ISLAND 491 +#define BGM_FRLG_LAVENDER_TOWN 492 +#define BGM_FRLG_HEALING_TEST 493 +#define BGM_FRLG_BICYCLE 494 +#define BGM_FRLG_SUSPICIOUS_EYE 495 +#define BGM_FRLG_GIRL_EYE 496 +#define BGM_FRLG_BOY_EYE 497 +#define BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME 498 +#define BGM_FRLG_VIRIDIAN_FOREST 499 +#define BGM_FRLG_MT_MOON 500 +#define BGM_FRLG_POKEMON_MANSION 501 +#define BGM_FRLG_CREDITS 502 +#define BGM_FRLG_ROUTE_1 503 +#define BGM_FRLG_ROUTE_24 504 +#define BGM_FRLG_ROUTE_3 505 +#define BGM_FRLG_ROUTE_11 506 +#define BGM_FRLG_INDIGO_PLATEAU 507 +#define BGM_FRLG_BATTLE_LEADER 508 +#define BGM_FRLG_BATTLE_TRAINER 509 +#define BGM_FRLG_BATTLE_WILD_POKEMON 510 +#define BGM_FRLG_BATTLE_CHAMPION 511 +#define BGM_FRLG_PALLET_TOWN 512 +#define BGM_FRLG_OAK_LAB 513 +#define BGM_FRLG_PROF_OAK 514 +#define BGM_FRLG_POKEMON_CENTER 515 +#define BGM_FRLG_SS_ANNE 516 +#define BGM_FRLG_SURF 517 +#define BGM_FRLG_POKEMON_TOWER 518 +#define BGM_FRLG_SILPH 519 +#define BGM_FRLG_CERULEAN_CITY 520 +#define BGM_FRLG_CELADON_CITY 521 +#define BGM_FRLG_KACHI_TRAINER 522 +#define BGM_FRLG_KACHI_WILD_POKEMON 523 +#define BGM_FRLG_KACHI_LEADER 524 +#define BGM_FRLG_VERMILION_CITY 525 +#define BGM_FRLG_VIRIDIAN_CITY 526 +#define BGM_FRLG_RIVAL 527 +#define BGM_FRLG_RIVAL_POSTBATTLE 528 +#define BGM_FRLG_ME_POKEDEX_EVAL 529 +#define BGM_FRLG_ME_KEYITEM 530 +#define BGM_FRLG_FANFA_POKEMON_CAUGHT 531 +#define BGM_FRLG_FANFA_TRAINERCARD_PHOTO 532 +#define BGM_FRLG_GAMEFREAK_LOGO 533 +#define BGM_FRLG_CAUGHT_POKEMON 534 +#define BGM_FRLG_GAME_EXPLANATION_START 535 +#define BGM_FRLG_GAME_EXPLANATION_MIDDLE 536 +#define BGM_FRLG_GAME_EXPLANATION_END 537 +#define BGM_FRLG_POKEMON_JUMP 538 +#define BGM_FRLG_UNION_ROOM 539 +#define BGM_FRLG_POKEMON_NETWORK_CENTER 540 +#define BGM_FRLG_MYSTERY_GIFT 541 +#define BGM_FRLG_DODRIO_BERRY_PICK 542 +#define BGM_FRLG_MT_EMBER 543 +#define BGM_FRLG_TEACHY_TV_EPISODE 544 +#define BGM_FRLG_SEVII_ISLANDS 545 +#define BGM_FRLG_TANOBY_RUINS 546 +#define BGM_FRLG_ISLAND_ONE 547 +#define BGM_FRLG_ISLAND_FOUR 548 +#define BGM_FRLG_ISLAND_SIX 549 +#define BGM_FRLG_FLUTE 550 +#define BGM_FRLG_BATTLE_DEOXYS 551 +#define BGM_FRLG_BATTLE_MEWTWO 552 +#define BGM_FRLG_BATTLE_LEGENDARY 553 +#define BGM_FRLG_LEADER_EYE 554 +#define BGM_FRLG_DEOXYS_EYE 555 +#define BGM_FRLG_TRAINER_TOWER 556 +#define BGM_FRLG_HALL_OF_FAME_PALLET_TOWN 557 +#define BGM_FRLG_TEACHY_TV 558 #define BGM_ROUTE_118 0x7FFF // What is this for? |