diff options
Diffstat (limited to 'include/constants')
| -rw-r--r-- | include/constants/flags.h | 2 | ||||
| -rwxr-xr-x | include/constants/map_types.h | 6 | ||||
| -rw-r--r-- | include/constants/trainer_hill.h | 29 | ||||
| -rw-r--r-- | include/constants/vars.h | 250 | ||||
| -rw-r--r-- | include/constants/weather.h | 26 | 
5 files changed, 184 insertions, 129 deletions
| diff --git a/include/constants/flags.h b/include/constants/flags.h index b440ba78b..f0759389f 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -236,7 +236,7 @@  #define FLAG_MET_WAILMER_TRAINER             0xDA  #define FLAG_EVIL_LEADER_PLEASE_STOP         0xDB -#define FLAG_UNUSED_0x0DC                    0xDC // Unused Flag +#define FLAG_NEVER_SET_0x0DC                 0xDC // This flag is read, but never written to  #define FLAG_RECEIVED_GO_GOGGLES             0xDD  #define FLAG_WINGULL_SENT_ON_ERRAND          0xDE diff --git a/include/constants/map_types.h b/include/constants/map_types.h index 504575859..8d071fd41 100755 --- a/include/constants/map_types.h +++ b/include/constants/map_types.h @@ -1,14 +1,14 @@  #ifndef GUARD_CONSTANTS_MAP_TYPES_H  #define GUARD_CONSTANTS_MAP_TYPES_H -#define MAP_TYPE_0           0 +#define MAP_TYPE_UNUSED_1    0  #define MAP_TYPE_TOWN        1  #define MAP_TYPE_CITY        2  #define MAP_TYPE_ROUTE       3  #define MAP_TYPE_UNDERGROUND 4  #define MAP_TYPE_UNDERWATER  5 -#define MAP_TYPE_6           6 -#define MAP_TYPE_7           7 +#define MAP_TYPE_OCEAN_ROUTE 6 +#define MAP_TYPE_UNUSED_2    7  #define MAP_TYPE_INDOOR      8  #define MAP_TYPE_SECRET_BASE 9 diff --git a/include/constants/trainer_hill.h b/include/constants/trainer_hill.h new file mode 100644 index 000000000..e231a6043 --- /dev/null +++ b/include/constants/trainer_hill.h @@ -0,0 +1,29 @@ +#ifndef GUARD_CONSTANTS_TRAINER_HILL_H +#define GUARD_CONSTANTS_TRAINER_HILL_H + +#define TRAINER_HILL_FUNC_START 0 +#define TRAINER_HILL_FUNC_1 1 +#define TRAINER_HILL_FUNC_2 2 +#define TRAINER_HILL_FUNC_3 3 +#define TRAINER_HILL_FUNC_RESUME_TIMER 4 +#define TRAINER_HILL_FUNC_SET_LOST 5 +#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6 +#define TRAINER_HILL_FUNC_7 7 +#define TRAINER_HILL_FUNC_8 8 +#define TRAINER_HILL_FUNC_9 9 +#define TRAINER_HILL_FUNC_10 10 +#define TRAINER_HILL_FUNC_11 11 +#define TRAINER_HILL_FUNC_12 12 +#define TRAINER_HILL_FUNC_13 13 +#define TRAINER_HILL_FUNC_14 14 +#define TRAINER_HILL_FUNC_15 15 +#define TRAINER_HILL_FUNC_16 16 +#define TRAINER_HILL_FUNC_SET_TAG 17 + +// Values returned by the TrainerHillGetChallengeStatus +// function. +#define TRAINER_HILL_PLAYER_STATUS_LOST 0 +#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1 +#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2 + +#endif
\ No newline at end of file diff --git a/include/constants/vars.h b/include/constants/vars.h index fc3b3263d..c025d62fc 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -1,7 +1,7 @@  #ifndef GUARD_CONSTANTS_VARS_H  #define GUARD_CONSTANTS_VARS_H -#define VAR_0x3F20                 0x3F20 +#define UNKNOWN_VAR_OFFSET_3F20 0x3F20  #define VARS_START 0x4000 @@ -60,7 +60,7 @@  #define VAR_POISON_STEP_COUNTER              0x402B  #define VAR_RESET_RTC_ENABLE                 0x402C  #define VAR_ENIGMA_BERRY_AVAILABLE           0x402D -#define VAR_0x402E                           0x402E   // Seems to be unused. +#define VAR_UNUSED_0x402E                    0x402E // Unused Var  #define VAR_FRONTIER_MANIAC_FACILITY         0x402F  #define VAR_FRONTIER_GAMBLER_FACILITY        0x4030 @@ -71,21 +71,21 @@  #define VAR_DEOXYS_ROCK_STEP_COUNT           0x4034  #define VAR_DEOXYS_ROCK_LEVEL                0x4035  #define VAR_STORAGE_UNKNOWN                  0x4036 -#define VAR_0x4037                           0x4037 -#define VAR_0x4038                           0x4038 -#define VAR_0x4039                           0x4039 -#define VAR_0x403A                           0x403A +#define VAR_UNUSUAL_WEATHER_LOCATION         0x4037 +#define VAR_UNUSUAL_WEATHER_STEP_COUNTER     0x4038 +#define VAR_SHOULD_END_UNUSUAL_WEATHER       0x4039 +#define VAR_NEVER_READ_0x403A                0x403A // Var is written to, but never checked  #define VAR_REGICE_STEPS_1                   0x403B  #define VAR_REGICE_STEPS_2                   0x403C  #define VAR_REGICE_STEPS_3                   0x403D  #define VAR_ALTERING_CAVE_WILD_SET           0x403E -#define VAR_0x403F                           0x403F +#define VAR_ALWAYS_ZERO_0x403F               0x403F // This var is read and written, but is always zero.  #define VAR_DAYS                             0x4040  #define VAR_FANCLUB_UNKNOWN_1                0x4041  #define VAR_FANCLUB_UNKNOWN_2                0x4042  #define VAR_DEPT_STORE_FLOOR                 0x4043  #define VAR_0x4044                           0x4044 -#define VAR_POKELOT_PRIZE                    0x4045 +#define VAR_POKELOT_PRIZE_ITEM               0x4045  #define VAR_NATIONAL_DEX                     0x4046  #define VAR_SEEDOT_SIZE_RECORD               0x4047  #define VAR_ASH_GATHER_COUNT                 0x4048 @@ -93,98 +93,98 @@  #define VAR_CRUISE_STEP_COUNT                0x404A  #define VAR_POKELOT_RND1                     0x404B  #define VAR_POKELOT_RND2                     0x404C -#define VAR_0x404D                           0x404D -#define VAR_0x404E                           0x404E +#define VAR_POKELOT_PRIZE_PLACE              0x404D +#define VAR_UNUSED_0x404E                    0x404E // Unused Var  #define VAR_LOTAD_SIZE_RECORD                0x404F  #define VAR_0x4050                           0x4050  #define VAR_ROUTE102_ACCESSIBLE              0x4051 -#define VAR_0x4052                           0x4052 +#define VAR_UNUSED_0x4052                    0x4052 // Unused Var  #define VAR_LAVARIDGE_RIVAL_STATE            0x4053  #define VAR_CURRENT_SECRET_BASE              0x4054 -#define VAR_0x4055                           0x4055 -#define VAR_0x4056                           0x4056 +#define VAR_UNUSED_0x4055                    0x4055 // Unused Var +#define VAR_UNUSED_0x4056                    0x4056 // Unused Var  #define VAR_PETALBURG_STATE                  0x4057  #define VAR_SLATEPORT_STATE                  0x4058 -#define VAR_0x4059                           0x4059 +#define VAR_UNUSED_0x4059                    0x4059 // Unused Var  #define VAR_RUSTBORO_STATE                   0x405A -#define VAR_0x405B                           0x405B -#define VAR_0x405C                           0x405C -#define VAR_0x405D                           0x405D -#define VAR_0x405E                           0x405E -#define VAR_0x405F                           0x405F +#define VAR_UNUSED_0x405B                    0x405B // Unused Var +#define VAR_UNUSED_0x405C                    0x405C // Unused Var +#define VAR_MOSSDEEP_STATE                   0x405D +#define VAR_RAYQUAZA_STATE                   0x405E +#define VAR_UNUSED_0x405F                    0x405F // Unused Var  #define VAR_ROUTE101_STATE                   0x4060 -#define VAR_0x4061                           0x4061 -#define VAR_0x4062                           0x4062 +#define VAR_UNUSED_0x4061                    0x4061 // Unused Var +#define VAR_UNUSED_0x4062                    0x4062 // Unused Var  #define VAR_0x4063                           0x4063 -#define VAR_0x4064                           0x4064 -#define VAR_0x4065                           0x4065 -#define VAR_0x4066                           0x4066 -#define VAR_0x4067                           0x4067 -#define VAR_0x4068                           0x4068 +#define VAR_UNUSED_0x4064                    0x4064 // Unused Var +#define VAR_UNUSED_0x4065                    0x4065 // Unused Var +#define VAR_UNUSED_0x4066                    0x4066 // Unused Var +#define VAR_UNUSED_0x4067                    0x4067 // Unused Var +#define VAR_UNUSED_0x4068                    0x4068 // Unused Var  #define VAR_ROUTE110_STATE                   0x4069 -#define VAR_0x406A                           0x406A -#define VAR_0x406B                           0x406B -#define VAR_0x406C                           0x406C -#define VAR_0x406D                           0x406D -#define VAR_0x406E                           0x406E +#define VAR_UNUSED_0x406A                    0x406A // Unused Var +#define VAR_UNUSED_0x406B                    0x406B // Unused Var +#define VAR_UNUSED_0x406C                    0x406C // Unused Var +#define VAR_UNUSED_0x406D                    0x406D // Unused Var +#define VAR_UNUSED_0x406E                    0x406E // Unused Var  #define VAR_ROUTE116_STATE                   0x406F -#define VAR_0x4070                           0x4070 +#define VAR_UNUSED_0x4070                    0x4070 // Unused Var  #define VAR_ROUTE118_STATE                   0x4071  #define VAR_ROUTE119_STATE                   0x4072 -#define VAR_0x4073                           0x4073 +#define VAR_UNUSED_0x4073                    0x4073 // Unused Var  #define VAR_ROUTE121_STATE                   0x4074 -#define VAR_0x4075                           0x4075 -#define VAR_0x4076                           0x4076 -#define VAR_0x4077                           0x4077 -#define VAR_0x4078                           0x4078 -#define VAR_0x4079                           0x4079 -#define VAR_0x407A                           0x407A +#define VAR_UNUSED_0x4075                    0x4075 // Unused Var +#define VAR_UNUSED_0x4076                    0x4076 // Unused Var +#define VAR_UNUSED_0x4077                    0x4077 // Unused Var +#define VAR_UNUSED_0x4078                    0x4078 // Unused Var +#define VAR_UNUSED_0x4079                    0x4079 // Unused Var +#define VAR_UNUSED_0x407A                    0x407A // Unused Var  #define VAR_ROUTE128_STATE                   0x407B -#define VAR_0x407C                           0x407C -#define VAR_0x407D                           0x407D -#define VAR_0x407E                           0x407E -#define VAR_0x407F                           0x407F -#define VAR_0x4080                           0x4080 -#define VAR_0x4081                           0x4081 +#define VAR_UNUSED_0x407C                    0x407C // Unused Var +#define VAR_UNUSED_0x407D                    0x407D // Unused Var +#define VAR_UNUSED_0x407E                    0x407E // Unused Var +#define VAR_UNUSED_0x407F                    0x407F // Unused Var +#define VAR_UNUSED_0x4080                    0x4080 // Unused Var +#define VAR_UNUSED_0x4081                    0x4081 // Unused Var  #define VAR_LITTLEROOT_HOUSES_STATE          0x4082 -#define VAR_0x4083                           0x4083 +#define VAR_UNUSED_0x4083                    0x4083 // Unused Var  #define VAR_BIRCH_LAB_STATE                  0x4084  #define VAR_PETALBURG_GYM_STATE              0x4085  #define VAR_LINK_CONTEST_ROOM_STATE          0x4086  #define VAR_CABLE_CLUB_STATE                 0x4087  #define VAR_CONTEST_LOCATION                 0x4088 -#define VAR_0x4089                           0x4089 +#define VAR_SECRET_BASE_INITIALIZED          0x4089  #define VAR_CONTEST_PRIZE_PICKUP             0x408A -#define VAR_0x408B                           0x408B +#define VAR_UNUSED_0x408B                    0x408B // Unused Var  #define VAR_LITTLEROOT_HOUSES_STATE_2        0x408C  #define VAR_LITTLEROOT_RIVAL_STATE           0x408D  #define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E  #define VAR_DEVON_CORP_3F_STATE              0x408F  #define VAR_BRINEY_HOUSE_STATE               0x4090 -#define VAR_0x4091                           0x4091 +#define VAR_UNUSED_0x4091                    0x4091 // Unused Var  #define VAR_LITTLEROOT_INTRO_STATE           0x4092  #define VAR_MAUVILLE_GYM_STATE               0x4093  #define VAR_LILYCOVE_MUSEUM_2F_STATE         0x4094  #define VAR_LILYCOVE_FAN_CLUB_STATE          0x4095  #define VAR_BRINEY_LOCATION                  0x4096 -#define VAR_0x4097                           0x4097 +#define VAR_INIT_SECRET_BASE       0x4097  #define VAR_PETALBURG_WOODS_STATE            0x4098  #define VAR_LILYCOVE_CONTEST_LOBBY_STATE     0x4099  #define VAR_RUSTURF_TUNNEL_STATE             0x409A -#define VAR_0x409B                           0x409B +#define VAR_UNUSED_0x409B                    0x409B // Unused Var  #define VAR_ELITE_4_STATE                    0x409C -#define VAR_0x409D                           0x409D -#define VAR_0x409E                           0x409E -#define VAR_0x409F                           0x409F +#define VAR_UNUSED_0x409D                    0x409D // Unused Var +#define VAR_MOSSDEEP_SPACE_CENTER_STATE_1    0x409E +#define VAR_MOSSDEEP_SPACE_CENTER_STATE_2    0x409F  #define VAR_SLATEPORT_HARBOR_STATE           0x40A0 -#define VAR_0x40A1                           0x40A1 +#define VAR_UNUSED_0x40A1                    0x40A1 // Unused var  #define VAR_SEAFLOOR_CAVERN_STATE            0x40A2  #define VAR_CABLE_CAR_STATION_STATE          0x40A3  #define VAR_SAFARI_ZONE_STATE                0x40A4  #define VAR_TRICK_HOUSE_ENTRANCE_STATE_1     0x40A5  #define VAR_TRICK_HOUSE_ENTRANCE_STATE_2     0x40A6  #define VAR_TRICK_HOUSE_ENTRANCE_STATE_3     0x40A7 -#define VAR_0x40A8                           0x40A8 +#define VAR_UNUSED_0x40A8                    0x40A8 // Unused Var  #define VAR_CYCLING_CHALLENGE_STATE          0x40A9  #define VAR_SLATEPORT_MUSEUM_1F_STATE        0x40AA  #define VAR_TRICK_HOUSE_PUZZLE_1_STATE       0x40AB @@ -197,13 +197,13 @@  #define VAR_TRICK_HOUSE_PUZZLE_8_STATE       0x40B2  #define VAR_WEATHER_INSTITUTE_STATE          0x40B3  #define VAR_PORTHOLE_STATE                   0x40B4 -#define VAR_TRICK_HOUSE_STATE                0x40B5  // TODO: needs some further investigation +#define VAR_TRICK_HOUSE_STATE                0x40B5 // TODO: needs some further investigation  #define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2     0x40B6  #define VAR_SLATEPORT_FAN_CLUB_STATE         0x40B7 -#define VAR_0x40B8                           0x40B8 +#define VAR_UNUSED_0x40B8                    0x40B8 // Unused Var  #define VAR_MT_PYRE_STATE                    0x40B9  #define VAR_NEW_MAUVILLE_STATE               0x40BA -#define VAR_0x40BB                           0x40BB +#define VAR_UNUSED_0x40BB                    0x40BB // Unused Var  #define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON    0x40BC  #define VAR_JAGGED_PASS_ASH_WEATHER          0x40BD  #define VAR_GLASS_WORKSHOP_STATE             0x40BE @@ -216,87 +216,87 @@  #define VAR_WHICH_FOSSIL_REVIVED             0x40C5  #define VAR_STEVENS_HOUSE_STATE              0x40C6  #define VAR_OLDALE_STATE                     0x40C7 -#define VAR_0x40C8                           0x40C8 -#define VAR_0x40C9                           0x40C9 -#define VAR_0x40CA                           0x40CA -#define VAR_0x40CB                           0x40CB -#define VAR_0x40CC                           0x40CC -#define VAR_0x40CD                           0x40CD +#define VAR_JAGGED_PASS_STATE                0x40C8 +#define VAR_SCOTT_PETALBURG_ENCOUNTER        0x40C9 +#define VAR_SKY_PILLAR_STATE                 0x40CA +#define VAR_ROUTE_111_STATE                  0x40CB +#define VAR_FOSSIL_MANIAC_STATE              0x40CC +#define VAR_CABLE_CLUB_TUTORIAL_STATE        0x40CD  #define VAR_FRONTIER_BATTLE_MODE             0x40CE  #define VAR_FRONTIER_FACILITY                0x40CF -#define VAR_0x40D0                           0x40D0 -#define VAR_0x40D1                           0x40D1 -#define VAR_0x40D2                           0x40D2 +#define VAR_HAS_ENTERED_BATTLE_FRONTIER      0x40D0 // Var is used like a flag. +#define VAR_SCOTT_STATE                      0x40D1 +#define VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE   0x40D2  #define VAR_0x40D3                           0x40D3 -#define VAR_0x40D4                           0x40D4 -#define VAR_0x40D5                           0x40D5 -#define VAR_0x40D6                           0x40D6 -#define VAR_0x40D7                           0x40D7 -#define VAR_0x40D8                           0x40D8 -#define VAR_0x40D9                           0x40D9 +#define VAR_SS_TIDAL_SCOTT_STATE             0x40D4 // Always equal to FLAG_MET_SCOTT_ON_SS_TIDAL +#define VAR_ROAMER_POKEMON                   0x40D5 // 0 = Latias, 1 = Latios +#define VAR_TRAINER_HILL_IS_ACTIVE           0x40D6 +#define VAR_SKY_PILLAR_RAQUAZA_CRY_DONE      0x40D7 +#define VAR_SOOTOPOLIS_STATE                 0x40D8 +#define VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT 0x40D9  #define VAR_0x40DA                           0x40DA -#define VAR_0x40DB                           0x40DB -#define VAR_0x40DC                           0x40DC +#define VAR_UNUSED_0x40DB                    0x40DB // Unused Var +#define VAR_UNUSED_0x40DC                    0x40DC // Unused Var  #define VAR_EVENT_PICHU_SLOT                 0x40DD -#define VAR_0x40DE                           0x40DE -#define VAR_0x40DF                           0x40DF -#define VAR_0x40E0                           0x40E0 -#define VAR_0x40E1                           0x40E1 -#define VAR_0x40E2                           0x40E2 -#define VAR_0x40E3                           0x40E3 -#define VAR_0x40E4                           0x40E4 -#define VAR_0x40E5                           0x40E5 +#define VAR_NEVER_READ_0x40DE                0x40DE // Var is written to, but never read +#define VAR_NEVER_READ_0x40DF                0x40DF // Var is written to, but never read +#define VAR_NEVER_READ_0x40E0                0x40E0 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E1                0x40E1 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E2                0x40E2 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E3                0x40E3 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E4                0x40E4 // var is written to, but never read +#define VAR_UNUSED_0x40E5                    0x40E5 // Unused Var  #define VAR_DAILY_SLOTS                      0x40E6  #define VAR_DAILY_WILDS                      0x40E7  #define VAR_DAILY_BLENDER                    0x40E8  #define VAR_DAILY_PLANTED_BERRIES            0x40E9  #define VAR_DAILY_PICKED_BERRIES             0x40EA  #define VAR_DAILY_ROULETTE                   0x40EB -#define VAR_0x40EC                           0x40EC -#define VAR_0x40ED                           0x40ED -#define VAR_0x40EE                           0x40EE -#define VAR_0x40EF                           0x40EF -#define VAR_0x40F0                           0x40F0 +#define VAR_SECRET_BASE_STEP_COUNTER         0x40EC // Used by Secret Base TV programs +#define VAR_SECRET_BASE_LAST_ITEM_USED       0x40ED // Used by Secret Base TV programs +#define VAR_SECRET_BASE_LOW_TV_FLAGS         0x40EE // Used by Secret Base TV programs +#define VAR_SECRET_BASE_HIGH_TV_FLAGS        0x40EF // Used by Secret Base TV programs +#define VAR_SECRET_BASE_IS_NOT_LOCAL         0x40F0 // Set to TRUE while in another player's secret base.  #define VAR_DAILY_BP                         0x40F1 -#define VAR_0x40F2                           0x40F2 -#define VAR_0x40F3                           0x40F3 -#define VAR_0x40F4                           0x40F4 -#define VAR_0x40F5                           0x40F5 -#define VAR_0x40F6                           0x40F6 -#define VAR_0x40F7                           0x40F7 -#define VAR_0x40F8                           0x40F8 -#define VAR_0x40F9                           0x40F9 -#define VAR_0x40FA                           0x40FA -#define VAR_0x40FB                           0x40FB -#define VAR_0x40FC                           0x40FC -#define VAR_0x40FD                           0x40FD -#define VAR_0x40FE                           0x40FE -#define VAR_0x40FF                           0x40FF +#define VAR_WALLY_CALL_STEP_COUNTER          0x40F2 +#define VAR_WINONA_CALL_STEP_COUNTER         0x40F3 +#define VAR_ROXANNE_CALL_STEP_COUNTER        0x40F4 +#define VAR_SCOTT_CALL_STEP_COUNTER          0x40F5 +#define VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER 0x40F6 +#define VAR_UNUSED_0x40F7                    0x40F7 // Unused Var +#define VAR_UNUSED_0x40F8                    0x40F8 // Unused Var +#define VAR_UNUSED_0x40F9                    0x40F9 // Unused Var +#define VAR_UNUSED_0x40FA                    0x40FA // Unused Var +#define VAR_UNUSED_0x40FB                    0x40FB // Unused Var +#define VAR_UNUSED_0x40FC                    0x40FC // Unused Var +#define VAR_UNUSED_0x40FD                    0x40FD // Unused Var +#define VAR_UNUSED_0x40FE                    0x40FE // Unused Var +#define VAR_UNUSED_0x40FF                    0x40FF // Unused Var  #define SPECIAL_VARS_START 0x8000  // special vars  // They are commonly used as parameters to commands, or return values from commands. -#define VAR_0x8000                 0x8000 -#define VAR_0x8001                 0x8001 -#define VAR_0x8002                 0x8002 -#define VAR_0x8003                 0x8003 -#define VAR_0x8004                 0x8004 -#define VAR_0x8005                 0x8005 -#define VAR_0x8006                 0x8006 -#define VAR_0x8007                 0x8007 -#define VAR_0x8008                 0x8008 -#define VAR_0x8009                 0x8009 -#define VAR_0x800A                 0x800A -#define VAR_0x800B                 0x800B -#define VAR_FACING                 0x800C -#define VAR_RESULT                 0x800D -#define VAR_ITEM_ID                0x800E -#define VAR_LAST_TALKED            0x800F -#define VAR_CONTEST_RANK           0x8010 -#define VAR_CONTEST_CATEGORY       0x8011 -#define VAR_MON_BOX_ID             0x8012 -#define VAR_MON_BOX_POS            0x8013 -#define VAR_0x8014                 0x8014 -#define VAR_0x8015                 0x8015 +#define VAR_0x8000                    0x8000 +#define VAR_0x8001                    0x8001 +#define VAR_0x8002                    0x8002 +#define VAR_0x8003                    0x8003 +#define VAR_0x8004                    0x8004 +#define VAR_0x8005                    0x8005 +#define VAR_0x8006                    0x8006 +#define VAR_0x8007                    0x8007 +#define VAR_0x8008                    0x8008 +#define VAR_0x8009                    0x8009 +#define VAR_0x800A                    0x800A +#define VAR_0x800B                    0x800B +#define VAR_FACING                    0x800C +#define VAR_RESULT                    0x800D +#define VAR_ITEM_ID                   0x800E +#define VAR_LAST_TALKED               0x800F +#define VAR_CONTEST_RANK              0x8010 +#define VAR_CONTEST_CATEGORY          0x8011 +#define VAR_MON_BOX_ID                0x8012 +#define VAR_MON_BOX_POS               0x8013 +#define VAR_UNUSED_0x8014             0x8014 +#define VAR_TRAINER_BATTLE_OPPONENT_A 0x8015 // Alias of gTrainerBattleOpponent_A  #endif // GUARD_CONSTANTS_VARS_H diff --git a/include/constants/weather.h b/include/constants/weather.h index d62e07474..b01cfb390 100644 --- a/include/constants/weather.h +++ b/include/constants/weather.h @@ -37,4 +37,30 @@  #define COORD_EVENT_WEATHER_ROUTE119_CYCLE 20  #define COORD_EVENT_WEATHER_ROUTE123_CYCLE 21 +// These are the "unusual weather events" that are used +// to find Kyogre and Groudon. +#define UNUSUAL_WEATHER_COUNT_PER_LEGENDARY 8 +#define UNUSUAL_WEATHER_GROUDON_LOCATIONS_START 1 +#define UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START 1 + UNUSUAL_WEATHER_COUNT_PER_LEGENDARY + +#define UNUSUAL_WEATHER_NONE 0 +// Groudon locations +#define UNUSUAL_WEATHER_ROUTE_114_NORTH 1 +#define UNUSUAL_WEATHER_ROUTE_114_SOUTH 2 +#define UNUSUAL_WEATHER_ROUTE_115_WEST 3 +#define UNUSUAL_WEATHER_ROUTE_115_EAST 4 +#define UNUSUAL_WEATHER_ROUTE_116_NORTH 5 +#define UNUSUAL_WEATHER_ROUTE_116_SOUTH 6 +#define UNUSUAL_WEATHER_ROUTE_118_EAST 7 +#define UNUSUAL_WEATHER_ROUTE_118_WEST 8 +// Kyogre locations +#define UNUSUAL_WEATHER_ROUTE_105_NORTH 9 +#define UNUSUAL_WEATHER_ROUTE_105_SOUTH 10 +#define UNUSUAL_WEATHER_ROUTE_125_WEST 11 +#define UNUSUAL_WEATHER_ROUTE_125_EAST 12 +#define UNUSUAL_WEATHER_ROUTE_127_NORTH 13 +#define UNUSUAL_WEATHER_ROUTE_127_SOUTH 14 +#define UNUSUAL_WEATHER_ROUTE_129_WEST 15 +#define UNUSUAL_WEATHER_ROUTE_129_EAST 16 +  #endif // GUARD_CONSTANTS_WEATHER_H | 
