diff options
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/battle_pyramid.h | 4 | ||||
-rwxr-xr-x | include/constants/layouts.h | 2 | ||||
-rwxr-xr-x | include/constants/map_groups.h | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h index cfe6e891e..004df7155 100644 --- a/include/constants/battle_pyramid.h +++ b/include/constants/battle_pyramid.h @@ -36,14 +36,14 @@ #define BATTLE_PYRAMID_FUNC_SEED_FLOOR 6 #define BATTLE_PYRAMID_FUNC_SET_ITEM 7 #define BATTLE_PYRAMID_FUNC_HIDE_ITEM 8 -#define BATTLE_PYRAMID_FUNC_INIT_TRAINERS 9 +#define BATTLE_PYRAMID_FUNC_SET_TRAINERS 9 #define BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT 10 #define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11 // unused #define BATTLE_PYRAMID_FUNC_IS_IN 12 #define BATTLE_PYRAMID_FUNC_UPDATE_LIGHT 13 #define BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS 14 #define BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE 15 -#define BATTLE_PYRAMID_FUNC_16 16 // unused +#define BATTLE_PYRAMID_FUNC_START_MENU 16 // unused #define BATTLE_PYRAMID_FUNC_RESTORE_PARTY 17 #define PYRAMID_DATA_PRIZE 0 diff --git a/include/constants/layouts.h b/include/constants/layouts.h index ba20cb3a5..55715e336 100755 --- a/include/constants/layouts.h +++ b/include/constants/layouts.h @@ -361,7 +361,7 @@ #define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS 358 #define LAYOUT_UNKNOWN_084693AC 359 #define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY 360 -#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE 361 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR 361 #define LAYOUT_BATTLE_PYRAMID_SQUARE01 362 #define LAYOUT_BATTLE_PYRAMID_SQUARE02 363 #define LAYOUT_BATTLE_PYRAMID_SQUARE03 364 diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h index 14b3f1d56..75cb71da0 100755 --- a/include/constants/map_groups.h +++ b/include/constants/map_groups.h @@ -487,7 +487,7 @@ #define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR (26 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8)) |