diff options
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/battle_script_commands.h | 22 | ||||
-rwxr-xr-x | include/constants/event_object_movement_constants.h | 2 | ||||
-rw-r--r-- | include/constants/flags.h | 15 | ||||
-rw-r--r-- | include/constants/game_stat.h | 2 | ||||
-rw-r--r-- | include/constants/maps.h | 6 | ||||
-rw-r--r-- | include/constants/vars.h | 2 |
6 files changed, 38 insertions, 11 deletions
diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index e8a2980a5..894bd13b6 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -95,8 +95,6 @@ // statchange defines #define STAT_CHANGE_BS_PTR 0x1 #define STAT_CHANGE_NOT_PROTECT_AFFECTED 0x20 -#define STAT_CHANGE_WORKED 0 -#define STAT_CHANGE_DIDNT_WORK 1 // atk48 #define ATK48_STAT_NEGATIVE 0x1 @@ -104,6 +102,26 @@ #define ATK48_ONLY_MULTIPLE 0x4 #define ATK48_DONT_CHECK_LOWER 0x8 +// atk49, moveend cases +#define ATK49_RAGE 0 +#define ATK49_DEFROST 1 +#define ATK49_SYNCHRONIZE_TARGET 2 +#define ATK49_MOVE_END_ABILITIES 3 +#define ATK49_STATUS_IMMUNITY_ABILITIES 4 +#define ATK49_SYNCHRONIZE_ATTACKER 5 +#define ATK49_CHOICE_MOVE 6 +#define ATK49_CHANGED_ITEMS 7 +#define ATK49_ATTACKER_INVISIBLE 8 +#define ATK49_ATTACKER_VISIBLE 9 +#define ATK49_TARGET_VISIBLE 10 +#define ATK49_ITEM_EFFECTS_ALL 11 +#define ATK49_KINGSROCK_SHELLBELL 12 +#define ATK49_SUBSTITUTE 13 +#define ATK49_UPDATE_LAST_MOVES 14 +#define ATK49_MIRROR_MOVE 15 +#define ATK49_NEXT_TARGET 16 +#define ATK49_COUNT 17 + #define BIT_HP 0x1 #define BIT_ATK 0x2 #define BIT_DEF 0x4 diff --git a/include/constants/event_object_movement_constants.h b/include/constants/event_object_movement_constants.h index 2a80f9a09..b1f9b4cb5 100755 --- a/include/constants/event_object_movement_constants.h +++ b/include/constants/event_object_movement_constants.h @@ -242,4 +242,6 @@ #define MOVEMENT_ACTION_FLY_UP 0x9C #define MOVEMENT_ACTION_FLY_DOWN 0x9D +#define MOVEMENT_ACTION_STEP_END 0xFE + #endif // GUARD_CONSTANTS_EVENTOBJMV_H diff --git a/include/constants/flags.h b/include/constants/flags.h index f28af3278..0450e988d 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -445,13 +445,14 @@ #define FLAG_REMATCH_NORMAN 0x1A2 #define FLAG_REMATCH_WINONA 0x1A3 #define FLAG_REMATCH_TATE_AND_LIZA 0x1A4 -#define FLAG_REMATCH_JUAN 0x1A5 -#define FLAG_REMATCH_SIDNEY 0x1A6 -#define FLAG_REMATCH_PHOEBE 0x1A7 -#define FLAG_REMATCH_GLACIA 0x1A8 -#define FLAG_REMATCH_DRAKE 0x1A9 -#define FLAG_REMATCH_WALLACE 0x1AA - +// Note: FLAG_REMATCH_JUAN is handled by FLAG_ENABLE_JUAN_MATCH_CALL instead. +#define FLAG_REMATCH_SIDNEY 0x1A5 +#define FLAG_REMATCH_PHOEBE 0x1A6 +#define FLAG_REMATCH_GLACIA 0x1A7 +#define FLAG_REMATCH_DRAKE 0x1A8 +#define FLAG_REMATCH_WALLACE 0x1A9 + +#define FLAG_UNUSED_0x1AA 0x1AA // Unused Flag #define FLAG_UNUSED_0x1AB 0x1AB // Unused Flag #define FLAG_DEFEATED_DEOXYS 0x1AC diff --git a/include/constants/game_stat.h b/include/constants/game_stat.h index 7ebf3501b..e302f1345 100644 --- a/include/constants/game_stat.h +++ b/include/constants/game_stat.h @@ -51,7 +51,7 @@ #define GAME_STAT_USED_DAYCARE 47 #define GAME_STAT_RODE_CABLE_CAR 48 #define GAME_STAT_ENTERED_HOT_SPRINGS 49 -#define GAME_STAT_50 50 +#define GAME_STAT_NUM_UNION_ROOM_BATTLES 50 #define GAME_STAT_51 51 #define NUM_USED_GAME_STATS 52 diff --git a/include/constants/maps.h b/include/constants/maps.h index e1e2da992..b849749a9 100644 --- a/include/constants/maps.h +++ b/include/constants/maps.h @@ -9,4 +9,10 @@ #define MAP_GROUP(map) (MAP_##map >> 8) #define MAP_NUM(map) (MAP_##map & 0xFF) +// These groups are used by pokedex_area_screen.c to find wild +// pokemon locations. +#define MAP_GROUP_OVERWORLD_MONS MAP_GROUP(PETALBURG_CITY) +#define MAP_GROUP_SPECIAL_MONS_1 MAP_GROUP(METEOR_FALLS_1F_1R) +#define MAP_GROUP_SPECIAL_MONS_2 MAP_GROUP(SAFARI_ZONE_NORTHWEST) + #endif // GUARD_CONSTANTS_MAPS_H diff --git a/include/constants/vars.h b/include/constants/vars.h index 81ae99e1e..20524611b 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -60,7 +60,7 @@ #define VAR_POISON_STEP_COUNTER 0x402B #define VAR_RESET_RTC_ENABLE 0x402C #define VAR_ENIGMA_BERRY_AVAILABLE 0x402D -#define VAR_UNUSED_0x402E 0x402E // Unused Var +#define VAR_0x402E 0x402E #define VAR_FRONTIER_MANIAC_FACILITY 0x402F #define VAR_FRONTIER_GAMBLER_FACILITY 0x4030 |