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-rw-r--r--include/constants/battle_pike.h49
-rw-r--r--include/constants/battle_pyramid.h49
-rw-r--r--include/constants/cable_club.h15
-rwxr-xr-xinclude/constants/event_object_movement_constants.h4
-rw-r--r--include/constants/field_poison.h12
-rw-r--r--include/constants/flags.h14
-rw-r--r--include/constants/party_menu.h52
-rw-r--r--include/constants/pokemon.h1
-rw-r--r--include/constants/trade.h116
-rw-r--r--include/constants/trainer_hill.h2
-rw-r--r--include/constants/tv.h46
-rw-r--r--include/constants/vars.h2
12 files changed, 351 insertions, 11 deletions
diff --git a/include/constants/battle_pike.h b/include/constants/battle_pike.h
new file mode 100644
index 000000000..e92c4a006
--- /dev/null
+++ b/include/constants/battle_pike.h
@@ -0,0 +1,49 @@
+#ifndef GUARD_CONSTANTS_BATTLE_PIKE_H
+#define GUARD_CONSTANTS_BATTLE_PIKE_H
+
+#define PIKE_ROOM_SINGLE_BATTLE 0
+#define PIKE_ROOM_HEAL_FULL 1
+#define PIKE_ROOM_NPC 2
+#define PIKE_ROOM_STATUS 3
+#define PIKE_ROOM_HEAL_PART 4
+#define PIKE_ROOM_WILD_MONS 5
+#define PIKE_ROOM_HARD_BATTLE 6
+#define PIKE_ROOM_DOUBLE_BATTLE 7
+#define PIKE_ROOM_BRAIN 8
+
+// For the room with a status effect.
+#define PIKE_STATUS_KIRLIA 0
+#define PIKE_STATUS_DUSCLOPS 1
+
+// Function IDs for sBattlePikeFunctions / CallBattlePikeFunction
+#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0
+#define BATTLE_PIKE_FUNC_GET_DATA 1
+#define BATTLE_PIKE_FUNC_SET_DATA 2
+#define BATTLE_PIKE_FUNC_IN_FINAL_ROOM 3
+#define BATTLE_PIKE_FUNC_SET_UP_ROOM_OBJECTS 4
+#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5
+#define BATTLE_PIKE_FUNC_6 6
+#define BATTLE_PIKE_FUNC_7 7
+#define BATTLE_PIKE_FUNC_8 8
+#define BATTLE_PIKE_FUNC_NULL_9 9
+#define BATTLE_PIKE_FUNC_NULL_10 10
+#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS 11
+#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON 12
+#define BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS 13
+#define BATTLE_PIKE_FUNC_BUFFER_NPC_MSG 14
+#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15
+#define BATTLE_PIKE_FUNC_IS_IN 16
+#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17
+#define BATTLE_PIKE_FUNC_SET_HINT_ROOM_ID 18
+#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19
+#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20
+#define BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG 21
+#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22
+#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23
+#define BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED 24
+#define BATTLE_PIKE_FUNC_CAN_PARTY_BE_HEALED 25
+#define BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS 26
+#define BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS 27
+#define BATTLE_PIKE_FUNC_INIT_CHALLENGE 28
+
+#endif // GUARD_CONSTANTS_BATTLE_PIKE_H
diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h
new file mode 100644
index 000000000..0d59ae94d
--- /dev/null
+++ b/include/constants/battle_pyramid.h
@@ -0,0 +1,49 @@
+#ifndef GUARD_CONSTANTS_BATTLE_PYRAMID_H
+#define GUARD_CONSTANTS_BATTLE_PYRAMID_H
+
+#define TOTAL_ROUNDS 20
+#define PICKUP_ITEMS_PER_ROUND 10
+
+#define FLOOR_WALKABLE_METATILE 0x28D
+#define FLOOR_EXIT_METATILE 0x28E
+
+#define HINT_EXIT_DIRECTION 0
+#define HINT_REMAINING_ITEMS 1
+#define HINT_REMAINING_TRAINERS 2
+#define HINT_EXIT_SHORT_REMAINING_TRAINERS 3
+#define HINT_EXIT_SHORT_REMAINING_ITEMS 4
+#define HINT_EXIT_MEDIUM_REMAINING_TRAINERS 5
+#define HINT_EXIT_MEDIUM_REMAINING_ITEMS 6
+#define HINT_EXIT_FAR_REMAINING_TRAINERS 7
+#define HINT_EXIT_FAR_REMAINING_ITEMS 8
+
+#define OBJ_TRAINERS 0
+#define OBJ_ITEMS 1
+
+#define OBJ_POSITIONS_UNIFORM 0
+#define OBJ_POSITIONS_IN_AND_NEAR_ENTRANCE 1
+#define OBJ_POSITIONS_IN_AND_NEAR_EXIT 2
+#define OBJ_POSITIONS_NEAR_ENTRANCE 3
+#define OBJ_POSITIONS_NEAR_EXIT 4
+
+// Functions IDs for sBattlePyramidFunctions / CallBattlePyramidFunction
+#define BATTLE_PYRAMID_FUNC_INIT_CHALLENGE 0
+#define BATTLE_PYRAMID_FUNC_GET_DATA 1
+#define BATTLE_PYRAMID_FUNC_SET_DATA 2
+#define BATTLE_PYRAMID_FUNC_3 3
+#define BATTLE_PYRAMID_FUNC_SET_REWARD 4
+#define BATTLE_PYRAMID_FUNC_GIVE_REWARD 5
+#define BATTLE_PYRAMID_FUNC_SEED_FLOOR 6
+#define BATTLE_PYRAMID_FUNC_SET_ITEM 7
+#define BATTLE_PYRAMID_FUNC_HIDE_ITEM 8
+#define BATTLE_PYRAMID_FUNC_INIT_TRAINERS 9
+#define BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT 10
+#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11
+#define BATTLE_PYRAMID_FUNC_IS_IN 12
+#define BATTLE_PYRAMID_FUNC_UPDATE_LIGHT 13
+#define BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS 14
+#define BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE 15
+#define BATTLE_PYRAMID_FUNC_16 16
+#define BATTLE_PYRAMID_FUNC_RESTORE_PARTY 17
+
+#endif // GUARD_CONSTANTS_BATTLE_PYRAMID_H
diff --git a/include/constants/cable_club.h b/include/constants/cable_club.h
new file mode 100644
index 000000000..f2aa4120c
--- /dev/null
+++ b/include/constants/cable_club.h
@@ -0,0 +1,15 @@
+#ifndef GUARD_CONSTANTS_CABLE_CLUB_H
+#define GUARD_CONSTANTS_CABLE_CLUB_H
+
+// States for VAR_CABLE_CLUB_STATE
+#define USING_SINGLE_BATTLE 1
+#define USING_DOUBLE_BATTLE 2
+#define USING_TRADE_CENTER 3
+#define USING_RECORD_CORNER 4
+#define USING_MULTI_BATTLE 5
+#define USING_UNION_ROOM 6
+#define USING_BERRY_CRUSH 7
+#define USING_MINIGAME 8
+#define USING_BATTLE_TOWER 9
+
+#endif //GUARD_CONSTANTS_CABLE_CLUB_H
diff --git a/include/constants/event_object_movement_constants.h b/include/constants/event_object_movement_constants.h
index b1f9b4cb5..ed6f6c7fb 100755
--- a/include/constants/event_object_movement_constants.h
+++ b/include/constants/event_object_movement_constants.h
@@ -179,8 +179,8 @@
#define MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY 0x5D
#define MOVEMENT_ACTION_INIT_AFFINE_ANIM 0x5E
#define MOVEMENT_ACTION_CLEAR_AFFINE_ANIM 0x5F
-#define MOVEMENT_ACTION_UNKNOWN1 0x60
-#define MOVEMENT_ACTION_UNKNOWN2 0x61
+#define MOVEMENT_ACTION_HIDE_REFLECTION 0x60
+#define MOVEMENT_ACTION_SHOW_REFLECTION 0x61
#define MOVEMENT_ACTION_WALK_DOWN_START_AFFINE 0x62
#define MOVEMENT_ACTION_WALK_DOWN_AFFINE 0x63
#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN 0x64
diff --git a/include/constants/field_poison.h b/include/constants/field_poison.h
new file mode 100644
index 000000000..19b91e7c2
--- /dev/null
+++ b/include/constants/field_poison.h
@@ -0,0 +1,12 @@
+#ifndef GUARD_CONSTANTS_FIELD_POISON_H
+#define GUARD_CONSTANTS_FIELD_POISON_H
+
+#define FLDPSN_NONE 0
+#define FLDPSN_PSN 1
+#define FLDPSN_FNT 2
+
+#define FLDPSN_NO_WHITEOUT 0
+#define FLDPSN_WHITEOUT 1
+#define FLDPSN_FRONTIER_WHITEOUT 2
+
+#endif //GUARD_CONSTANTS_FIELD_POISON_H
diff --git a/include/constants/flags.h b/include/constants/flags.h
index 3d43e0fe6..e9f9aa770 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -925,7 +925,7 @@
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8
#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9
-#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3CA
+#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE_INVISIBLE 0x3CA
#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB
#define FLAG_HIDE_ROUTE_120_STEVEN 0x3CC
#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD
@@ -936,14 +936,14 @@
#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2
#define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3
#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4
-#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE 0x3D5
-#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D6
+#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE_VISIBLE 0x3D5
+#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3D6
#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8
-#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3D9
-#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DA
-#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DB
-#define FLAG_HIDE_ROUTE_120_KECLEON_6 0x3DC
+#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D9
+#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3DA
+#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DB
+#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DC
#define FLAG_HIDE_ROUTE_119_KECLEON_1 0x3DD
#define FLAG_HIDE_ROUTE_119_KECLEON_2 0x3DE
#define FLAG_HIDE_ROUTE_101_BOY 0x3DF
diff --git a/include/constants/party_menu.h b/include/constants/party_menu.h
new file mode 100644
index 000000000..213263b47
--- /dev/null
+++ b/include/constants/party_menu.h
@@ -0,0 +1,52 @@
+#ifndef GUARD_CONSTANTS_PARTY_MENU_H
+#define GUARD_CONSTANTS_PARTY_MENU_H
+
+#define AILMENT_NONE 0
+#define AILMENT_PSN 1
+#define AILMENT_PRZ 2
+#define AILMENT_SLP 3
+#define AILMENT_FRZ 4
+#define AILMENT_BRN 5
+#define AILMENT_PKRS 6
+#define AILMENT_FNT 7
+
+#define PARTY_CHOOSE_MON 0
+#define PARTY_MUST_CHOOSE_MON 1
+#define PARTY_CANT_SWITCH 2
+#define PARTY_USE_ITEM_ON 3
+#define PARTY_ABILITY_PREVENTS 4
+#define PARTY_GIVE_ITEM 5
+
+#define TUTOR_MOVE_MEGA_PUNCH 0
+#define TUTOR_MOVE_SWORDS_DANCE 1
+#define TUTOR_MOVE_MEGA_KICK 2
+#define TUTOR_MOVE_BODY_SLAM 3
+#define TUTOR_MOVE_DOUBLE_EDGE 4
+#define TUTOR_MOVE_COUNTER 5
+#define TUTOR_MOVE_SEISMIC_TOSS 6
+#define TUTOR_MOVE_MIMIC 7
+#define TUTOR_MOVE_METRONOME 8
+#define TUTOR_MOVE_SOFT_BOILED 9
+#define TUTOR_MOVE_DREAM_EATER 10
+#define TUTOR_MOVE_THUNDER_WAVE 11
+#define TUTOR_MOVE_EXPLOSION 12
+#define TUTOR_MOVE_ROCK_SLIDE 13
+#define TUTOR_MOVE_SUBSTITUTE 14
+#define TUTOR_MOVE_DYNAMIC_PUNCH 15
+#define TUTOR_MOVE_ROLLOUT 16
+#define TUTOR_MOVE_PSYCH_UP 17
+#define TUTOR_MOVE_SNORE 18
+#define TUTOR_MOVE_ICY_WIND 19
+#define TUTOR_MOVE_ENDURE 20
+#define TUTOR_MOVE_MUD_SLAP 21
+#define TUTOR_MOVE_ICE_PUNCH 22
+#define TUTOR_MOVE_SWAGGER 23
+#define TUTOR_MOVE_SLEEP_TALK 24
+#define TUTOR_MOVE_SWIFT 25
+#define TUTOR_MOVE_DEFENSE_CURL 26
+#define TUTOR_MOVE_THUNDER_PUNCH 27
+#define TUTOR_MOVE_FIRE_PUNCH 28
+#define TUTOR_MOVE_FURY_CUTTER 29
+#define TUTOR_MOVE_COUNT 30
+
+#endif // GUARD_CONSTANTS_PARTY_MENU_H
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h
index 52a4f0254..5cd98d3f3 100644
--- a/include/constants/pokemon.h
+++ b/include/constants/pokemon.h
@@ -177,6 +177,7 @@
#define MON_DATA_SPATK2 87
#define MON_DATA_SPDEF2 88
+#define MIN_LEVEL 1
#define MAX_LEVEL 100
#define OT_ID_PLAYER_ID 0
diff --git a/include/constants/trade.h b/include/constants/trade.h
new file mode 100644
index 000000000..4fb8966d0
--- /dev/null
+++ b/include/constants/trade.h
@@ -0,0 +1,116 @@
+#ifndef GUARD_CONSTANTS_TRADE_H
+#define GUARD_CONSTANTS_TRADE_H
+
+#define TRADE_PLAYER 0
+#define TRADE_PARTNER 1
+
+#define LINK_TRADE_TIMEOUT 300
+
+// In-game Trade IDs
+#define INGAME_TRADE_SEEDOT 0
+#define INGAME_TRADE_PLUSLE 1
+#define INGAME_TRADE_HORSEA 2
+#define INGAME_TRADE_MEOWTH 3
+
+// Flag IDs for sending link data
+#define INITIATE_TRADE 1
+#define CANCEL_TRADE 2
+#define WANTS_TO_TRADE 1
+#define WANTS_TO_CANCEL 2
+#define READY_FINISH_TRADE 1
+#define FINISH_TRADE 2
+
+// Return values for CanTradeSelectedMon and CanTradeSelectedPartyMenuMon
+#define CAN_TRADE_MON 0
+#define CANT_TRADE_LAST_MON 1
+#define CANT_TRADE_NATIONAL 2
+#define CANT_TRADE_EGG 3
+#define CANT_TRADE_INVALID_MON 4
+#define CANT_TRADE_EGG2 5
+
+// Return values for CheckValidityOfTradeMons
+#define PLAYER_MON_INVALID 0
+#define BOTH_MONS_VALID 1
+#define PARTNER_MON_INVALID 2
+
+// Return values for GetGameProgressForLinkTrade
+#define TRADE_BOTH_PLAYERS_READY 0
+#define TRADE_PLAYER_NOT_READY 1
+#define TRADE_PARTNER_NOT_READY 2
+
+// Indexes for sTradeActionTexts
+#define TRADE_TEXT_CANCEL 0
+#define TRADE_TEXT_CHOOSE_MON 1
+#define TRADE_TEXT_SUMMARY 2
+#define TRADE_TEXT_TRADE 3
+#define TRADE_TEXT_CANCEL_TRADE 4
+#define TRADE_TEXT_JP_QUIT 5
+
+// Checked to confirm DrawTradeMenuParty has reached final state
+#define DRAW_PARTY_FINISH 5
+
+// Message indexes for sTradeMessages
+#define TRADE_MSG_STANDBY 0
+#define TRADE_MSG_CANCELED 1
+#define TRADE_MSG_ONLY_MON1 2
+#define TRADE_MSG_ONLY_MON2 3
+#define TRADE_MSG_WAITING_FOR_FRIEND 4
+#define TRADE_MSG_FRIEND_WANTS_TO_TRADE 5
+#define TRADE_MSG_MON_CANT_BE_TRADED 6
+#define TRADE_MSG_EGG_CANT_BE_TRADED 7
+#define TRADE_MSG_FRIENDS_MON_CANT_BE_TRADED 8
+
+// IDs for QueueAction
+#define QUEUE_SEND_DATA 0
+#define QUEUE_STANDBY 1
+#define QUEUE_ONLY_MON1 2
+#define QUEUE_ONLY_MON2 3
+#define QUEUE_UNUSED1 4
+#define QUEUE_UNUSED2 5
+#define QUEUE_MON_CANT_BE_TRADED 6
+#define QUEUE_EGG_CANT_BE_TRADED 7
+#define QUEUE_FRIENDS_MON_CANT_BE_TRADED 8
+
+#define QUEUE_DELAY_MSG 3
+#define QUEUE_DELAY_DATA 5
+
+// IDs for CallTradeMenuFunc
+#define TRADEMENUFUNC_MAIN_MENU 0
+#define TRADEMENUFUNC_SELECTED_MON 1
+#define TRADEMENUFUNC_SHOW_MON_SUMMARY 2
+#define TRADEMENUFUNC_CONFIRM_OR_CANCEL_TRADE 3
+#define TRADEMENUFUNC_CANCEL_TRADE_PROMPT 4
+#define TRADEMENUFUNC_UNUSED_5 5
+#define TRADEMENUFUNC_BOTH_MONS_SELECTED 6
+#define TRADEMENUFUNC_CONFIRM_TRADE_PROMPT 7
+#define TRADEMENUFUNC_REDRAW_MAIN_MENU 8
+#define TRADEMENUFUNC_LINK_TRADE_FADE_OUT 9
+#define TRADEMENUFUNC_LINK_TRADE_WAIT_FADE 10
+#define TRADEMENUFUNC_CANCEL_TRADE_1 11
+#define TRADEMENUFUNC_CANCEL_TRADE_2 12
+#define TRADEMENUFUNC_START_LINK_TRADE 13
+#define TRADEMENUFUNC_DELAY_TRADE_CONFIRM 14
+#define TRADEMENUFUNC_UNUSED_15 15
+#define TRADEMENUFUNC_LINK_TRADE_WAIT_QUEUE 16
+#define TRADEMENUFUNC_PARTNER_MON_INVALID 17
+#define TRADEMENUFUNC_STANDBY 100
+
+// Message indexes for sUnionRoomTradeMessages
+#define UR_TRADE_MSG_NONE 0
+#define UR_TRADE_MSG_NOT_MON_PARTNER_WANTS 1
+#define UR_TRADE_MSG_NOT_EGG 2
+#define UR_TRADE_MSG_MON_CANT_BE_TRADED_1 3
+#define UR_TRADE_MSG_MON_CANT_BE_TRADED_2 4
+#define UR_TRADE_MSG_PARTNERS_MON_CANT_BE_TRADED 5
+#define UR_TRADE_MSG_EGG_CANT_BE_TRADED 6
+#define UR_TRADE_MSG_PARTNER_CANT_ACCEPT_MON 7
+#define UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_1 8
+#define UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_2 9
+
+// Return values for CanRegisterMonForTradingBoard
+#define CAN_REGISTER_MON 0
+#define CANT_REGISTER_MON 1
+#define CANT_REGISTER_EGG 2
+
+
+#endif //GUARD_CONSTANTS_TRADE_H
diff --git a/include/constants/trainer_hill.h b/include/constants/trainer_hill.h
index 4aae1dbbc..cab56a5ac 100644
--- a/include/constants/trainer_hill.h
+++ b/include/constants/trainer_hill.h
@@ -11,7 +11,7 @@
#define TRAINER_HILL_FUNC_7 7
#define TRAINER_HILL_FUNC_8 8
#define TRAINER_HILL_FUNC_9 9
-#define TRAINER_HILL_FUNC_10 10
+#define TRAINER_HILL_FUNC_IS_IN 10
#define TRAINER_HILL_FUNC_11 11
#define TRAINER_HILL_FUNC_12 12
#define TRAINER_HILL_FUNC_13 13
diff --git a/include/constants/tv.h b/include/constants/tv.h
new file mode 100644
index 000000000..c22bec9a3
--- /dev/null
+++ b/include/constants/tv.h
@@ -0,0 +1,46 @@
+#ifndef GUARD_CONSTANTS_TV_H
+#define GUARD_CONSTANTS_TV_H
+
+#define POKENEWS_NONE 0
+#define POKENEWS_SLATEPORT 1
+#define POKENEWS_GAME_CORNER 2
+#define POKENEWS_LILYCOVE 3
+#define POKENEWS_BLENDMASTER 4
+
+#define TVSHOW_OFF_AIR 0
+#define TVSHOW_FAN_CLUB_LETTER 1
+#define TVSHOW_RECENT_HAPPENINGS 2
+#define TVSHOW_PKMN_FAN_CLUB_OPINIONS 3
+#define TVSHOW_UNKN_SHOWTYPE_04 4
+#define TVSHOW_NAME_RATER_SHOW 5
+#define TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE 6
+#define TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE 7
+#define TVSHOW_CONTEST_LIVE_UPDATES 8
+#define TVSHOW_3_CHEERS_FOR_POKEBLOCKS 9
+#define TVSHOW_BATTLE_UPDATE 10
+#define TVSHOW_FAN_CLUB_SPECIAL 11
+#define TVSHOW_CONTEST_LIVE_UPDATES_2 12
+// //
+#define TVSHOW_POKEMON_TODAY_CAUGHT 21
+#define TVSHOW_SMART_SHOPPER 22
+#define TVSHOW_POKEMON_TODAY_FAILED 23
+#define TVSHOW_FISHING_ADVICE 24
+#define TVSHOW_WORLD_OF_MASTERS 25
+#define TVSHOW_TODAYS_RIVAL_TRAINER 26
+#define TVSHOW_TREND_WATCHER 27
+#define TVSHOW_TREASURE_INVESTIGATORS 28
+#define TVSHOW_FIND_THAT_GAMER 29
+#define TVSHOW_BREAKING_NEWS 30
+#define TVSHOW_SECRET_BASE_VISIT 31
+#define TVSHOW_LOTTO_WINNER 32
+#define TVSHOW_BATTLE_SEMINAR 33
+#define TVSHOW_TRAINER_FAN_CLUB 34
+#define TVSHOW_CUTIES 35
+#define TVSHOW_FRONTIER 36
+#define TVSHOW_NUMBER_ONE 37
+#define TVSHOW_SECRET_BASE_SECRETS 38
+#define TVSHOW_SAFARI_FAN_CLUB 39
+// //
+#define TVSHOW_MASS_OUTBREAK 41
+
+#endif //GUARD_CONSTANTS_TV_H
diff --git a/include/constants/vars.h b/include/constants/vars.h
index 3af9e3b7c..f9bfb2ad5 100644
--- a/include/constants/vars.h
+++ b/include/constants/vars.h
@@ -77,7 +77,7 @@
#define VAR_REGICE_STEPS_2 0x403C
#define VAR_REGICE_STEPS_3 0x403D
#define VAR_ALTERING_CAVE_WILD_SET 0x403E
-#define VAR_ALWAYS_ZERO_0x403F 0x403F // This var is read and written, but is always zero.
+#define VAR_DISTRIBUTE_EON_TICKET 0x403F // This var is read and written, but is always zero. The only way to obtain the Eon Ticket in Emerald is via Record Mixing
#define VAR_DAYS 0x4040
#define VAR_FANCLUB_UNKNOWN_1 0x4041
#define VAR_FANCLUB_UNKNOWN_2 0x4042