diff options
Diffstat (limited to 'include/data/pokemon_graphics/front_anims.h')
-rw-r--r-- | include/data/pokemon_graphics/front_anims.h | 7391 |
1 files changed, 0 insertions, 7391 deletions
diff --git a/include/data/pokemon_graphics/front_anims.h b/include/data/pokemon_graphics/front_anims.h deleted file mode 100644 index 0e7b75bde..000000000 --- a/include/data/pokemon_graphics/front_anims.h +++ /dev/null @@ -1,7391 +0,0 @@ - -const union AnimCmd gAnimCmd_NONE_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BULBASAUR_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_IVYSAUR_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 36), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VENUSAUR_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CHARMANDER_1[] = -{ - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 46), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CHARMELEON_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CHARIZARD_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SQUIRTLE_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WARTORTLE_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BLASTOISE_1[] = -{ - ANIMCMD_FRAME(0, 50), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CATERPIE_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_METAPOD_1[] = -{ - ANIMCMD_FRAME(1, 45), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BUTTERFREE_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 25), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WEEDLE_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KAKUNA_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BEEDRILL_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 28), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PIDGEY_1[] = -{ - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PIDGEOTTO_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PIDGEOT_1[] = -{ - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - - -const union AnimCmd gAnimCmd_RATTATA_1[] = -{ - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 28), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RATICATE_1[] = -{ - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SPEAROW_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_FEAROW_1[] = -{ - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_EKANS_1[] = -{ - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ARBOK_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PIKACHU_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PIKACHU_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RAICHU_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RAICHU_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SANDSHREW_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SANDSHREW_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SANDSLASH_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SANDSLASH_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NIDORAN_F_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 50), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NIDORINA_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NIDOQUEEN_1[] = -{ - ANIMCMD_FRAME(1, 45), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NIDORAN_M_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NIDORINO_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NIDOKING_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CLEFAIRY_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CLEFABLE_1[] = -{ - ANIMCMD_FRAME(1, 27), - ANIMCMD_FRAME(0, 27), - ANIMCMD_FRAME(1, 24), - ANIMCMD_FRAME(0, 25), - ANIMCMD_FRAME(1, 27), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VULPIX_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VULPIX_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NINETALES_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NINETALES_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_JIGGLYPUFF_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_JIGGLYPUFF_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WIGGLYTUFF_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WIGGLYTUFF_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ZUBAT_1[] = -{ - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GOLBAT_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ODDISH_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 6), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GLOOM_1[] = -{ - ANIMCMD_FRAME(0, 21), - ANIMCMD_FRAME(1, 45), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VILEPLUME_1[] = -{ - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 21), - ANIMCMD_FRAME(0, 13), - ANIMCMD_FRAME(1, 21), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PARAS_1[] = -{ - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PARASECT_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VENONAT_1[] = -{ - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 35), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VENOMOTH_1[] = -{ - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DIGLETT_1[] = -{ - ANIMCMD_FRAME(0, 25), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DUGTRIO_1[] = -{ - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MEOWTH_1[] = -{ - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 17), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PERSIAN_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PSYDUCK_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PSYDUCK_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GOLDUCK_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GOLDUCK_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MANKEY_1[] = -{ - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 28), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PRIMEAPE_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GROWLITHE_1[] = -{ - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ARCANINE_1[] = -{ - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END,}; - -const union AnimCmd gAnimCmd_POLIWAG_1[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_POLIWHIRL_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_POLIWRATH_1[] = -{ - ANIMCMD_FRAME(1, 45), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ABRA_1[] = -{ - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 21), - ANIMCMD_FRAME(0, 13), - ANIMCMD_FRAME(1, 21), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KADABRA_1[] = -{ - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 45), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ALAKAZAM_1[] = -{ - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 54), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MACHOP_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MACHOKE_1[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 44), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MACHAMP_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BELLSPROUT_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WEEPINBELL_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VICTREEBEL_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TENTACOOL_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TENTACRUEL_1[] = -{ - ANIMCMD_FRAME(0, 19), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 19), - ANIMCMD_FRAME(1, 19), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GEODUDE_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 36), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GRAVELER_1[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 16), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 16), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GOLEM_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 31), - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PONYTA_1[] = -{ - ANIMCMD_FRAME(1, 45), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RAPIDASH_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SLOWPOKE_1[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SLOWBRO_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 45), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAGNEMITE_1[] = -{ - ANIMCMD_FRAME(0, 28), - ANIMCMD_FRAME(1, 28), - ANIMCMD_FRAME(0, 28), - ANIMCMD_FRAME(1, 28), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAGNETON_1[] = -{ - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_FARFETCHD_1[] = -{ - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DODUO_1[] = -{ - ANIMCMD_FRAME(0, 18), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 18), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DODRIO_1[] = -{ - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SEEL_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DEWGONG_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GRIMER_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GRIMER_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MUK_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MUK_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SHELLDER_1[] = -{ - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 45), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CLOYSTER_1[] = -{ - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 25), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GASTLY_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HAUNTER_1[] = -{ - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GENGAR_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ONIX_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DROWZEE_1[] = -{ - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 45), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HYPNO_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KRABBY_1[] = -{ - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KINGLER_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 25), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VOLTORB_1[] = -{ - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 4), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ELECTRODE_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_EXEGGCUTE_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_EXEGGUTOR_1[] = -{ - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END,}; - - -const union AnimCmd gAnimCmd_CUBONE_1[] = -{ - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAROWAK_1[] = -{ - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HITMONLEE_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HITMONCHAN_1[] = -{ - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LICKITUNG_1[] = -{ - ANIMCMD_FRAME(0, 28), - ANIMCMD_FRAME(1, 32), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KOFFING_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KOFFING_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WEEZING_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WEEZING_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RHYHORN_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RHYHORN_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RHYDON_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 48), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RHYDON_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CHANSEY_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TANGELA_1[] = -{ - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 9), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KANGASKHAN_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HORSEA_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HORSEA_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SEADRA_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SEADRA_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GOLDEEN_1[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 16), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 16), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 16), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SEAKING_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_STARYU_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_STARYU_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_STARMIE_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_STARMIE_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MR_MIME_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SCYTHER_1[] = -{ - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_JYNX_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ELECTABUZZ_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAGMAR_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PINSIR_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PINSIR_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TAUROS_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAGIKARP_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GYARADOS_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 32), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LAPRAS_1[] = -{ - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DITTO_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_EEVEE_1[] = -{ - ANIMCMD_FRAME(1, 33), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VAPOREON_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_JOLTEON_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_FLAREON_1[] = -{ - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PORYGON_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_OMANYTE_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_OMASTAR_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KABUTO_1[] = -{ - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KABUTOPS_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_AERODACTYL_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 25), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 25), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SNORLAX_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ARTICUNO_1[] = -{ - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ZAPDOS_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MOLTRES_1[] = -{ - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DRATINI_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DRAGONAIR_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DRAGONITE_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MEWTWO_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MEW_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CHIKORITA_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END,}; - - -const union AnimCmd gAnimCmd_BAYLEEF_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MEGANIUM_1[] = -{ - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CYNDAQUIL_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_QUILAVA_1[] = -{ - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TYPHLOSION_1[] = -{ - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TOTODILE_1[] = -{ - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CROCONAW_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_FERALIGATR_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 40), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SENTRET_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_FURRET_1[] = -{ - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HOOTHOOT_1[] = -{ - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NOCTOWL_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LEDYBA_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LEDIAN_1[] = -{ - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SPINARAK_1[] = -{ - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ARIADOS_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CROBAT_1[] = -{ - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CHINCHOU_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CHINCHOU_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LANTURN_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LANTURN_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PICHU_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PICHU_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CLEFFA_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_IGGLYBUFF_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_IGGLYBUFF_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TOGEPI_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TOGETIC_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NATU_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NATU_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_XATU_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 45), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_XATU_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAREEP_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_FLAAFFY_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_AMPHAROS_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BELLOSSOM_1[] = -{ - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MARILL_1[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 44), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 44), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_AZUMARILL_1[] = -{ - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SUDOWOODO_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_POLITOED_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HOPPIP_1[] = -{ - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 25), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 25), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SKIPLOOM_1[] = -{ - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_JUMPLUFF_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 25), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 25), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_AIPOM_1[] = -{ - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SUNKERN_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SUNFLORA_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_YANMA_1[] = -{ - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WOOPER_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_QUAGSIRE_1[] = -{ - ANIMCMD_FRAME(1, 32), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ESPEON_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UMBREON_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MURKROW_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SLOWKING_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MISDREAVUS_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WOBBUFFET_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WOBBUFFET_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GIRAFARIG_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GIRAFARIG_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PINECO_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_FORRETRESS_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DUNSPARCE_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GLIGAR_1[] = -{ - ANIMCMD_FRAME(1, 17), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_STEELIX_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SNUBBULL_1[] = -{ - ANIMCMD_FRAME(1, 32), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GRANBULL_1[] = -{ - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_QWILFISH_1[] = -{ - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SCIZOR_1[] = -{ - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SHUCKLE_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HERACROSS_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HERACROSS_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SNEASEL_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TEDDIURSA_1[] = -{ - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_URSARING_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SLUGMA_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SLUGMA_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAGCARGO_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAGCARGO_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SWINUB_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PILOSWINE_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CORSOLA_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CORSOLA_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_REMORAID_1[] = -{ - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_OCTILLERY_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DELIBIRD_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MANTINE_1[] = -{ - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 40), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SKARMORY_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SKARMORY_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HOUNDOUR_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HOUNDOOM_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KINGDRA_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KINGDRA_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PHANPY_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PHANPY_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DONPHAN_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DONPHAN_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PORYGON2_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_STANTLER_1[] = -{ - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SMEARGLE_1[] = -{ - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TYROGUE_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HITMONTOP_1[] = -{ - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SMOOCHUM_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ELEKID_1[] = -{ - ANIMCMD_FRAME(1, 50), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAGBY_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MILTANK_1[] = -{ - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BLISSEY_1[] = -{ - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RAIKOU_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ENTEI_1[] = -{ - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SUICUNE_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LARVITAR_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PUPITAR_1[] = -{ - ANIMCMD_FRAME(1, 40), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TYRANITAR_1[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LUGIA_1[] = -{ - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HO_OH_1[] = -{ - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CELEBI_1[] = -{ - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_OLD_UNOWN_B_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TREECKO_1[] = -{ - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 3), - ANIMCMD_END,}; - -const union AnimCmd gAnimCmd_GROVYLE_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 6), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SCEPTILE_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 26), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TORCHIC_1[] = -{ - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_COMBUSKEN_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 12), - ANIMCMD_END,}; - -const union AnimCmd gAnimCmd_BLAZIKEN_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BLAZIKEN_2[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(2, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BLAZIKEN_3[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(2, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BLAZIKEN_4[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MUDKIP_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 13), - ANIMCMD_FRAME(0, 7), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MARSHTOMP_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SWAMPERT_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 44), - ANIMCMD_FRAME(0, 18), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 7), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_POOCHYENA_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 44), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MIGHTYENA_1[] = -{ - ANIMCMD_FRAME(0, 27), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ZIGZAGOON_1[] = -{ - ANIMCMD_FRAME(0, 27), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LINOONE_1[] = -{ - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WURMPLE_1[] = -{ - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SILCOON_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SILCOON_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BEAUTIFLY_1[] = -{ - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BEAUTIFLY_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CASCOON_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CASCOON_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DUSTOX_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 1), - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 1), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(1, 4), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DUSTOX_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LOTAD_1[] = -{ - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 55), - ANIMCMD_FRAME(0, 22), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LOMBRE_1[] = -{ - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 7), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LUDICOLO_1[] = -{ - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SEEDOT_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NUZLEAF_1[] = -{ - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 7), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SHIFTRY_1[] = -{ - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NINCADA_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 33), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NINJASK_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 1), - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 1), - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 1), - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 1), - ANIMCMD_FRAME(0, 33), - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 1), - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 1), - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 1), - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 1), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SHEDINJA_1[] = -{ - ANIMCMD_FRAME(0, 33), - ANIMCMD_FRAME(1, 33), - ANIMCMD_FRAME(0, 33), - ANIMCMD_FRAME(1, 33), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TAILLOW_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SWELLOW_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SHROOMISH_1[] = -{ - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BRELOOM_1[] = -{ - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 7), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WINGULL_1[] = -{ - ANIMCMD_FRAME(0, 17), - ANIMCMD_FRAME(1, 23), - ANIMCMD_FRAME(0, 13), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PELIPPER_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SURSKIT_1[] = -{ - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SURSKIT_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MASQUERAIN_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MASQUERAIN_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WAILMER_1[] = -{ - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WAILORD_1[] = -{ - ANIMCMD_FRAME(0, 26), - ANIMCMD_FRAME(1, 48), - ANIMCMD_FRAME(0, 33), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SKITTY_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 35), - ANIMCMD_FRAME(0, 9), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DELCATTY_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 46), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KECLEON_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BALTOY_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 50), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CLAYDOL_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NOSEPASS_1[] = -{ - ANIMCMD_FRAME(0, 27), - ANIMCMD_FRAME(1, 27), - ANIMCMD_FRAME(0, 27), - ANIMCMD_FRAME(1, 27), - ANIMCMD_FRAME(0, 27), - ANIMCMD_FRAME(1, 27), - ANIMCMD_FRAME(0, 3), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TORKOAL_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SABLEYE_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BARBOACH_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 50), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WHISCASH_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LUVDISC_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CORPHISH_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 50), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CRAWDAUNT_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_FEEBAS_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MILOTIC_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CARVANHA_1[] = -{ - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SHARPEDO_1[] = -{ - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 22), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TRAPINCH_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VIBRAVA_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 50), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_FLYGON_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 50), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAKUHITA_1[] = -{ - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 22), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HARIYAMA_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ELECTRIKE_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 17), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 3), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MANECTRIC_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 33), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 3), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_NUMEL_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 40), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CAMERUPT_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SPHEAL_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 43), - ANIMCMD_FRAME(1, 60), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SEALEO_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WALREIN_1[] = -{ - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CACNEA_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CACTURNE_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SNORUNT_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GLALIE_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LUNATONE_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LUNATONE_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SOLROCK_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SOLROCK_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_AZURILL_1[] = -{ - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SPOINK_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GRUMPIG_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_PLUSLE_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MINUN_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MAWILE_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MEDITITE_1[] = -{ - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 2), - ANIMCMD_FRAME(0, 22), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_MEDICHAM_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SWABLU_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SWABLU_2[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(2, 8), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(2, 8), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(2, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ALTARIA_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ALTARIA_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WYNAUT_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DUSKULL_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DUSCLOPS_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ROSELIA_1[] = -{ - ANIMCMD_FRAME(0, 18), - ANIMCMD_FRAME(1, 44), - ANIMCMD_FRAME(0, 22), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SLAKOTH_1[] = -{ - ANIMCMD_FRAME(0, 13), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VIGOROTH_1[] = -{ - ANIMCMD_FRAME(0, 13), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 13), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 13), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SLAKING_1[] = -{ - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GULPIN_1[] = -{ - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(1, 14), - ANIMCMD_FRAME(0, 4), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SWALOT_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_TROPIUS_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_WHISMUR_1[] = -{ - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 33), - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 9), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LOUDRED_1[] = -{ - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 9), - ANIMCMD_FRAME(0, 33), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_EXPLOUD_1[] = -{ - ANIMCMD_FRAME(0, 9), - ANIMCMD_FRAME(1, 44), - ANIMCMD_FRAME(0, 9), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CLAMPERL_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_HUNTAIL_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GOREBYSS_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ABSOL_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SHUPPET_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BANETTE_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SEVIPER_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 50), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ZANGOOSE_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 50), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RELICANTH_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ARON_1[] = -{ - ANIMCMD_FRAME(0, 33), - ANIMCMD_FRAME(1, 44), - ANIMCMD_FRAME(0, 33), - ANIMCMD_FRAME(1, 33), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LAIRON_1[] = -{ - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(1, 29), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 29), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_AGGRON_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 44), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CASTFORM_0[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CASTFORM_1[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CASTFORM_2[] = -{ - ANIMCMD_FRAME(2, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CASTFORM_3[] = -{ - ANIMCMD_FRAME(3, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_VOLBEAT_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 11), - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ILLUMISE_1[] = -{ - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 22), - ANIMCMD_FRAME(0, 11), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LILEEP_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CRADILY_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ANORITH_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_ARMALDO_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RALTS_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KIRLIA_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 39), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GARDEVOIR_1[] = -{ - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(1, 3), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BAGON_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SHELGON_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_SALAMENCE_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_BELDUM_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_METANG_1[] = -{ - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_METAGROSS_1[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 16), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 16), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_REGIROCK_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_REGIROCK_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_REGICE_1[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_REGISTEEL_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_REGISTEEL_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KYOGRE_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_KYOGRE_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GROUDON_1[] = -{ - ANIMCMD_FRAME(0, 11), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 20), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_GROUDON_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RAYQUAZA_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 8), - ANIMCMD_FRAME(0, 22), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_RAYQUAZA_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LATIAS_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LATIAS_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LATIOS_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_LATIOS_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_JIRACHI_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_JIRACHI_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DEOXYS_1[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 26), - ANIMCMD_FRAME(1, 16), - ANIMCMD_FRAME(0, 16), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_DEOXYS_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_CHIMECHO_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(1, 15), - ANIMCMD_FRAME(0, 15), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_EGG_1[] = -{ - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(2, 6), - ANIMCMD_FRAME(3, 6), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_B_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_C_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_D_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_E_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_F_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_G_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_H_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_I_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_J_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_K_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_L_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_M_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_N_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_O_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_P_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_Q_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_R_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_S_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_T_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_U_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_V_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_W_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_X_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_Y_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_Z_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_EMARK_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd gAnimCmd_UNOWN_QMARK_1[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -const union AnimCmd *const gAnims_NONE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NONE_1, -}; - -const union AnimCmd *const gAnims_BULBASAUR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BULBASAUR_1, -}; - -const union AnimCmd *const gAnims_IVYSAUR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_IVYSAUR_1, -}; - -const union AnimCmd *const gAnims_VENUSAUR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VENUSAUR_1, -}; - -const union AnimCmd *const gAnims_CHARMANDER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CHARMANDER_1, -}; - -const union AnimCmd *const gAnims_CHARMELEON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CHARMELEON_1, -}; - -const union AnimCmd *const gAnims_CHARIZARD[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CHARIZARD_1, -}; - -const union AnimCmd *const gAnims_SQUIRTLE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SQUIRTLE_1, -}; - -const union AnimCmd *const gAnims_WARTORTLE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WARTORTLE_1, -}; - -const union AnimCmd *const gAnims_BLASTOISE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BLASTOISE_1, -}; - -const union AnimCmd *const gAnims_CATERPIE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CATERPIE_1, -}; - -const union AnimCmd *const gAnims_METAPOD[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_METAPOD_1, -}; - -const union AnimCmd *const gAnims_BUTTERFREE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BUTTERFREE_1, -}; - -const union AnimCmd *const gAnims_WEEDLE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WEEDLE_1, -}; - -const union AnimCmd *const gAnims_KAKUNA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KAKUNA_1, -}; - -const union AnimCmd *const gAnims_BEEDRILL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BEEDRILL_1, -}; - -const union AnimCmd *const gAnims_PIDGEY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PIDGEY_1, -}; - -const union AnimCmd *const gAnims_PIDGEOTTO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PIDGEOTTO_1, -}; - -const union AnimCmd *const gAnims_PIDGEOT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PIDGEOT_1, -}; - -const union AnimCmd *const gAnims_RATTATA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_RATTATA_1, -}; - -const union AnimCmd *const gAnims_RATICATE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_RATICATE_1, -}; - -const union AnimCmd *const gAnims_SPEAROW[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SPEAROW_1, -}; - -const union AnimCmd *const gAnims_FEAROW[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_FEAROW_1, -}; - -const union AnimCmd *const gAnims_EKANS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_EKANS_1, -}; - -const union AnimCmd *const gAnims_ARBOK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ARBOK_1, -}; - -const union AnimCmd *const gAnims_PIKACHU[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PIKACHU_1, - gAnimCmd_PIKACHU_2, -}; - -const union AnimCmd *const gAnims_RAICHU[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_RAICHU_1, - gAnimCmd_RAICHU_2, -}; - -const union AnimCmd *const gAnims_SANDSHREW[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SANDSHREW_1, - gAnimCmd_SANDSHREW_2, -}; - -const union AnimCmd *const gAnims_SANDSLASH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SANDSLASH_1, - gAnimCmd_SANDSLASH_2, -}; - -const union AnimCmd *const gAnims_NIDORAN_F[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NIDORAN_F_1, -}; - -const union AnimCmd *const gAnims_NIDORINA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NIDORINA_1, -}; - -const union AnimCmd *const gAnims_NIDOQUEEN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NIDOQUEEN_1, -}; - -const union AnimCmd *const gAnims_NIDORAN_M[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NIDORAN_M_1, -}; - -const union AnimCmd *const gAnims_NIDORINO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NIDORINO_1, -}; - -const union AnimCmd *const gAnims_NIDOKING[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NIDOKING_1, -}; - -const union AnimCmd *const gAnims_CLEFAIRY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CLEFAIRY_1, -}; - -const union AnimCmd *const gAnims_CLEFABLE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CLEFABLE_1, -}; - -const union AnimCmd *const gAnims_VULPIX[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VULPIX_1, - gAnimCmd_VULPIX_2, -}; - -const union AnimCmd *const gAnims_NINETALES[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NINETALES_1, - gAnimCmd_NINETALES_2, -}; - -const union AnimCmd *const gAnims_JIGGLYPUFF[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_JIGGLYPUFF_1, - gAnimCmd_JIGGLYPUFF_2, -}; - -const union AnimCmd *const gAnims_WIGGLYTUFF[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WIGGLYTUFF_1, - gAnimCmd_WIGGLYTUFF_2, -}; - -const union AnimCmd *const gAnims_ZUBAT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ZUBAT_1, -}; - -const union AnimCmd *const gAnims_GOLBAT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GOLBAT_1, -}; - -const union AnimCmd *const gAnims_ODDISH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ODDISH_1, -}; - -const union AnimCmd *const gAnims_GLOOM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GLOOM_1, -}; - -const union AnimCmd *const gAnims_VILEPLUME[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VILEPLUME_1, -}; - -const union AnimCmd *const gAnims_PARAS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PARAS_1, -}; - -const union AnimCmd *const gAnims_PARASECT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PARASECT_1, -}; - -const union AnimCmd *const gAnims_VENONAT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VENONAT_1, -}; - -const union AnimCmd *const gAnims_VENOMOTH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VENOMOTH_1, -}; - -const union AnimCmd *const gAnims_DIGLETT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DIGLETT_1, -}; - -const union AnimCmd *const gAnims_DUGTRIO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DUGTRIO_1, -}; - -const union AnimCmd *const gAnims_MEOWTH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MEOWTH_1, -}; - -const union AnimCmd *const gAnims_PERSIAN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PERSIAN_1, -}; - -const union AnimCmd *const gAnims_PSYDUCK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PSYDUCK_1, - gAnimCmd_PSYDUCK_2, -}; - -const union AnimCmd *const gAnims_GOLDUCK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GOLDUCK_1, - gAnimCmd_GOLDUCK_2, -}; - -const union AnimCmd *const gAnims_MANKEY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MANKEY_1, -}; - -const union AnimCmd *const gAnims_PRIMEAPE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PRIMEAPE_1, -}; - -const union AnimCmd *const gAnims_GROWLITHE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GROWLITHE_1, -}; - -const union AnimCmd *const gAnims_ARCANINE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ARCANINE_1, -}; - -const union AnimCmd *const gAnims_POLIWAG[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_POLIWAG_1, -}; - -const union AnimCmd *const gAnims_POLIWHIRL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_POLIWHIRL_1, -}; - -const union AnimCmd *const gAnims_POLIWRATH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_POLIWRATH_1, -}; - -const union AnimCmd *const gAnims_ABRA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ABRA_1, -}; - -const union AnimCmd *const gAnims_KADABRA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KADABRA_1, -}; - -const union AnimCmd *const gAnims_ALAKAZAM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ALAKAZAM_1, -}; - -const union AnimCmd *const gAnims_MACHOP[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MACHOP_1, -}; - -const union AnimCmd *const gAnims_MACHOKE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MACHOKE_1, -}; - -const union AnimCmd *const gAnims_MACHAMP[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MACHAMP_1, -}; - -const union AnimCmd *const gAnims_BELLSPROUT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BELLSPROUT_1, -}; - -const union AnimCmd *const gAnims_WEEPINBELL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WEEPINBELL_1, -}; - -const union AnimCmd *const gAnims_VICTREEBEL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VICTREEBEL_1, -}; - -const union AnimCmd *const gAnims_TENTACOOL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TENTACOOL_1, -}; - -const union AnimCmd *const gAnims_TENTACRUEL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TENTACRUEL_1, -}; - -const union AnimCmd *const gAnims_GEODUDE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GEODUDE_1, -}; - -const union AnimCmd *const gAnims_GRAVELER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GRAVELER_1, -}; - -const union AnimCmd *const gAnims_GOLEM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GOLEM_1, -}; - -const union AnimCmd *const gAnims_PONYTA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PONYTA_1, -}; - -const union AnimCmd *const gAnims_RAPIDASH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_RAPIDASH_1, -}; - -const union AnimCmd *const gAnims_SLOWPOKE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SLOWPOKE_1, -}; - -const union AnimCmd *const gAnims_SLOWBRO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SLOWBRO_1, -}; - -const union AnimCmd *const gAnims_MAGNEMITE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MAGNEMITE_1, -}; - -const union AnimCmd *const gAnims_MAGNETON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MAGNETON_1, -}; - -const union AnimCmd *const gAnims_FARFETCHD[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_FARFETCHD_1, -}; - -const union AnimCmd *const gAnims_DODUO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DODUO_1, -}; - -const union AnimCmd *const gAnims_DODRIO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DODRIO_1, -}; - -const union AnimCmd *const gAnims_SEEL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SEEL_1, -}; - -const union AnimCmd *const gAnims_DEWGONG[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DEWGONG_1, -}; - -const union AnimCmd *const gAnims_GRIMER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GRIMER_1, - gAnimCmd_GRIMER_2, -}; - -const union AnimCmd *const gAnims_MUK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MUK_1, - gAnimCmd_MUK_2, -}; - -const union AnimCmd *const gAnims_SHELLDER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SHELLDER_1, -}; - -const union AnimCmd *const gAnims_CLOYSTER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CLOYSTER_1, -}; - -const union AnimCmd *const gAnims_GASTLY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GASTLY_1, -}; - -const union AnimCmd *const gAnims_HAUNTER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HAUNTER_1, -}; - -const union AnimCmd *const gAnims_GENGAR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GENGAR_1, -}; - -const union AnimCmd *const gAnims_ONIX[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ONIX_1, -}; - -const union AnimCmd *const gAnims_DROWZEE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DROWZEE_1, -}; - -const union AnimCmd *const gAnims_HYPNO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HYPNO_1, -}; - -const union AnimCmd *const gAnims_KRABBY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KRABBY_1, -}; - -const union AnimCmd *const gAnims_KINGLER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KINGLER_1, -}; - -const union AnimCmd *const gAnims_VOLTORB[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VOLTORB_1, -}; - -const union AnimCmd *const gAnims_ELECTRODE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ELECTRODE_1, -}; - -const union AnimCmd *const gAnims_EXEGGCUTE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_EXEGGCUTE_1, -}; - -const union AnimCmd *const gAnims_EXEGGUTOR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_EXEGGUTOR_1, -}; - -const union AnimCmd *const gAnims_CUBONE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CUBONE_1, -}; - -const union AnimCmd *const gAnims_MAROWAK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MAROWAK_1, -}; - -const union AnimCmd *const gAnims_HITMONLEE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HITMONLEE_1, -}; - -const union AnimCmd *const gAnims_HITMONCHAN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HITMONCHAN_1, -}; - -const union AnimCmd *const gAnims_LICKITUNG[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LICKITUNG_1, -}; - -const union AnimCmd *const gAnims_KOFFING[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KOFFING_1, - gAnimCmd_KOFFING_2, -}; - -const union AnimCmd *const gAnims_WEEZING[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WEEZING_1, - gAnimCmd_WEEZING_2, -}; - -const union AnimCmd *const gAnims_RHYHORN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_RHYHORN_1, - gAnimCmd_RHYHORN_2, -}; - -const union AnimCmd *const gAnims_RHYDON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_RHYDON_1, - gAnimCmd_RHYDON_2, -}; - -const union AnimCmd *const gAnims_CHANSEY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CHANSEY_1, -}; - -const union AnimCmd *const gAnims_TANGELA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TANGELA_1, -}; - -const union AnimCmd *const gAnims_KANGASKHAN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KANGASKHAN_1, -}; - -const union AnimCmd *const gAnims_HORSEA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HORSEA_1, - gAnimCmd_HORSEA_2, -}; - -const union AnimCmd *const gAnims_SEADRA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SEADRA_1, - gAnimCmd_SEADRA_2, -}; - -const union AnimCmd *const gAnims_GOLDEEN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GOLDEEN_1, -}; - -const union AnimCmd *const gAnims_SEAKING[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SEAKING_1, -}; - -const union AnimCmd *const gAnims_STARYU[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_STARYU_1, - gAnimCmd_STARYU_2, -}; - -const union AnimCmd *const gAnims_STARMIE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_STARMIE_1, - gAnimCmd_STARMIE_2, -}; - -const union AnimCmd *const gAnims_MR_MIME[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MR_MIME_1, -}; - -const union AnimCmd *const gAnims_SCYTHER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SCYTHER_1, -}; - -const union AnimCmd *const gAnims_JYNX[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_JYNX_1, -}; - -const union AnimCmd *const gAnims_ELECTABUZZ[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ELECTABUZZ_1, -}; - -const union AnimCmd *const gAnims_MAGMAR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MAGMAR_1, -}; - -const union AnimCmd *const gAnims_PINSIR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PINSIR_1, - gAnimCmd_PINSIR_2, -}; - -const union AnimCmd *const gAnims_TAUROS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TAUROS_1, -}; - -const union AnimCmd *const gAnims_MAGIKARP[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MAGIKARP_1, -}; - -const union AnimCmd *const gAnims_GYARADOS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GYARADOS_1, -}; - -const union AnimCmd *const gAnims_LAPRAS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LAPRAS_1, -}; - -const union AnimCmd *const gAnims_DITTO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DITTO_1, -}; - -const union AnimCmd *const gAnims_EEVEE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_EEVEE_1, -}; - -const union AnimCmd *const gAnims_VAPOREON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VAPOREON_1, -}; - -const union AnimCmd *const gAnims_JOLTEON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_JOLTEON_1, -}; - -const union AnimCmd *const gAnims_FLAREON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_FLAREON_1, -}; - -const union AnimCmd *const gAnims_PORYGON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PORYGON_1, -}; - -const union AnimCmd *const gAnims_OMANYTE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_OMANYTE_1, -}; - -const union AnimCmd *const gAnims_OMASTAR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_OMASTAR_1, -}; - -const union AnimCmd *const gAnims_KABUTO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KABUTO_1, -}; - -const union AnimCmd *const gAnims_KABUTOPS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KABUTOPS_1, -}; - -const union AnimCmd *const gAnims_AERODACTYL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_AERODACTYL_1, -}; - -const union AnimCmd *const gAnims_SNORLAX[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SNORLAX_1, -}; - -const union AnimCmd *const gAnims_ARTICUNO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ARTICUNO_1, -}; - -const union AnimCmd *const gAnims_ZAPDOS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ZAPDOS_1, -}; - -const union AnimCmd *const gAnims_MOLTRES[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MOLTRES_1, -}; - -const union AnimCmd *const gAnims_DRATINI[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DRATINI_1, -}; - -const union AnimCmd *const gAnims_DRAGONAIR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DRAGONAIR_1, -}; - -const union AnimCmd *const gAnims_DRAGONITE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DRAGONITE_1, -}; - -const union AnimCmd *const gAnims_MEWTWO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MEWTWO_1, -}; - -const union AnimCmd *const gAnims_MEW[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MEW_1, -}; - -const union AnimCmd *const gAnims_CHIKORITA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CHIKORITA_1, -}; - -const union AnimCmd *const gAnims_BAYLEEF[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BAYLEEF_1, -}; - -const union AnimCmd *const gAnims_MEGANIUM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MEGANIUM_1, -}; - -const union AnimCmd *const gAnims_CYNDAQUIL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CYNDAQUIL_1, -}; - -const union AnimCmd *const gAnims_QUILAVA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_QUILAVA_1, -}; - -const union AnimCmd *const gAnims_TYPHLOSION[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TYPHLOSION_1, -}; - -const union AnimCmd *const gAnims_TOTODILE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TOTODILE_1, -}; - -const union AnimCmd *const gAnims_CROCONAW[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CROCONAW_1, -}; - -const union AnimCmd *const gAnims_FERALIGATR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_FERALIGATR_1, -}; - -const union AnimCmd *const gAnims_SENTRET[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SENTRET_1, -}; - -const union AnimCmd *const gAnims_FURRET[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_FURRET_1, -}; - -const union AnimCmd *const gAnims_HOOTHOOT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HOOTHOOT_1, -}; - -const union AnimCmd *const gAnims_NOCTOWL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NOCTOWL_1, -}; - -const union AnimCmd *const gAnims_LEDYBA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LEDYBA_1, -}; - -const union AnimCmd *const gAnims_LEDIAN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LEDIAN_1, -}; - -const union AnimCmd *const gAnims_SPINARAK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SPINARAK_1, -}; - -const union AnimCmd *const gAnims_ARIADOS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ARIADOS_1, -}; - -const union AnimCmd *const gAnims_CROBAT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CROBAT_1, -}; - -const union AnimCmd *const gAnims_CHINCHOU[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CHINCHOU_1, - gAnimCmd_CHINCHOU_2, -}; - -const union AnimCmd *const gAnims_LANTURN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LANTURN_1, - gAnimCmd_LANTURN_2, -}; - -const union AnimCmd *const gAnims_PICHU[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PICHU_1, - gAnimCmd_PICHU_2, -}; - -const union AnimCmd *const gAnims_CLEFFA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CLEFFA_1, -}; - -const union AnimCmd *const gAnims_IGGLYBUFF[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_IGGLYBUFF_1, - gAnimCmd_IGGLYBUFF_2, -}; - -const union AnimCmd *const gAnims_TOGEPI[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TOGEPI_1, -}; - -const union AnimCmd *const gAnims_TOGETIC[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TOGETIC_1, -}; - -const union AnimCmd *const gAnims_NATU[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NATU_1, - gAnimCmd_NATU_2, -}; - -const union AnimCmd *const gAnims_XATU[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_XATU_1, - gAnimCmd_XATU_2, -}; - -const union AnimCmd *const gAnims_MAREEP[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MAREEP_1, -}; - -const union AnimCmd *const gAnims_FLAAFFY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_FLAAFFY_1, -}; - -const union AnimCmd *const gAnims_AMPHAROS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_AMPHAROS_1, -}; - -const union AnimCmd *const gAnims_BELLOSSOM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BELLOSSOM_1, -}; - -const union AnimCmd *const gAnims_MARILL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MARILL_1, -}; - -const union AnimCmd *const gAnims_AZUMARILL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_AZUMARILL_1, -}; - -const union AnimCmd *const gAnims_SUDOWOODO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SUDOWOODO_1, -}; - -const union AnimCmd *const gAnims_POLITOED[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_POLITOED_1, -}; - -const union AnimCmd *const gAnims_HOPPIP[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HOPPIP_1, -}; - -const union AnimCmd *const gAnims_SKIPLOOM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SKIPLOOM_1, -}; - -const union AnimCmd *const gAnims_JUMPLUFF[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_JUMPLUFF_1, -}; - -const union AnimCmd *const gAnims_AIPOM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_AIPOM_1, -}; - -const union AnimCmd *const gAnims_SUNKERN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SUNKERN_1, -}; - -const union AnimCmd *const gAnims_SUNFLORA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SUNFLORA_1, -}; - -const union AnimCmd *const gAnims_YANMA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_YANMA_1, -}; - -const union AnimCmd *const gAnims_WOOPER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WOOPER_1, -}; - -const union AnimCmd *const gAnims_QUAGSIRE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_QUAGSIRE_1, -}; - -const union AnimCmd *const gAnims_ESPEON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ESPEON_1, -}; - -const union AnimCmd *const gAnims_UMBREON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UMBREON_1, -}; - -const union AnimCmd *const gAnims_MURKROW[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MURKROW_1, -}; - -const union AnimCmd *const gAnims_SLOWKING[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SLOWKING_1, -}; - -const union AnimCmd *const gAnims_MISDREAVUS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MISDREAVUS_1, -}; - -const union AnimCmd *const gAnims_UNOWN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_1, -}; - -const union AnimCmd *const gAnims_WOBBUFFET[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WOBBUFFET_1, - gAnimCmd_WOBBUFFET_2, -}; - -const union AnimCmd *const gAnims_GIRAFARIG[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GIRAFARIG_1, - gAnimCmd_GIRAFARIG_2, -}; - -const union AnimCmd *const gAnims_PINECO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PINECO_1, -}; - -const union AnimCmd *const gAnims_FORRETRESS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_FORRETRESS_1, -}; - -const union AnimCmd *const gAnims_DUNSPARCE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DUNSPARCE_1, -}; - -const union AnimCmd *const gAnims_GLIGAR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GLIGAR_1, -}; - -const union AnimCmd *const gAnims_STEELIX[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_STEELIX_1, -}; - -const union AnimCmd *const gAnims_SNUBBULL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SNUBBULL_1, -}; - -const union AnimCmd *const gAnims_GRANBULL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GRANBULL_1, -}; - -const union AnimCmd *const gAnims_QWILFISH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_QWILFISH_1, -}; - -const union AnimCmd *const gAnims_SCIZOR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SCIZOR_1, -}; - -const union AnimCmd *const gAnims_SHUCKLE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SHUCKLE_1, -}; - -const union AnimCmd *const gAnims_HERACROSS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HERACROSS_1, - gAnimCmd_HERACROSS_2, -}; - -const union AnimCmd *const gAnims_SNEASEL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SNEASEL_1, -}; - -const union AnimCmd *const gAnims_TEDDIURSA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TEDDIURSA_1, -}; - -const union AnimCmd *const gAnims_URSARING[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_URSARING_1, -}; - -const union AnimCmd *const gAnims_SLUGMA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SLUGMA_1, - gAnimCmd_SLUGMA_2, -}; - -const union AnimCmd *const gAnims_MAGCARGO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MAGCARGO_1, - gAnimCmd_MAGCARGO_2, -}; - -const union AnimCmd *const gAnims_SWINUB[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SWINUB_1, -}; - -const union AnimCmd *const gAnims_PILOSWINE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PILOSWINE_1, -}; - -const union AnimCmd *const gAnims_CORSOLA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CORSOLA_1, - gAnimCmd_CORSOLA_2, -}; - -const union AnimCmd *const gAnims_REMORAID[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_REMORAID_1, -}; - -const union AnimCmd *const gAnims_OCTILLERY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_OCTILLERY_1, -}; - -const union AnimCmd *const gAnims_DELIBIRD[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DELIBIRD_1, -}; - -const union AnimCmd *const gAnims_MANTINE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MANTINE_1, -}; - -const union AnimCmd *const gAnims_SKARMORY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SKARMORY_1, - gAnimCmd_SKARMORY_2, -}; - -const union AnimCmd *const gAnims_HOUNDOUR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HOUNDOUR_1, -}; - -const union AnimCmd *const gAnims_HOUNDOOM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HOUNDOOM_1, -}; - -const union AnimCmd *const gAnims_KINGDRA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KINGDRA_1, - gAnimCmd_KINGDRA_2, -}; - -const union AnimCmd *const gAnims_PHANPY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PHANPY_1, - gAnimCmd_PHANPY_2, -}; - -const union AnimCmd *const gAnims_DONPHAN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DONPHAN_1, - gAnimCmd_DONPHAN_2, -}; - -const union AnimCmd *const gAnims_PORYGON2[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PORYGON2_1, -}; - -const union AnimCmd *const gAnims_STANTLER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_STANTLER_1, -}; - -const union AnimCmd *const gAnims_SMEARGLE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SMEARGLE_1, -}; - -const union AnimCmd *const gAnims_TYROGUE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TYROGUE_1, -}; - -const union AnimCmd *const gAnims_HITMONTOP[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HITMONTOP_1, -}; - -const union AnimCmd *const gAnims_SMOOCHUM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SMOOCHUM_1, -}; - -const union AnimCmd *const gAnims_ELEKID[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ELEKID_1, -}; - -const union AnimCmd *const gAnims_MAGBY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MAGBY_1, -}; - -const union AnimCmd *const gAnims_MILTANK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MILTANK_1, -}; - -const union AnimCmd *const gAnims_BLISSEY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BLISSEY_1, -}; - -const union AnimCmd *const gAnims_RAIKOU[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_RAIKOU_1, -}; - -const union AnimCmd *const gAnims_ENTEI[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ENTEI_1, -}; - -const union AnimCmd *const gAnims_SUICUNE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SUICUNE_1, -}; - -const union AnimCmd *const gAnims_LARVITAR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LARVITAR_1, -}; - -const union AnimCmd *const gAnims_PUPITAR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PUPITAR_1, -}; - -const union AnimCmd *const gAnims_TYRANITAR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TYRANITAR_1, -}; - -const union AnimCmd *const gAnims_LUGIA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LUGIA_1, -}; - -const union AnimCmd *const gAnims_HO_OH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HO_OH_1, -}; - -const union AnimCmd *const gAnims_CELEBI[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CELEBI_1, -}; - -const union AnimCmd *const gAnims_OLD_UNOWN_B[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_OLD_UNOWN_B_1, -}; - -const union AnimCmd *const gAnims_TREECKO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TREECKO_1, -}; - -const union AnimCmd *const gAnims_GROVYLE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GROVYLE_1, -}; - -const union AnimCmd *const gAnims_SCEPTILE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SCEPTILE_1, -}; - -const union AnimCmd *const gAnims_TORCHIC[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TORCHIC_1, -}; - -const union AnimCmd *const gAnims_COMBUSKEN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_COMBUSKEN_1, -}; - -const union AnimCmd *const gAnims_BLAZIKEN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BLAZIKEN_1, - gAnimCmd_BLAZIKEN_2, - gAnimCmd_BLAZIKEN_3, - gAnimCmd_BLAZIKEN_4, -}; - -const union AnimCmd *const gAnims_MUDKIP[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MUDKIP_1, -}; - -const union AnimCmd *const gAnims_MARSHTOMP[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MARSHTOMP_1, -}; - -const union AnimCmd *const gAnims_SWAMPERT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SWAMPERT_1, -}; - -const union AnimCmd *const gAnims_POOCHYENA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_POOCHYENA_1, -}; - -const union AnimCmd *const gAnims_MIGHTYENA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MIGHTYENA_1, -}; - -const union AnimCmd *const gAnims_ZIGZAGOON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ZIGZAGOON_1, -}; - -const union AnimCmd *const gAnims_LINOONE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LINOONE_1, -}; - -const union AnimCmd *const gAnims_WURMPLE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WURMPLE_1, -}; - -const union AnimCmd *const gAnims_SILCOON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SILCOON_1, - gAnimCmd_SILCOON_2, -}; - -const union AnimCmd *const gAnims_BEAUTIFLY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BEAUTIFLY_1, - gAnimCmd_BEAUTIFLY_2, -}; - -const union AnimCmd *const gAnims_CASCOON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CASCOON_1, - gAnimCmd_CASCOON_2, -}; - -const union AnimCmd *const gAnims_DUSTOX[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DUSTOX_1, - gAnimCmd_DUSTOX_2, -}; - -const union AnimCmd *const gAnims_LOTAD[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LOTAD_1, -}; - -const union AnimCmd *const gAnims_LOMBRE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LOMBRE_1, -}; - -const union AnimCmd *const gAnims_LUDICOLO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LUDICOLO_1, -}; - -const union AnimCmd *const gAnims_SEEDOT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SEEDOT_1, -}; - -const union AnimCmd *const gAnims_NUZLEAF[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NUZLEAF_1, -}; - -const union AnimCmd *const gAnims_SHIFTRY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SHIFTRY_1, -}; - -const union AnimCmd *const gAnims_NINCADA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NINCADA_1, -}; - -const union AnimCmd *const gAnims_NINJASK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NINJASK_1, -}; - -const union AnimCmd *const gAnims_SHEDINJA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SHEDINJA_1, -}; - -const union AnimCmd *const gAnims_TAILLOW[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TAILLOW_1, -}; - -const union AnimCmd *const gAnims_SWELLOW[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SWELLOW_1, -}; - -const union AnimCmd *const gAnims_SHROOMISH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SHROOMISH_1, -}; - -const union AnimCmd *const gAnims_BRELOOM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BRELOOM_1, -}; - -const union AnimCmd *const gAnims_SPINDA[] ={ - gAnimCmd_General_Frame0, -}; - -const union AnimCmd *const gAnims_WINGULL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WINGULL_1, -}; - -const union AnimCmd *const gAnims_PELIPPER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PELIPPER_1, -}; - -const union AnimCmd *const gAnims_SURSKIT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SURSKIT_1, - gAnimCmd_SURSKIT_2, -}; - -const union AnimCmd *const gAnims_MASQUERAIN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MASQUERAIN_1, - gAnimCmd_MASQUERAIN_2, -}; - -const union AnimCmd *const gAnims_WAILMER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WAILMER_1, -}; - -const union AnimCmd *const gAnims_WAILORD[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WAILORD_1, -}; - -const union AnimCmd *const gAnims_SKITTY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SKITTY_1, -}; - -const union AnimCmd *const gAnims_DELCATTY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DELCATTY_1, -}; - -const union AnimCmd *const gAnims_KECLEON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KECLEON_1, -}; - -const union AnimCmd *const gAnims_BALTOY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BALTOY_1, -}; - -const union AnimCmd *const gAnims_CLAYDOL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CLAYDOL_1, -}; - -const union AnimCmd *const gAnims_NOSEPASS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NOSEPASS_1, -}; - -const union AnimCmd *const gAnims_TORKOAL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TORKOAL_1, -}; - -const union AnimCmd *const gAnims_SABLEYE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SABLEYE_1, -}; - -const union AnimCmd *const gAnims_BARBOACH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BARBOACH_1, -}; - -const union AnimCmd *const gAnims_WHISCASH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WHISCASH_1, -}; - -const union AnimCmd *const gAnims_LUVDISC[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LUVDISC_1, -}; - -const union AnimCmd *const gAnims_CORPHISH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CORPHISH_1, -}; - -const union AnimCmd *const gAnims_CRAWDAUNT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CRAWDAUNT_1, -}; - -const union AnimCmd *const gAnims_FEEBAS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_FEEBAS_1, -}; - -const union AnimCmd *const gAnims_MILOTIC[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MILOTIC_1, -}; - -const union AnimCmd *const gAnims_CARVANHA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CARVANHA_1, -}; - -const union AnimCmd *const gAnims_SHARPEDO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SHARPEDO_1, -}; - -const union AnimCmd *const gAnims_TRAPINCH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TRAPINCH_1, -}; - -const union AnimCmd *const gAnims_VIBRAVA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VIBRAVA_1, -}; - -const union AnimCmd *const gAnims_FLYGON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_FLYGON_1, -}; - -const union AnimCmd *const gAnims_MAKUHITA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MAKUHITA_1, -}; - -const union AnimCmd *const gAnims_HARIYAMA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HARIYAMA_1, -}; - -const union AnimCmd *const gAnims_ELECTRIKE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ELECTRIKE_1, -}; - -const union AnimCmd *const gAnims_MANECTRIC[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MANECTRIC_1, -}; - -const union AnimCmd *const gAnims_NUMEL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_NUMEL_1, -}; - -const union AnimCmd *const gAnims_CAMERUPT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CAMERUPT_1, -}; - -const union AnimCmd *const gAnims_SPHEAL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SPHEAL_1, -}; - -const union AnimCmd *const gAnims_SEALEO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SEALEO_1, -}; - -const union AnimCmd *const gAnims_WALREIN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WALREIN_1, -}; - -const union AnimCmd *const gAnims_CACNEA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CACNEA_1, -}; - -const union AnimCmd *const gAnims_CACTURNE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CACTURNE_1, -}; - -const union AnimCmd *const gAnims_SNORUNT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SNORUNT_1, -}; - -const union AnimCmd *const gAnims_GLALIE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GLALIE_1, -}; - -const union AnimCmd *const gAnims_LUNATONE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LUNATONE_1, - gAnimCmd_LUNATONE_2, -}; - -const union AnimCmd *const gAnims_SOLROCK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SOLROCK_1, - gAnimCmd_SOLROCK_2, -}; - -const union AnimCmd *const gAnims_AZURILL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_AZURILL_1, -}; - -const union AnimCmd *const gAnims_SPOINK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SPOINK_1, -}; - -const union AnimCmd *const gAnims_GRUMPIG[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GRUMPIG_1, -}; - -const union AnimCmd *const gAnims_PLUSLE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_PLUSLE_1, -}; - -const union AnimCmd *const gAnims_MINUN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MINUN_1, -}; - -const union AnimCmd *const gAnims_MAWILE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MAWILE_1, -}; - -const union AnimCmd *const gAnims_MEDITITE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MEDITITE_1, -}; - -const union AnimCmd *const gAnims_MEDICHAM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_MEDICHAM_1, -}; - -const union AnimCmd *const gAnims_SWABLU[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SWABLU_1, - gAnimCmd_SWABLU_2, -}; - -const union AnimCmd *const gAnims_ALTARIA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ALTARIA_1, - gAnimCmd_ALTARIA_2, -}; - -const union AnimCmd *const gAnims_WYNAUT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WYNAUT_1, -}; - -const union AnimCmd *const gAnims_DUSKULL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DUSKULL_1, -}; - -const union AnimCmd *const gAnims_DUSCLOPS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DUSCLOPS_1, -}; - -const union AnimCmd *const gAnims_ROSELIA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ROSELIA_1, -}; - -const union AnimCmd *const gAnims_SLAKOTH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SLAKOTH_1, -}; - -const union AnimCmd *const gAnims_VIGOROTH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VIGOROTH_1, -}; - -const union AnimCmd *const gAnims_SLAKING[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SLAKING_1, -}; - -const union AnimCmd *const gAnims_GULPIN[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GULPIN_1, -}; - -const union AnimCmd *const gAnims_SWALOT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SWALOT_1, -}; - -const union AnimCmd *const gAnims_TROPIUS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_TROPIUS_1, -}; - -const union AnimCmd *const gAnims_WHISMUR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_WHISMUR_1, -}; - -const union AnimCmd *const gAnims_LOUDRED[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LOUDRED_1, -}; - -const union AnimCmd *const gAnims_EXPLOUD[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_EXPLOUD_1, -}; - -const union AnimCmd *const gAnims_CLAMPERL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CLAMPERL_1, -}; - -const union AnimCmd *const gAnims_HUNTAIL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_HUNTAIL_1, -}; - -const union AnimCmd *const gAnims_GOREBYSS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GOREBYSS_1, -}; - -const union AnimCmd *const gAnims_ABSOL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ABSOL_1, -}; - -const union AnimCmd *const gAnims_SHUPPET[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SHUPPET_1, -}; - -const union AnimCmd *const gAnims_BANETTE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BANETTE_1, -}; - -const union AnimCmd *const gAnims_SEVIPER[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SEVIPER_1, -}; - -const union AnimCmd *const gAnims_ZANGOOSE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ZANGOOSE_1, -}; - -const union AnimCmd *const gAnims_RELICANTH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_RELICANTH_1, -}; - -const union AnimCmd *const gAnims_ARON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ARON_1, -}; - -const union AnimCmd *const gAnims_LAIRON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LAIRON_1, -}; - -const union AnimCmd *const gAnims_AGGRON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_AGGRON_1, -}; - -const union AnimCmd *const gAnims_CASTFORM[] ={ - gAnimCmd_CASTFORM_0, - gAnimCmd_CASTFORM_1, - gAnimCmd_CASTFORM_2, - gAnimCmd_CASTFORM_3, -}; - -const union AnimCmd *const gAnims_VOLBEAT[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_VOLBEAT_1, -}; - -const union AnimCmd *const gAnims_ILLUMISE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ILLUMISE_1, -}; - -const union AnimCmd *const gAnims_LILEEP[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LILEEP_1, -}; - -const union AnimCmd *const gAnims_CRADILY[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CRADILY_1, -}; - -const union AnimCmd *const gAnims_ANORITH[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ANORITH_1, -}; - -const union AnimCmd *const gAnims_ARMALDO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_ARMALDO_1, -}; - -const union AnimCmd *const gAnims_RALTS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_RALTS_1, -}; - -const union AnimCmd *const gAnims_KIRLIA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KIRLIA_1, -}; - -const union AnimCmd *const gAnims_GARDEVOIR[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GARDEVOIR_1, -}; - -const union AnimCmd *const gAnims_BAGON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BAGON_1, -}; - -const union AnimCmd *const gAnims_SHELGON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SHELGON_1, -}; - -const union AnimCmd *const gAnims_SALAMENCE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_SALAMENCE_1, -}; - -const union AnimCmd *const gAnims_BELDUM[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_BELDUM_1, -}; - -const union AnimCmd *const gAnims_METANG[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_METANG_1, -}; - -const union AnimCmd *const gAnims_METAGROSS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_METAGROSS_1, -}; - -const union AnimCmd *const gAnims_REGIROCK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_REGIROCK_1, - gAnimCmd_REGIROCK_2, -}; - -const union AnimCmd *const gAnims_REGICE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_REGICE_1, -}; - -const union AnimCmd *const gAnims_REGISTEEL[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_REGISTEEL_1, - gAnimCmd_REGISTEEL_2, -}; - -const union AnimCmd *const gAnims_KYOGRE[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_KYOGRE_1, - gAnimCmd_KYOGRE_2, -}; - -const union AnimCmd *const gAnims_GROUDON[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_GROUDON_1, - gAnimCmd_GROUDON_2, -}; - -const union AnimCmd *const gAnims_RAYQUAZA[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_RAYQUAZA_1, - gAnimCmd_RAYQUAZA_2, -}; - -const union AnimCmd *const gAnims_LATIAS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LATIAS_1, - gAnimCmd_LATIAS_2, -}; - -const union AnimCmd *const gAnims_LATIOS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_LATIOS_1, - gAnimCmd_LATIOS_2, -}; - -const union AnimCmd *const gAnims_JIRACHI[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_JIRACHI_1, - gAnimCmd_JIRACHI_2, -}; - -const union AnimCmd *const gAnims_DEOXYS[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_DEOXYS_1, - gAnimCmd_DEOXYS_2, -}; - -const union AnimCmd *const gAnims_CHIMECHO[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_CHIMECHO_1, -}; - -const union AnimCmd *const gAnims_EGG[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_EGG_1, -}; - -const union AnimCmd *const gAnims_UNOWN_B[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_B_1, -}; - -const union AnimCmd *const gAnims_UNOWN_C[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_C_1, -}; - -const union AnimCmd *const gAnims_UNOWN_D[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_D_1, -}; - -const union AnimCmd *const gAnims_UNOWN_E[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_E_1, -}; - -const union AnimCmd *const gAnims_UNOWN_F[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_F_1, -}; - -const union AnimCmd *const gAnims_UNOWN_G[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_G_1, -}; - -const union AnimCmd *const gAnims_UNOWN_H[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_H_1, -}; - -const union AnimCmd *const gAnims_UNOWN_I[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_I_1, -}; - -const union AnimCmd *const gAnims_UNOWN_J[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_J_1, -}; - -const union AnimCmd *const gAnims_UNOWN_K[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_K_1, -}; - -const union AnimCmd *const gAnims_UNOWN_L[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_L_1, -}; - -const union AnimCmd *const gAnims_UNOWN_M[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_M_1, -}; - -const union AnimCmd *const gAnims_UNOWN_N[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_N_1, -}; - -const union AnimCmd *const gAnims_UNOWN_O[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_O_1, -}; - -const union AnimCmd *const gAnims_UNOWN_P[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_P_1, -}; - -const union AnimCmd *const gAnims_UNOWN_Q[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_Q_1, -}; - -const union AnimCmd *const gAnims_UNOWN_R[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_R_1, -}; - -const union AnimCmd *const gAnims_UNOWN_S[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_S_1, -}; - -const union AnimCmd *const gAnims_UNOWN_T[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_T_1, -}; - -const union AnimCmd *const gAnims_UNOWN_U[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_U_1, -}; - -const union AnimCmd *const gAnims_UNOWN_V[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_V_1, -}; - -const union AnimCmd *const gAnims_UNOWN_W[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_W_1, -}; - -const union AnimCmd *const gAnims_UNOWN_X[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_X_1, -}; - -const union AnimCmd *const gAnims_UNOWN_Y[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_Y_1, -}; - -const union AnimCmd *const gAnims_UNOWN_Z[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_Z_1, -}; - -const union AnimCmd *const gAnims_UNOWN_EMARK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_EMARK_1, -}; - -const union AnimCmd *const gAnims_UNOWN_QMARK[] ={ - gAnimCmd_General_Frame0, - gAnimCmd_UNOWN_QMARK_1, -}; - -const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[] = -{ - gAnims_NONE, - gAnims_BULBASAUR, - gAnims_IVYSAUR, - gAnims_VENUSAUR, - gAnims_CHARMANDER, - gAnims_CHARMELEON, - gAnims_CHARIZARD, - gAnims_SQUIRTLE, - gAnims_WARTORTLE, - gAnims_BLASTOISE, - gAnims_CATERPIE, - gAnims_METAPOD, - gAnims_BUTTERFREE, - gAnims_WEEDLE, - gAnims_KAKUNA, - gAnims_BEEDRILL, - gAnims_PIDGEY, - gAnims_PIDGEOTTO, - gAnims_PIDGEOT, - gAnims_RATTATA, - gAnims_RATICATE, - gAnims_SPEAROW, - gAnims_FEAROW, - gAnims_EKANS, - gAnims_ARBOK, - gAnims_PIKACHU, - gAnims_RAICHU, - gAnims_SANDSHREW, - gAnims_SANDSLASH, - gAnims_NIDORAN_F, - gAnims_NIDORINA, - gAnims_NIDOQUEEN, - gAnims_NIDORAN_M, - gAnims_NIDORINO, - gAnims_NIDOKING, - gAnims_CLEFAIRY, - gAnims_CLEFABLE, - gAnims_VULPIX, - gAnims_NINETALES, - gAnims_JIGGLYPUFF, - gAnims_WIGGLYTUFF, - gAnims_ZUBAT, - gAnims_GOLBAT, - gAnims_ODDISH, - gAnims_GLOOM, - gAnims_VILEPLUME, - gAnims_PARAS, - gAnims_PARASECT, - gAnims_VENONAT, - gAnims_VENOMOTH, - gAnims_DIGLETT, - gAnims_DUGTRIO, - gAnims_MEOWTH, - gAnims_PERSIAN, - gAnims_PSYDUCK, - gAnims_GOLDUCK, - gAnims_MANKEY, - gAnims_PRIMEAPE, - gAnims_GROWLITHE, - gAnims_ARCANINE, - gAnims_POLIWAG, - gAnims_POLIWHIRL, - gAnims_POLIWRATH, - gAnims_ABRA, - gAnims_KADABRA, - gAnims_ALAKAZAM, - gAnims_MACHOP, - gAnims_MACHOKE, - gAnims_MACHAMP, - gAnims_BELLSPROUT, - gAnims_WEEPINBELL, - gAnims_VICTREEBEL, - gAnims_TENTACOOL, - gAnims_TENTACRUEL, - gAnims_GEODUDE, - gAnims_GRAVELER, - gAnims_GOLEM, - gAnims_PONYTA, - gAnims_RAPIDASH, - gAnims_SLOWPOKE, - gAnims_SLOWBRO, - gAnims_MAGNEMITE, - gAnims_MAGNETON, - gAnims_FARFETCHD, - gAnims_DODUO, - gAnims_DODRIO, - gAnims_SEEL, - gAnims_DEWGONG, - gAnims_GRIMER, - gAnims_MUK, - gAnims_SHELLDER, - gAnims_CLOYSTER, - gAnims_GASTLY, - gAnims_HAUNTER, - gAnims_GENGAR, - gAnims_ONIX, - gAnims_DROWZEE, - gAnims_HYPNO, - gAnims_KRABBY, - gAnims_KINGLER, - gAnims_VOLTORB, - gAnims_ELECTRODE, - gAnims_EXEGGCUTE, - gAnims_EXEGGUTOR, - gAnims_CUBONE, - gAnims_MAROWAK, - gAnims_HITMONLEE, - gAnims_HITMONCHAN, - gAnims_LICKITUNG, - gAnims_KOFFING, - gAnims_WEEZING, - gAnims_RHYHORN, - gAnims_RHYDON, - gAnims_CHANSEY, - gAnims_TANGELA, - gAnims_KANGASKHAN, - gAnims_HORSEA, - gAnims_SEADRA, - gAnims_GOLDEEN, - gAnims_SEAKING, - gAnims_STARYU, - gAnims_STARMIE, - gAnims_MR_MIME, - gAnims_SCYTHER, - gAnims_JYNX, - gAnims_ELECTABUZZ, - gAnims_MAGMAR, - gAnims_PINSIR, - gAnims_TAUROS, - gAnims_MAGIKARP, - gAnims_GYARADOS, - gAnims_LAPRAS, - gAnims_DITTO, - gAnims_EEVEE, - gAnims_VAPOREON, - gAnims_JOLTEON, - gAnims_FLAREON, - gAnims_PORYGON, - gAnims_OMANYTE, - gAnims_OMASTAR, - gAnims_KABUTO, - gAnims_KABUTOPS, - gAnims_AERODACTYL, - gAnims_SNORLAX, - gAnims_ARTICUNO, - gAnims_ZAPDOS, - gAnims_MOLTRES, - gAnims_DRATINI, - gAnims_DRAGONAIR, - gAnims_DRAGONITE, - gAnims_MEWTWO, - gAnims_MEW, - gAnims_CHIKORITA, - gAnims_BAYLEEF, - gAnims_MEGANIUM, - gAnims_CYNDAQUIL, - gAnims_QUILAVA, - gAnims_TYPHLOSION, - gAnims_TOTODILE, - gAnims_CROCONAW, - gAnims_FERALIGATR, - gAnims_SENTRET, - gAnims_FURRET, - gAnims_HOOTHOOT, - gAnims_NOCTOWL, - gAnims_LEDYBA, - gAnims_LEDIAN, - gAnims_SPINARAK, - gAnims_ARIADOS, - gAnims_CROBAT, - gAnims_CHINCHOU, - gAnims_LANTURN, - gAnims_PICHU, - gAnims_CLEFFA, - gAnims_IGGLYBUFF, - gAnims_TOGEPI, - gAnims_TOGETIC, - gAnims_NATU, - gAnims_XATU, - gAnims_MAREEP, - gAnims_FLAAFFY, - gAnims_AMPHAROS, - gAnims_BELLOSSOM, - gAnims_MARILL, - gAnims_AZUMARILL, - gAnims_SUDOWOODO, - gAnims_POLITOED, - gAnims_HOPPIP, - gAnims_SKIPLOOM, - gAnims_JUMPLUFF, - gAnims_AIPOM, - gAnims_SUNKERN, - gAnims_SUNFLORA, - gAnims_YANMA, - gAnims_WOOPER, - gAnims_QUAGSIRE, - gAnims_ESPEON, - gAnims_UMBREON, - gAnims_MURKROW, - gAnims_SLOWKING, - gAnims_MISDREAVUS, - gAnims_UNOWN, - gAnims_WOBBUFFET, - gAnims_GIRAFARIG, - gAnims_PINECO, - gAnims_FORRETRESS, - gAnims_DUNSPARCE, - gAnims_GLIGAR, - gAnims_STEELIX, - gAnims_SNUBBULL, - gAnims_GRANBULL, - gAnims_QWILFISH, - gAnims_SCIZOR, - gAnims_SHUCKLE, - gAnims_HERACROSS, - gAnims_SNEASEL, - gAnims_TEDDIURSA, - gAnims_URSARING, - gAnims_SLUGMA, - gAnims_MAGCARGO, - gAnims_SWINUB, - gAnims_PILOSWINE, - gAnims_CORSOLA, - gAnims_REMORAID, - gAnims_OCTILLERY, - gAnims_DELIBIRD, - gAnims_MANTINE, - gAnims_SKARMORY, - gAnims_HOUNDOUR, - gAnims_HOUNDOOM, - gAnims_KINGDRA, - gAnims_PHANPY, - gAnims_DONPHAN, - gAnims_PORYGON2, - gAnims_STANTLER, - gAnims_SMEARGLE, - gAnims_TYROGUE, - gAnims_HITMONTOP, - gAnims_SMOOCHUM, - gAnims_ELEKID, - gAnims_MAGBY, - gAnims_MILTANK, - gAnims_BLISSEY, - gAnims_RAIKOU, - gAnims_ENTEI, - gAnims_SUICUNE, - gAnims_LARVITAR, - gAnims_PUPITAR, - gAnims_TYRANITAR, - gAnims_LUGIA, - gAnims_HO_OH, - gAnims_CELEBI, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_OLD_UNOWN_B, - gAnims_TREECKO, - gAnims_GROVYLE, - gAnims_SCEPTILE, - gAnims_TORCHIC, - gAnims_COMBUSKEN, - gAnims_BLAZIKEN, - gAnims_MUDKIP, - gAnims_MARSHTOMP, - gAnims_SWAMPERT, - gAnims_POOCHYENA, - gAnims_MIGHTYENA, - gAnims_ZIGZAGOON, - gAnims_LINOONE, - gAnims_WURMPLE, - gAnims_SILCOON, - gAnims_BEAUTIFLY, - gAnims_CASCOON, - gAnims_DUSTOX, - gAnims_LOTAD, - gAnims_LOMBRE, - gAnims_LUDICOLO, - gAnims_SEEDOT, - gAnims_NUZLEAF, - gAnims_SHIFTRY, - gAnims_NINCADA, - gAnims_NINJASK, - gAnims_SHEDINJA, - gAnims_TAILLOW, - gAnims_SWELLOW, - gAnims_SHROOMISH, - gAnims_BRELOOM, - gAnims_SPINDA, - gAnims_WINGULL, - gAnims_PELIPPER, - gAnims_SURSKIT, - gAnims_MASQUERAIN, - gAnims_WAILMER, - gAnims_WAILORD, - gAnims_SKITTY, - gAnims_DELCATTY, - gAnims_KECLEON, - gAnims_BALTOY, - gAnims_CLAYDOL, - gAnims_NOSEPASS, - gAnims_TORKOAL, - gAnims_SABLEYE, - gAnims_BARBOACH, - gAnims_WHISCASH, - gAnims_LUVDISC, - gAnims_CORPHISH, - gAnims_CRAWDAUNT, - gAnims_FEEBAS, - gAnims_MILOTIC, - gAnims_CARVANHA, - gAnims_SHARPEDO, - gAnims_TRAPINCH, - gAnims_VIBRAVA, - gAnims_FLYGON, - gAnims_MAKUHITA, - gAnims_HARIYAMA, - gAnims_ELECTRIKE, - gAnims_MANECTRIC, - gAnims_NUMEL, - gAnims_CAMERUPT, - gAnims_SPHEAL, - gAnims_SEALEO, - gAnims_WALREIN, - gAnims_CACNEA, - gAnims_CACTURNE, - gAnims_SNORUNT, - gAnims_GLALIE, - gAnims_LUNATONE, - gAnims_SOLROCK, - gAnims_AZURILL, - gAnims_SPOINK, - gAnims_GRUMPIG, - gAnims_PLUSLE, - gAnims_MINUN, - gAnims_MAWILE, - gAnims_MEDITITE, - gAnims_MEDICHAM, - gAnims_SWABLU, - gAnims_ALTARIA, - gAnims_WYNAUT, - gAnims_DUSKULL, - gAnims_DUSCLOPS, - gAnims_ROSELIA, - gAnims_SLAKOTH, - gAnims_VIGOROTH, - gAnims_SLAKING, - gAnims_GULPIN, - gAnims_SWALOT, - gAnims_TROPIUS, - gAnims_WHISMUR, - gAnims_LOUDRED, - gAnims_EXPLOUD, - gAnims_CLAMPERL, - gAnims_HUNTAIL, - gAnims_GOREBYSS, - gAnims_ABSOL, - gAnims_SHUPPET, - gAnims_BANETTE, - gAnims_SEVIPER, - gAnims_ZANGOOSE, - gAnims_RELICANTH, - gAnims_ARON, - gAnims_LAIRON, - gAnims_AGGRON, - gAnims_CASTFORM, - gAnims_VOLBEAT, - gAnims_ILLUMISE, - gAnims_LILEEP, - gAnims_CRADILY, - gAnims_ANORITH, - gAnims_ARMALDO, - gAnims_RALTS, - gAnims_KIRLIA, - gAnims_GARDEVOIR, - gAnims_BAGON, - gAnims_SHELGON, - gAnims_SALAMENCE, - gAnims_BELDUM, - gAnims_METANG, - gAnims_METAGROSS, - gAnims_REGIROCK, - gAnims_REGICE, - gAnims_REGISTEEL, - gAnims_KYOGRE, - gAnims_GROUDON, - gAnims_RAYQUAZA, - gAnims_LATIAS, - gAnims_LATIOS, - gAnims_JIRACHI, - gAnims_DEOXYS, - gAnims_CHIMECHO, - gAnims_EGG, - gAnims_UNOWN_B, - gAnims_UNOWN_C, - gAnims_UNOWN_D, - gAnims_UNOWN_E, - gAnims_UNOWN_F, - gAnims_UNOWN_G, - gAnims_UNOWN_H, - gAnims_UNOWN_I, - gAnims_UNOWN_J, - gAnims_UNOWN_K, - gAnims_UNOWN_L, - gAnims_UNOWN_M, - gAnims_UNOWN_N, - gAnims_UNOWN_O, - gAnims_UNOWN_P, - gAnims_UNOWN_Q, - gAnims_UNOWN_R, - gAnims_UNOWN_S, - gAnims_UNOWN_T, - gAnims_UNOWN_U, - gAnims_UNOWN_V, - gAnims_UNOWN_W, - gAnims_UNOWN_X, - gAnims_UNOWN_Y, - gAnims_UNOWN_Z, - gAnims_UNOWN_EMARK, - gAnims_UNOWN_QMARK, -}; |