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-rw-r--r--include/data/pokemon_graphics/front_anims.h7391
1 files changed, 0 insertions, 7391 deletions
diff --git a/include/data/pokemon_graphics/front_anims.h b/include/data/pokemon_graphics/front_anims.h
deleted file mode 100644
index 0e7b75bde..000000000
--- a/include/data/pokemon_graphics/front_anims.h
+++ /dev/null
@@ -1,7391 +0,0 @@
-
-const union AnimCmd gAnimCmd_NONE_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BULBASAUR_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_IVYSAUR_1[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 36),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VENUSAUR_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CHARMANDER_1[] =
-{
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 46),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CHARMELEON_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CHARIZARD_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SQUIRTLE_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WARTORTLE_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BLASTOISE_1[] =
-{
- ANIMCMD_FRAME(0, 50),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CATERPIE_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_METAPOD_1[] =
-{
- ANIMCMD_FRAME(1, 45),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BUTTERFREE_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WEEDLE_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KAKUNA_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BEEDRILL_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 28),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PIDGEY_1[] =
-{
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PIDGEOTTO_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PIDGEOT_1[] =
-{
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-
-const union AnimCmd gAnimCmd_RATTATA_1[] =
-{
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 28),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RATICATE_1[] =
-{
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SPEAROW_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_FEAROW_1[] =
-{
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_EKANS_1[] =
-{
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ARBOK_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PIKACHU_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PIKACHU_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RAICHU_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RAICHU_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SANDSHREW_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SANDSHREW_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SANDSLASH_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SANDSLASH_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NIDORAN_F_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 50),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NIDORINA_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NIDOQUEEN_1[] =
-{
- ANIMCMD_FRAME(1, 45),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NIDORAN_M_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NIDORINO_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NIDOKING_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CLEFAIRY_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CLEFABLE_1[] =
-{
- ANIMCMD_FRAME(1, 27),
- ANIMCMD_FRAME(0, 27),
- ANIMCMD_FRAME(1, 24),
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_FRAME(1, 27),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VULPIX_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VULPIX_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NINETALES_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NINETALES_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_JIGGLYPUFF_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_JIGGLYPUFF_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WIGGLYTUFF_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WIGGLYTUFF_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ZUBAT_1[] =
-{
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GOLBAT_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ODDISH_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GLOOM_1[] =
-{
- ANIMCMD_FRAME(0, 21),
- ANIMCMD_FRAME(1, 45),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VILEPLUME_1[] =
-{
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 21),
- ANIMCMD_FRAME(0, 13),
- ANIMCMD_FRAME(1, 21),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PARAS_1[] =
-{
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PARASECT_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VENONAT_1[] =
-{
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 35),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VENOMOTH_1[] =
-{
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DIGLETT_1[] =
-{
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DUGTRIO_1[] =
-{
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MEOWTH_1[] =
-{
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 17),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PERSIAN_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PSYDUCK_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PSYDUCK_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GOLDUCK_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GOLDUCK_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MANKEY_1[] =
-{
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 28),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PRIMEAPE_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GROWLITHE_1[] =
-{
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ARCANINE_1[] =
-{
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,};
-
-const union AnimCmd gAnimCmd_POLIWAG_1[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_POLIWHIRL_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_POLIWRATH_1[] =
-{
- ANIMCMD_FRAME(1, 45),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ABRA_1[] =
-{
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 21),
- ANIMCMD_FRAME(0, 13),
- ANIMCMD_FRAME(1, 21),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KADABRA_1[] =
-{
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 45),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ALAKAZAM_1[] =
-{
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 54),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MACHOP_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MACHOKE_1[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 44),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MACHAMP_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BELLSPROUT_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WEEPINBELL_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VICTREEBEL_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TENTACOOL_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TENTACRUEL_1[] =
-{
- ANIMCMD_FRAME(0, 19),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 19),
- ANIMCMD_FRAME(1, 19),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GEODUDE_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 36),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GRAVELER_1[] =
-{
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GOLEM_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 31),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PONYTA_1[] =
-{
- ANIMCMD_FRAME(1, 45),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RAPIDASH_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SLOWPOKE_1[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SLOWBRO_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 45),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAGNEMITE_1[] =
-{
- ANIMCMD_FRAME(0, 28),
- ANIMCMD_FRAME(1, 28),
- ANIMCMD_FRAME(0, 28),
- ANIMCMD_FRAME(1, 28),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAGNETON_1[] =
-{
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_FARFETCHD_1[] =
-{
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DODUO_1[] =
-{
- ANIMCMD_FRAME(0, 18),
- ANIMCMD_FRAME(1, 18),
- ANIMCMD_FRAME(0, 18),
- ANIMCMD_FRAME(1, 18),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DODRIO_1[] =
-{
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SEEL_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DEWGONG_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GRIMER_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GRIMER_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MUK_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MUK_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SHELLDER_1[] =
-{
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 45),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CLOYSTER_1[] =
-{
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GASTLY_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HAUNTER_1[] =
-{
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GENGAR_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ONIX_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DROWZEE_1[] =
-{
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 45),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HYPNO_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KRABBY_1[] =
-{
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KINGLER_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VOLTORB_1[] =
-{
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ELECTRODE_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_EXEGGCUTE_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_EXEGGUTOR_1[] =
-{
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,};
-
-
-const union AnimCmd gAnimCmd_CUBONE_1[] =
-{
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAROWAK_1[] =
-{
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HITMONLEE_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HITMONCHAN_1[] =
-{
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LICKITUNG_1[] =
-{
- ANIMCMD_FRAME(0, 28),
- ANIMCMD_FRAME(1, 32),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KOFFING_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KOFFING_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WEEZING_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WEEZING_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RHYHORN_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RHYHORN_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RHYDON_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 48),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RHYDON_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CHANSEY_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TANGELA_1[] =
-{
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KANGASKHAN_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HORSEA_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HORSEA_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SEADRA_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SEADRA_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GOLDEEN_1[] =
-{
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SEAKING_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_STARYU_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_STARYU_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_STARMIE_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_STARMIE_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MR_MIME_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SCYTHER_1[] =
-{
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_JYNX_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ELECTABUZZ_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAGMAR_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PINSIR_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PINSIR_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TAUROS_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAGIKARP_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GYARADOS_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 32),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LAPRAS_1[] =
-{
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DITTO_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_EEVEE_1[] =
-{
- ANIMCMD_FRAME(1, 33),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VAPOREON_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_JOLTEON_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_FLAREON_1[] =
-{
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PORYGON_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_OMANYTE_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_OMASTAR_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KABUTO_1[] =
-{
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KABUTOPS_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_AERODACTYL_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SNORLAX_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ARTICUNO_1[] =
-{
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ZAPDOS_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MOLTRES_1[] =
-{
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DRATINI_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DRAGONAIR_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DRAGONITE_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MEWTWO_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MEW_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CHIKORITA_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,};
-
-
-const union AnimCmd gAnimCmd_BAYLEEF_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MEGANIUM_1[] =
-{
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CYNDAQUIL_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_QUILAVA_1[] =
-{
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TYPHLOSION_1[] =
-{
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TOTODILE_1[] =
-{
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CROCONAW_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_FERALIGATR_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 40),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SENTRET_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_FURRET_1[] =
-{
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HOOTHOOT_1[] =
-{
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NOCTOWL_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LEDYBA_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LEDIAN_1[] =
-{
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SPINARAK_1[] =
-{
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ARIADOS_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CROBAT_1[] =
-{
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CHINCHOU_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CHINCHOU_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LANTURN_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LANTURN_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PICHU_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PICHU_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CLEFFA_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_IGGLYBUFF_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_IGGLYBUFF_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TOGEPI_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TOGETIC_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NATU_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NATU_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_XATU_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 45),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_XATU_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAREEP_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_FLAAFFY_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_AMPHAROS_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BELLOSSOM_1[] =
-{
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MARILL_1[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 44),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 44),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_AZUMARILL_1[] =
-{
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SUDOWOODO_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_POLITOED_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HOPPIP_1[] =
-{
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SKIPLOOM_1[] =
-{
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_JUMPLUFF_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 25),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_AIPOM_1[] =
-{
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SUNKERN_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SUNFLORA_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_YANMA_1[] =
-{
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WOOPER_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_QUAGSIRE_1[] =
-{
- ANIMCMD_FRAME(1, 32),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ESPEON_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UMBREON_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MURKROW_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SLOWKING_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MISDREAVUS_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WOBBUFFET_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WOBBUFFET_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GIRAFARIG_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GIRAFARIG_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PINECO_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_FORRETRESS_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DUNSPARCE_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GLIGAR_1[] =
-{
- ANIMCMD_FRAME(1, 17),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_STEELIX_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SNUBBULL_1[] =
-{
- ANIMCMD_FRAME(1, 32),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GRANBULL_1[] =
-{
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_QWILFISH_1[] =
-{
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SCIZOR_1[] =
-{
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SHUCKLE_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HERACROSS_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HERACROSS_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SNEASEL_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TEDDIURSA_1[] =
-{
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_URSARING_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SLUGMA_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SLUGMA_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAGCARGO_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAGCARGO_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SWINUB_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PILOSWINE_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CORSOLA_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CORSOLA_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_REMORAID_1[] =
-{
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_OCTILLERY_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DELIBIRD_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MANTINE_1[] =
-{
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 40),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SKARMORY_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SKARMORY_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HOUNDOUR_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HOUNDOOM_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KINGDRA_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KINGDRA_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PHANPY_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PHANPY_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DONPHAN_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DONPHAN_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PORYGON2_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_STANTLER_1[] =
-{
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SMEARGLE_1[] =
-{
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TYROGUE_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HITMONTOP_1[] =
-{
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SMOOCHUM_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ELEKID_1[] =
-{
- ANIMCMD_FRAME(1, 50),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAGBY_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MILTANK_1[] =
-{
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BLISSEY_1[] =
-{
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RAIKOU_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ENTEI_1[] =
-{
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SUICUNE_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LARVITAR_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PUPITAR_1[] =
-{
- ANIMCMD_FRAME(1, 40),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TYRANITAR_1[] =
-{
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LUGIA_1[] =
-{
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HO_OH_1[] =
-{
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CELEBI_1[] =
-{
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_OLD_UNOWN_B_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TREECKO_1[] =
-{
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_END,};
-
-const union AnimCmd gAnimCmd_GROVYLE_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 18),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SCEPTILE_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 26),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TORCHIC_1[] =
-{
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_COMBUSKEN_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_END,};
-
-const union AnimCmd gAnimCmd_BLAZIKEN_1[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BLAZIKEN_2[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(2, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BLAZIKEN_3[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(2, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BLAZIKEN_4[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MUDKIP_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 13),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MARSHTOMP_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SWAMPERT_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 44),
- ANIMCMD_FRAME(0, 18),
- ANIMCMD_FRAME(1, 18),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_POOCHYENA_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 44),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MIGHTYENA_1[] =
-{
- ANIMCMD_FRAME(0, 27),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ZIGZAGOON_1[] =
-{
- ANIMCMD_FRAME(0, 27),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LINOONE_1[] =
-{
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WURMPLE_1[] =
-{
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SILCOON_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SILCOON_2[] =
-{
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BEAUTIFLY_1[] =
-{
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BEAUTIFLY_2[] =
-{
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CASCOON_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CASCOON_2[] =
-{
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DUSTOX_1[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DUSTOX_2[] =
-{
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LOTAD_1[] =
-{
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 55),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LOMBRE_1[] =
-{
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LUDICOLO_1[] =
-{
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SEEDOT_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NUZLEAF_1[] =
-{
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SHIFTRY_1[] =
-{
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NINCADA_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 33),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NINJASK_1[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(0, 33),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SHEDINJA_1[] =
-{
- ANIMCMD_FRAME(0, 33),
- ANIMCMD_FRAME(1, 33),
- ANIMCMD_FRAME(0, 33),
- ANIMCMD_FRAME(1, 33),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TAILLOW_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SWELLOW_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 18),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SHROOMISH_1[] =
-{
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BRELOOM_1[] =
-{
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WINGULL_1[] =
-{
- ANIMCMD_FRAME(0, 17),
- ANIMCMD_FRAME(1, 23),
- ANIMCMD_FRAME(0, 13),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PELIPPER_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SURSKIT_1[] =
-{
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 18),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 18),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SURSKIT_2[] =
-{
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MASQUERAIN_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MASQUERAIN_2[] =
-{
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WAILMER_1[] =
-{
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WAILORD_1[] =
-{
- ANIMCMD_FRAME(0, 26),
- ANIMCMD_FRAME(1, 48),
- ANIMCMD_FRAME(0, 33),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SKITTY_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 35),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DELCATTY_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 46),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KECLEON_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 18),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BALTOY_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 50),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CLAYDOL_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NOSEPASS_1[] =
-{
- ANIMCMD_FRAME(0, 27),
- ANIMCMD_FRAME(1, 27),
- ANIMCMD_FRAME(0, 27),
- ANIMCMD_FRAME(1, 27),
- ANIMCMD_FRAME(0, 27),
- ANIMCMD_FRAME(1, 27),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TORKOAL_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SABLEYE_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BARBOACH_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 50),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WHISCASH_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LUVDISC_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CORPHISH_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 50),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CRAWDAUNT_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_FEEBAS_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MILOTIC_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CARVANHA_1[] =
-{
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SHARPEDO_1[] =
-{
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TRAPINCH_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VIBRAVA_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 50),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_FLYGON_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 50),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAKUHITA_1[] =
-{
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 7),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HARIYAMA_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ELECTRIKE_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 17),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MANECTRIC_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 33),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_NUMEL_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 40),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CAMERUPT_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SPHEAL_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 43),
- ANIMCMD_FRAME(1, 60),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SEALEO_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WALREIN_1[] =
-{
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CACNEA_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CACTURNE_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SNORUNT_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GLALIE_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LUNATONE_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LUNATONE_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SOLROCK_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SOLROCK_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_AZURILL_1[] =
-{
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 12),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SPOINK_1[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GRUMPIG_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_PLUSLE_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MINUN_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MAWILE_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MEDITITE_1[] =
-{
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_MEDICHAM_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SWABLU_1[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SWABLU_2[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(2, 8),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(2, 8),
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(2, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ALTARIA_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ALTARIA_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WYNAUT_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DUSKULL_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DUSCLOPS_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ROSELIA_1[] =
-{
- ANIMCMD_FRAME(0, 18),
- ANIMCMD_FRAME(1, 44),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SLAKOTH_1[] =
-{
- ANIMCMD_FRAME(0, 13),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VIGOROTH_1[] =
-{
- ANIMCMD_FRAME(0, 13),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 13),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 13),
- ANIMCMD_FRAME(1, 7),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SLAKING_1[] =
-{
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GULPIN_1[] =
-{
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 14),
- ANIMCMD_FRAME(1, 14),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SWALOT_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_TROPIUS_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_WHISMUR_1[] =
-{
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 33),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LOUDRED_1[] =
-{
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 9),
- ANIMCMD_FRAME(0, 33),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_EXPLOUD_1[] =
-{
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(1, 44),
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CLAMPERL_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_HUNTAIL_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GOREBYSS_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ABSOL_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SHUPPET_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BANETTE_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SEVIPER_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 50),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ZANGOOSE_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 50),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RELICANTH_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ARON_1[] =
-{
- ANIMCMD_FRAME(0, 33),
- ANIMCMD_FRAME(1, 44),
- ANIMCMD_FRAME(0, 33),
- ANIMCMD_FRAME(1, 33),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LAIRON_1[] =
-{
- ANIMCMD_FRAME(0, 12),
- ANIMCMD_FRAME(1, 29),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 29),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_AGGRON_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 44),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CASTFORM_0[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CASTFORM_1[] =
-{
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CASTFORM_2[] =
-{
- ANIMCMD_FRAME(2, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CASTFORM_3[] =
-{
- ANIMCMD_FRAME(3, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_VOLBEAT_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 11),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ILLUMISE_1[] =
-{
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 22),
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LILEEP_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CRADILY_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ANORITH_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_ARMALDO_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RALTS_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 25),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KIRLIA_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 39),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GARDEVOIR_1[] =
-{
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(1, 3),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BAGON_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SHELGON_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_SALAMENCE_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_BELDUM_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_METANG_1[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_METAGROSS_1[] =
-{
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_REGIROCK_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_REGIROCK_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_REGICE_1[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 18),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_REGISTEEL_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_REGISTEEL_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KYOGRE_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_KYOGRE_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GROUDON_1[] =
-{
- ANIMCMD_FRAME(0, 11),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 20),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_GROUDON_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RAYQUAZA_1[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 22),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_RAYQUAZA_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LATIAS_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LATIAS_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LATIOS_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_LATIOS_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_JIRACHI_1[] =
-{
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_FRAME(1, 10),
- ANIMCMD_FRAME(0, 10),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_JIRACHI_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DEOXYS_1[] =
-{
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 26),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_DEOXYS_2[] =
-{
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_FRAME(0, 20),
- ANIMCMD_FRAME(2, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_CHIMECHO_1[] =
-{
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_FRAME(1, 15),
- ANIMCMD_FRAME(0, 15),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_EGG_1[] =
-{
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(2, 6),
- ANIMCMD_FRAME(3, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_B_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_C_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_D_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_E_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_F_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_G_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_H_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_I_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_J_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_K_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_L_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_M_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_N_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_O_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_P_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_Q_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_R_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_S_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_T_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_U_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_V_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_W_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_X_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_Y_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_Z_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_EMARK_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_UNOWN_QMARK_1[] =
-{
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gAnims_NONE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NONE_1,
-};
-
-const union AnimCmd *const gAnims_BULBASAUR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BULBASAUR_1,
-};
-
-const union AnimCmd *const gAnims_IVYSAUR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_IVYSAUR_1,
-};
-
-const union AnimCmd *const gAnims_VENUSAUR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VENUSAUR_1,
-};
-
-const union AnimCmd *const gAnims_CHARMANDER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CHARMANDER_1,
-};
-
-const union AnimCmd *const gAnims_CHARMELEON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CHARMELEON_1,
-};
-
-const union AnimCmd *const gAnims_CHARIZARD[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CHARIZARD_1,
-};
-
-const union AnimCmd *const gAnims_SQUIRTLE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SQUIRTLE_1,
-};
-
-const union AnimCmd *const gAnims_WARTORTLE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WARTORTLE_1,
-};
-
-const union AnimCmd *const gAnims_BLASTOISE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BLASTOISE_1,
-};
-
-const union AnimCmd *const gAnims_CATERPIE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CATERPIE_1,
-};
-
-const union AnimCmd *const gAnims_METAPOD[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_METAPOD_1,
-};
-
-const union AnimCmd *const gAnims_BUTTERFREE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BUTTERFREE_1,
-};
-
-const union AnimCmd *const gAnims_WEEDLE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WEEDLE_1,
-};
-
-const union AnimCmd *const gAnims_KAKUNA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KAKUNA_1,
-};
-
-const union AnimCmd *const gAnims_BEEDRILL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BEEDRILL_1,
-};
-
-const union AnimCmd *const gAnims_PIDGEY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PIDGEY_1,
-};
-
-const union AnimCmd *const gAnims_PIDGEOTTO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PIDGEOTTO_1,
-};
-
-const union AnimCmd *const gAnims_PIDGEOT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PIDGEOT_1,
-};
-
-const union AnimCmd *const gAnims_RATTATA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_RATTATA_1,
-};
-
-const union AnimCmd *const gAnims_RATICATE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_RATICATE_1,
-};
-
-const union AnimCmd *const gAnims_SPEAROW[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SPEAROW_1,
-};
-
-const union AnimCmd *const gAnims_FEAROW[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_FEAROW_1,
-};
-
-const union AnimCmd *const gAnims_EKANS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_EKANS_1,
-};
-
-const union AnimCmd *const gAnims_ARBOK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ARBOK_1,
-};
-
-const union AnimCmd *const gAnims_PIKACHU[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PIKACHU_1,
- gAnimCmd_PIKACHU_2,
-};
-
-const union AnimCmd *const gAnims_RAICHU[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_RAICHU_1,
- gAnimCmd_RAICHU_2,
-};
-
-const union AnimCmd *const gAnims_SANDSHREW[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SANDSHREW_1,
- gAnimCmd_SANDSHREW_2,
-};
-
-const union AnimCmd *const gAnims_SANDSLASH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SANDSLASH_1,
- gAnimCmd_SANDSLASH_2,
-};
-
-const union AnimCmd *const gAnims_NIDORAN_F[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NIDORAN_F_1,
-};
-
-const union AnimCmd *const gAnims_NIDORINA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NIDORINA_1,
-};
-
-const union AnimCmd *const gAnims_NIDOQUEEN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NIDOQUEEN_1,
-};
-
-const union AnimCmd *const gAnims_NIDORAN_M[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NIDORAN_M_1,
-};
-
-const union AnimCmd *const gAnims_NIDORINO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NIDORINO_1,
-};
-
-const union AnimCmd *const gAnims_NIDOKING[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NIDOKING_1,
-};
-
-const union AnimCmd *const gAnims_CLEFAIRY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CLEFAIRY_1,
-};
-
-const union AnimCmd *const gAnims_CLEFABLE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CLEFABLE_1,
-};
-
-const union AnimCmd *const gAnims_VULPIX[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VULPIX_1,
- gAnimCmd_VULPIX_2,
-};
-
-const union AnimCmd *const gAnims_NINETALES[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NINETALES_1,
- gAnimCmd_NINETALES_2,
-};
-
-const union AnimCmd *const gAnims_JIGGLYPUFF[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_JIGGLYPUFF_1,
- gAnimCmd_JIGGLYPUFF_2,
-};
-
-const union AnimCmd *const gAnims_WIGGLYTUFF[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WIGGLYTUFF_1,
- gAnimCmd_WIGGLYTUFF_2,
-};
-
-const union AnimCmd *const gAnims_ZUBAT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ZUBAT_1,
-};
-
-const union AnimCmd *const gAnims_GOLBAT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GOLBAT_1,
-};
-
-const union AnimCmd *const gAnims_ODDISH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ODDISH_1,
-};
-
-const union AnimCmd *const gAnims_GLOOM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GLOOM_1,
-};
-
-const union AnimCmd *const gAnims_VILEPLUME[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VILEPLUME_1,
-};
-
-const union AnimCmd *const gAnims_PARAS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PARAS_1,
-};
-
-const union AnimCmd *const gAnims_PARASECT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PARASECT_1,
-};
-
-const union AnimCmd *const gAnims_VENONAT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VENONAT_1,
-};
-
-const union AnimCmd *const gAnims_VENOMOTH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VENOMOTH_1,
-};
-
-const union AnimCmd *const gAnims_DIGLETT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DIGLETT_1,
-};
-
-const union AnimCmd *const gAnims_DUGTRIO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DUGTRIO_1,
-};
-
-const union AnimCmd *const gAnims_MEOWTH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MEOWTH_1,
-};
-
-const union AnimCmd *const gAnims_PERSIAN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PERSIAN_1,
-};
-
-const union AnimCmd *const gAnims_PSYDUCK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PSYDUCK_1,
- gAnimCmd_PSYDUCK_2,
-};
-
-const union AnimCmd *const gAnims_GOLDUCK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GOLDUCK_1,
- gAnimCmd_GOLDUCK_2,
-};
-
-const union AnimCmd *const gAnims_MANKEY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MANKEY_1,
-};
-
-const union AnimCmd *const gAnims_PRIMEAPE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PRIMEAPE_1,
-};
-
-const union AnimCmd *const gAnims_GROWLITHE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GROWLITHE_1,
-};
-
-const union AnimCmd *const gAnims_ARCANINE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ARCANINE_1,
-};
-
-const union AnimCmd *const gAnims_POLIWAG[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_POLIWAG_1,
-};
-
-const union AnimCmd *const gAnims_POLIWHIRL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_POLIWHIRL_1,
-};
-
-const union AnimCmd *const gAnims_POLIWRATH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_POLIWRATH_1,
-};
-
-const union AnimCmd *const gAnims_ABRA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ABRA_1,
-};
-
-const union AnimCmd *const gAnims_KADABRA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KADABRA_1,
-};
-
-const union AnimCmd *const gAnims_ALAKAZAM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ALAKAZAM_1,
-};
-
-const union AnimCmd *const gAnims_MACHOP[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MACHOP_1,
-};
-
-const union AnimCmd *const gAnims_MACHOKE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MACHOKE_1,
-};
-
-const union AnimCmd *const gAnims_MACHAMP[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MACHAMP_1,
-};
-
-const union AnimCmd *const gAnims_BELLSPROUT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BELLSPROUT_1,
-};
-
-const union AnimCmd *const gAnims_WEEPINBELL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WEEPINBELL_1,
-};
-
-const union AnimCmd *const gAnims_VICTREEBEL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VICTREEBEL_1,
-};
-
-const union AnimCmd *const gAnims_TENTACOOL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TENTACOOL_1,
-};
-
-const union AnimCmd *const gAnims_TENTACRUEL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TENTACRUEL_1,
-};
-
-const union AnimCmd *const gAnims_GEODUDE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GEODUDE_1,
-};
-
-const union AnimCmd *const gAnims_GRAVELER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GRAVELER_1,
-};
-
-const union AnimCmd *const gAnims_GOLEM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GOLEM_1,
-};
-
-const union AnimCmd *const gAnims_PONYTA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PONYTA_1,
-};
-
-const union AnimCmd *const gAnims_RAPIDASH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_RAPIDASH_1,
-};
-
-const union AnimCmd *const gAnims_SLOWPOKE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SLOWPOKE_1,
-};
-
-const union AnimCmd *const gAnims_SLOWBRO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SLOWBRO_1,
-};
-
-const union AnimCmd *const gAnims_MAGNEMITE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MAGNEMITE_1,
-};
-
-const union AnimCmd *const gAnims_MAGNETON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MAGNETON_1,
-};
-
-const union AnimCmd *const gAnims_FARFETCHD[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_FARFETCHD_1,
-};
-
-const union AnimCmd *const gAnims_DODUO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DODUO_1,
-};
-
-const union AnimCmd *const gAnims_DODRIO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DODRIO_1,
-};
-
-const union AnimCmd *const gAnims_SEEL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SEEL_1,
-};
-
-const union AnimCmd *const gAnims_DEWGONG[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DEWGONG_1,
-};
-
-const union AnimCmd *const gAnims_GRIMER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GRIMER_1,
- gAnimCmd_GRIMER_2,
-};
-
-const union AnimCmd *const gAnims_MUK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MUK_1,
- gAnimCmd_MUK_2,
-};
-
-const union AnimCmd *const gAnims_SHELLDER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SHELLDER_1,
-};
-
-const union AnimCmd *const gAnims_CLOYSTER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CLOYSTER_1,
-};
-
-const union AnimCmd *const gAnims_GASTLY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GASTLY_1,
-};
-
-const union AnimCmd *const gAnims_HAUNTER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HAUNTER_1,
-};
-
-const union AnimCmd *const gAnims_GENGAR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GENGAR_1,
-};
-
-const union AnimCmd *const gAnims_ONIX[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ONIX_1,
-};
-
-const union AnimCmd *const gAnims_DROWZEE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DROWZEE_1,
-};
-
-const union AnimCmd *const gAnims_HYPNO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HYPNO_1,
-};
-
-const union AnimCmd *const gAnims_KRABBY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KRABBY_1,
-};
-
-const union AnimCmd *const gAnims_KINGLER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KINGLER_1,
-};
-
-const union AnimCmd *const gAnims_VOLTORB[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VOLTORB_1,
-};
-
-const union AnimCmd *const gAnims_ELECTRODE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ELECTRODE_1,
-};
-
-const union AnimCmd *const gAnims_EXEGGCUTE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_EXEGGCUTE_1,
-};
-
-const union AnimCmd *const gAnims_EXEGGUTOR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_EXEGGUTOR_1,
-};
-
-const union AnimCmd *const gAnims_CUBONE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CUBONE_1,
-};
-
-const union AnimCmd *const gAnims_MAROWAK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MAROWAK_1,
-};
-
-const union AnimCmd *const gAnims_HITMONLEE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HITMONLEE_1,
-};
-
-const union AnimCmd *const gAnims_HITMONCHAN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HITMONCHAN_1,
-};
-
-const union AnimCmd *const gAnims_LICKITUNG[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LICKITUNG_1,
-};
-
-const union AnimCmd *const gAnims_KOFFING[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KOFFING_1,
- gAnimCmd_KOFFING_2,
-};
-
-const union AnimCmd *const gAnims_WEEZING[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WEEZING_1,
- gAnimCmd_WEEZING_2,
-};
-
-const union AnimCmd *const gAnims_RHYHORN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_RHYHORN_1,
- gAnimCmd_RHYHORN_2,
-};
-
-const union AnimCmd *const gAnims_RHYDON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_RHYDON_1,
- gAnimCmd_RHYDON_2,
-};
-
-const union AnimCmd *const gAnims_CHANSEY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CHANSEY_1,
-};
-
-const union AnimCmd *const gAnims_TANGELA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TANGELA_1,
-};
-
-const union AnimCmd *const gAnims_KANGASKHAN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KANGASKHAN_1,
-};
-
-const union AnimCmd *const gAnims_HORSEA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HORSEA_1,
- gAnimCmd_HORSEA_2,
-};
-
-const union AnimCmd *const gAnims_SEADRA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SEADRA_1,
- gAnimCmd_SEADRA_2,
-};
-
-const union AnimCmd *const gAnims_GOLDEEN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GOLDEEN_1,
-};
-
-const union AnimCmd *const gAnims_SEAKING[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SEAKING_1,
-};
-
-const union AnimCmd *const gAnims_STARYU[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_STARYU_1,
- gAnimCmd_STARYU_2,
-};
-
-const union AnimCmd *const gAnims_STARMIE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_STARMIE_1,
- gAnimCmd_STARMIE_2,
-};
-
-const union AnimCmd *const gAnims_MR_MIME[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MR_MIME_1,
-};
-
-const union AnimCmd *const gAnims_SCYTHER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SCYTHER_1,
-};
-
-const union AnimCmd *const gAnims_JYNX[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_JYNX_1,
-};
-
-const union AnimCmd *const gAnims_ELECTABUZZ[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ELECTABUZZ_1,
-};
-
-const union AnimCmd *const gAnims_MAGMAR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MAGMAR_1,
-};
-
-const union AnimCmd *const gAnims_PINSIR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PINSIR_1,
- gAnimCmd_PINSIR_2,
-};
-
-const union AnimCmd *const gAnims_TAUROS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TAUROS_1,
-};
-
-const union AnimCmd *const gAnims_MAGIKARP[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MAGIKARP_1,
-};
-
-const union AnimCmd *const gAnims_GYARADOS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GYARADOS_1,
-};
-
-const union AnimCmd *const gAnims_LAPRAS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LAPRAS_1,
-};
-
-const union AnimCmd *const gAnims_DITTO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DITTO_1,
-};
-
-const union AnimCmd *const gAnims_EEVEE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_EEVEE_1,
-};
-
-const union AnimCmd *const gAnims_VAPOREON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VAPOREON_1,
-};
-
-const union AnimCmd *const gAnims_JOLTEON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_JOLTEON_1,
-};
-
-const union AnimCmd *const gAnims_FLAREON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_FLAREON_1,
-};
-
-const union AnimCmd *const gAnims_PORYGON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PORYGON_1,
-};
-
-const union AnimCmd *const gAnims_OMANYTE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_OMANYTE_1,
-};
-
-const union AnimCmd *const gAnims_OMASTAR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_OMASTAR_1,
-};
-
-const union AnimCmd *const gAnims_KABUTO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KABUTO_1,
-};
-
-const union AnimCmd *const gAnims_KABUTOPS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KABUTOPS_1,
-};
-
-const union AnimCmd *const gAnims_AERODACTYL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_AERODACTYL_1,
-};
-
-const union AnimCmd *const gAnims_SNORLAX[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SNORLAX_1,
-};
-
-const union AnimCmd *const gAnims_ARTICUNO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ARTICUNO_1,
-};
-
-const union AnimCmd *const gAnims_ZAPDOS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ZAPDOS_1,
-};
-
-const union AnimCmd *const gAnims_MOLTRES[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MOLTRES_1,
-};
-
-const union AnimCmd *const gAnims_DRATINI[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DRATINI_1,
-};
-
-const union AnimCmd *const gAnims_DRAGONAIR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DRAGONAIR_1,
-};
-
-const union AnimCmd *const gAnims_DRAGONITE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DRAGONITE_1,
-};
-
-const union AnimCmd *const gAnims_MEWTWO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MEWTWO_1,
-};
-
-const union AnimCmd *const gAnims_MEW[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MEW_1,
-};
-
-const union AnimCmd *const gAnims_CHIKORITA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CHIKORITA_1,
-};
-
-const union AnimCmd *const gAnims_BAYLEEF[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BAYLEEF_1,
-};
-
-const union AnimCmd *const gAnims_MEGANIUM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MEGANIUM_1,
-};
-
-const union AnimCmd *const gAnims_CYNDAQUIL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CYNDAQUIL_1,
-};
-
-const union AnimCmd *const gAnims_QUILAVA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_QUILAVA_1,
-};
-
-const union AnimCmd *const gAnims_TYPHLOSION[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TYPHLOSION_1,
-};
-
-const union AnimCmd *const gAnims_TOTODILE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TOTODILE_1,
-};
-
-const union AnimCmd *const gAnims_CROCONAW[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CROCONAW_1,
-};
-
-const union AnimCmd *const gAnims_FERALIGATR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_FERALIGATR_1,
-};
-
-const union AnimCmd *const gAnims_SENTRET[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SENTRET_1,
-};
-
-const union AnimCmd *const gAnims_FURRET[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_FURRET_1,
-};
-
-const union AnimCmd *const gAnims_HOOTHOOT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HOOTHOOT_1,
-};
-
-const union AnimCmd *const gAnims_NOCTOWL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NOCTOWL_1,
-};
-
-const union AnimCmd *const gAnims_LEDYBA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LEDYBA_1,
-};
-
-const union AnimCmd *const gAnims_LEDIAN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LEDIAN_1,
-};
-
-const union AnimCmd *const gAnims_SPINARAK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SPINARAK_1,
-};
-
-const union AnimCmd *const gAnims_ARIADOS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ARIADOS_1,
-};
-
-const union AnimCmd *const gAnims_CROBAT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CROBAT_1,
-};
-
-const union AnimCmd *const gAnims_CHINCHOU[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CHINCHOU_1,
- gAnimCmd_CHINCHOU_2,
-};
-
-const union AnimCmd *const gAnims_LANTURN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LANTURN_1,
- gAnimCmd_LANTURN_2,
-};
-
-const union AnimCmd *const gAnims_PICHU[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PICHU_1,
- gAnimCmd_PICHU_2,
-};
-
-const union AnimCmd *const gAnims_CLEFFA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CLEFFA_1,
-};
-
-const union AnimCmd *const gAnims_IGGLYBUFF[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_IGGLYBUFF_1,
- gAnimCmd_IGGLYBUFF_2,
-};
-
-const union AnimCmd *const gAnims_TOGEPI[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TOGEPI_1,
-};
-
-const union AnimCmd *const gAnims_TOGETIC[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TOGETIC_1,
-};
-
-const union AnimCmd *const gAnims_NATU[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NATU_1,
- gAnimCmd_NATU_2,
-};
-
-const union AnimCmd *const gAnims_XATU[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_XATU_1,
- gAnimCmd_XATU_2,
-};
-
-const union AnimCmd *const gAnims_MAREEP[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MAREEP_1,
-};
-
-const union AnimCmd *const gAnims_FLAAFFY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_FLAAFFY_1,
-};
-
-const union AnimCmd *const gAnims_AMPHAROS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_AMPHAROS_1,
-};
-
-const union AnimCmd *const gAnims_BELLOSSOM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BELLOSSOM_1,
-};
-
-const union AnimCmd *const gAnims_MARILL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MARILL_1,
-};
-
-const union AnimCmd *const gAnims_AZUMARILL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_AZUMARILL_1,
-};
-
-const union AnimCmd *const gAnims_SUDOWOODO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SUDOWOODO_1,
-};
-
-const union AnimCmd *const gAnims_POLITOED[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_POLITOED_1,
-};
-
-const union AnimCmd *const gAnims_HOPPIP[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HOPPIP_1,
-};
-
-const union AnimCmd *const gAnims_SKIPLOOM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SKIPLOOM_1,
-};
-
-const union AnimCmd *const gAnims_JUMPLUFF[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_JUMPLUFF_1,
-};
-
-const union AnimCmd *const gAnims_AIPOM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_AIPOM_1,
-};
-
-const union AnimCmd *const gAnims_SUNKERN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SUNKERN_1,
-};
-
-const union AnimCmd *const gAnims_SUNFLORA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SUNFLORA_1,
-};
-
-const union AnimCmd *const gAnims_YANMA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_YANMA_1,
-};
-
-const union AnimCmd *const gAnims_WOOPER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WOOPER_1,
-};
-
-const union AnimCmd *const gAnims_QUAGSIRE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_QUAGSIRE_1,
-};
-
-const union AnimCmd *const gAnims_ESPEON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ESPEON_1,
-};
-
-const union AnimCmd *const gAnims_UMBREON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UMBREON_1,
-};
-
-const union AnimCmd *const gAnims_MURKROW[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MURKROW_1,
-};
-
-const union AnimCmd *const gAnims_SLOWKING[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SLOWKING_1,
-};
-
-const union AnimCmd *const gAnims_MISDREAVUS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MISDREAVUS_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_1,
-};
-
-const union AnimCmd *const gAnims_WOBBUFFET[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WOBBUFFET_1,
- gAnimCmd_WOBBUFFET_2,
-};
-
-const union AnimCmd *const gAnims_GIRAFARIG[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GIRAFARIG_1,
- gAnimCmd_GIRAFARIG_2,
-};
-
-const union AnimCmd *const gAnims_PINECO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PINECO_1,
-};
-
-const union AnimCmd *const gAnims_FORRETRESS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_FORRETRESS_1,
-};
-
-const union AnimCmd *const gAnims_DUNSPARCE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DUNSPARCE_1,
-};
-
-const union AnimCmd *const gAnims_GLIGAR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GLIGAR_1,
-};
-
-const union AnimCmd *const gAnims_STEELIX[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_STEELIX_1,
-};
-
-const union AnimCmd *const gAnims_SNUBBULL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SNUBBULL_1,
-};
-
-const union AnimCmd *const gAnims_GRANBULL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GRANBULL_1,
-};
-
-const union AnimCmd *const gAnims_QWILFISH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_QWILFISH_1,
-};
-
-const union AnimCmd *const gAnims_SCIZOR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SCIZOR_1,
-};
-
-const union AnimCmd *const gAnims_SHUCKLE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SHUCKLE_1,
-};
-
-const union AnimCmd *const gAnims_HERACROSS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HERACROSS_1,
- gAnimCmd_HERACROSS_2,
-};
-
-const union AnimCmd *const gAnims_SNEASEL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SNEASEL_1,
-};
-
-const union AnimCmd *const gAnims_TEDDIURSA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TEDDIURSA_1,
-};
-
-const union AnimCmd *const gAnims_URSARING[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_URSARING_1,
-};
-
-const union AnimCmd *const gAnims_SLUGMA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SLUGMA_1,
- gAnimCmd_SLUGMA_2,
-};
-
-const union AnimCmd *const gAnims_MAGCARGO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MAGCARGO_1,
- gAnimCmd_MAGCARGO_2,
-};
-
-const union AnimCmd *const gAnims_SWINUB[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SWINUB_1,
-};
-
-const union AnimCmd *const gAnims_PILOSWINE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PILOSWINE_1,
-};
-
-const union AnimCmd *const gAnims_CORSOLA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CORSOLA_1,
- gAnimCmd_CORSOLA_2,
-};
-
-const union AnimCmd *const gAnims_REMORAID[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_REMORAID_1,
-};
-
-const union AnimCmd *const gAnims_OCTILLERY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_OCTILLERY_1,
-};
-
-const union AnimCmd *const gAnims_DELIBIRD[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DELIBIRD_1,
-};
-
-const union AnimCmd *const gAnims_MANTINE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MANTINE_1,
-};
-
-const union AnimCmd *const gAnims_SKARMORY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SKARMORY_1,
- gAnimCmd_SKARMORY_2,
-};
-
-const union AnimCmd *const gAnims_HOUNDOUR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HOUNDOUR_1,
-};
-
-const union AnimCmd *const gAnims_HOUNDOOM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HOUNDOOM_1,
-};
-
-const union AnimCmd *const gAnims_KINGDRA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KINGDRA_1,
- gAnimCmd_KINGDRA_2,
-};
-
-const union AnimCmd *const gAnims_PHANPY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PHANPY_1,
- gAnimCmd_PHANPY_2,
-};
-
-const union AnimCmd *const gAnims_DONPHAN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DONPHAN_1,
- gAnimCmd_DONPHAN_2,
-};
-
-const union AnimCmd *const gAnims_PORYGON2[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PORYGON2_1,
-};
-
-const union AnimCmd *const gAnims_STANTLER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_STANTLER_1,
-};
-
-const union AnimCmd *const gAnims_SMEARGLE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SMEARGLE_1,
-};
-
-const union AnimCmd *const gAnims_TYROGUE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TYROGUE_1,
-};
-
-const union AnimCmd *const gAnims_HITMONTOP[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HITMONTOP_1,
-};
-
-const union AnimCmd *const gAnims_SMOOCHUM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SMOOCHUM_1,
-};
-
-const union AnimCmd *const gAnims_ELEKID[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ELEKID_1,
-};
-
-const union AnimCmd *const gAnims_MAGBY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MAGBY_1,
-};
-
-const union AnimCmd *const gAnims_MILTANK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MILTANK_1,
-};
-
-const union AnimCmd *const gAnims_BLISSEY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BLISSEY_1,
-};
-
-const union AnimCmd *const gAnims_RAIKOU[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_RAIKOU_1,
-};
-
-const union AnimCmd *const gAnims_ENTEI[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ENTEI_1,
-};
-
-const union AnimCmd *const gAnims_SUICUNE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SUICUNE_1,
-};
-
-const union AnimCmd *const gAnims_LARVITAR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LARVITAR_1,
-};
-
-const union AnimCmd *const gAnims_PUPITAR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PUPITAR_1,
-};
-
-const union AnimCmd *const gAnims_TYRANITAR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TYRANITAR_1,
-};
-
-const union AnimCmd *const gAnims_LUGIA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LUGIA_1,
-};
-
-const union AnimCmd *const gAnims_HO_OH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HO_OH_1,
-};
-
-const union AnimCmd *const gAnims_CELEBI[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CELEBI_1,
-};
-
-const union AnimCmd *const gAnims_OLD_UNOWN_B[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_OLD_UNOWN_B_1,
-};
-
-const union AnimCmd *const gAnims_TREECKO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TREECKO_1,
-};
-
-const union AnimCmd *const gAnims_GROVYLE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GROVYLE_1,
-};
-
-const union AnimCmd *const gAnims_SCEPTILE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SCEPTILE_1,
-};
-
-const union AnimCmd *const gAnims_TORCHIC[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TORCHIC_1,
-};
-
-const union AnimCmd *const gAnims_COMBUSKEN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_COMBUSKEN_1,
-};
-
-const union AnimCmd *const gAnims_BLAZIKEN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BLAZIKEN_1,
- gAnimCmd_BLAZIKEN_2,
- gAnimCmd_BLAZIKEN_3,
- gAnimCmd_BLAZIKEN_4,
-};
-
-const union AnimCmd *const gAnims_MUDKIP[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MUDKIP_1,
-};
-
-const union AnimCmd *const gAnims_MARSHTOMP[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MARSHTOMP_1,
-};
-
-const union AnimCmd *const gAnims_SWAMPERT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SWAMPERT_1,
-};
-
-const union AnimCmd *const gAnims_POOCHYENA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_POOCHYENA_1,
-};
-
-const union AnimCmd *const gAnims_MIGHTYENA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MIGHTYENA_1,
-};
-
-const union AnimCmd *const gAnims_ZIGZAGOON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ZIGZAGOON_1,
-};
-
-const union AnimCmd *const gAnims_LINOONE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LINOONE_1,
-};
-
-const union AnimCmd *const gAnims_WURMPLE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WURMPLE_1,
-};
-
-const union AnimCmd *const gAnims_SILCOON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SILCOON_1,
- gAnimCmd_SILCOON_2,
-};
-
-const union AnimCmd *const gAnims_BEAUTIFLY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BEAUTIFLY_1,
- gAnimCmd_BEAUTIFLY_2,
-};
-
-const union AnimCmd *const gAnims_CASCOON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CASCOON_1,
- gAnimCmd_CASCOON_2,
-};
-
-const union AnimCmd *const gAnims_DUSTOX[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DUSTOX_1,
- gAnimCmd_DUSTOX_2,
-};
-
-const union AnimCmd *const gAnims_LOTAD[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LOTAD_1,
-};
-
-const union AnimCmd *const gAnims_LOMBRE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LOMBRE_1,
-};
-
-const union AnimCmd *const gAnims_LUDICOLO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LUDICOLO_1,
-};
-
-const union AnimCmd *const gAnims_SEEDOT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SEEDOT_1,
-};
-
-const union AnimCmd *const gAnims_NUZLEAF[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NUZLEAF_1,
-};
-
-const union AnimCmd *const gAnims_SHIFTRY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SHIFTRY_1,
-};
-
-const union AnimCmd *const gAnims_NINCADA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NINCADA_1,
-};
-
-const union AnimCmd *const gAnims_NINJASK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NINJASK_1,
-};
-
-const union AnimCmd *const gAnims_SHEDINJA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SHEDINJA_1,
-};
-
-const union AnimCmd *const gAnims_TAILLOW[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TAILLOW_1,
-};
-
-const union AnimCmd *const gAnims_SWELLOW[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SWELLOW_1,
-};
-
-const union AnimCmd *const gAnims_SHROOMISH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SHROOMISH_1,
-};
-
-const union AnimCmd *const gAnims_BRELOOM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BRELOOM_1,
-};
-
-const union AnimCmd *const gAnims_SPINDA[] ={
- gAnimCmd_General_Frame0,
-};
-
-const union AnimCmd *const gAnims_WINGULL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WINGULL_1,
-};
-
-const union AnimCmd *const gAnims_PELIPPER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PELIPPER_1,
-};
-
-const union AnimCmd *const gAnims_SURSKIT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SURSKIT_1,
- gAnimCmd_SURSKIT_2,
-};
-
-const union AnimCmd *const gAnims_MASQUERAIN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MASQUERAIN_1,
- gAnimCmd_MASQUERAIN_2,
-};
-
-const union AnimCmd *const gAnims_WAILMER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WAILMER_1,
-};
-
-const union AnimCmd *const gAnims_WAILORD[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WAILORD_1,
-};
-
-const union AnimCmd *const gAnims_SKITTY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SKITTY_1,
-};
-
-const union AnimCmd *const gAnims_DELCATTY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DELCATTY_1,
-};
-
-const union AnimCmd *const gAnims_KECLEON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KECLEON_1,
-};
-
-const union AnimCmd *const gAnims_BALTOY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BALTOY_1,
-};
-
-const union AnimCmd *const gAnims_CLAYDOL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CLAYDOL_1,
-};
-
-const union AnimCmd *const gAnims_NOSEPASS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NOSEPASS_1,
-};
-
-const union AnimCmd *const gAnims_TORKOAL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TORKOAL_1,
-};
-
-const union AnimCmd *const gAnims_SABLEYE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SABLEYE_1,
-};
-
-const union AnimCmd *const gAnims_BARBOACH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BARBOACH_1,
-};
-
-const union AnimCmd *const gAnims_WHISCASH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WHISCASH_1,
-};
-
-const union AnimCmd *const gAnims_LUVDISC[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LUVDISC_1,
-};
-
-const union AnimCmd *const gAnims_CORPHISH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CORPHISH_1,
-};
-
-const union AnimCmd *const gAnims_CRAWDAUNT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CRAWDAUNT_1,
-};
-
-const union AnimCmd *const gAnims_FEEBAS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_FEEBAS_1,
-};
-
-const union AnimCmd *const gAnims_MILOTIC[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MILOTIC_1,
-};
-
-const union AnimCmd *const gAnims_CARVANHA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CARVANHA_1,
-};
-
-const union AnimCmd *const gAnims_SHARPEDO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SHARPEDO_1,
-};
-
-const union AnimCmd *const gAnims_TRAPINCH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TRAPINCH_1,
-};
-
-const union AnimCmd *const gAnims_VIBRAVA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VIBRAVA_1,
-};
-
-const union AnimCmd *const gAnims_FLYGON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_FLYGON_1,
-};
-
-const union AnimCmd *const gAnims_MAKUHITA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MAKUHITA_1,
-};
-
-const union AnimCmd *const gAnims_HARIYAMA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HARIYAMA_1,
-};
-
-const union AnimCmd *const gAnims_ELECTRIKE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ELECTRIKE_1,
-};
-
-const union AnimCmd *const gAnims_MANECTRIC[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MANECTRIC_1,
-};
-
-const union AnimCmd *const gAnims_NUMEL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_NUMEL_1,
-};
-
-const union AnimCmd *const gAnims_CAMERUPT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CAMERUPT_1,
-};
-
-const union AnimCmd *const gAnims_SPHEAL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SPHEAL_1,
-};
-
-const union AnimCmd *const gAnims_SEALEO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SEALEO_1,
-};
-
-const union AnimCmd *const gAnims_WALREIN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WALREIN_1,
-};
-
-const union AnimCmd *const gAnims_CACNEA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CACNEA_1,
-};
-
-const union AnimCmd *const gAnims_CACTURNE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CACTURNE_1,
-};
-
-const union AnimCmd *const gAnims_SNORUNT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SNORUNT_1,
-};
-
-const union AnimCmd *const gAnims_GLALIE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GLALIE_1,
-};
-
-const union AnimCmd *const gAnims_LUNATONE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LUNATONE_1,
- gAnimCmd_LUNATONE_2,
-};
-
-const union AnimCmd *const gAnims_SOLROCK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SOLROCK_1,
- gAnimCmd_SOLROCK_2,
-};
-
-const union AnimCmd *const gAnims_AZURILL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_AZURILL_1,
-};
-
-const union AnimCmd *const gAnims_SPOINK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SPOINK_1,
-};
-
-const union AnimCmd *const gAnims_GRUMPIG[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GRUMPIG_1,
-};
-
-const union AnimCmd *const gAnims_PLUSLE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_PLUSLE_1,
-};
-
-const union AnimCmd *const gAnims_MINUN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MINUN_1,
-};
-
-const union AnimCmd *const gAnims_MAWILE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MAWILE_1,
-};
-
-const union AnimCmd *const gAnims_MEDITITE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MEDITITE_1,
-};
-
-const union AnimCmd *const gAnims_MEDICHAM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_MEDICHAM_1,
-};
-
-const union AnimCmd *const gAnims_SWABLU[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SWABLU_1,
- gAnimCmd_SWABLU_2,
-};
-
-const union AnimCmd *const gAnims_ALTARIA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ALTARIA_1,
- gAnimCmd_ALTARIA_2,
-};
-
-const union AnimCmd *const gAnims_WYNAUT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WYNAUT_1,
-};
-
-const union AnimCmd *const gAnims_DUSKULL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DUSKULL_1,
-};
-
-const union AnimCmd *const gAnims_DUSCLOPS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DUSCLOPS_1,
-};
-
-const union AnimCmd *const gAnims_ROSELIA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ROSELIA_1,
-};
-
-const union AnimCmd *const gAnims_SLAKOTH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SLAKOTH_1,
-};
-
-const union AnimCmd *const gAnims_VIGOROTH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VIGOROTH_1,
-};
-
-const union AnimCmd *const gAnims_SLAKING[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SLAKING_1,
-};
-
-const union AnimCmd *const gAnims_GULPIN[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GULPIN_1,
-};
-
-const union AnimCmd *const gAnims_SWALOT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SWALOT_1,
-};
-
-const union AnimCmd *const gAnims_TROPIUS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_TROPIUS_1,
-};
-
-const union AnimCmd *const gAnims_WHISMUR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_WHISMUR_1,
-};
-
-const union AnimCmd *const gAnims_LOUDRED[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LOUDRED_1,
-};
-
-const union AnimCmd *const gAnims_EXPLOUD[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_EXPLOUD_1,
-};
-
-const union AnimCmd *const gAnims_CLAMPERL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CLAMPERL_1,
-};
-
-const union AnimCmd *const gAnims_HUNTAIL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_HUNTAIL_1,
-};
-
-const union AnimCmd *const gAnims_GOREBYSS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GOREBYSS_1,
-};
-
-const union AnimCmd *const gAnims_ABSOL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ABSOL_1,
-};
-
-const union AnimCmd *const gAnims_SHUPPET[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SHUPPET_1,
-};
-
-const union AnimCmd *const gAnims_BANETTE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BANETTE_1,
-};
-
-const union AnimCmd *const gAnims_SEVIPER[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SEVIPER_1,
-};
-
-const union AnimCmd *const gAnims_ZANGOOSE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ZANGOOSE_1,
-};
-
-const union AnimCmd *const gAnims_RELICANTH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_RELICANTH_1,
-};
-
-const union AnimCmd *const gAnims_ARON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ARON_1,
-};
-
-const union AnimCmd *const gAnims_LAIRON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LAIRON_1,
-};
-
-const union AnimCmd *const gAnims_AGGRON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_AGGRON_1,
-};
-
-const union AnimCmd *const gAnims_CASTFORM[] ={
- gAnimCmd_CASTFORM_0,
- gAnimCmd_CASTFORM_1,
- gAnimCmd_CASTFORM_2,
- gAnimCmd_CASTFORM_3,
-};
-
-const union AnimCmd *const gAnims_VOLBEAT[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_VOLBEAT_1,
-};
-
-const union AnimCmd *const gAnims_ILLUMISE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ILLUMISE_1,
-};
-
-const union AnimCmd *const gAnims_LILEEP[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LILEEP_1,
-};
-
-const union AnimCmd *const gAnims_CRADILY[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CRADILY_1,
-};
-
-const union AnimCmd *const gAnims_ANORITH[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ANORITH_1,
-};
-
-const union AnimCmd *const gAnims_ARMALDO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_ARMALDO_1,
-};
-
-const union AnimCmd *const gAnims_RALTS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_RALTS_1,
-};
-
-const union AnimCmd *const gAnims_KIRLIA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KIRLIA_1,
-};
-
-const union AnimCmd *const gAnims_GARDEVOIR[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GARDEVOIR_1,
-};
-
-const union AnimCmd *const gAnims_BAGON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BAGON_1,
-};
-
-const union AnimCmd *const gAnims_SHELGON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SHELGON_1,
-};
-
-const union AnimCmd *const gAnims_SALAMENCE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_SALAMENCE_1,
-};
-
-const union AnimCmd *const gAnims_BELDUM[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_BELDUM_1,
-};
-
-const union AnimCmd *const gAnims_METANG[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_METANG_1,
-};
-
-const union AnimCmd *const gAnims_METAGROSS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_METAGROSS_1,
-};
-
-const union AnimCmd *const gAnims_REGIROCK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_REGIROCK_1,
- gAnimCmd_REGIROCK_2,
-};
-
-const union AnimCmd *const gAnims_REGICE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_REGICE_1,
-};
-
-const union AnimCmd *const gAnims_REGISTEEL[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_REGISTEEL_1,
- gAnimCmd_REGISTEEL_2,
-};
-
-const union AnimCmd *const gAnims_KYOGRE[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_KYOGRE_1,
- gAnimCmd_KYOGRE_2,
-};
-
-const union AnimCmd *const gAnims_GROUDON[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_GROUDON_1,
- gAnimCmd_GROUDON_2,
-};
-
-const union AnimCmd *const gAnims_RAYQUAZA[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_RAYQUAZA_1,
- gAnimCmd_RAYQUAZA_2,
-};
-
-const union AnimCmd *const gAnims_LATIAS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LATIAS_1,
- gAnimCmd_LATIAS_2,
-};
-
-const union AnimCmd *const gAnims_LATIOS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_LATIOS_1,
- gAnimCmd_LATIOS_2,
-};
-
-const union AnimCmd *const gAnims_JIRACHI[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_JIRACHI_1,
- gAnimCmd_JIRACHI_2,
-};
-
-const union AnimCmd *const gAnims_DEOXYS[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_DEOXYS_1,
- gAnimCmd_DEOXYS_2,
-};
-
-const union AnimCmd *const gAnims_CHIMECHO[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_CHIMECHO_1,
-};
-
-const union AnimCmd *const gAnims_EGG[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_EGG_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_B[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_B_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_C[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_C_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_D[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_D_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_E[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_E_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_F[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_F_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_G[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_G_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_H[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_H_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_I[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_I_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_J[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_J_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_K[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_K_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_L[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_L_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_M[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_M_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_N[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_N_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_O[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_O_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_P[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_P_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_Q[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_Q_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_R[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_R_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_S[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_S_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_T[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_T_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_U[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_U_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_V[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_V_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_W[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_W_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_X[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_X_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_Y[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_Y_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_Z[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_Z_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_EMARK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_EMARK_1,
-};
-
-const union AnimCmd *const gAnims_UNOWN_QMARK[] ={
- gAnimCmd_General_Frame0,
- gAnimCmd_UNOWN_QMARK_1,
-};
-
-const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[] =
-{
- gAnims_NONE,
- gAnims_BULBASAUR,
- gAnims_IVYSAUR,
- gAnims_VENUSAUR,
- gAnims_CHARMANDER,
- gAnims_CHARMELEON,
- gAnims_CHARIZARD,
- gAnims_SQUIRTLE,
- gAnims_WARTORTLE,
- gAnims_BLASTOISE,
- gAnims_CATERPIE,
- gAnims_METAPOD,
- gAnims_BUTTERFREE,
- gAnims_WEEDLE,
- gAnims_KAKUNA,
- gAnims_BEEDRILL,
- gAnims_PIDGEY,
- gAnims_PIDGEOTTO,
- gAnims_PIDGEOT,
- gAnims_RATTATA,
- gAnims_RATICATE,
- gAnims_SPEAROW,
- gAnims_FEAROW,
- gAnims_EKANS,
- gAnims_ARBOK,
- gAnims_PIKACHU,
- gAnims_RAICHU,
- gAnims_SANDSHREW,
- gAnims_SANDSLASH,
- gAnims_NIDORAN_F,
- gAnims_NIDORINA,
- gAnims_NIDOQUEEN,
- gAnims_NIDORAN_M,
- gAnims_NIDORINO,
- gAnims_NIDOKING,
- gAnims_CLEFAIRY,
- gAnims_CLEFABLE,
- gAnims_VULPIX,
- gAnims_NINETALES,
- gAnims_JIGGLYPUFF,
- gAnims_WIGGLYTUFF,
- gAnims_ZUBAT,
- gAnims_GOLBAT,
- gAnims_ODDISH,
- gAnims_GLOOM,
- gAnims_VILEPLUME,
- gAnims_PARAS,
- gAnims_PARASECT,
- gAnims_VENONAT,
- gAnims_VENOMOTH,
- gAnims_DIGLETT,
- gAnims_DUGTRIO,
- gAnims_MEOWTH,
- gAnims_PERSIAN,
- gAnims_PSYDUCK,
- gAnims_GOLDUCK,
- gAnims_MANKEY,
- gAnims_PRIMEAPE,
- gAnims_GROWLITHE,
- gAnims_ARCANINE,
- gAnims_POLIWAG,
- gAnims_POLIWHIRL,
- gAnims_POLIWRATH,
- gAnims_ABRA,
- gAnims_KADABRA,
- gAnims_ALAKAZAM,
- gAnims_MACHOP,
- gAnims_MACHOKE,
- gAnims_MACHAMP,
- gAnims_BELLSPROUT,
- gAnims_WEEPINBELL,
- gAnims_VICTREEBEL,
- gAnims_TENTACOOL,
- gAnims_TENTACRUEL,
- gAnims_GEODUDE,
- gAnims_GRAVELER,
- gAnims_GOLEM,
- gAnims_PONYTA,
- gAnims_RAPIDASH,
- gAnims_SLOWPOKE,
- gAnims_SLOWBRO,
- gAnims_MAGNEMITE,
- gAnims_MAGNETON,
- gAnims_FARFETCHD,
- gAnims_DODUO,
- gAnims_DODRIO,
- gAnims_SEEL,
- gAnims_DEWGONG,
- gAnims_GRIMER,
- gAnims_MUK,
- gAnims_SHELLDER,
- gAnims_CLOYSTER,
- gAnims_GASTLY,
- gAnims_HAUNTER,
- gAnims_GENGAR,
- gAnims_ONIX,
- gAnims_DROWZEE,
- gAnims_HYPNO,
- gAnims_KRABBY,
- gAnims_KINGLER,
- gAnims_VOLTORB,
- gAnims_ELECTRODE,
- gAnims_EXEGGCUTE,
- gAnims_EXEGGUTOR,
- gAnims_CUBONE,
- gAnims_MAROWAK,
- gAnims_HITMONLEE,
- gAnims_HITMONCHAN,
- gAnims_LICKITUNG,
- gAnims_KOFFING,
- gAnims_WEEZING,
- gAnims_RHYHORN,
- gAnims_RHYDON,
- gAnims_CHANSEY,
- gAnims_TANGELA,
- gAnims_KANGASKHAN,
- gAnims_HORSEA,
- gAnims_SEADRA,
- gAnims_GOLDEEN,
- gAnims_SEAKING,
- gAnims_STARYU,
- gAnims_STARMIE,
- gAnims_MR_MIME,
- gAnims_SCYTHER,
- gAnims_JYNX,
- gAnims_ELECTABUZZ,
- gAnims_MAGMAR,
- gAnims_PINSIR,
- gAnims_TAUROS,
- gAnims_MAGIKARP,
- gAnims_GYARADOS,
- gAnims_LAPRAS,
- gAnims_DITTO,
- gAnims_EEVEE,
- gAnims_VAPOREON,
- gAnims_JOLTEON,
- gAnims_FLAREON,
- gAnims_PORYGON,
- gAnims_OMANYTE,
- gAnims_OMASTAR,
- gAnims_KABUTO,
- gAnims_KABUTOPS,
- gAnims_AERODACTYL,
- gAnims_SNORLAX,
- gAnims_ARTICUNO,
- gAnims_ZAPDOS,
- gAnims_MOLTRES,
- gAnims_DRATINI,
- gAnims_DRAGONAIR,
- gAnims_DRAGONITE,
- gAnims_MEWTWO,
- gAnims_MEW,
- gAnims_CHIKORITA,
- gAnims_BAYLEEF,
- gAnims_MEGANIUM,
- gAnims_CYNDAQUIL,
- gAnims_QUILAVA,
- gAnims_TYPHLOSION,
- gAnims_TOTODILE,
- gAnims_CROCONAW,
- gAnims_FERALIGATR,
- gAnims_SENTRET,
- gAnims_FURRET,
- gAnims_HOOTHOOT,
- gAnims_NOCTOWL,
- gAnims_LEDYBA,
- gAnims_LEDIAN,
- gAnims_SPINARAK,
- gAnims_ARIADOS,
- gAnims_CROBAT,
- gAnims_CHINCHOU,
- gAnims_LANTURN,
- gAnims_PICHU,
- gAnims_CLEFFA,
- gAnims_IGGLYBUFF,
- gAnims_TOGEPI,
- gAnims_TOGETIC,
- gAnims_NATU,
- gAnims_XATU,
- gAnims_MAREEP,
- gAnims_FLAAFFY,
- gAnims_AMPHAROS,
- gAnims_BELLOSSOM,
- gAnims_MARILL,
- gAnims_AZUMARILL,
- gAnims_SUDOWOODO,
- gAnims_POLITOED,
- gAnims_HOPPIP,
- gAnims_SKIPLOOM,
- gAnims_JUMPLUFF,
- gAnims_AIPOM,
- gAnims_SUNKERN,
- gAnims_SUNFLORA,
- gAnims_YANMA,
- gAnims_WOOPER,
- gAnims_QUAGSIRE,
- gAnims_ESPEON,
- gAnims_UMBREON,
- gAnims_MURKROW,
- gAnims_SLOWKING,
- gAnims_MISDREAVUS,
- gAnims_UNOWN,
- gAnims_WOBBUFFET,
- gAnims_GIRAFARIG,
- gAnims_PINECO,
- gAnims_FORRETRESS,
- gAnims_DUNSPARCE,
- gAnims_GLIGAR,
- gAnims_STEELIX,
- gAnims_SNUBBULL,
- gAnims_GRANBULL,
- gAnims_QWILFISH,
- gAnims_SCIZOR,
- gAnims_SHUCKLE,
- gAnims_HERACROSS,
- gAnims_SNEASEL,
- gAnims_TEDDIURSA,
- gAnims_URSARING,
- gAnims_SLUGMA,
- gAnims_MAGCARGO,
- gAnims_SWINUB,
- gAnims_PILOSWINE,
- gAnims_CORSOLA,
- gAnims_REMORAID,
- gAnims_OCTILLERY,
- gAnims_DELIBIRD,
- gAnims_MANTINE,
- gAnims_SKARMORY,
- gAnims_HOUNDOUR,
- gAnims_HOUNDOOM,
- gAnims_KINGDRA,
- gAnims_PHANPY,
- gAnims_DONPHAN,
- gAnims_PORYGON2,
- gAnims_STANTLER,
- gAnims_SMEARGLE,
- gAnims_TYROGUE,
- gAnims_HITMONTOP,
- gAnims_SMOOCHUM,
- gAnims_ELEKID,
- gAnims_MAGBY,
- gAnims_MILTANK,
- gAnims_BLISSEY,
- gAnims_RAIKOU,
- gAnims_ENTEI,
- gAnims_SUICUNE,
- gAnims_LARVITAR,
- gAnims_PUPITAR,
- gAnims_TYRANITAR,
- gAnims_LUGIA,
- gAnims_HO_OH,
- gAnims_CELEBI,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_TREECKO,
- gAnims_GROVYLE,
- gAnims_SCEPTILE,
- gAnims_TORCHIC,
- gAnims_COMBUSKEN,
- gAnims_BLAZIKEN,
- gAnims_MUDKIP,
- gAnims_MARSHTOMP,
- gAnims_SWAMPERT,
- gAnims_POOCHYENA,
- gAnims_MIGHTYENA,
- gAnims_ZIGZAGOON,
- gAnims_LINOONE,
- gAnims_WURMPLE,
- gAnims_SILCOON,
- gAnims_BEAUTIFLY,
- gAnims_CASCOON,
- gAnims_DUSTOX,
- gAnims_LOTAD,
- gAnims_LOMBRE,
- gAnims_LUDICOLO,
- gAnims_SEEDOT,
- gAnims_NUZLEAF,
- gAnims_SHIFTRY,
- gAnims_NINCADA,
- gAnims_NINJASK,
- gAnims_SHEDINJA,
- gAnims_TAILLOW,
- gAnims_SWELLOW,
- gAnims_SHROOMISH,
- gAnims_BRELOOM,
- gAnims_SPINDA,
- gAnims_WINGULL,
- gAnims_PELIPPER,
- gAnims_SURSKIT,
- gAnims_MASQUERAIN,
- gAnims_WAILMER,
- gAnims_WAILORD,
- gAnims_SKITTY,
- gAnims_DELCATTY,
- gAnims_KECLEON,
- gAnims_BALTOY,
- gAnims_CLAYDOL,
- gAnims_NOSEPASS,
- gAnims_TORKOAL,
- gAnims_SABLEYE,
- gAnims_BARBOACH,
- gAnims_WHISCASH,
- gAnims_LUVDISC,
- gAnims_CORPHISH,
- gAnims_CRAWDAUNT,
- gAnims_FEEBAS,
- gAnims_MILOTIC,
- gAnims_CARVANHA,
- gAnims_SHARPEDO,
- gAnims_TRAPINCH,
- gAnims_VIBRAVA,
- gAnims_FLYGON,
- gAnims_MAKUHITA,
- gAnims_HARIYAMA,
- gAnims_ELECTRIKE,
- gAnims_MANECTRIC,
- gAnims_NUMEL,
- gAnims_CAMERUPT,
- gAnims_SPHEAL,
- gAnims_SEALEO,
- gAnims_WALREIN,
- gAnims_CACNEA,
- gAnims_CACTURNE,
- gAnims_SNORUNT,
- gAnims_GLALIE,
- gAnims_LUNATONE,
- gAnims_SOLROCK,
- gAnims_AZURILL,
- gAnims_SPOINK,
- gAnims_GRUMPIG,
- gAnims_PLUSLE,
- gAnims_MINUN,
- gAnims_MAWILE,
- gAnims_MEDITITE,
- gAnims_MEDICHAM,
- gAnims_SWABLU,
- gAnims_ALTARIA,
- gAnims_WYNAUT,
- gAnims_DUSKULL,
- gAnims_DUSCLOPS,
- gAnims_ROSELIA,
- gAnims_SLAKOTH,
- gAnims_VIGOROTH,
- gAnims_SLAKING,
- gAnims_GULPIN,
- gAnims_SWALOT,
- gAnims_TROPIUS,
- gAnims_WHISMUR,
- gAnims_LOUDRED,
- gAnims_EXPLOUD,
- gAnims_CLAMPERL,
- gAnims_HUNTAIL,
- gAnims_GOREBYSS,
- gAnims_ABSOL,
- gAnims_SHUPPET,
- gAnims_BANETTE,
- gAnims_SEVIPER,
- gAnims_ZANGOOSE,
- gAnims_RELICANTH,
- gAnims_ARON,
- gAnims_LAIRON,
- gAnims_AGGRON,
- gAnims_CASTFORM,
- gAnims_VOLBEAT,
- gAnims_ILLUMISE,
- gAnims_LILEEP,
- gAnims_CRADILY,
- gAnims_ANORITH,
- gAnims_ARMALDO,
- gAnims_RALTS,
- gAnims_KIRLIA,
- gAnims_GARDEVOIR,
- gAnims_BAGON,
- gAnims_SHELGON,
- gAnims_SALAMENCE,
- gAnims_BELDUM,
- gAnims_METANG,
- gAnims_METAGROSS,
- gAnims_REGIROCK,
- gAnims_REGICE,
- gAnims_REGISTEEL,
- gAnims_KYOGRE,
- gAnims_GROUDON,
- gAnims_RAYQUAZA,
- gAnims_LATIAS,
- gAnims_LATIOS,
- gAnims_JIRACHI,
- gAnims_DEOXYS,
- gAnims_CHIMECHO,
- gAnims_EGG,
- gAnims_UNOWN_B,
- gAnims_UNOWN_C,
- gAnims_UNOWN_D,
- gAnims_UNOWN_E,
- gAnims_UNOWN_F,
- gAnims_UNOWN_G,
- gAnims_UNOWN_H,
- gAnims_UNOWN_I,
- gAnims_UNOWN_J,
- gAnims_UNOWN_K,
- gAnims_UNOWN_L,
- gAnims_UNOWN_M,
- gAnims_UNOWN_N,
- gAnims_UNOWN_O,
- gAnims_UNOWN_P,
- gAnims_UNOWN_Q,
- gAnims_UNOWN_R,
- gAnims_UNOWN_S,
- gAnims_UNOWN_T,
- gAnims_UNOWN_U,
- gAnims_UNOWN_V,
- gAnims_UNOWN_W,
- gAnims_UNOWN_X,
- gAnims_UNOWN_Y,
- gAnims_UNOWN_Z,
- gAnims_UNOWN_EMARK,
- gAnims_UNOWN_QMARK,
-};