diff options
Diffstat (limited to 'include/field_map_obj.h')
-rw-r--r-- | include/field_map_obj.h | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/include/field_map_obj.h b/include/field_map_obj.h deleted file mode 100644 index 1bf3915e1..000000000 --- a/include/field_map_obj.h +++ /dev/null @@ -1,103 +0,0 @@ -#ifndef GUARD_FIELD_MAP_OBJ_H -#define GUARD_FIELD_MAP_OBJ_H - -#define NUM_OBJECT_GRAPHICS_INFO 239 -#define SPRITE_VAR 240 - -// Exported struct declarations - -enum SpinnerRunnerFollowPatterns { - RUNFOLLOW_ANY, - RUNFOLLOW_NORTH_SOUTH, - RUNFOLLOW_EAST_WEST, - RUNFOLLOW_NORTH_WEST, - RUNFOLLOW_NORTH_EAST, - RUNFOLLOW_SOUTH_WEST, - RUNFOLLOW_SOUTH_EAST, - RUNFOLLOW_NORTH_SOUTH_WEST, - RUNFOLLOW_NORTH_SOUTH_EAST, - RUNFOLLOW_NORTH_EAST_WEST, - RUNFOLLOW_SOUTH_EAST_WEST -}; - -// Exported RAM declarations - -// Exported ROM declarations - -void sub_808D438(void); -u8 get_go_image_anim_num(u8); -u8 GetFieldObjectIdByLocalIdAndMap(u8, u8, u8); -bool8 TryGetFieldObjectIdByLocalIdAndMap(u8, u8, u8, u8 *); -u8 GetFieldObjectIdByXY(s16, s16); -void FieldObjectSetDirection(struct MapObject *, u8); -u8 sub_808D4F4(void); -void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8); -void npc_load_two_palettes__no_record(u16, u8); -void npc_load_two_palettes__and_record(u16, u8); -void sub_808EBA8(u8, u8, u8, s16, s16); -void pal_patch_for_npc(u16, u8); -void sub_808E16C(s16, s16); -void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat); -void sub_8092FF0(s16, s16, s16 *, s16 *); -u8 FieldObjectDirectionToImageAnimId(u8); -void sub_80930E0(s16 *, s16 *, s16, s16); -void FieldObjectClearAnim(struct MapObject *); -void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *); -void SpawnFieldObjectsInView(s16, s16); -u8 sprite_new(u8, u8, s16, s16, u8, u8); -u8 AddPseudoFieldObject(u16, void (*)(struct Sprite *), s16, s16, u8); -u8 show_sprite(u8, u8, u8); -u8 SpawnSpecialFieldObjectParametrized(u8, u8, u8, s16, s16, u8); -u8 SpawnSpecialFieldObject(struct MapObjectTemplate *); -void sub_8093038(s16, s16, s16 *, s16 *); -void CameraObjectReset1(void); -void FieldObjectSetGraphicsId(struct MapObject *, u8); -void FieldObjectTurn(struct MapObject *, u8); -void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8); -const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8); -void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8); -void gpu_pal_allocator_reset__manage_upper_four(void); -void sub_808E82C(u8, u8, u8, s16, s16); -void sub_808E7E4(u8, u8, u8); -void sub_808E78C(u8, u8, u8, u8); -void sub_808E75C(s16, s16); -void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, void *localId, void *mapNum, void *mapGroup); -void npc_coords_shift(struct MapObject *, s16, s16); -void sub_808EB08(struct MapObject *, s16, s16); -void sub_808F254(u8, u8, u8); -void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *)); -u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8); -u8 GetOppositeDirection(u8); -u8 GetStepInPlaceDelay4AnimId(u32); -u8 GetStepInPlaceDelay8AnimId(u32); -u8 GetStepInPlaceDelay16AnimId(u32); -u8 GetStepInPlaceDelay32AnimId(u32); -u8 npc_block_way(struct MapObject *, s16, s16, u32); -void MoveCoords(u8, s16 *, s16 *); -bool8 FieldObjectIsSpecialAnimActive(struct MapObject *); -u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *); -u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z); -void npc_set_running_behaviour_etc(struct MapObject *mapObject, u8 animPattern); -u8 npc_running_behaviour_by_direction(u8 direction); -const u8 *GetFieldObjectScriptPointerByFieldObjectId(u8 mapObjectId); -u8 sub_8092C8C(struct MapObject *mapObject, s16 x, s16 y, u8 direction); -u8 GetFaceDirectionAnimId(u32); -u8 GetGoSpeed0AnimId(u32); -u8 sub_80934BC(u32); -bool8 FieldObjectSetSpecialAnim(struct MapObject *mapObject, u8 specialAnimId); -bool8 FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(struct MapObject *mapObject); -u8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *mapObject); -void sub_808F23C(const struct MapObject *mapObject, u8 movementType); -void sub_808F208(const struct MapObject *mapObject); -void npc_coords_shift_still(struct MapObject *pObject); -void FieldObjectMoveDestCoords(struct MapObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1); -u8 AddCameraObject(u8 linkedSpriteId); -void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y); -u8 GetSimpleGoAnimId(u32); -u8 sub_8093514(u32); - -// Exported data declarations - -extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; - -#endif //GUARD_FIELD_MAP_OBJ_H |