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-rwxr-xr-xinclude/field_map_obj.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
new file mode 100755
index 000000000..40cc64054
--- /dev/null
+++ b/include/field_map_obj.h
@@ -0,0 +1,79 @@
+#ifndef GUARD_FIELD_MAP_OBJ_H
+#define GUARD_FIELD_MAP_OBJ_H
+
+#define NUM_OBJECT_GRAPHICS_INFO 239
+#define SPRITE_VAR 240
+
+// Exported struct declarations
+
+enum SpinnerRunnerFollowPatterns {
+ RUNFOLLOW_ANY,
+ RUNFOLLOW_NORTH_SOUTH,
+ RUNFOLLOW_EAST_WEST,
+ RUNFOLLOW_NORTH_WEST,
+ RUNFOLLOW_NORTH_EAST,
+ RUNFOLLOW_SOUTH_WEST,
+ RUNFOLLOW_SOUTH_EAST,
+ RUNFOLLOW_NORTH_SOUTH_WEST,
+ RUNFOLLOW_NORTH_SOUTH_EAST,
+ RUNFOLLOW_NORTH_EAST_WEST,
+ RUNFOLLOW_SOUTH_EAST_WEST
+};
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+
+void sub_808D438(void);
+u8 GetFieldObjectIdByLocalIdAndMap(u8, u8, u8);
+bool8 TryGetFieldObjectIdByLocalIdAndMap(u8, u8, u8, u8 *);
+u8 GetFieldObjectIdByXY(s16, s16);
+void FieldObjectSetDirection(struct MapObject *, u8);
+u8 sub_808D4F4(void);
+void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8);
+void npc_load_two_palettes__no_record(u16, u8);
+void npc_load_two_palettes__and_record(u16, u8);
+void pal_patch_for_npc(u16, u8);
+void sub_808E16C(s16, s16);
+void sub_8092FF0(s16, s16, s16 *, s16 *);
+u8 FieldObjectDirectionToImageAnimId(u8);
+void sub_80930E0(s16 *, s16 *, s16, s16);
+void FieldObjectClearAnim(struct MapObject *);
+void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
+void SpawnFieldObjectsInView(s16, s16);
+u8 sprite_new(u8, u8, s16, s16, u8, u8);
+u8 AddPseudoFieldObject(u16, void (*)(struct Sprite *), s16, s16, u8);
+u8 show_sprite(u8, u8, u8);
+u8 SpawnSpecialFieldObjectParametrized(u8, u8, u8, s16, s16, u8);
+u8 SpawnSpecialFieldObject(struct MapObjectTemplate *);
+void sub_8093038(s16, s16, s16 *, s16 *);
+void CameraObjectReset1(void);
+void FieldObjectSetGraphicsId(struct MapObject *, u8);
+void FieldObjectTurn(struct MapObject *, u8);
+void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8);
+const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8);
+void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
+void gpu_pal_allocator_reset__manage_upper_four(void);
+void sub_808E82C(u8, u8, u8, s16, s16);
+void sub_808E7E4(u8, u8, u8);
+void sub_808E78C(u8, u8, u8, u8);
+void sub_808E75C(s16, s16);
+void FieldObjectGetLocalIdAndMap(struct MapObject *, u8 *, u8 *, u8 *);
+void npc_coords_shift(struct MapObject *, s16, s16);
+void sub_808EB08(struct MapObject *, s16, s16);
+void sub_808F254(u8, u8, u8);
+void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *));
+u8 GetOppositeDirection(u8);
+u8 GetStepInPlaceDelay4AnimId(u32);
+u8 GetStepInPlaceDelay8AnimId(u32);
+u8 GetStepInPlaceDelay16AnimId(u32);
+u8 GetStepInPlaceDelay32AnimId(u32);
+u8 npc_block_way(struct MapObject *, s16, s16, u32);
+void MoveCoords(u8, s16 *, s16 *);
+bool8 FieldObjectIsSpecialAnimActive(struct MapObject *);
+
+// Exported data declarations
+
+extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
+
+#endif //GUARD_FIELD_MAP_OBJ_H