diff options
Diffstat (limited to 'include/field_player_avatar.h')
-rw-r--r-- | include/field_player_avatar.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index a3c40bc42..cc4c65448 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -9,6 +9,27 @@ void PlayerGetDestCoords(s16 *, s16 *); u8 player_get_direction_lower_nybble(void); u8 player_get_direction_upper_nybble(void); u8 player_get_x22(void); +void PlayerGoSpeed1(u8); +void PlayerGoSpeed2(u8); +void PlayerGoSpeed3(u8); +void PlayerGoSpeed4(u8); +void PlayerOnBikeCollide(u8); +void PlayerFaceDirection(u8 a); +void PlayerTurnInPlace(u8 a); +void PlayerJumpLedge(u8 a); +void PlayerIdleWheelie(u8 a); +void PlayerStartWheelie(u8 a); +void PlayerEndWheelie(u8 a); +void PlayerStandingHoppingWheelie(u8 a); +void PlayerMovingHoppingWheelie(u8 a); +void PlayerLedgeHoppingWheelie(u8 a); +void PlayerAcroTurnJump(u8 a); +void PlayerSetAnimId(u8 a, u8 b); +bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction); +void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction); +u8 CheckForFieldObjectCollision(struct MapObject *a, s16 b, s16 c, u8 d, u8 e); +u8 PlayerGetZCoord(void); +void SetPlayerAvatarTransitionFlags(u16 a); void sub_808BCE8(void); void sub_808D074(u8); |