diff options
Diffstat (limited to 'include/field_screen_effect.h')
-rw-r--r-- | include/field_screen_effect.h | 48 |
1 files changed, 23 insertions, 25 deletions
diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h index 02a927d4b..e05e30378 100644 --- a/include/field_screen_effect.h +++ b/include/field_screen_effect.h @@ -1,37 +1,35 @@ #ifndef GUARD_FIELD_SCREEN_EFFECT_H #define GUARD_FIELD_SCREEN_EFFECT_H -void pal_fill_for_maplights(void); -void pal_fill_black(void); -void WarpFadeScreen(void); -void sub_80AF128(void); -void FieldCallback_ReturnToEventScript2(void); -void sub_80AF188(void); -void sub_80AF214(void); -void sub_80AF2B4(u8 taskId); -void sub_80AF314(void); -void mapldr_default(void); -void sub_80AF3B0(void); -void sub_80AF3C8(void); -void sub_80AF3E8(void); -void sub_80AF40C(void); -void sub_80AF688(void); -bool8 sub_80AF6A4(void); +void WarpFadeInScreen(void); +void WarpFadeOutScreen(void); +void FadeInFromBlack(void); +void FadeInFromWhite(void); +void FieldCB_ContinueScriptUnionRoom(void); +void FieldCB_ContinueScriptHandleMusic(void); +void FieldCB_ContinueScript(void); +void Task_ReturnToFieldRecordMixing(u8 taskId); +void FieldCB_ReturnToFieldCableLink(void); +void FieldCB_ReturnToFieldWirelessLink(void); +void FieldCB_DefaultWarpExit(void); +void FieldCB_WarpExitFadeFromBlack(void); +void FieldCB_WarpExitFadeFromWhite(void); +bool8 FieldCB_ReturnToFieldOpenStartMenu(void); +void ReturnToFieldOpenStartMenu(void); void sub_80AF6D4(void); void sub_80AF6F0(void); void DoWarp(void); void DoDiveWarp(void); -void sub_80AF79C(void); +void DoSootopolisLegendWarp(void); void DoDoorWarp(void); void DoFallWarp(void); -void sub_80AF80C(u8 metatileBehavior); -void sub_80AF828(void); -void sub_80AF838(void); -void sub_80AF848(void); +void DoEscalatorWarp(u8 metatileBehavior); +void DoLavaridgeGymB1FWarp(void); +void DoLavaridgeGym1FWarp(void); +void DoTeleportWarp(void); void DoMossdeepGymWarp(void); -void sub_80AF8B8(void); -void sub_80AF948(void); -void sub_80AF9F8(void); +void DoPortholeWarp(void); +void DoCableClubWarp(void); void DoContestHallWarp(void); void AnimateFlash(u8 flashLevel); void WriteBattlePyramidViewScanlineEffectBuffer(void); @@ -41,6 +39,6 @@ void DoOrbEffect(void); void FadeOutOrbEffect(void); void sub_80B05B4(void); void WriteFlashScanlineEffectBuffer(u8 flashLevel); -bool8 walkrun_is_standing_still(void); +bool8 IsPlayerStandingStill(void); #endif // GUARD_FIELD_SCREEN_EFFECT_H |