diff options
Diffstat (limited to 'include/field_weather.h')
-rw-r--r-- | include/field_weather.h | 90 |
1 files changed, 49 insertions, 41 deletions
diff --git a/include/field_weather.h b/include/field_weather.h index 76399200d..3a84a8a73 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -3,6 +3,14 @@ #include "sprite.h" +#define MAX_RAIN_SPRITES 24 +#define NUM_CLOUD_SPRITES 3 +#define NUM_FOG1_SPRITES 20 +#define NUM_ASH_SPRITES 20 +#define NUM_FOG2_SPRITES 20 +#define NUM_SANDSTORM_SPRITES 20 +#define NUM_SWIRL_SANDSTORM_SPRITES 5 + // Controls how the weather should be changing the screen palettes. enum { @@ -27,18 +35,18 @@ struct Weather { struct { - struct Sprite *rainSprites[24]; + struct Sprite *rainSprites[MAX_RAIN_SPRITES]; struct Sprite *snowflakeSprites[101]; - struct Sprite *cloudSprites[3]; + struct Sprite *cloudSprites[NUM_CLOUD_SPRITES]; } s1; struct { u8 filler0[0xA0]; - struct Sprite *fog1Sprites[20]; - struct Sprite *ashSprites[20]; - struct Sprite *fog2Sprites[20]; - struct Sprite *sandstormSprites1[20]; - struct Sprite *sandstormSprites2[5]; + struct Sprite *fog1Sprites[NUM_FOG1_SPRITES]; + struct Sprite *ashSprites[NUM_ASH_SPRITES]; + struct Sprite *fog2Sprites[NUM_FOG2_SPRITES]; + struct Sprite *sandstormSprites1[NUM_SANDSTORM_SPRITES]; + struct Sprite *sandstormSprites2[NUM_SWIRL_SANDSTORM_SPRITES]; } s2; } sprites; u8 gammaShifts[19][32]; @@ -62,57 +70,57 @@ struct Weather bool8 weatherChangeComplete; u8 weatherPicSpritePalIndex; u8 altGammaSpritePalIndex; - u16 unknown_6D6; - u8 unknown_6D8; - u8 unknown_6D9; + u16 rainSpriteVisibleCounter; + u8 curRainSpriteIndex; + u8 targetRainSpriteCount; u8 rainSpriteCount; - u8 unknown_6DB; - u8 unknown_6DC; + u8 rainSpriteVisibleDelay; + u8 isHeavyRain; u8 rainStrength; /*0x6DE*/ u8 cloudSpritesCreated; u8 filler_6DF[1]; - u16 unknown_6E0; + u16 snowflakeVisibleCounter; u16 unknown_6E2; u8 snowflakeSpriteCount; - u8 unknown_6E5; + u8 targetSnowflakeSpriteCount; u16 unknown_6E6; u16 thunderCounter; u8 unknown_6EA; u8 unknown_6EB; u8 unknown_6EC; - u8 unknown_6ED; + u8 thunderTriggered; u16 fog1ScrollPosX; - u16 unknown_6F0; - u16 unknown_6F2; + u16 fog1ScrollCounter; + u16 fog1ScrollOffset; u8 lightenedFogSpritePals[6]; u8 lightenedFogSpritePalsCount; u8 fog1SpritesCreated; - u16 unknown_6FC; + u16 ashBaseSpritesX; u16 unknown_6FE; u8 ashSpritesCreated; u8 filler_701[3]; - u32 unknown_704; - u32 unknown_708; + u32 sandstormXOffset; + u32 sandstormYOffset; u8 filler_70C[2]; - u16 unknown_70E; - u16 unknown_710; - u16 unknown_712; - u16 unknown_714; - u8 sandstormSprites1Created; - u8 sandstormSprites2Created; - u16 unknown_718; - u16 unknown_71A; - u16 unknown_71C; - u16 unknown_71E; - u16 unknown_720; - u16 unknown_722; + u16 sandstormBaseSpritesX; + u16 sandstormPosY; + u16 sandstormWaveIndex; + u16 sandstormWaveCounter; + u8 sandstormSpritesCreated; + u8 sandstormSwirlSpritesCreated; + u16 fog2BaseSpritesX; + u16 fog2PosY; + u16 fog2ScrollXCounter; + u16 fog2ScrollYCounter; + u16 fog2XOffset; + u16 fog2YOffset; u8 fog2SpritesCreated; u8 filler_725[1]; - u16 unknown_726; - u16 unknown_728; - u16 unknown_72A; - u16 unknown_72C; - u8 unknown_72E; + u16 bubblesDelayCounter; + u16 bubblesDelayIndex; + u16 bubblesCoordsIndex; + u16 bubblesSpriteCount; + u8 bubblesSpritesCreated; u8 filler_72F; u16 currBlendEVA; u16 currBlendEVB; @@ -174,10 +182,10 @@ void Clouds_InitVars(void); void Clouds_Main(void); void Clouds_InitAll(void); bool8 Clouds_Finish(void); -void Weather2_InitVars(void); -void Weather2_Main(void); -void Weather2_InitAll(void); -bool8 Weather2_Finish(void); +void Sunny_InitVars(void); +void Sunny_Main(void); +void Sunny_InitAll(void); +bool8 Sunny_Finish(void); void LightRain_InitVars(void); void LightRain_Main(void); void LightRain_InitAll(void); |