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Diffstat (limited to 'include/fieldmap.h')
-rw-r--r--include/fieldmap.h19
1 files changed, 8 insertions, 11 deletions
diff --git a/include/fieldmap.h b/include/fieldmap.h
index a50c79b43..3f5cc5ec8 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -7,8 +7,9 @@
#define NUM_METATILES_TOTAL 1024
#define NUM_PALS_IN_PRIMARY 6
#define NUM_PALS_TOTAL 13
+#define MAX_MAP_DATA_SIZE 0x2800
-extern struct BackupMapLayout gUnknown_03005DC0;
+extern struct BackupMapLayout gBackupMapLayout;
u32 MapGridGetMetatileIdAt(int, int);
u32 MapGridGetMetatileBehaviorAt(int, int);
@@ -19,23 +20,19 @@ bool8 MapGridIsImpassableAt(int, int);
int GetMapBorderIdAt(int x, int y);
int CanCameraMoveInDirection(int direction);
u16 GetBehaviorByMetatileId(u16 metatileId);
-void sav1_camera_get_focus_coords(u16 *x, u16 *y);
+void GetCameraFocusCoords(u16 *x, u16 *y);
u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
u8 MapGridGetZCoordAt(int x, int y);
u8 CameraMove(s32 deltaX, s32 deltaY);
-void mapheader_copy_mapdata_with_padding(struct MapHeader *mapHeader);
-void map_copy_with_padding(u16 *map, u16 width, u16 height);
-void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *);
-void fillSouthConnection(struct MapHeader const *, struct MapHeader const *, s32);
-void fillNorthConnection(struct MapHeader const *, struct MapHeader const *, s32);
-void fillWestConnection(struct MapHeader const *, struct MapHeader const *, s32);
-void fillEastConnection(struct MapHeader const *, struct MapHeader const *, s32);
-void mapdata_from_sav2(void);
-bool8 sub_8088BF0(u16*, u16, u8);
struct MapConnection *sub_8088950(u8 direction, int x, int y);
bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
void save_serialize_map(void);
+void sub_8088B3C(u16 x, u16 y);
+void InitMap(void);
+void InitMapFromSavedGame(void);
+void InitTrainerHillMap(void);
+void InitBattlePyramidMap(u8 a0);
void SpriteCB_PokeballGlow(struct Sprite *);
void SpriteCB_PokecenterMonitor(struct Sprite *);