diff options
Diffstat (limited to 'include/flags.h')
-rw-r--r-- | include/flags.h | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/include/flags.h b/include/flags.h deleted file mode 100644 index 31d634c59..000000000 --- a/include/flags.h +++ /dev/null @@ -1,119 +0,0 @@ -#ifndef GUARD_FLAGS_H -#define GUARD_FLAGS_H - -#define FLAG_340 0x340 -#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53 -#define FLAG_PENDING_DAYCARE_EGG 0x86 - -#define FLAG_TRAINER_FLAG_START 0x500 - -#define TRAINERS_FLAG_NO 0x356 -#define CODE_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860 - -// SYSTEM FLAGS - -#define FLAG_SYS_POKEMON_GET (CODE_FLAGS + 0) -#define FLAG_SYS_POKEDEX_GET (CODE_FLAGS + 1) -#define FLAG_SYS_POKENAV_GET (CODE_FLAGS + 2) -// third one appears unused -#define FLAG_SYS_GAME_CLEAR (CODE_FLAGS + 4) -#define FLAG_SYS_CHAT_USED (CODE_FLAGS + 5) -#define FLAG_SYS_HIPSTER_MEET (CODE_FLAGS + 6) - -// badges -#define FLAG_BADGE01_GET (CODE_FLAGS + 7) -#define FLAG_BADGE02_GET (CODE_FLAGS + 8) -#define FLAG_BADGE03_GET (CODE_FLAGS + 9) -#define FLAG_BADGE04_GET (CODE_FLAGS + 0xA) -#define FLAG_BADGE05_GET (CODE_FLAGS + 0xB) -#define FLAG_BADGE06_GET (CODE_FLAGS + 0xC) -#define FLAG_BADGE07_GET (CODE_FLAGS + 0xD) -#define FLAG_BADGE08_GET (CODE_FLAGS + 0xE) - -// cities and towns -#define FLAG_VISITED_LITTLEROOT_TOWN (CODE_FLAGS + 0xF) -#define FLAG_VISITED_OLDALE_TOWN (CODE_FLAGS + 0x10) -#define FLAG_VISITED_DEWFORD_TOWN (CODE_FLAGS + 0x11) -#define FLAG_VISITED_LAVARIDGE_TOWN (CODE_FLAGS + 0x12) -#define FLAG_VISITED_FALLARBOR_TOWN (CODE_FLAGS + 0x13) -#define FLAG_VISITED_VERDANTURF_TOWN (CODE_FLAGS + 0x14) -#define FLAG_VISITED_PACIFIDLOG_TOWN (CODE_FLAGS + 0x15) -#define FLAG_VISITED_PETALBURG_CITY (CODE_FLAGS + 0x16) -#define FLAG_VISITED_SLATEPORT_CITY (CODE_FLAGS + 0x17) -#define FLAG_VISITED_MAUVILLE_CITY (CODE_FLAGS + 0x18) -#define FLAG_VISITED_RUSTBORO_CITY (CODE_FLAGS + 0x19) -#define FLAG_VISITED_FORTREE_CITY (CODE_FLAGS + 0x1A) -#define FLAG_VISITED_LILYCOVE_CITY (CODE_FLAGS + 0x1B) -#define FLAG_VISITED_MOSSDEEP_CITY (CODE_FLAGS + 0x1C) -#define FLAG_VISITED_SOOTOPOLIS_CITY (CODE_FLAGS + 0x1D) -#define FLAG_VISITED_EVER_GRANDE_CITY (CODE_FLAGS + 0x1E) - -#define FLAG_SYS_UNKNOWN_880 (CODE_FLAGS + 0x20) - -#define FLAG_SYS_USE_FLASH (CODE_FLAGS + 0x28) -#define FLAG_SYS_USE_STRENGTH (CODE_FLAGS + 0x29) -#define FLAG_SYS_WEATHER_CTRL (CODE_FLAGS + 0x2A) -#define FLAG_SYS_CYCLING_ROAD (CODE_FLAGS + 0x2B) -#define FLAG_SYS_SAFARI_MODE (CODE_FLAGS + 0x2C) -#define FLAG_SYS_CRUISE_MODE (CODE_FLAGS + 0x2D) - -#define FLAG_SYS_TV_HOME (CODE_FLAGS + 0x30) -#define FLAG_SYS_TV_WATCH (CODE_FLAGS + 0x31) -#define FLAG_SYS_TV_START (CODE_FLAGS + 0x32) -#define FLAG_SYS_POPWORD_INPUT (CODE_FLAGS + 0x33) -#define FLAG_SYS_MIX_RECORD (CODE_FLAGS + 0x34) -#define FLAG_SYS_CLOCK_SET (CODE_FLAGS + 0x35) -#define FLAG_SYS_NATIONAL_DEX (CODE_FLAGS + 0x36) -#define FLAG_SYS_CAVE_SHIP (CODE_FLAGS + 0x37) -#define FLAG_SYS_CAVE_WONDER (CODE_FLAGS + 0x38) -#define FLAG_SYS_CAVE_BATTLE (CODE_FLAGS + 0x39) -#define FLAG_SYS_SHOAL_TIDE (CODE_FLAGS + 0x3A) -#define FLAG_SYS_RIBBON_GET (CODE_FLAGS + 0x3B) - -#define FLAG_UNLOCK_BATTLE_FRONTIER (CODE_FLAGS + 0x48) -#define FLAG_UNLOCK_SOUTHERN_ISLAND (CODE_FLAGS + 0x49) - -#define FLAG_SYS_PC_LANETTE (CODE_FLAGS + 0x4B) -#define FLAG_SYS_MYSTERY_EVENT_ENABLE (CODE_FLAGS + 0x4C) -#define FLAG_SYS_ENC_UP_ITEM (CODE_FLAGS + 0x4D) -#define FLAG_SYS_ENC_DOWN_ITEM (CODE_FLAGS + 0x4E) -#define FLAG_SYS_BRAILLE_DIG (CODE_FLAGS + 0x4F) -#define FLAG_SYS_BRAILLE_STRENGTH (CODE_FLAGS + 0x50) -#define FLAG_SYS_BRAILLE_WAIT (CODE_FLAGS + 0x51) -#define FLAG_SYS_BRAILLE_FLY (CODE_FLAGS + 0x52) -#define FLAG_SYS_HAS_EON_TICKET (CODE_FLAGS + 0x53) - -#define FLAG_SYS_POKEMON_LEAGUE_FLY (CODE_FLAGS + 0x54) - -#define FLAG_SYS_TV_LATI (CODE_FLAGS + 0x5D) - -#define FLAG_SYS_SHOAL_ITEM (CODE_FLAGS + 0x5F) -#define FLAG_SYS_B_DASH (CODE_FLAGS + 0x60) // got Running Shoes -#define FLAG_SYS_CTRL_OBJ_DELETE (CODE_FLAGS + 0x61) -#define FLAG_SYS_RESET_RTC_ENABLE (CODE_FLAGS + 0x62) - -#define FLAG_SYS_TOWER_SILVER (CODE_FLAGS + 0x64) -#define FLAG_SYS_TOWER_GOLD (CODE_FLAGS + 0x65) -#define FLAG_SYS_DOME_SILVER (CODE_FLAGS + 0x66) -#define FLAG_SYS_DOME_GOLD (CODE_FLAGS + 0x67) -#define FLAG_SYS_PALACE_SILVER (CODE_FLAGS + 0x68) -#define FLAG_SYS_PALACE_GOLD (CODE_FLAGS + 0x69) -#define FLAG_SYS_ARENA_SILVER (CODE_FLAGS + 0x6A) -#define FLAG_SYS_ARENA_GOLD (CODE_FLAGS + 0x6B) -#define FLAG_SYS_FACTORY_SILVER (CODE_FLAGS + 0x6C) -#define FLAG_SYS_FACTORY_GOLD (CODE_FLAGS + 0x6D) -#define FLAG_SYS_PIKE_SILVER (CODE_FLAGS + 0x6E) -#define FLAG_SYS_PIKE_GOLD (CODE_FLAGS + 0x6F) -#define FLAG_SYS_PYRAMID_SILVER (CODE_FLAGS + 0x70) -#define FLAG_SYS_PYRAMID_GOLD (CODE_FLAGS + 0x71) -#define FLAG_SYS_FRONTIER_PASS (CODE_FLAGS + 0x72) - -#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (CODE_FLAGS + 0x77) - -#define FLAG_SYS_MYSTERY_GIFT_ENABLE (CODE_FLAGS + 0x7B) - -// SPECIAL FLAGS (unknown purpose) - -#define SPECIAL_FLAG_1 0x4001 - -#endif // GUARD_FLAGS_H |