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-rw-r--r--include/global.h32
1 files changed, 20 insertions, 12 deletions
diff --git a/include/global.h b/include/global.h
index 35e34e722..ef5a944d0 100644
--- a/include/global.h
+++ b/include/global.h
@@ -326,19 +326,31 @@ struct UnknownPokemonStruct
struct EmeraldBattleTowerRecord
{
/*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100
- /*0x01*/ u8 trainerClass;
+ /*0x01*/ u8 facilityClass;
/*0x02*/ u16 winStreak;
/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
/*0x0C*/ u8 trainerId[4];
- /*0x10*/ struct {
- u16 easyChat[6];
- } greeting;
+ /*0x10*/ u16 greeting[6];
/*0x1C*/ u8 filler_1c[0x18];
/*0x34*/ struct UnknownPokemonStruct party[4];
/*0xE4*/ u8 language;
/*0xE8*/ u32 checksum;
};
+struct BattleTowerEReaderTrainer
+{
+ /*0x00*/ u8 unk0;
+ /*0x01*/ u8 facilityClass;
+ /*0x02*/ u16 winStreak;
+ /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
+ /*0x0C*/ u8 trainerId[4];
+ /*0x10*/ u16 greeting[6];
+ /*0x1C*/ u16 farewellPlayerLost[6];
+ /*0x28*/ u16 farewellPlayerWon[6];
+ /*0x34*/ struct UnknownPokemonStruct party[3];
+ /*0xB8*/ u32 checksum;
+};
+
struct FrontierMonData
{
u16 moves[4];
@@ -367,17 +379,13 @@ struct BattleDomeTrainer
struct BattleFrontier
{
/*0x64C*/ struct EmeraldBattleTowerRecord battleTower;
- /*0x738*/ struct EmeraldBattleTowerRecord records[5]; // No idea here, it's probably wrong, no clue.
+ /*0x738*/ struct EmeraldBattleTowerRecord records[5]; // From record mixing.
/*0xBD4*/ u16 field_BD4;
/*0xBD6*/ u16 field_BD6;
/*0xBD8*/ u8 field_BD8[11];
/*0xBE3*/ u8 field_BE3[8];
/*0xBEB*/ u8 field_BEB;
- /*0xBEC*/ u8 filler_BEC[16];
- /*0xBFC*/ u16 ecwords_BFC[6];
- /*0xC08*/ u16 ecwords_C08[6];
- /*0xC14*/ u16 ecwords_C14[6];
- /*0xC20*/ u8 filler_C20[0x88];
+ /*0xBEC*/ struct BattleTowerEReaderTrainer ereaderTrainer;
/*0xCA8*/ u8 field_CA8;
/*0xCA9*/ u8 lvlMode:2; // 0x1, 0x2 -> 0x3
/*0xCA9*/ u8 field_CA9_a:1; // 0x4
@@ -388,8 +396,8 @@ struct BattleFrontier
/*0xCA9*/ u8 field_CA9_f:1; // 0x80
/*0xCAA*/ u16 field_CAA[3];
/*0xCB0*/ u16 field_CB0;
- /*0xCB2*/ u16 field_CB2;
- /*0xCB4*/ u16 field_CB4[20];
+ /*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor.
+ /*0xCB4*/ u16 battledTrainerIds[20];
/*0xCDC*/ u32 field_CDC;
/*0xCE0*/ u16 field_CE0[4][2];
/*0xCF0*/ u16 field_CF0[2];