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-rw-r--r--include/global.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/include/global.h b/include/global.h
index df0d0c1ea..a82fe5861 100644
--- a/include/global.h
+++ b/include/global.h
@@ -224,7 +224,7 @@ struct Apprentice
u8 number;
struct ApprenticeMon party[3];
u16 easyChatWords[6];
- u8 playerId[4];
+ u8 playerId[TRAINER_ID_LENGTH];
u8 playerName[PLAYER_NAME_LENGTH];
u8 language;
u32 checksum;
@@ -263,7 +263,7 @@ struct EmeraldBattleTowerRecord
/*0x01*/ u8 facilityClass;
/*0x02*/ u16 winStreak;
/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
- /*0x0C*/ u8 trainerId[4];
+ /*0x0C*/ u8 trainerId[TRAINER_ID_LENGTH];
/*0x10*/ u16 greeting[6];
/*0x1C*/ u16 speechWon[6];
/*0x28*/ u16 speechLost[6];
@@ -278,7 +278,7 @@ struct BattleTowerEReaderTrainer
/*0x01*/ u8 facilityClass;
/*0x02*/ u16 winStreak;
/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
- /*0x0C*/ u8 trainerId[4];
+ /*0x0C*/ u8 trainerId[TRAINER_ID_LENGTH];
/*0x10*/ u16 greeting[6];
/*0x1C*/ u16 farewellPlayerLost[6];
/*0x28*/ u16 farewellPlayerWon[6];
@@ -425,7 +425,7 @@ struct PlayersApprentice
struct RankingHall1P
{
- u8 id[4];
+ u8 id[TRAINER_ID_LENGTH];
u16 winStreak;
u8 name[PLAYER_NAME_LENGTH + 1];
u8 language;
@@ -433,8 +433,8 @@ struct RankingHall1P
struct RankingHall2P
{
- u8 id1[4];
- u8 id2[4];
+ u8 id1[TRAINER_ID_LENGTH];
+ u8 id2[TRAINER_ID_LENGTH];
u16 winStreak;
u8 name1[PLAYER_NAME_LENGTH + 1];
u8 name2[PLAYER_NAME_LENGTH + 1];
@@ -446,7 +446,7 @@ struct SaveBlock2
/*0x00*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
/*0x08*/ u8 playerGender; // MALE, FEMALE
/*0x09*/ u8 specialSaveWarpFlags;
- /*0x0A*/ u8 playerTrainerId[4];
+ /*0x0A*/ u8 playerTrainerId[TRAINER_ID_LENGTH];
/*0x0E*/ u16 playTimeHours;
/*0x10*/ u8 playTimeMinutes;
/*0x11*/ u8 playTimeSeconds;
@@ -495,7 +495,7 @@ struct SecretBase
/*0x1A9D*/ u8 battledOwnerToday:1;
/*0x1A9D*/ u8 registryStatus:2;
/*0x1A9E*/ u8 trainerName[PLAYER_NAME_LENGTH];
- /*0x1AA5*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
+ /*0x1AA5*/ u8 trainerId[TRAINER_ID_LENGTH]; // byte 0 is used for determining trainer class
/*0x1AA9*/ u8 language;
/*0x1AAA*/ u16 numSecretBasesReceived;
/*0x1AAC*/ u8 numTimesEntered;
@@ -581,7 +581,7 @@ struct MailStruct
{
/*0x00*/ u16 words[MAIL_WORDS_COUNT];
/*0x12*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
- /*0x1A*/ u8 trainerId[4];
+ /*0x1A*/ u8 trainerId[TRAINER_ID_LENGTH];
/*0x1E*/ u16 species;
/*0x20*/ u16 itemId;
};
@@ -598,7 +598,7 @@ struct MauvilleManBard
/*0x0E*/ u16 temporaryLyrics[6];
/*0x1A*/ u8 playerName[8];
/*0x22*/ u8 filler_2DB6[0x3];
- /*0x25*/ u8 playerTrainerId[4];
+ /*0x25*/ u8 playerTrainerId[TRAINER_ID_LENGTH];
/*0x29*/ bool8 hasChangedSong;
/*0x2A*/ u8 language;
}; /*size = 0x2C*/
@@ -745,7 +745,7 @@ struct LilycoveLadyQuiz
/*0x014*/ u16 correctAnswer;
/*0x016*/ u16 playerAnswer;
/*0x018*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
- /*0x020*/ u16 playerTrainerId[4];
+ /*0x020*/ u16 playerTrainerId[TRAINER_ID_LENGTH];
/*0x028*/ u16 prize;
/*0x02a*/ bool8 waitingForChallenger;
/*0x02b*/ u8 questionId;