diff options
Diffstat (limited to 'include/global.h')
-rw-r--r-- | include/global.h | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/include/global.h b/include/global.h index 4523ece21..a76d6e4e3 100644 --- a/include/global.h +++ b/include/global.h @@ -2,6 +2,7 @@ #define GUARD_GLOBAL_H #include <string.h> +#include <limits.h> #include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines. #include "gba/gba.h" #include "constants/global.h" @@ -62,6 +63,10 @@ #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) >= (b) ? (a) : (b)) +#if MODERN +#define abs(x) (((x) < 0) ? -(x) : (x)) +#endif + // Extracts the upper 16 bits of a 32-bit number #define HIHALF(n) (((n) & 0xFFFF0000) >> 16) @@ -86,6 +91,11 @@ #define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) #define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr) +// Macros for checking the joypad +#define TEST_BUTTON(field, button) ({(field) & (button);}) +#define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button) +#define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button) + #define S16TOPOSFLOAT(val) \ ({ \ s16 v = (val); \ @@ -235,7 +245,7 @@ struct BattleTowerPokemon u32 spAttackIV:5; u32 spDefenseIV:5; u32 gap:1; - u32 altAbility:1; + u32 abilityNum:1; u32 personality; u8 nickname[POKEMON_NAME_LENGTH + 1]; u8 friendship; @@ -282,7 +292,7 @@ struct RentalMon u16 monId; u32 personality; u8 ivs; - u8 abilityBit; + u8 abilityNum; }; struct BattleDomeTrainer |