diff options
Diffstat (limited to 'include/graphics.h')
-rw-r--r-- | include/graphics.h | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/include/graphics.h b/include/graphics.h index b6662cbf7..d4e4581c9 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -3313,34 +3313,24 @@ extern const u32 gRaySceneDuoFight_Groudon_Gfx[]; extern const u32 gRaySceneDuoFight_GroudonShoulder_Gfx[]; extern const u32 gRaySceneDuoFight_GroudonClaw_Gfx[]; extern const u32 gRaySceneDuoFight_Kyogre_Gfx[]; -extern const u32 gRaySceneDuoFight_KyogreShoulder_Gfx[]; -extern const u32 gRaySceneDuoFight_KyogreFin_Gfx[]; +extern const u32 gRaySceneDuoFight_KyogrePectoralFin_Gfx[]; +extern const u32 gRaySceneDuoFight_KyogreDorsalFin_Gfx[]; extern const u32 gRaySceneDuoFight_Groudon_Pal[]; extern const u32 gRaySceneDuoFight_Kyogre_Pal[]; +extern const u32 gRaySceneDuoFight_Clouds_Gfx[]; +extern const u32 gRaySceneDuoFight_Clouds_Pal[]; +extern const u32 gRaySceneDuoFight_Clouds1_Tilemap[]; +extern const u32 gRaySceneDuoFight_Clouds2_Tilemap[]; +extern const u32 gRaySceneDuoFight_Clouds3_Tilemap[]; extern const u32 gRaySceneTakesFlight_Smoke_Gfx[]; extern const u32 gRaySceneTakesFlight_Smoke_Pal[]; extern const u32 gRaySceneTakesFlight_Rayquaza_Pal[]; -extern const u32 gRaySceneDescends_Rayquaza_Gfx[]; -extern const u32 gRaySceneDescends_RayquazaTail_Gfx[]; -extern const u32 gRaySceneChasesAway_Groudon_Gfx[]; -extern const u32 gRaySceneChasesAway_GroudonTail_Gfx[]; -extern const u32 gRaySceneChasesAway_Kyogre_Gfx[]; -extern const u32 gRaySceneChasesAway_Rayquaza_Gfx[]; -extern const u32 gRaySceneChasesAway_RayquazaTail_Gfx[]; extern const u32 gRaySceneTakesFlight_Bg_Gfx[]; extern const u32 gRaySceneTakesFlight_Bg_Tilemap[]; extern const u32 gRaySceneTakesFlight_Rayquaza_Gfx[]; extern const u32 gRaySceneTakesFlight_Rayquaza_Tilemap[]; -extern const u32 gRaySceneChasesAway_KyogreSplash_Gfx[]; -extern const u32 gRaySceneChasesAway_Groudon_Pal[]; -extern const u32 gRaySceneChasesAway_Kyogre_Pal[]; -extern const u32 gRaySceneChasesAway_Rayquaza_Pal[]; -extern const u32 gRaySceneChasesAway_KyogreSplash_Pal[]; -extern const u32 gRaySceneDuoFight_Clouds_Gfx[]; -extern const u32 gRaySceneDuoFight_Clouds_Pal[]; -extern const u32 gRaySceneDuoFight_Clouds2_Tilemap[]; -extern const u32 gRaySceneDuoFight_Clouds1_Tilemap[]; -extern const u32 gRaySceneDuoFight_Clouds3_Tilemap[]; +extern const u32 gRaySceneDescends_Rayquaza_Gfx[]; +extern const u32 gRaySceneDescends_RayquazaTail_Gfx[]; extern const u32 gRaySceneDescends_Light_Gfx[]; extern const u32 gRaySceneDescends_Light_Tilemap[]; extern const u32 gRaySceneDescends_Bg_Gfx[]; @@ -3349,16 +3339,26 @@ extern const u32 gRaySceneDescends_Bg_Pal[]; extern const u32 gRaySceneCharges_Rayquaza_Gfx[]; extern const u32 gRaySceneCharges_Streaks_Gfx[]; extern const u32 gRaySceneCharges_Bg_Gfx[]; -extern const u32 gRaySceneCharges_Rayquaza2_Tilemap[]; +extern const u32 gRaySceneCharges_Orbs_Tilemap[]; extern const u32 gRaySceneCharges_Rayquaza_Tilemap[]; extern const u32 gRaySceneCharges_Streaks_Tilemap[]; extern const u32 gRaySceneCharges_Bg_Tilemap[]; extern const u32 gRaySceneCharges_Bg_Pal[]; -extern const u32 gRaySceneChasesAway_Ring_Tilemap[]; +extern const u32 gRaySceneChasesAway_Groudon_Gfx[]; +extern const u32 gRaySceneChasesAway_GroudonTail_Gfx[]; +extern const u32 gRaySceneChasesAway_Kyogre_Gfx[]; +extern const u32 gRaySceneChasesAway_Rayquaza_Gfx[]; +extern const u32 gRaySceneChasesAway_RayquazaTail_Gfx[]; +extern const u32 gRaySceneChasesAway_KyogreSplash_Gfx[]; +extern const u32 gRaySceneChasesAway_Groudon_Pal[]; +extern const u32 gRaySceneChasesAway_Kyogre_Pal[]; +extern const u32 gRaySceneChasesAway_Rayquaza_Pal[]; +extern const u32 gRaySceneChasesAway_KyogreSplash_Pal[]; extern const u32 gRaySceneChasesAway_Bg_Tilemap[]; -extern const u32 gRaySceneChasesAway_Ring_Map[]; +extern const u32 gRaySceneChasesAway_Light_Tilemap[]; +extern const u32 gRaySceneChasesAway_Ring_Tilemap[]; extern const u32 gRaySceneChasesAway_Bg_Pal[]; -extern const u32 gRaySceneChasesAway_Bg_Gfx[]; +extern const u32 gRaySceneChasesAway_Light_Gfx[]; extern const u32 gRaySceneChasesAway_Ring_Gfx[]; // Pokeballs |