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-rw-r--r--include/pokemon.h194
1 files changed, 7 insertions, 187 deletions
diff --git a/include/pokemon.h b/include/pokemon.h
index ec125573c..2e28ae0f5 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -4,136 +4,6 @@
#include "constants/pokemon.h"
#include "sprite.h"
-#define MON_DATA_PERSONALITY 0
-#define MON_DATA_OT_ID 1
-#define MON_DATA_NICKNAME 2
-#define MON_DATA_LANGUAGE 3
-#define MON_DATA_SANITY_IS_BAD_EGG 4
-#define MON_DATA_SANITY_HAS_SPECIES 5
-#define MON_DATA_SANITY_IS_EGG 6
-#define MON_DATA_OT_NAME 7
-#define MON_DATA_MARKINGS 8
-#define MON_DATA_CHECKSUM 9
-#define MON_DATA_ENCRYPT_SEPARATOR 10
-#define MON_DATA_SPECIES 11
-#define MON_DATA_HELD_ITEM 12
-#define MON_DATA_MOVE1 13
-#define MON_DATA_MOVE2 14
-#define MON_DATA_MOVE3 15
-#define MON_DATA_MOVE4 16
-#define MON_DATA_PP1 17
-#define MON_DATA_PP2 18
-#define MON_DATA_PP3 19
-#define MON_DATA_PP4 20
-#define MON_DATA_PP_BONUSES 21
-#define MON_DATA_COOL 22
-#define MON_DATA_BEAUTY 23
-#define MON_DATA_CUTE 24
-#define MON_DATA_EXP 25
-#define MON_DATA_HP_EV 26
-#define MON_DATA_ATK_EV 27
-#define MON_DATA_DEF_EV 28
-#define MON_DATA_SPEED_EV 29
-#define MON_DATA_SPATK_EV 30
-#define MON_DATA_SPDEF_EV 31
-#define MON_DATA_FRIENDSHIP 32
-#define MON_DATA_SMART 33
-#define MON_DATA_POKERUS 34
-#define MON_DATA_MET_LOCATION 35
-#define MON_DATA_MET_LEVEL 36
-#define MON_DATA_MET_GAME 37
-#define MON_DATA_POKEBALL 38
-#define MON_DATA_HP_IV 39
-#define MON_DATA_ATK_IV 40
-#define MON_DATA_DEF_IV 41
-#define MON_DATA_SPEED_IV 42
-#define MON_DATA_SPATK_IV 43
-#define MON_DATA_SPDEF_IV 44
-#define MON_DATA_IS_EGG 45
-#define MON_DATA_ABILITY_NUM 46
-#define MON_DATA_TOUGH 47
-#define MON_DATA_SHEEN 48
-#define MON_DATA_OT_GENDER 49
-#define MON_DATA_COOL_RIBBON 50
-#define MON_DATA_BEAUTY_RIBBON 51
-#define MON_DATA_CUTE_RIBBON 52
-#define MON_DATA_SMART_RIBBON 53
-#define MON_DATA_TOUGH_RIBBON 54
-#define MON_DATA_STATUS 55
-#define MON_DATA_LEVEL 56
-#define MON_DATA_HP 57
-#define MON_DATA_MAX_HP 58
-#define MON_DATA_ATK 59
-#define MON_DATA_DEF 60
-#define MON_DATA_SPEED 61
-#define MON_DATA_SPATK 62
-#define MON_DATA_SPDEF 63
-#define MON_DATA_MAIL 64
-#define MON_DATA_SPECIES2 65
-#define MON_DATA_IVS 66
-#define MON_DATA_CHAMPION_RIBBON 67
-#define MON_DATA_WINNING_RIBBON 68
-#define MON_DATA_VICTORY_RIBBON 69
-#define MON_DATA_ARTIST_RIBBON 70
-#define MON_DATA_EFFORT_RIBBON 71
-#define MON_DATA_GIFT_RIBBON_1 72
-#define MON_DATA_GIFT_RIBBON_2 73
-#define MON_DATA_GIFT_RIBBON_3 74
-#define MON_DATA_GIFT_RIBBON_4 75
-#define MON_DATA_GIFT_RIBBON_5 76
-#define MON_DATA_GIFT_RIBBON_6 77
-#define MON_DATA_GIFT_RIBBON_7 78
-#define MON_DATA_FATEFUL_ENCOUNTER 79
-#define MON_DATA_OBEDIENCE 80
-#define MON_DATA_KNOWN_MOVES 81
-#define MON_DATA_RIBBON_COUNT 82
-#define MON_DATA_RIBBONS 83
-#define MON_DATA_ATK2 84
-#define MON_DATA_DEF2 85
-#define MON_DATA_SPEED2 86
-#define MON_DATA_SPATK2 87
-#define MON_DATA_SPDEF2 88
-
-#define MAX_LEVEL 100
-
-#define OT_ID_RANDOM_NO_SHINY 2
-#define OT_ID_PRESET 1
-#define OT_ID_PLAYER_ID 0
-
-#define MON_GIVEN_TO_PARTY 0x0
-#define MON_GIVEN_TO_PC 0x1
-#define MON_CANT_GIVE 0x2
-
-#define PLAYER_HAS_TWO_USABLE_MONS 0x0
-#define PLAYER_HAS_ONE_MON 0x1
-#define PLAYER_HAS_ONE_USABLE_MON 0x2
-
-#define MON_MALE 0x00
-#define MON_FEMALE 0xFE
-#define MON_GENDERLESS 0xFF
-
-#define FRIENDSHIP_EVENT_GROW_LEVEL 0x0
-#define FRIENDSHIP_EVENT_VITAMIN 0x1 // unused
-#define FRIENDSHIP_EVENT_BATTLE_ITEM 0x2 // unused
-#define FRIENDSHIP_EVENT_LEAGUE_BATTLE 0x3
-#define FRIENDSHIP_EVENT_LEARN_TMHM 0x4
-#define FRIENDSHIP_EVENT_WALKING 0x5
-#define FRIENDSHIP_EVENT_FAINT_SMALL 0x6
-#define FRIENDSHIP_EVENT_FAINT_OUTSIDE_BATTLE 0x7
-#define FRIENDSHIP_EVENT_FAINT_LARGE 0x8
-
-#define STATUS_PRIMARY_NONE 0x0
-#define STATUS_PRIMARY_POISON 0x1
-#define STATUS_PRIMARY_PARALYSIS 0x2
-#define STATUS_PRIMARY_SLEEP 0x3
-#define STATUS_PRIMARY_FREEZE 0x4
-#define STATUS_PRIMARY_BURN 0x5
-#define STATUS_PRIMARY_POKERUS 0x6
-#define STATUS_PRIMARY_FAINTED 0x7
-
-#define MAX_TOTAL_EVS 510
-#define UNOWN_FORM_COUNT 28
-
struct PokemonSubstruct0
{
u16 species;
@@ -145,8 +15,8 @@ struct PokemonSubstruct0
struct PokemonSubstruct1
{
- u16 moves[4];
- u8 pp[4];
+ u16 moves[MAX_MON_MOVES];
+ u8 pp[MAX_MON_MOVES];
};
struct PokemonSubstruct2
@@ -273,7 +143,7 @@ struct BattlePokemon
/*0x06*/ u16 speed;
/*0x08*/ u16 spAttack;
/*0x0A*/ u16 spDefense;
- /*0x0C*/ u16 moves[4];
+ /*0x0C*/ u16 moves[MAX_MON_MOVES];
/*0x14*/ u32 hpIV:5;
/*0x14*/ u32 attackIV:5;
/*0x15*/ u32 defenseIV:5;
@@ -287,7 +157,7 @@ struct BattlePokemon
/*0x21*/ u8 type1;
/*0x22*/ u8 type2;
/*0x23*/ u8 unknown;
- /*0x24*/ u8 pp[4];
+ /*0x24*/ u8 pp[MAX_MON_MOVES];
/*0x28*/ u16 hp;
/*0x2A*/ u8 level;
/*0x2B*/ u8 friendship;
@@ -348,13 +218,6 @@ struct BattleMove
u8 flags;
};
-#define FLAG_MAKES_CONTACT 0x1
-#define FLAG_PROTECT_AFFECTED 0x2
-#define FLAG_MAGICCOAT_AFFECTED 0x4
-#define FLAG_SNATCH_AFFECTED 0x8
-#define FLAG_MIRROR_MOVE_AFFECTED 0x10
-#define FLAG_KINGSROCK_AFFECTED 0x20
-
struct SpindaSpot
{
u8 x, y;
@@ -367,46 +230,6 @@ struct __attribute__((packed)) LevelUpMove
u16 level:7;
};
-enum
-{
- GROWTH_MEDIUM_FAST,
- GROWTH_ERRATIC,
- GROWTH_FLUCTUATING,
- GROWTH_MEDIUM_SLOW,
- GROWTH_FAST,
- GROWTH_SLOW
-};
-
-enum
-{
- BODY_COLOR_RED,
- BODY_COLOR_BLUE,
- BODY_COLOR_YELLOW,
- BODY_COLOR_GREEN,
- BODY_COLOR_BLACK,
- BODY_COLOR_BROWN,
- BODY_COLOR_PURPLE,
- BODY_COLOR_GRAY,
- BODY_COLOR_WHITE,
- BODY_COLOR_PINK
-};
-
-#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
-#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
-#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
-#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
-#define EVO_TRADE 0x0005 // Pokémon is traded
-#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
-#define EVO_ITEM 0x0007 // specified item is used on Pokémon
-#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
-#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
-#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
-#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
-#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
-#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
-#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
-#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
-
struct Evolution
{
u16 method;
@@ -414,8 +237,6 @@ struct Evolution
u16 targetSpecies;
};
-#define EVOS_PER_MON 5
-
extern u8 gPlayerPartyCount;
extern struct Pokemon gPlayerParty[PARTY_SIZE];
extern u8 gEnemyPartyCount;
@@ -466,7 +287,6 @@ void BoxMonToMon(const struct BoxPokemon *src, struct Pokemon *dest);
u8 GetLevelFromMonExp(struct Pokemon *mon);
u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon);
u16 GiveMoveToMon(struct Pokemon *mon, u16 move);
-u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move);
void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot);
void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot);
@@ -522,7 +342,7 @@ bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex,
bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId);
u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
-u8 *sub_806CF78(u16 itemId);
+u8 *UseStatIncreaseItem(u16 itemId);
u8 GetNature(struct Pokemon *mon);
u8 GetNatureFromPersonality(u32 personality);
u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem);
@@ -536,8 +356,8 @@ u16 SpeciesToCryId(u16 species);
void sub_806D544(u16 species, u32 personality, u8 *dest);
void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4);
void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
-bool8 sub_806D7EC(void);
-bool16 GetLinkTrainerFlankId(u8 id);
+u8 GetPlayerFlankId(void);
+u16 GetLinkTrainerFlankId(u8 id);
s32 GetBattlerMultiplayerId(u16 a1);
u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex);