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-rw-r--r--include/pokemon.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/include/pokemon.h b/include/pokemon.h
index bec660532..7d6e960d7 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -65,15 +65,15 @@ struct PokemonSubstruct3
/* 0x0A */ u32 victoryRibbon:1;
/* 0x0A */ u32 artistRibbon:1;
/* 0x0A */ u32 effortRibbon:1;
- /* 0x0A */ u32 marineRibbon:1; //never distributed
- /* 0x0A */ u32 landRibbon:1; //never distributed
- /* 0x0A */ u32 skyRibbon:1; //never distributed
- /* 0x0A */ u32 countryRibbon:1; //distributed during Pokémon Festa '04 and '05 to tournament winners
+ /* 0x0A */ u32 marineRibbon:1; // never distributed
+ /* 0x0A */ u32 landRibbon:1; // never distributed
+ /* 0x0A */ u32 skyRibbon:1; // never distributed
+ /* 0x0A */ u32 countryRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
/* 0x0B */ u32 nationalRibbon:1;
/* 0x0B */ u32 earthRibbon:1;
- /* 0x0B */ u32 worldRibbon:1; //distributed during Pokémon Festa '04 and '05 to tournament winners
+ /* 0x0B */ u32 worldRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
/* 0x0B */ u32 filler:4;
- /* 0x0B */ u32 fatefulEncounter:1; //controls Mew and Deoxys obedience
+ /* 0x0B */ u32 eventLegal:1; // controls Mew & Deoxys obedience; if set, Pokémon is a fateful encounter in Gen 4+; set for in-game event island legendaries, some distributed events, and Pokémon from XD: Gale of Darkness.
};
union PokemonSubstruct
@@ -286,12 +286,12 @@ void CreateBattleTowerMon2(struct Pokemon *mon, struct BattleTowerPokemon *src,
void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId);
void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId);
void ConvertPokemonToBattleTowerPokemon(struct Pokemon *mon, struct BattleTowerPokemon *dest);
-void CreateFatefulEncounterMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
+void CreateEventLegalMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
bool8 ShouldIgnoreDeoxysForm(u8 caseId, u8 battlerId);
void SetDeoxysStats(void);
u16 GetUnionRoomTrainerPic(void);
u16 GetUnionRoomTrainerClass(void);
-void CreateFatefulEncounterEnemyMon(void);
+void CreateEventLegalEnemyMon(void);
void CalculateMonStats(struct Pokemon *mon);
void BoxMonToMon(const struct BoxPokemon *src, struct Pokemon *dest);
u8 GetLevelFromMonExp(struct Pokemon *mon);