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-rw-r--r--include/pokemon_storage_system.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h
index a0e4f8947..b7fca2331 100644
--- a/include/pokemon_storage_system.h
+++ b/include/pokemon_storage_system.h
@@ -5,6 +5,7 @@
#define IN_BOX_ROWS 5 // Number of rows, 6 Pokémon per row
#define IN_BOX_COLUMNS 6 // Number of columns, 5 Pokémon per column
#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS)
+#define BOX_NAME_LENGTH 8
/*
COLUMNS
@@ -19,7 +20,7 @@ struct PokemonStorage
{
/*0x0000*/ u8 currentBox;
/*0x0001*/ struct BoxPokemon boxes[TOTAL_BOXES_COUNT][IN_BOX_COUNT];
- /*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][9];
+ /*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][BOX_NAME_LENGTH + 1];
/*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT];
};