diff options
Diffstat (limited to 'include/window.h')
-rw-r--r-- | include/window.h | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/include/window.h b/include/window.h deleted file mode 100644 index 10e447789..000000000 --- a/include/window.h +++ /dev/null @@ -1,78 +0,0 @@ -#ifndef GUARD_WINDOW_H -#define GUARD_WINDOW_H - -#define PIXEL_FILL(num) ((num) | ((num) << 4)) - -enum -{ - WINDOW_BG, - WINDOW_TILEMAP_LEFT, - WINDOW_TILEMAP_TOP, - WINDOW_WIDTH, - WINDOW_HEIGHT, - WINDOW_PALETTE_NUM, - WINDOW_BASE_BLOCK, - WINDOW_TILE_DATA -}; - -struct WindowTemplate -{ - u8 bg; - u8 tilemapLeft; - u8 tilemapTop; - u8 width; - u8 height; - u8 paletteNum; - u16 baseBlock; -}; - -#define DUMMY_WIN_TEMPLATE \ -{ \ - 0xFF, \ - 0, \ - 0, \ - 0, \ - 0, \ - 0, \ - 0, \ -} - -struct Window -{ - struct WindowTemplate window; - u8 *tileData; -}; - -bool16 InitWindows(const struct WindowTemplate *templates); -u16 AddWindow(const struct WindowTemplate *template); -int AddWindowWithoutTileMap(const struct WindowTemplate *template); -void RemoveWindow(u8 windowId); -void FreeAllWindowBuffers(void); -void CopyWindowToVram(u8 windowId, u8 mode); -void CopyWindowRectToVram(u32 windowId, u32 mode, u32 x, u32 y, u32 w, u32 h); -void PutWindowTilemap(u8 windowId); -void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 palette); -void ClearWindowTilemap(u8 windowId); -void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height); -void BlitBitmapToWindow(u8 windowId, const u8 *pixels, u16 x, u16 y, u16 width, u16 height); -void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight); -void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height); -void CopyToWindowPixelBuffer(u8 windowId, const void *src, u16 size, u16 tileOffset); -void FillWindowPixelBuffer(u8 windowId, u8 fillValue); -void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue); -void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8)); -bool8 SetWindowAttribute(u8 windowId, u8 attributeId, u32 value); -u32 GetWindowAttribute(u8 windowId, u8 attributeId); -u16 AddWindow8Bit(const struct WindowTemplate *template); -void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue); -void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height); -void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum); -void CopyWindowToVram8Bit(u8 windowId, u8 mode); - -extern struct Window gWindows[]; -extern void* gUnknown_03002F70[]; -extern u32 filler_03002F58; -extern u32 filler_03002F5C; -extern u32 filler_03002F64; - -#endif // GUARD_WINDOW_H |