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-rw-r--r--include/constants/weather.h5
-rw-r--r--include/event_object_movement.h6
2 files changed, 6 insertions, 5 deletions
diff --git a/include/constants/weather.h b/include/constants/weather.h
index aa0309882..becbdda87 100644
--- a/include/constants/weather.h
+++ b/include/constants/weather.h
@@ -39,8 +39,6 @@
// These are the "abnormal weather events" that are used
// to find Kyogre and Groudon.
-#define ABNORMAL_WEATHER_LOCATIONS (MARINE_CAVE_LOCATIONS + TERRA_CAVE_LOCATIONS)
-#define ABNORMAL_WEATHER_NONE 0
// Groudon/Terra Cave locations
#define TERRA_CAVE_LOCATIONS_START 1
@@ -66,4 +64,7 @@
#define ABNORMAL_WEATHER_ROUTE_129_EAST (MARINE_CAVE_LOCATIONS_START + 7)
#define MARINE_CAVE_LOCATIONS 8
+#define ABNORMAL_WEATHER_LOCATIONS (MARINE_CAVE_LOCATIONS + TERRA_CAVE_LOCATIONS)
+#define ABNORMAL_WEATHER_NONE 0
+
#endif // GUARD_CONSTANTS_WEATHER_H
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index cd76cac11..5b008ead6 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -106,11 +106,11 @@ void ObjectEventSetGraphicsId(struct ObjectEvent *, u8 graphicsId);
void ObjectEventTurn(struct ObjectEvent *, u8);
void ObjectEventTurnByLocalIdAndMap(u8, u8, u8, u8);
const struct ObjectEventGraphicsInfo *GetObjectEventGraphicsInfo(u8 graphicsId);
-void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
+void SetObjectInvisibility(u8, u8, u8, bool8);
void FreeAndReserveObjectSpritePalettes(void);
void SetObjectEventSpritePosByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
-void sub_808E7E4(u8, u8, u8);
-void sub_808E78C(u8, u8, u8, u8);
+void ResetObjectPriority(u8, u8, u8);
+void SetObjectPriority(u8, u8, u8, u8);
void sub_808E75C(s16, s16);
void ObjectEventGetLocalIdAndMap(struct ObjectEvent *objectEvent, void *localId, void *mapNum, void *mapGroup);
void ShiftObjectEventCoords(struct ObjectEvent *, s16, s16);