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-rw-r--r--include/field_ground_effect.h4
-rwxr-xr-xinclude/field_map_obj.h2
-rw-r--r--include/map_obj_8097404.h1
3 files changed, 7 insertions, 0 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
index b7242ee7c..63b67ceaf 100644
--- a/include/field_ground_effect.h
+++ b/include/field_ground_effect.h
@@ -14,5 +14,9 @@ void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
void InitObjectPriorityByZCoord(struct Sprite *, u8);
bool8 IsZCoordMismatchAt(u8, s16, s16);
bool8 AreZCoordsCompatible(u8, u8);
+void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *);
#endif //GUARD_FIELD_GROUND_EFFECT_H
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
index 23749c91a..40cc64054 100755
--- a/include/field_map_obj.h
+++ b/include/field_map_obj.h
@@ -39,6 +39,7 @@ void sub_8092FF0(s16, s16, s16 *, s16 *);
u8 FieldObjectDirectionToImageAnimId(u8);
void sub_80930E0(s16 *, s16 *, s16, s16);
void FieldObjectClearAnim(struct MapObject *);
+void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
void SpawnFieldObjectsInView(s16, s16);
u8 sprite_new(u8, u8, s16, s16, u8, u8);
u8 AddPseudoFieldObject(u16, void (*)(struct Sprite *), s16, s16, u8);
@@ -69,6 +70,7 @@ u8 GetStepInPlaceDelay16AnimId(u32);
u8 GetStepInPlaceDelay32AnimId(u32);
u8 npc_block_way(struct MapObject *, s16, s16, u32);
void MoveCoords(u8, s16 *, s16 *);
+bool8 FieldObjectIsSpecialAnimActive(struct MapObject *);
// Exported data declarations
diff --git a/include/map_obj_8097404.h b/include/map_obj_8097404.h
index afa7a3bae..e5e6fba70 100644
--- a/include/map_obj_8097404.h
+++ b/include/map_obj_8097404.h
@@ -15,5 +15,6 @@ void sub_8097AC8(struct Sprite *);
void npc_sync_anim_pause_bits(struct MapObject *);
void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
u8 sub_8097F78(struct MapObject *);
+bool8 obj_npc_ministep(struct Sprite *sprite);
#endif //GUARD_MAP_OBJ_8097404_H