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-rw-r--r--include/gba/m4a_internal.h173
1 files changed, 98 insertions, 75 deletions
diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h
index e2836c6f6..e09169ab8 100644
--- a/include/gba/m4a_internal.h
+++ b/include/gba/m4a_internal.h
@@ -67,52 +67,65 @@ struct ToneData
u8 release;
};
+#define SOUND_CHANNEL_SF_START 0x80
+#define SOUND_CHANNEL_SF_STOP 0x40
+#define SOUND_CHANNEL_SF_LOOP 0x10
+#define SOUND_CHANNEL_SF_IEC 0x04
+#define SOUND_CHANNEL_SF_ENV 0x03
+#define SOUND_CHANNEL_SF_ENV_ATTACK 0x03
+#define SOUND_CHANNEL_SF_ENV_DECAY 0x02
+#define SOUND_CHANNEL_SF_ENV_SUSTAIN 0x01
+#define SOUND_CHANNEL_SF_ON (SOUND_CHANNEL_SF_START | SOUND_CHANNEL_SF_STOP | SOUND_CHANNEL_SF_IEC | SOUND_CHANNEL_SF_ENV)
+
+#define CGB_CHANNEL_MO_PIT 0x02
+#define CGB_CHANNEL_MO_VOL 0x01
+
struct CgbChannel
{
- u8 sf; // 0x0
- u8 ty; // 0x1
- u8 rightVolume; // 0x2
- u8 leftVolume; // 0x3
- u8 at; // 0x4
- u8 de; // 0x5
- u8 su; // 0x6
- u8 re; // 0x7
- u8 ky; // 0x8
- u8 ev; // 0x9
- u8 eg; // 0xA
- u8 ec; // 0xB
- u8 echoVolume; // 0xC
- u8 echoLength; // 0xD
- u8 d1; // 0xE
- u8 d2; // 0xF
- u8 gt; // 0x10
- u8 mk; // 0x11
- u8 ve; // 0x12
- u8 pr; // 0x13
- u8 rp; // 0x14
- u8 d3[3]; // 0x15, 0x16, 0x17
- u8 d5; // 0x18
- u8 sg; // 0x19
- u8 n4; // 0x1A
- u8 pan; // 0x1B
- u8 panMask; // 0x1C
- u8 mo; // 0x1D
- u8 le; // 0x1E
- u8 sw; // 0x1F
- u32 fr; // 0x20
- u32 *wp;
- u32 cp;
- u32 tp;
- u32 pp;
- u32 np;
- u8 d4[8];
+ u8 statusFlags;
+ u8 type;
+ u8 rightVolume;
+ u8 leftVolume;
+ u8 attack;
+ u8 decay;
+ u8 sustain;
+ u8 release;
+ u8 key;
+ u8 envelopeVolume;
+ u8 envelopeGoal;
+ u8 envelopeCounter;
+ u8 pseudoEchoVolume;
+ u8 pseudoEchoLength;
+ u8 dummy1;
+ u8 dummy2;
+ u8 gateTime;
+ u8 midiKey;
+ u8 velocity;
+ u8 priority;
+ u8 rhythmPan;
+ u8 dummy3[3];
+ u8 dummy5;
+ u8 sustainGoal;
+ u8 n4; // NR[1-4]4 register (initial, length bit)
+ u8 pan;
+ u8 panMask;
+ u8 modify;
+ u8 length;
+ u8 sweep;
+ u32 frequency;
+ u32 *wavePointer; // instructs CgbMain to load targeted wave
+ u32 *currentPointer; // stores the currently loaded wave
+ struct MusicPlayerTrack *track;
+ void *prevChannelPointer;
+ void *nextChannelPointer;
+ u8 dummy4[8];
};
struct MusicPlayerTrack;
struct SoundChannel
{
- u8 status;
+ u8 statusFlags;
u8 type;
u8 rightVolume;
u8 leftVolume;
@@ -120,29 +133,29 @@ struct SoundChannel
u8 decay;
u8 sustain;
u8 release;
- u8 ky;
- u8 ev;
- u8 er;
- u8 el;
- u8 echoVolume;
- u8 echoLength;
- u8 d1;
- u8 d2;
- u8 gt;
- u8 mk;
- u8 ve;
- u8 pr;
- u8 rp;
- u8 d3[3];
- u32 ct;
+ u8 key; // midi key as it was translated into final pitch
+ u8 envelopeVolume;
+ u8 envelopeVolumeRight;
+ u8 envelopeVolumeLeft;
+ u8 pseudoEchoVolume;
+ u8 pseudoEchoLength;
+ u8 dummy1;
+ u8 dummy2;
+ u8 gateTime;
+ u8 midiKey; // midi key as it was used in the track data
+ u8 velocity;
+ u8 priority;
+ u8 rhythmPan;
+ u8 dummy3[3];
+ u32 count;
u32 fw;
- u32 freq;
+ u32 frequency;
struct WaveData *wav;
- u32 cp;
+ s8 *currentPointer;
struct MusicPlayerTrack *track;
- u32 pp;
- u32 np;
- u32 d4;
+ void *prevChannelPointer;
+ void *nextChannelPointer;
+ u32 dummy4;
u16 xpi;
u16 xpc;
};
@@ -151,6 +164,16 @@ struct SoundChannel
#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
+struct MusicPlayerInfo;
+
+typedef void (*MPlayFunc)();
+typedef void (*PlyNoteFunc)(u32, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
+typedef void (*CgbSoundFunc)(void);
+typedef void (*CgbOscOffFunc)(u8);
+typedef u32 (*MidiKeyToCgbFreqFunc)(u8, u8, u8);
+typedef void (*ExtVolPitFunc)(void);
+typedef void (*MPlayMainFunc)(struct MusicPlayerInfo *);
+
struct SoundInfo
{
// This field is normally equal to ID_NUMBER but it is set to other
@@ -168,7 +191,7 @@ struct SoundInfo
u8 freq;
u8 mode;
- u8 c15;
+ u8 c15; // periodically counts from 14 downto 0 (15 states)
u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
u8 maxLines;
u8 gap[3];
@@ -176,14 +199,14 @@ struct SoundInfo
s32 pcmFreq;
s32 divFreq;
struct CgbChannel *cgbChans;
- u32 func;
- u32 intp;
- void (*CgbSound)(void);
- void (*CgbOscOff)(u8);
- u32 (*MidiKeyToCgbFreq)(u8, u8, u8);
- u32 MPlayJumpTable;
- u32 plynote;
- u32 ExtVolPit;
+ MPlayMainFunc MPlayMainHead;
+ struct MusicPlayerInfo *musicPlayerHead;
+ CgbSoundFunc CgbSound;
+ CgbOscOffFunc CgbOscOff;
+ MidiKeyToCgbFreqFunc MidiKeyToCgbFreq;
+ MPlayFunc *MPlayJumpTable;
+ PlyNoteFunc plynote;
+ ExtVolPitFunc ExtVolPit;
u8 gap2[16];
struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
@@ -270,8 +293,8 @@ struct MusicPlayerTrack
u8 lfoDelay;
u8 lfoDelayC;
u8 priority;
- u8 echoVolume;
- u8 echoLength;
+ u8 pseudoEchoVolume;
+ u8 pseudoEchoLength;
struct SoundChannel *chan;
struct ToneData tone;
u8 gap[10];
@@ -312,8 +335,8 @@ struct MusicPlayerInfo
struct MusicPlayerTrack *tracks;
struct ToneData *tone;
u32 ident;
- u32 func;
- u32 intp;
+ MPlayMainFunc MPlayMainNext;
+ struct MusicPlayerInfo *musicPlayerNext;
};
struct MusicPlayer
@@ -351,7 +374,7 @@ extern struct MusicPlayerTrack gPokemonCryTracks[];
extern char SoundMainRAM[];
-extern void *gMPlayJumpTable[];
+extern MPlayFunc gMPlayJumpTable[];
typedef void (*XcmdFunc)(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
extern const XcmdFunc gXcmdTable[];
@@ -380,7 +403,7 @@ u32 umul3232H32(u32 multiplier, u32 multiplicand);
void SoundMain(void);
void SoundMainBTM(void);
void TrackStop(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
-void MPlayMain(void);
+void MPlayMain(struct MusicPlayerInfo *);
void RealClearChain(void *x);
void MPlayContinue(struct MusicPlayerInfo *mplayInfo);
@@ -400,7 +423,7 @@ void CgbOscOff(u8);
void CgbModVol(struct CgbChannel *chan);
u32 MidiKeyToCgbFreq(u8, u8, u8);
void DummyFunc(void);
-void MPlayJumpTableCopy(void **mplayJumpTable);
+void MPlayJumpTableCopy(MPlayFunc *mplayJumpTable);
void SampleFreqSet(u32 freq);
void m4aSoundVSyncOn(void);
void m4aSoundVSyncOff(void);
@@ -448,7 +471,7 @@ void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
+void ply_note(u32 note_cmd, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
// extended sound command handler functions
void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *);