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-rw-r--r--include/battle.h2
-rw-r--r--include/battle_tower.h4
-rw-r--r--include/constants/item_effects.h5
-rw-r--r--include/constants/items.h4
-rw-r--r--include/constants/pokemon.h44
-rw-r--r--include/data.h1
-rw-r--r--include/global.h5
-rw-r--r--include/menu_specialized.h12
-rw-r--r--include/mon_markings.h4
-rw-r--r--include/pokenav.h198
-rw-r--r--include/trainer_hill.h26
11 files changed, 180 insertions, 125 deletions
diff --git a/include/battle.h b/include/battle.h
index 5284040f1..8dad6bc25 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -493,7 +493,7 @@ struct BattleScripting
u8 field_20;
u8 reshowMainState;
u8 reshowHelperState;
- u8 field_23;
+ u8 levelUpHP;
u8 windowsType; // 0 - normal, 1 - battle arena
u8 multiplayerId;
u8 specialTrainerBattleType;
diff --git a/include/battle_tower.h b/include/battle_tower.h
index 3bf2f004b..30649719b 100644
--- a/include/battle_tower.h
+++ b/include/battle_tower.h
@@ -43,7 +43,9 @@ extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
extern const struct FacilityMon gSlateportBattleTentMons[];
extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
-extern u16 gUnknown_03006298[];
+// Temporary storage for monIds of the opponent team
+// during team generation in battle factory and similar facilities.
+extern u16 gFrontierTempParty[];
extern const struct BattleFrontierTrainer *gFacilityTrainers;
extern const struct FacilityMon *gFacilityTrainerMons;
diff --git a/include/constants/item_effects.h b/include/constants/item_effects.h
index 49fcedc61..6e61c4d7f 100644
--- a/include/constants/item_effects.h
+++ b/include/constants/item_effects.h
@@ -51,6 +51,11 @@
// fields 6 and onwards are item-specific arguments
+// Special HP recovery amounts for ITEM4_HEAL_HP
+#define ITEM6_HEAL_FULL ((u8) -1)
+#define ITEM6_HEAL_HALF ((u8) -2)
+#define ITEM6_HEAL_LVL_UP ((u8) -3)
+
// Used for GetItemEffectType.
#define ITEM_EFFECT_X_ITEM 0
#define ITEM_EFFECT_RAISE_LEVEL 1
diff --git a/include/constants/items.h b/include/constants/items.h
index 9496a4c61..95c6aacfe 100644
--- a/include/constants/items.h
+++ b/include/constants/items.h
@@ -497,6 +497,10 @@
#define MAX_PC_ITEM_CAPACITY 999
#define MAX_BERRY_CAPACITY 999
+#define BAG_ITEM_CAPACITY_DIGITS 2
+#define BERRY_CAPACITY_DIGITS 3
+#define MAX_ITEM_DIGITS BERRY_CAPACITY_DIGITS
+
// Secondary IDs for rods
#define OLD_ROD 0
#define GOOD_ROD 1
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h
index 52eabe71b..4cf0bd4f0 100644
--- a/include/constants/pokemon.h
+++ b/include/constants/pokemon.h
@@ -239,12 +239,12 @@
#define UNOWN_FORM_COUNT 28
// Battle move flags
-#define FLAG_MAKES_CONTACT 0x1
-#define FLAG_PROTECT_AFFECTED 0x2
-#define FLAG_MAGICCOAT_AFFECTED 0x4
-#define FLAG_SNATCH_AFFECTED 0x8
-#define FLAG_MIRROR_MOVE_AFFECTED 0x10
-#define FLAG_KINGSROCK_AFFECTED 0x20
+#define FLAG_MAKES_CONTACT (1 << 0)
+#define FLAG_PROTECT_AFFECTED (1 << 1)
+#define FLAG_MAGICCOAT_AFFECTED (1 << 2)
+#define FLAG_SNATCH_AFFECTED (1 << 3)
+#define FLAG_MIRROR_MOVE_AFFECTED (1 << 4)
+#define FLAG_KINGSROCK_AFFECTED (1 << 5)
// Growth rates
#define GROWTH_MEDIUM_FAST 0
@@ -268,22 +268,22 @@
#define F_SUMMARY_SCREEN_FLIP_SPRITE 0x80
-// Evolution type flags
-#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
-#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
-#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
-#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
-#define EVO_TRADE 0x0005 // Pokémon is traded
-#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
-#define EVO_ITEM 0x0007 // specified item is used on Pokémon
-#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
-#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
-#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
-#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
-#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
-#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
-#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
-#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
+// Evolution types
+#define EVO_FRIENDSHIP 1 // Pokémon levels up with friendship ≥ 220
+#define EVO_FRIENDSHIP_DAY 2 // Pokémon levels up during the day with friendship ≥ 220
+#define EVO_FRIENDSHIP_NIGHT 3 // Pokémon levels up at night with friendship ≥ 220
+#define EVO_LEVEL 4 // Pokémon reaches the specified level
+#define EVO_TRADE 5 // Pokémon is traded
+#define EVO_TRADE_ITEM 6 // Pokémon is traded while it's holding the specified item
+#define EVO_ITEM 7 // specified item is used on Pokémon
+#define EVO_LEVEL_ATK_GT_DEF 8 // Pokémon reaches the specified level with attack > defense
+#define EVO_LEVEL_ATK_EQ_DEF 9 // Pokémon reaches the specified level with attack = defense
+#define EVO_LEVEL_ATK_LT_DEF 10 // Pokémon reaches the specified level with attack < defense
+#define EVO_LEVEL_SILCOON 11 // Pokémon reaches the specified level with a Silcoon personality value
+#define EVO_LEVEL_CASCOON 12 // Pokémon reaches the specified level with a Cascoon personality value
+#define EVO_LEVEL_NINJASK 13 // Pokémon reaches the specified level (special value for Ninjask)
+#define EVO_LEVEL_SHEDINJA 14 // Pokémon reaches the specified level (special value for Shedinja)
+#define EVO_BEAUTY 15 // Pokémon levels up with beauty ≥ specified value
#define EVOS_PER_MON 5
diff --git a/include/data.h b/include/data.h
index 49b98663a..260c18152 100644
--- a/include/data.h
+++ b/include/data.h
@@ -2,7 +2,6 @@
#define GUARD_DATA_H
#include "constants/moves.h"
-#include "constants/species.h"
#define SPECIES_SHINY_TAG 500
diff --git a/include/global.h b/include/global.h
index 08988eac7..85166e0ec 100644
--- a/include/global.h
+++ b/include/global.h
@@ -8,6 +8,7 @@
#include "constants/global.h"
#include "constants/flags.h"
#include "constants/vars.h"
+#include "constants/species.h"
// Prevent cross-jump optimization.
#define BLOCK_CROSS_JUMP asm("");
@@ -65,8 +66,6 @@
// Converts a Q24.8 fixed-point format number to a regular integer
#define Q_24_8_TO_INT(n) ((int)((n) >> 8))
-#define POKEMON_SLOTS_NUMBER 412
-
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b))
@@ -115,7 +114,7 @@
#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0))
-#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(POKEMON_SLOTS_NUMBER))
+#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(NUM_SPECIES))
#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT))
struct Coords8
diff --git a/include/menu_specialized.h b/include/menu_specialized.h
index 242e1c6b2..987fca9fc 100644
--- a/include/menu_specialized.h
+++ b/include/menu_specialized.h
@@ -23,7 +23,7 @@ struct UnknownSubStruct_81D1ED4
struct ConditionGraph
{
- /*0x000*/ u8 unk0[4][FLAVOR_COUNT];
+ /*0x000*/ u8 stat[4][FLAVOR_COUNT];
/*0x014*/ struct UnknownSubStruct_81D1ED4 unk14[4][FLAVOR_COUNT];
/*0x064*/ struct UnknownSubStruct_81D1ED4 unk64[10][FLAVOR_COUNT];
/*0x12C*/ struct UnknownSubStruct_81D1ED4 unk12C[FLAVOR_COUNT];
@@ -32,7 +32,7 @@ struct ConditionGraph
/*0x350*/ u16 unk350;
/*0x352*/ u16 unk352;
/*0x354*/ u8 unk354;
- /*0x355*/ u8 unk355;
+ /*0x355*/ u8 state;
};
bool8 sub_81D1C44(u8 count);
@@ -41,12 +41,12 @@ u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page);
void sub_81D1E90(struct PlayerPCItemPageStruct *page);
void sub_81D1EC0(void);
void sub_81D1D04(u8 a0);
-void sub_81D1ED4(struct ConditionGraph *graph);
+void InitConditionGraphData(struct ConditionGraph *graph);
void sub_81D2108(struct ConditionGraph *graph);
-void sub_81D21DC(u8 bg);
-void sub_81D20AC(struct ConditionGraph *graph);
+void SetConditionGraphIOWindows(u8 bg);
+void InitConditionGraphState(struct ConditionGraph *graph);
void sub_81D2230(struct ConditionGraph *graph);
-bool8 sub_81D20BC(struct ConditionGraph *graph);
+bool8 SetupConditionGraphScanlineParams(struct ConditionGraph *graph);
bool32 TransitionConditionGraph(struct ConditionGraph *graph);
void sub_81D2754(u8 *arg0, struct UnknownSubStruct_81D1ED4 *arg1);
void sub_81D1F84(struct ConditionGraph *graph, struct UnknownSubStruct_81D1ED4 *arg1, struct UnknownSubStruct_81D1ED4 *arg2);
diff --git a/include/mon_markings.h b/include/mon_markings.h
index 241b31e01..3cb04ad48 100644
--- a/include/mon_markings.h
+++ b/include/mon_markings.h
@@ -29,8 +29,8 @@ bool8 sub_811F960(void);
void sub_811FA90(void);
void sub_811FAA4(u8 markings, s16 x, s16 y);
void sub_811FAF8(void);
-bool8 sub_811FBA4(void);
-struct Sprite *sub_811FF94(u16 tileTag, u16 paletteTag, const u16 *palette);
+bool8 MonMarkingsMenuHandleInput(void);
+struct Sprite *CreateMonMarkingsSpriteWithPal(u16 tileTag, u16 paletteTag, const u16 *palette);
struct Sprite *sub_811FFB4(u16 tileTag, u16 paletteTag, const u16 *palette);
void sub_8120084(u8 markings, void *dest);
diff --git a/include/pokenav.h b/include/pokenav.h
index ed4e5a906..3fc01ede3 100644
--- a/include/pokenav.h
+++ b/include/pokenav.h
@@ -27,17 +27,17 @@ struct PokenavListTemplate
struct PokenavMonList *monList;
struct PokenavMatchCallEntries *matchCallEntries;
} list;
- u16 unk4;
+ u16 count;
u16 unk6;
u8 unk8;
- u8 unk9;
- u8 unkA;
- u8 unkB;
- u8 unkC;
- u8 unkD;
- u8 unkE;
+ u8 item_X;
+ u8 windowWidth;
+ u8 listTop;
+ u8 maxShowed;
+ u8 fillValue;
+ u8 fontId;
union {
- void (*unk10_1)(struct PokenavMonList *, u8 *a1);
+ void (*printMonFunc)(struct PokenavMonList *item, u8 *dest);
void (*unk10_2)(struct PokenavMatchCallEntries *, u8 *a1);
} listFunc;
void (*unk14)(u16 a0, u32 a1, u32 a2);
@@ -45,9 +45,9 @@ struct PokenavListTemplate
struct PokenavSub18
{
- u16 unk0;
- u16 unk2;
- struct PokenavMonList unk4[TOTAL_BOXES_COUNT * IN_BOX_COUNT + PARTY_SIZE];
+ u16 listCount;
+ u16 currIndex;
+ struct PokenavMonList monData[TOTAL_BOXES_COUNT * IN_BOX_COUNT + PARTY_SIZE];
};
// Return values of LoopedTask functions.
@@ -65,6 +65,31 @@ enum
POKENAV_MODE_FORCE_CALL_EXIT, // Pokenav tutorial after calling Mr. Stone
};
+// TODO - refine these names
+enum Substructures
+{
+ POKENAV_SUBSTRUCT_MAIN_MENU,
+ POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER,
+ POKENAV_SUBSTRUCT_MENU_ICONS,
+ POKENAV_SUBSTRUCT_REGION_MAP_STATE,
+ POKENAV_SUBSTRUCT_REGION_MAP_ZOOM,
+ POKENAV_SUBSTRUCT_MATCH_CALL_MAIN,
+ POKENAV_SUBSTRUCT_MATCH_CALL_OPEN,
+ POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS,
+ POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST,
+ POKENAV_SUBSTRUCT_RIBBONS_MON_LIST,
+ POKENAV_SUBSTRUCT_RIBBONS_MON_MENU,
+ POKENAV_SUBSTRUCT_CONDITION_GRAPH,
+ POKENAV_SUBSTRUCT_MON_MARK_MENU,
+ POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST,
+ POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU,
+ POKENAV_SUBSTRUCT_15, //unused
+ POKENAV_SUBSTRUCT_REGION_MAP,
+ POKENAV_SUBSTRUCT_MATCH_CALL_LIST,
+ POKENAV_SUBSTRUCT_MON_LIST,
+ POKENAV_SUBSTRUCT_COUNT,
+};
+
enum
{
POKENAV_GFX_MAIN_MENU,
@@ -97,12 +122,12 @@ enum
POKENAV_REGION_MAP,
POKENAV_CONDITION_PARTY,
POKENAV_CONDITION_SEARCH_RESULTS,
- POKENAV_MENU_9, // Condition
- POKENAV_MENU_A, // Condition
+ POKENAV_CONDITION_GRAPH_FROM_SEARCH, // opening condition graph from search list
+ POKENAV_RETURN_CONDITION_SEARCH, //return to search list from condition graph
POKENAV_MATCH_CALL,
POKENAV_RIBBONS_MON_LIST,
- POKENAV_MENU_D, // Ribbons
- POKENAV_MENU_E, // Ribbons
+ POKENAV_RIBBONS_SUMMARY_SCREEN,
+ POKENAV_RIBBONS_RETURN_TO_MON_LIST,
};
enum
@@ -207,7 +232,7 @@ enum
// Pokenav Function IDs
// Indices into the LoopedTask tables for each of the main Pokenav features
-enum
+enum RegionMapFuncIds
{
POKENAV_MENU_FUNC_NONE,
POKENAV_MENU_FUNC_MOVE_CURSOR,
@@ -220,6 +245,19 @@ enum
POKENAV_MENU_FUNC_OPEN_FEATURE,
};
+enum PartyConditionFuncIds
+{
+ PARTY_CONDITION_FUNC_NONE,
+ PARTY_CONDITION_FUNC_SLIDE_MON_IN,
+ PARTY_CONDITION_FUNC_RETURN,
+ PARTY_CONDITION_FUNC_NO_TRANSITION,
+ PARTY_CONDITION_FUNC_SLIDE_MON_OUT,
+ PARTY_CONDITION_FUNC_ADD_MARKINGS,
+ PARTY_CONDITION_FUNC_CLOSE_MARKINGS,
+};
+
+#define POKENAV_MENU_FUNC_EXIT -1
+
enum
{
POKENAV_MC_FUNC_NONE,
@@ -268,17 +306,17 @@ void SetPokenavVBlankCallback(void);
void SetVBlankCallback_(IntrCallback callback);
// pokenav_match_call_ui.c
-u32 GetSelectedMatchCall(void);
+u32 GetSelectedPokenavListIndex(void);
bool32 sub_81C8224(void);
int MatchCall_MoveCursorUp(void);
int MatchCall_MoveCursorDown(void);
int MatchCall_PageDown(void);
int MatchCall_PageUp(void);
-bool32 sub_81C8630(void);
+bool32 IsMonListLoopedTaskActive(void);
void ToggleMatchCallVerticalArrows(bool32 shouldHide);
void sub_81C8838(void);
void sub_81C877C(void);
-bool32 sub_81C8820(void);
+bool32 IsMatchCallListTaskActive(void);
void PrintCheckPageInfo(s16 a0);
u32 GetMatchCallListTopIndex(void);
void sub_81C87F0(void);
@@ -300,30 +338,30 @@ void MatchCall_GetNameAndDesc(u32 idx, const u8 **desc, const u8 **name);
// pokenav_main_menu.c
bool32 InitPokenavMainMenu(void);
void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size);
-void sub_81C7850(u32 a0);
-u32 sub_81C786C(void);
+void RunMainMenuLoopedTask(u32 a0);
+u32 IsActiveMenuLoopTaskActive(void);
void LoadLeftHeaderGfxForIndex(u32 arg0);
-void sub_81C7FA0(u32 arg0, bool32 arg1, bool32 arg2);
+void ShowLeftHeaderGfx(u32 menugfxId, bool32 arg1, bool32 isOnRightSide);
void PokenavFadeScreen(s32 fadeType);
-bool32 sub_81C8010(void);
+bool32 AreLeftHeaderSpritesMoving(void);
void InitBgTemplates(const struct BgTemplate *templates, int count);
bool32 IsPaletteFadeActive(void);
void PrintHelpBarText(u32 textId);
bool32 WaitForHelpBar(void);
-void sub_81C78A0(void);
+void SlideMenuHeaderDown(void);
bool32 MainMenuLoopedTaskIsBusy(void);
-void sub_81C7FDC(void);
-void sub_81C79BC(const u16 *a0, const u16 *a1, int a2, int a3, int a4, u16 *palette);
+void SetLeftHeaderSpritesInvisibility(void);
+void PokenavCopyPalette(const u16 *a0, const u16 *a1, int a2, int a3, int a4, u16 *palette);
void sub_81C7B40(void);
struct Sprite *PauseSpinningPokenavSprite(void);
void ResumeSpinningPokenavSprite(void);
-void sub_81C7E14(u32 arg0);
-void sub_81C7FC4(u32 arg0, bool32 arg1);
-void sub_81C7880(void);
-void sub_81C7990(u32 a0, u16 a1);
+void UpdateRegionMapRightHeaderTiles(u32 arg0);
+void HideMainOrSubMenuLeftHeader(u32 id, bool32 onRightSide);
+void SlideMenuHeaderUp(void);
+void PokenavFillPalette(u32 palIndex, u16 fillValue);
u32 PokenavMainMenuLoopedTaskIsActive(void);
bool32 WaitForPokenavShutdownFade(void);
-void sub_81C7834(void *func1, void *func2);
+void SetActiveMenuLoopTasks(void *func1, void *func2);
void ShutdownPokenav(void);
// pokenav_menu_handler_1.c
@@ -345,7 +383,7 @@ bool32 OpenPokenavMenuNotInitial(void);
void CreateMenuHandlerLoopedTask(s32 ltIdx);
bool32 IsMenuHandlerLoopedTaskActive(void);
void FreeMenuHandlerSubstruct2(void);
-void sub_81CAADC(void);
+void ResetBldCnt_(void);
// pokenav_match_call_1.c
bool32 PokenavCallback_Init_MatchCall(void);
@@ -364,7 +402,7 @@ const u8 *GetMatchCallMessageText(int index, u8 *arg1);
u16 GetMatchCallOptionCursorPos(void);
u16 GetMatchCallOptionId(int arg0);
void BufferMatchCallNameAndDesc(struct PokenavMatchCallEntries * arg0, u8 *str);
-u8 sub_81CB0C8(int rematchIndex);
+u8 GetMatchTableMapSectionId(int rematchIndex);
int GetIndexDeltaOfNextCheckPageDown(int index);
int GetIndexDeltaOfNextCheckPageUp(int index);
bool32 IsRematchEntryRegistered(int index);
@@ -385,60 +423,60 @@ void FreeRegionMapSubstruct1(void);
void FreeRegionMapSubstruct2(void);
// pokenav_conditions_1.c
-u32 PokenavCallback_Init_7(void);
-u32 PokenavCallback_Init_9(void);
-u32 sub_81CD070(void);
-void sub_81CD1C0(void);
-bool32 sub_81CD3C4(void);
-bool32 sub_81CDD5C(void);
-struct ConditionGraph *sub_81CDC70(void);
-u16 sub_81CDC60(void);
-u16 sub_81CDC50(void);
-u8 sub_81CDDB0(void);
-bool32 sub_81CD548(u8 arg0);
-u8 sub_81CDD7C(void);
-u8 *sub_81CDD04(u8 id);
-u8 *sub_81CDD24(u8 id);
-u16 sub_81CDD48(void);
-void *sub_81CDCB4(u8 id);
-void *sub_81CDCD4(u8 id);
+u32 PokenavCallback_Init_PartyCondition(void);
+u32 PokenavCallback_Init_ConditionGraphFromSearch(void);
+u32 GetPartyConditionCallback(void);
+void FreePartyConditionSubstruct1(void);
+bool32 LoadPartyConditionMenuGfx(void);
+bool32 IsConditionMenuSearchMode(void);
+struct ConditionGraph *GetConditionGraphDataPtr(void);
+u16 GetConditionGraphCurrentMonIndex(void);
+u16 GetMonListCount(void);
+u8 GetMonSheen(void);
+bool32 SetConditionGraphData(u8 arg0);
+u8 TryGetMonMarkId(void);
+u8 *GetConditionMonNameBuffer(u8 id);
+u8 *GetConditionMonLocationBuffer(u8 id);
+u16 GetConditionMonDataBuffer(void);
+void *GetConditionMonPicGfx(u8 id);
+void *GetConditionMonPal(u8 id);
// pokenav_conditions_2.c
-bool32 sub_81CDDD4(void);
-void sub_81CDE2C(s32);
-u32 sub_81CDE64(void);
-void sub_81CECA0(void);
-u8 sub_81CEF14(void);
+bool32 OpenPartyConditionMenu(void);
+void CreatePartyConditionLoopedTask(s32);
+u32 IsPartyConditionLoopedTaskActive(void);
+void FreePartyConditionSubstruct2(void);
+u8 GetMonMarkingsData(void);
// pokenav_conditions_3.c
-u32 PokenavCallback_Init_8(void);
-u32 PokenavCallback_Init_10(void);
-u32 sub_81CEFDC(void);
-void sub_81CEFF0(void);
-bool32 sub_81CF330(void);
-bool32 sub_81CF368(void);
-void sub_81CF3A0(s32);
-u32 sub_81CF3D0(void);
-void sub_81CF3F8(void);
+u32 PokenavCallback_Init_ConditionSearch(void);
+u32 PokenavCallback_Init_ReturnToMonSearchList(void);
+u32 GetConditionSearchResultsCallback(void);
+void FreeSearchResultSubstruct1(void);
+bool32 OpenConditionSearchResults(void);
+bool32 OpenConditionSearchListFromGraph(void);
+void CreateSearchResultsLoopedTask(s32);
+u32 IsSearchResultLoopedTaskActive(void);
+void FreeSearchResultSubstruct2(void);
// pokenav_ribbons_1.c
-u32 PokenavCallback_Init_12(void);
-u32 PokenavCallback_Init_14(void);
-u32 sub_81CFA34(void);
-void sub_81CFA48(void);
-bool32 sub_81CFDD0(void);
-bool32 sub_81CFE08(void);
-void sub_81CFE40(s32);
-u32 sub_81CFE70(void);
-void sub_81CFE98(void);
+u32 PokenavCallback_Init_MonRibbonList(void);
+u32 PokenavCallback_Init_RibbonsMonListFromSummary(void);
+u32 GetRibbonsMonListCallback(void);
+void FreeRibbonsMonList1(void);
+bool32 OpenRibbonsMonList(void);
+bool32 OpenRibbonsMonListFromRibbonsSummary(void);
+void CreateRibbonsMonListLoopedTask(s32);
+u32 IsRibbonsMonListLoopedTaskActive(void);
+void FreeRibbonsMonList2(void);
// pokenav_ribbons_2.c
-u32 PokenavCallback_Init_13(void);
-u32 sub_81D04A0(void);
-void sub_81D04B8(void);
-bool32 sub_81D0978(void);
-void sub_81D09B0(s32);
-u32 sub_81D09E0(void);
-void sub_81D09F4(void);
+u32 PokenavCallback_Init_RibbonsSummaryMenu(void);
+u32 GetRibbonsSummaryMenuCallback(void);
+void FreeRibbonsSummaryScreen1(void);
+bool32 OpenRibbonsSummaryMenu(void);
+void CreateRibbonsSummaryLoopedTask(s32);
+u32 IsRibbonsSummaryLoopedTaskActive(void);
+void FreeRibbonsSummaryScreen2(void);
#endif // GUARD_POKENAV_H
diff --git a/include/trainer_hill.h b/include/trainer_hill.h
index 3f0644248..94d29a7ca 100644
--- a/include/trainer_hill.h
+++ b/include/trainer_hill.h
@@ -8,10 +8,10 @@ struct TrainerHillTrainer
u8 name[HILL_TRAINER_NAME_LENGTH];
u8 facilityClass;
u32 unused;
- u16 speechBefore[6];
- u16 speechWin[6];
- u16 speechLose[6];
- u16 speechAfter[6];
+ u16 speechBefore[EASY_CHAT_BATTLE_WORDS_COUNT];
+ u16 speechWin[EASY_CHAT_BATTLE_WORDS_COUNT];
+ u16 speechLose[EASY_CHAT_BATTLE_WORDS_COUNT];
+ u16 speechAfter[EASY_CHAT_BATTLE_WORDS_COUNT];
struct BattleTowerPokemon mons[PARTY_SIZE];
};
@@ -23,11 +23,19 @@ struct TrHillRoomTrainers
struct TrHillDisplay
{
- u8 data[0x100];
- u16 unk3A0[16];
- u8 coords[2]; // x first 4 bits, y last 4 bits
- u8 direction; // array of 4 bits for each trainer
- u8 range; // array of 4 bits for each trainer
+ // Metatile data. Add 0x200 to the values in this array to get metatiles.
+ // This data then overwrites the metatiles in the map starting at (0,5)
+ u8 metatileData[0x100];
+ // Collision data. One bit for each tile in column-major order,
+ // so every array entry is one row. 1 = impassable, 0 = passable
+ u16 collisionData[16];
+ // Trainer coordinates, starting at (0,6). Format is 0bYYYYXXXX.
+ u8 coords[2];
+ // Trainer facing directions. Same as (DIR_* - 1).
+ // Effectively an array of nibbles, one for each trainer.
+ u8 direction;
+ // Trainer sight ranges. Effectively an array of nibbles, one for each trainer.
+ u8 range;
};
struct TrHillFloor