diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_pyramid.h | 2 | ||||
-rw-r--r-- | include/battle_pyramid_bag.h | 2 | ||||
-rw-r--r-- | include/battle_setup.h | 1 | ||||
-rw-r--r-- | include/constants/battle_pyramid.h | 4 | ||||
-rw-r--r-- | include/constants/field_weather.h | 24 | ||||
-rw-r--r-- | include/constants/flags.h | 213 | ||||
-rw-r--r-- | include/constants/global.h | 1 | ||||
-rwxr-xr-x | include/constants/layouts.h | 2 | ||||
-rwxr-xr-x | include/constants/map_groups.h | 2 | ||||
-rw-r--r-- | include/constants/vars.h | 34 | ||||
-rw-r--r-- | include/event_data.h | 4 | ||||
-rw-r--r-- | include/event_scripts.h | 6 | ||||
-rw-r--r-- | include/field_weather.h | 27 | ||||
-rw-r--r-- | include/global.h | 2 | ||||
-rw-r--r-- | include/gym_leader_rematch.h | 14 | ||||
-rw-r--r-- | include/match_call.h | 2 | ||||
-rw-r--r-- | include/pokenav.h | 156 | ||||
-rw-r--r-- | include/start_menu.h | 4 | ||||
-rw-r--r-- | include/strings.h | 433 |
19 files changed, 595 insertions, 338 deletions
diff --git a/include/battle_pyramid.h b/include/battle_pyramid.h index d77172d0b..d0681acf3 100644 --- a/include/battle_pyramid.h +++ b/include/battle_pyramid.h @@ -9,7 +9,7 @@ void GenerateBattlePyramidWildMon(void); u8 GetPyramidRunMultiplier(void); u8 InBattlePyramid(void); bool8 InBattlePyramid_(void); -void sub_81A9E90(void); +void PausePyramidChallenge(void); void SoftResetInBattlePyramid(void); void CopyPyramidTrainerSpeechBefore(u16 trainerId); void CopyPyramidTrainerWinSpeech(u16 trainerId); diff --git a/include/battle_pyramid_bag.h b/include/battle_pyramid_bag.h index f0c6e7ee4..e3d65ef90 100644 --- a/include/battle_pyramid_bag.h +++ b/include/battle_pyramid_bag.h @@ -43,7 +43,7 @@ void sub_81C4EFC(void); void GoToBattlePyramidBagMenu(u8 a0, void (*callback)(void)); void sub_81C6714(u8 taskId); void TryStoreHeldItemsInPyramidBag(void); -void sub_81C4F24(void); +void ChooseItemsToTossFromPyramidBag(void); void sub_81C5B14(u8 taskId); void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId)); diff --git a/include/battle_setup.h b/include/battle_setup.h index 984c820bb..dacd1fa71 100644 --- a/include/battle_setup.h +++ b/include/battle_setup.h @@ -4,7 +4,6 @@ #include "gym_leader_rematch.h" #define REMATCHES_COUNT 5 -#define REMATCH_ELITE_FOUR_ENTRIES REMATCH_SIDNEY struct RematchTrainer { diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h index cfe6e891e..004df7155 100644 --- a/include/constants/battle_pyramid.h +++ b/include/constants/battle_pyramid.h @@ -36,14 +36,14 @@ #define BATTLE_PYRAMID_FUNC_SEED_FLOOR 6 #define BATTLE_PYRAMID_FUNC_SET_ITEM 7 #define BATTLE_PYRAMID_FUNC_HIDE_ITEM 8 -#define BATTLE_PYRAMID_FUNC_INIT_TRAINERS 9 +#define BATTLE_PYRAMID_FUNC_SET_TRAINERS 9 #define BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT 10 #define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11 // unused #define BATTLE_PYRAMID_FUNC_IS_IN 12 #define BATTLE_PYRAMID_FUNC_UPDATE_LIGHT 13 #define BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS 14 #define BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE 15 -#define BATTLE_PYRAMID_FUNC_16 16 // unused +#define BATTLE_PYRAMID_FUNC_START_MENU 16 // unused #define BATTLE_PYRAMID_FUNC_RESTORE_PARTY 17 #define PYRAMID_DATA_PRIZE 0 diff --git a/include/constants/field_weather.h b/include/constants/field_weather.h new file mode 100644 index 000000000..e84dbc48c --- /dev/null +++ b/include/constants/field_weather.h @@ -0,0 +1,24 @@ +#ifndef GUARD_CONSTANTS_FIELD_WEATHER_H +#define GUARD_CONSTANTS_FIELD_WEATHER_H + +#define MAX_RAIN_SPRITES 24 +#define NUM_CLOUD_SPRITES 3 +#define NUM_FOG_HORIZONTAL_SPRITES 20 +#define NUM_ASH_SPRITES 20 +#define NUM_FOG_DIAGONAL_SPRITES 20 +#define NUM_SANDSTORM_SPRITES 20 +#define NUM_SWIRL_SANDSTORM_SPRITES 5 + +// Controls how the weather should be changing the screen palettes. +#define WEATHER_PAL_STATE_CHANGING_WEATHER 0 +#define WEATHER_PAL_STATE_SCREEN_FADING_IN 1 +#define WEATHER_PAL_STATE_SCREEN_FADING_OUT 2 +#define WEATHER_PAL_STATE_IDLE 3 + +// Modes for FadeScreen +#define FADE_FROM_BLACK 0 +#define FADE_TO_BLACK 1 +#define FADE_FROM_WHITE 2 +#define FADE_TO_WHITE 3 + +#endif // GUARD_CONSTANTS_FIELD_WEATHER_H diff --git a/include/constants/flags.h b/include/constants/flags.h index 33147f8da..be0899691 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -5,37 +5,39 @@ // These temporary flags are are cleared every time a map is loaded. They are used // for things like shortening an NPCs introduction text if the player already spoke // to them once. -#define FLAG_TEMP_1 0x1 -#define FLAG_TEMP_2 0x2 -#define FLAG_TEMP_3 0x3 -#define FLAG_TEMP_4 0x4 -#define FLAG_TEMP_5 0x5 // Unused Flag -#define FLAG_TEMP_6 0x6 // Unused Flag -#define FLAG_TEMP_7 0x7 // Unused Flag -#define FLAG_TEMP_8 0x8 // Unused Flag -#define FLAG_TEMP_9 0x9 // Unused Flag -#define FLAG_TEMP_A 0xA // Unused Flag -#define FLAG_TEMP_B 0xB // Unused Flag -#define FLAG_TEMP_C 0xC // Unused Flag -#define FLAG_TEMP_D 0xD // Unused Flag -#define FLAG_TEMP_E 0xE // Unused Flag -#define FLAG_TEMP_F 0xF // Unused Flag -#define FLAG_TEMP_10 0x10 // Unused Flag -#define FLAG_TEMP_11 0x11 -#define FLAG_TEMP_12 0x12 -#define FLAG_TEMP_13 0x13 -#define FLAG_TEMP_14 0x14 -#define FLAG_TEMP_15 0x15 -#define FLAG_TEMP_16 0x16 -#define FLAG_TEMP_17 0x17 -#define FLAG_TEMP_18 0x18 -#define FLAG_TEMP_19 0x19 -#define FLAG_TEMP_1A 0x1A -#define FLAG_TEMP_1B 0x1B -#define FLAG_TEMP_1C 0x1C -#define FLAG_TEMP_1D 0x1D -#define FLAG_TEMP_1E 0x1E -#define FLAG_TEMP_1F 0x1F +#define TEMP_FLAGS_START 0x0 +#define FLAG_TEMP_1 (TEMP_FLAGS_START + 0x1) +#define FLAG_TEMP_2 (TEMP_FLAGS_START + 0x2) +#define FLAG_TEMP_3 (TEMP_FLAGS_START + 0x3) +#define FLAG_TEMP_4 (TEMP_FLAGS_START + 0x4) +#define FLAG_TEMP_5 (TEMP_FLAGS_START + 0x5) // Unused Flag +#define FLAG_TEMP_6 (TEMP_FLAGS_START + 0x6) // Unused Flag +#define FLAG_TEMP_7 (TEMP_FLAGS_START + 0x7) // Unused Flag +#define FLAG_TEMP_8 (TEMP_FLAGS_START + 0x8) // Unused Flag +#define FLAG_TEMP_9 (TEMP_FLAGS_START + 0x9) // Unused Flag +#define FLAG_TEMP_A (TEMP_FLAGS_START + 0xA) // Unused Flag +#define FLAG_TEMP_B (TEMP_FLAGS_START + 0xB) // Unused Flag +#define FLAG_TEMP_C (TEMP_FLAGS_START + 0xC) // Unused Flag +#define FLAG_TEMP_D (TEMP_FLAGS_START + 0xD) // Unused Flag +#define FLAG_TEMP_E (TEMP_FLAGS_START + 0xE) // Unused Flag +#define FLAG_TEMP_F (TEMP_FLAGS_START + 0xF) // Unused Flag +#define FLAG_TEMP_10 (TEMP_FLAGS_START + 0x10) // Unused Flag +#define FLAG_TEMP_11 (TEMP_FLAGS_START + 0x11) +#define FLAG_TEMP_12 (TEMP_FLAGS_START + 0x12) +#define FLAG_TEMP_13 (TEMP_FLAGS_START + 0x13) +#define FLAG_TEMP_14 (TEMP_FLAGS_START + 0x14) +#define FLAG_TEMP_15 (TEMP_FLAGS_START + 0x15) +#define FLAG_TEMP_16 (TEMP_FLAGS_START + 0x16) +#define FLAG_TEMP_17 (TEMP_FLAGS_START + 0x17) +#define FLAG_TEMP_18 (TEMP_FLAGS_START + 0x18) +#define FLAG_TEMP_19 (TEMP_FLAGS_START + 0x19) +#define FLAG_TEMP_1A (TEMP_FLAGS_START + 0x1A) +#define FLAG_TEMP_1B (TEMP_FLAGS_START + 0x1B) +#define FLAG_TEMP_1C (TEMP_FLAGS_START + 0x1C) +#define FLAG_TEMP_1D (TEMP_FLAGS_START + 0x1D) +#define FLAG_TEMP_1E (TEMP_FLAGS_START + 0x1E) +#define FLAG_TEMP_1F (TEMP_FLAGS_START + 0x1F) +#define TEMP_FLAGS_END FLAG_TEMP_1F #define FLAG_UNUSED_0x020 0x20 // Unused Flag #define FLAG_UNUSED_0x021 0x21 // Unused Flag @@ -1566,77 +1568,82 @@ #define FLAG_UNUSED_0x91F (SYSTEM_FLAGS + 0xBF) // Unused Flag // Daily Flags -#define FLAG_DAILY_0x920 (SYSTEM_FLAGS + 0xC0) -#define FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY (SYSTEM_FLAGS + 0xC1) -#define FLAG_DAILY_SECRET_BASE (SYSTEM_FLAGS + 0xC2) -#define FLAG_DAILY_0x923 (SYSTEM_FLAGS + 0xC3) -#define FLAG_DAILY_0x924 (SYSTEM_FLAGS + 0xC4) -#define FLAG_DAILY_0x925 (SYSTEM_FLAGS + 0xC5) -#define FLAG_DAILY_0x926 (SYSTEM_FLAGS + 0xC6) -#define FLAG_DAILY_0x927 (SYSTEM_FLAGS + 0xC7) -#define FLAG_DAILY_0x928 (SYSTEM_FLAGS + 0xC8) -#define FLAG_DAILY_0x929 (SYSTEM_FLAGS + 0xC9) -#define FLAG_DAILY_PICKED_LOTO_TICKET (SYSTEM_FLAGS + 0xCA) -#define FLAG_DAILY_ROUTE_114_RECEIVED_BERRY (SYSTEM_FLAGS + 0xCB) -#define FLAG_DAILY_ROUTE_111_RECEIVED_BERRY (SYSTEM_FLAGS + 0xCC) -#define FLAG_DAILY_BERRY_MASTER_RECEIVED_BERRY (SYSTEM_FLAGS + 0xCD) -#define FLAG_DAILY_ROUTE_120_RECEIVED_BERRY (SYSTEM_FLAGS + 0xCE) -#define FLAG_DAILY_LILYCOVE_RECEIVED_BERRY (SYSTEM_FLAGS + 0xCF) -#define FLAG_DAILY_FLOWER_SHOP_RECEIVED_BERRY (SYSTEM_FLAGS + 0xD0) -#define FLAG_DAILY_BERRY_MASTERS_WIFE (SYSTEM_FLAGS + 0xD1) -#define FLAG_DAILY_SOOTOPOLIS_RECEIVED_BERRY (SYSTEM_FLAGS + 0xD2) -#define FLAG_DAILY_0x933 (SYSTEM_FLAGS + 0xD3) -#define FLAG_DAILY_APPRENTICE_LEAVES (SYSTEM_FLAGS + 0xD4) -#define FLAG_0x935 (SYSTEM_FLAGS + 0xD5) -#define FLAG_0x936 (SYSTEM_FLAGS + 0xD6) -#define FLAG_0x937 (SYSTEM_FLAGS + 0xD7) -#define FLAG_0x938 (SYSTEM_FLAGS + 0xD8) -#define FLAG_0x939 (SYSTEM_FLAGS + 0xD9) -#define FLAG_0x93A (SYSTEM_FLAGS + 0xDA) -#define FLAG_0x93B (SYSTEM_FLAGS + 0xDB) -#define FLAG_0x93C (SYSTEM_FLAGS + 0xDC) -#define FLAG_0x93D (SYSTEM_FLAGS + 0xDD) -#define FLAG_0x93E (SYSTEM_FLAGS + 0xDE) -#define FLAG_0x93F (SYSTEM_FLAGS + 0xDF) -#define FLAG_0x940 (SYSTEM_FLAGS + 0xE0) -#define FLAG_0x941 (SYSTEM_FLAGS + 0xE1) -#define FLAG_0x942 (SYSTEM_FLAGS + 0xE2) -#define FLAG_0x943 (SYSTEM_FLAGS + 0xE3) -#define FLAG_0x944 (SYSTEM_FLAGS + 0xE4) -#define FLAG_0x945 (SYSTEM_FLAGS + 0xE5) -#define FLAG_0x946 (SYSTEM_FLAGS + 0xE6) -#define FLAG_0x947 (SYSTEM_FLAGS + 0xE7) -#define FLAG_0x948 (SYSTEM_FLAGS + 0xE8) -#define FLAG_0x949 (SYSTEM_FLAGS + 0xE9) -#define FLAG_0x94A (SYSTEM_FLAGS + 0xEA) -#define FLAG_0x94B (SYSTEM_FLAGS + 0xEB) -#define FLAG_0x94C (SYSTEM_FLAGS + 0xEC) -#define FLAG_0x94D (SYSTEM_FLAGS + 0xED) -#define FLAG_0x94E (SYSTEM_FLAGS + 0xEE) -#define FLAG_0x94F (SYSTEM_FLAGS + 0xEF) -#define FLAG_0x950 (SYSTEM_FLAGS + 0xF0) -#define FLAG_0x951 (SYSTEM_FLAGS + 0xF1) -#define FLAG_0x952 (SYSTEM_FLAGS + 0xF2) -#define FLAG_0x953 (SYSTEM_FLAGS + 0xF3) -#define FLAG_0x954 (SYSTEM_FLAGS + 0xF4) -#define FLAG_0x955 (SYSTEM_FLAGS + 0xF5) -#define FLAG_0x956 (SYSTEM_FLAGS + 0xF6) -#define FLAG_0x957 (SYSTEM_FLAGS + 0xF7) -#define FLAG_0x958 (SYSTEM_FLAGS + 0xF8) -#define FLAG_0x959 (SYSTEM_FLAGS + 0xF9) -#define FLAG_0x95A (SYSTEM_FLAGS + 0xFA) -#define FLAG_0x95B (SYSTEM_FLAGS + 0xFB) -#define FLAG_0x95C (SYSTEM_FLAGS + 0xFC) -#define FLAG_0x95D (SYSTEM_FLAGS + 0xFD) -#define FLAG_0x95E (SYSTEM_FLAGS + 0xFE) -#define FLAG_0x95F (SYSTEM_FLAGS + 0xFF) - -// Special Flags (Unknown) -#define SPECIAL_FLAGS_START 0x4000 -#define FLAG_HIDE_MAP_NAME_POPUP 0x4000 -#define FLAG_DONT_TRANSITION_MUSIC 0x4001 -#define FLAG_ENABLE_MULTI_CORRIDOR_DOOR 0x4002 -#define FLAG_SPECIAL_FLAG_0x4003 0x4003 -#define FLAG_STORING_ITEMS_IN_PYRAMID_BAG 0x4004 +#define DAILY_FLAGS_START 0x920 +#define FLAG_UNUSED_0x920 (DAILY_FLAGS_START + 0x0) // Unused Flag +#define FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY (DAILY_FLAGS_START + 0x1) +#define FLAG_DAILY_SECRET_BASE (DAILY_FLAGS_START + 0x2) +#define FLAG_UNUSED_0x923 (DAILY_FLAGS_START + 0x3) // Unused Flag +#define FLAG_UNUSED_0x924 (DAILY_FLAGS_START + 0x4) // Unused Flag +#define FLAG_UNUSED_0x925 (DAILY_FLAGS_START + 0x5) // Unused Flag +#define FLAG_UNUSED_0x926 (DAILY_FLAGS_START + 0x6) // Unused Flag +#define FLAG_UNUSED_0x927 (DAILY_FLAGS_START + 0x7) // Unused Flag +#define FLAG_UNUSED_0x928 (DAILY_FLAGS_START + 0x8) // Unused Flag +#define FLAG_UNUSED_0x929 (DAILY_FLAGS_START + 0x9) // Unused Flag +#define FLAG_DAILY_PICKED_LOTO_TICKET (DAILY_FLAGS_START + 0xA) +#define FLAG_DAILY_ROUTE_114_RECEIVED_BERRY (DAILY_FLAGS_START + 0xB) +#define FLAG_DAILY_ROUTE_111_RECEIVED_BERRY (DAILY_FLAGS_START + 0xC) +#define FLAG_DAILY_BERRY_MASTER_RECEIVED_BERRY (DAILY_FLAGS_START + 0xD) +#define FLAG_DAILY_ROUTE_120_RECEIVED_BERRY (DAILY_FLAGS_START + 0xE) +#define FLAG_DAILY_LILYCOVE_RECEIVED_BERRY (DAILY_FLAGS_START + 0xF) +#define FLAG_DAILY_FLOWER_SHOP_RECEIVED_BERRY (DAILY_FLAGS_START + 0x10) +#define FLAG_DAILY_BERRY_MASTERS_WIFE (DAILY_FLAGS_START + 0x11) +#define FLAG_DAILY_SOOTOPOLIS_RECEIVED_BERRY (DAILY_FLAGS_START + 0x12) +#define FLAG_UNUSED_0x933 (DAILY_FLAGS_START + 0x13) // Unused Flag +#define FLAG_DAILY_APPRENTICE_LEAVES (DAILY_FLAGS_START + 0x14) + +#define FLAG_UNUSED_0x935 (DAILY_FLAGS_START + 0x15) // Unused Flag +#define FLAG_UNUSED_0x936 (DAILY_FLAGS_START + 0x16) // Unused Flag +#define FLAG_UNUSED_0x937 (DAILY_FLAGS_START + 0x17) // Unused Flag +#define FLAG_UNUSED_0x938 (DAILY_FLAGS_START + 0x18) // Unused Flag +#define FLAG_UNUSED_0x939 (DAILY_FLAGS_START + 0x19) // Unused Flag +#define FLAG_UNUSED_0x93A (DAILY_FLAGS_START + 0x1A) // Unused Flag +#define FLAG_UNUSED_0x93B (DAILY_FLAGS_START + 0x1B) // Unused Flag +#define FLAG_UNUSED_0x93C (DAILY_FLAGS_START + 0x1C) // Unused Flag +#define FLAG_UNUSED_0x93D (DAILY_FLAGS_START + 0x1D) // Unused Flag +#define FLAG_UNUSED_0x93E (DAILY_FLAGS_START + 0x1E) // Unused Flag +#define FLAG_UNUSED_0x93F (DAILY_FLAGS_START + 0x1F) // Unused Flag +#define FLAG_UNUSED_0x940 (DAILY_FLAGS_START + 0x20) // Unused Flag +#define FLAG_UNUSED_0x941 (DAILY_FLAGS_START + 0x21) // Unused Flag +#define FLAG_UNUSED_0x942 (DAILY_FLAGS_START + 0x22) // Unused Flag +#define FLAG_UNUSED_0x943 (DAILY_FLAGS_START + 0x23) // Unused Flag +#define FLAG_UNUSED_0x944 (DAILY_FLAGS_START + 0x24) // Unused Flag +#define FLAG_UNUSED_0x945 (DAILY_FLAGS_START + 0x25) // Unused Flag +#define FLAG_UNUSED_0x946 (DAILY_FLAGS_START + 0x26) // Unused Flag +#define FLAG_UNUSED_0x947 (DAILY_FLAGS_START + 0x27) // Unused Flag +#define FLAG_UNUSED_0x948 (DAILY_FLAGS_START + 0x28) // Unused Flag +#define FLAG_UNUSED_0x949 (DAILY_FLAGS_START + 0x29) // Unused Flag +#define FLAG_UNUSED_0x94A (DAILY_FLAGS_START + 0x2A) // Unused Flag +#define FLAG_UNUSED_0x94B (DAILY_FLAGS_START + 0x2B) // Unused Flag +#define FLAG_UNUSED_0x94C (DAILY_FLAGS_START + 0x2C) // Unused Flag +#define FLAG_UNUSED_0x94D (DAILY_FLAGS_START + 0x2D) // Unused Flag +#define FLAG_UNUSED_0x94E (DAILY_FLAGS_START + 0x2E) // Unused Flag +#define FLAG_UNUSED_0x94F (DAILY_FLAGS_START + 0x2F) // Unused Flag +#define FLAG_UNUSED_0x950 (DAILY_FLAGS_START + 0x30) // Unused Flag +#define FLAG_UNUSED_0x951 (DAILY_FLAGS_START + 0x31) // Unused Flag +#define FLAG_UNUSED_0x952 (DAILY_FLAGS_START + 0x32) // Unused Flag +#define FLAG_UNUSED_0x953 (DAILY_FLAGS_START + 0x33) // Unused Flag +#define FLAG_UNUSED_0x954 (DAILY_FLAGS_START + 0x34) // Unused Flag +#define FLAG_UNUSED_0x955 (DAILY_FLAGS_START + 0x35) // Unused Flag +#define FLAG_UNUSED_0x956 (DAILY_FLAGS_START + 0x36) // Unused Flag +#define FLAG_UNUSED_0x957 (DAILY_FLAGS_START + 0x37) // Unused Flag +#define FLAG_UNUSED_0x958 (DAILY_FLAGS_START + 0x38) // Unused Flag +#define FLAG_UNUSED_0x959 (DAILY_FLAGS_START + 0x39) // Unused Flag +#define FLAG_UNUSED_0x95A (DAILY_FLAGS_START + 0x3A) // Unused Flag +#define FLAG_UNUSED_0x95B (DAILY_FLAGS_START + 0x3B) // Unused Flag +#define FLAG_UNUSED_0x95C (DAILY_FLAGS_START + 0x3C) // Unused Flag +#define FLAG_UNUSED_0x95D (DAILY_FLAGS_START + 0x3D) // Unused Flag +#define FLAG_UNUSED_0x95E (DAILY_FLAGS_START + 0x3E) // Unused Flag +#define FLAG_UNUSED_0x95F (DAILY_FLAGS_START + 0x3F) // Unused Flag +#define DAILY_FLAGS_END FLAG_UNUSED_0x95F + +// Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock) +#define SPECIAL_FLAGS_START 0x4000 +#define FLAG_HIDE_MAP_NAME_POPUP (SPECIAL_FLAGS_START + 0x0) +#define FLAG_DONT_TRANSITION_MUSIC (SPECIAL_FLAGS_START + 0x1) +#define FLAG_ENABLE_MULTI_CORRIDOR_DOOR (SPECIAL_FLAGS_START + 0x2) +#define FLAG_SPECIAL_FLAG_UNUSED_0x4003 (SPECIAL_FLAGS_START + 0x3) // Unused Flag +#define FLAG_STORING_ITEMS_IN_PYRAMID_BAG (SPECIAL_FLAGS_START + 0x4) +// FLAG_SPECIAL_FLAG_0x4005 - 0x407F also exist and are unused +#define SPECIAL_FLAGS_END (SPECIAL_FLAGS_START + 0x7F) #endif // GUARD_CONSTANTS_FLAGS_H diff --git a/include/constants/global.h b/include/constants/global.h index 4c638d63f..f4d81e563 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -51,6 +51,7 @@ #define DECOR_MAX_PLAYERS_HOUSE 12 #define APPRENTICE_COUNT 4 #define APPRENTICE_MAX_QUESTIONS 9 +#define MAX_REMATCH_ENTRIES 100 // only REMATCH_TABLE_ENTRIES (78) are used #define PYRAMID_BAG_ITEMS_COUNT 10 #define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode. diff --git a/include/constants/layouts.h b/include/constants/layouts.h index 0169d0f6a..3e876f499 100755 --- a/include/constants/layouts.h +++ b/include/constants/layouts.h @@ -361,7 +361,7 @@ #define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS 358 #define LAYOUT_UNKNOWN_084693AC 359 #define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY 360 -#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE 361 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR 361 #define LAYOUT_BATTLE_PYRAMID_SQUARE01 362 #define LAYOUT_BATTLE_PYRAMID_SQUARE02 363 #define LAYOUT_BATTLE_PYRAMID_SQUARE03 364 diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h index f6988c176..17fe7ab53 100755 --- a/include/constants/map_groups.h +++ b/include/constants/map_groups.h @@ -487,7 +487,7 @@ #define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR (26 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8)) diff --git a/include/constants/vars.h b/include/constants/vars.h index d078cf841..d2782116f 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -5,22 +5,24 @@ // temporary vars // The first 0x10 vars are are temporary--they are cleared every time a map is loaded. -#define VAR_TEMP_0 0x4000 -#define VAR_TEMP_1 0x4001 -#define VAR_TEMP_2 0x4002 -#define VAR_TEMP_3 0x4003 -#define VAR_TEMP_4 0x4004 -#define VAR_TEMP_5 0x4005 -#define VAR_TEMP_6 0x4006 -#define VAR_TEMP_7 0x4007 -#define VAR_TEMP_8 0x4008 -#define VAR_TEMP_9 0x4009 -#define VAR_TEMP_A 0x400A -#define VAR_TEMP_B 0x400B -#define VAR_TEMP_C 0x400C -#define VAR_TEMP_D 0x400D -#define VAR_TEMP_E 0x400E -#define VAR_TEMP_F 0x400F +#define TEMP_VARS_START 0x4000 +#define VAR_TEMP_0 (TEMP_VARS_START + 0x0) +#define VAR_TEMP_1 (TEMP_VARS_START + 0x1) +#define VAR_TEMP_2 (TEMP_VARS_START + 0x2) +#define VAR_TEMP_3 (TEMP_VARS_START + 0x3) +#define VAR_TEMP_4 (TEMP_VARS_START + 0x4) +#define VAR_TEMP_5 (TEMP_VARS_START + 0x5) +#define VAR_TEMP_6 (TEMP_VARS_START + 0x6) +#define VAR_TEMP_7 (TEMP_VARS_START + 0x7) +#define VAR_TEMP_8 (TEMP_VARS_START + 0x8) +#define VAR_TEMP_9 (TEMP_VARS_START + 0x9) +#define VAR_TEMP_A (TEMP_VARS_START + 0xA) +#define VAR_TEMP_B (TEMP_VARS_START + 0xB) +#define VAR_TEMP_C (TEMP_VARS_START + 0xC) +#define VAR_TEMP_D (TEMP_VARS_START + 0xD) +#define VAR_TEMP_E (TEMP_VARS_START + 0xE) +#define VAR_TEMP_F (TEMP_VARS_START + 0xF) +#define TEMP_VARS_END VAR_TEMP_F // object gfx id vars // These 0x10 vars are used to dynamically control a map object's sprite. diff --git a/include/event_data.h b/include/event_data.h index 11289c1ab..36d52561f 100644 --- a/include/event_data.h +++ b/include/event_data.h @@ -16,8 +16,8 @@ bool32 IsMysteryEventEnabled(void); void DisableMysteryGift(void); void EnableMysteryGift(void); bool32 IsMysteryGiftEnabled(void); -void sub_809D4D8(void); -void sub_809D570(void); +void ClearMysteryEventFlags(void); +void ClearMysteryEventVars(void); void DisableResetRTC(void); void EnableResetRTC(void); bool32 CanResetRTC(void); diff --git a/include/event_scripts.h b/include/event_scripts.h index aa76155c2..9e47223bf 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -371,8 +371,6 @@ extern const u8 SecretBase_Text_Trainer7Defeated[]; extern const u8 SecretBase_Text_Trainer8Defeated[]; extern const u8 SecretBase_Text_Trainer9Defeated[]; -extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[]; - //field effects extern const u8 EventScript_FldEffStrength[]; extern const u8 EventScript_FailSweetScent[]; @@ -543,7 +541,6 @@ extern const u8 EventScript_CannotUseWaterfall[]; extern const u8 EventScript_UseDive[]; extern const u8 EventScript_UseDiveUnderwater[]; extern const u8 EventScript_FallDownHole[]; -extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[]; extern const u8 EventScript_FieldPoison[]; extern const u8 EventScript_EggHatch[]; extern const u8 AbnormalWeather_EventScript_EndEventAndCleanup_1[]; @@ -572,7 +569,8 @@ extern const u8 SecretBase_EventScript_PutAwayDecoration[]; extern const u8 SecretBase_EventScript_SetDecoration[]; // Battle Pyramid. -extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[]; +extern const u8 BattlePyramid_Retire[]; +extern const u8 BattlePyramid_WarpToNextFloor[]; extern const u8 BattlePyramid_TrainerBattle[]; extern const u8 BattlePyramid_FindItemBall[]; diff --git a/include/field_weather.h b/include/field_weather.h index e587da233..1af320151 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -2,32 +2,7 @@ #define GUARD_WEATHER_H #include "sprite.h" - -#define MAX_RAIN_SPRITES 24 -#define NUM_CLOUD_SPRITES 3 -#define NUM_FOG_HORIZONTAL_SPRITES 20 -#define NUM_ASH_SPRITES 20 -#define NUM_FOG_DIAGONAL_SPRITES 20 -#define NUM_SANDSTORM_SPRITES 20 -#define NUM_SWIRL_SANDSTORM_SPRITES 5 - -// Controls how the weather should be changing the screen palettes. -enum -{ - WEATHER_PAL_STATE_CHANGING_WEATHER, - WEATHER_PAL_STATE_SCREEN_FADING_IN, - WEATHER_PAL_STATE_SCREEN_FADING_OUT, - WEATHER_PAL_STATE_IDLE, -}; - -// For the FadeScreen function. -enum -{ - FADE_FROM_BLACK, - FADE_TO_BLACK, - FADE_FROM_WHITE, - FADE_TO_WHITE, -}; +#include "constants/field_weather.h" struct Weather { diff --git a/include/global.h b/include/global.h index 447143ef6..dc7b95c4d 100644 --- a/include/global.h +++ b/include/global.h @@ -923,7 +923,7 @@ struct SaveBlock1 /*0x9BC*/ u16 berryBlenderRecords[3]; /*0x9C2*/ u8 field_9C2[6]; /*0x9C8*/ u16 trainerRematchStepCounter; - /*0x9CA*/ u8 trainerRematches[100]; + /*0x9CA*/ u8 trainerRematches[MAX_REMATCH_ENTRIES]; /*0xA30*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT]; /*0xC70*/ struct EventObjectTemplate eventObjectTemplates[EVENT_OBJECT_TEMPLATES_COUNT]; /*0x1270*/ u8 flags[FLAGS_COUNT]; diff --git a/include/gym_leader_rematch.h b/include/gym_leader_rematch.h index 778d7a1e8..dd9ead8b7 100644 --- a/include/gym_leader_rematch.h +++ b/include/gym_leader_rematch.h @@ -66,7 +66,7 @@ enum { REMATCH_TRENT, REMATCH_SAWYER, REMATCH_KIRA_AND_DAN, - REMATCH_WALLY_3, + REMATCH_WALLY_3, // Entries above WALLY are considered normal trainers, from Wally below are special trainers REMATCH_ROXANNE, REMATCH_BRAWLY, REMATCH_WATTSON, @@ -75,19 +75,17 @@ enum { REMATCH_WINONA, REMATCH_TATE_AND_LIZA, REMATCH_JUAN, - - // Entries below SIDNEY are considered part of REMATCH_ELITE_FOUR_ENTRIES. - REMATCH_SIDNEY, + REMATCH_SIDNEY, // Entries below SIDNEY are considered part of REMATCH_ELITE_FOUR_ENTRIES. REMATCH_PHOEBE, REMATCH_GLACIA, REMATCH_DRAKE, REMATCH_WALLACE, - - // The total number of rematch entries. This must be the last element - // in the enum. - REMATCH_TABLE_ENTRIES + REMATCH_TABLE_ENTRIES // The total number of rematch entries. Must be last in enum }; +#define REMATCH_SPECIAL_TRAINER_START REMATCH_WALLY_3 +#define REMATCH_ELITE_FOUR_ENTRIES REMATCH_SIDNEY + void UpdateGymLeaderRematch(void); #endif //GUARD_TRAINER_REMATCH_H diff --git a/include/match_call.h b/include/match_call.h index 52eab63ec..8214e03b7 100644 --- a/include/match_call.h +++ b/include/match_call.h @@ -15,7 +15,7 @@ void InitMatchCallCounters(void); bool32 TryStartMatchCall(void); bool32 IsMatchCallTaskActive(void); void StartMatchCallFromScript(u8 *message); -void sub_8197080(u8 *destStr); +void BufferPokedexRatingForMatchCall(u8 *destStr); bool32 SelectMatchCallMessage(int, u8 *); void sub_8197184(u32 windowId, u32 destOffset, u32 paletteId); void sub_81971C4(u32 windowId, u32 tileOffset, u32 paletteId); diff --git a/include/pokenav.h b/include/pokenav.h index b1c3287f1..f12469e71 100644 --- a/include/pokenav.h +++ b/include/pokenav.h @@ -11,7 +11,36 @@ struct PokenavMonList { u8 boxId; u8 monId; + u16 data; +}; + +struct PokenavMatchCallEntries +{ + bool8 isSpecialTrainer; + u8 mapSec; + u16 headerId; +}; + +struct PokenavListTemplate +{ + union { + struct PokenavMonList *monList; + struct PokenavMatchCallEntries *matchCallEntries; + } list; + u16 unk4; u16 unk6; + u8 unk8; + u8 unk9; + u8 unkA; + u8 unkB; + u8 unkC; + u8 unkD; + u8 unkE; + union { + void (*unk10_1)(struct PokenavMonList *, u8 *a1); + void (*unk10_2)(struct PokenavMatchCallEntries *, u8 *a1); + } listFunc; + void (*unk14)(u16 a0, u32 a1, u32 a2); }; struct PokenavSub18 @@ -31,9 +60,9 @@ struct PokenavSub18 enum { - POKENAV_MODE_NORMAL, // Chosen from Start menu. - POKENAV_MODE_FORCE_CALL_1, // Used for the script's special. Has to choose Match Call and make a call. - POKENAV_MODE_FORCE_CALL_2, // Set after making a call, has to exit Pokenav. + POKENAV_MODE_NORMAL, // Chosen from Start menu. + POKENAV_MODE_FORCE_CALL_READY, // Pokenav tutorial before calling Mr. Stone + POKENAV_MODE_FORCE_CALL_EXIT, // Pokenav tutorial after calling Mr. Stone }; #define POKENAV_MENU_IDS_START 100000 @@ -58,6 +87,23 @@ enum enum { + HELPBAR_NONE, + HELPBAR_MAP_ZOOMED_OUT, + HELPBAR_MAP_ZOOMED_IN, + HELPBAR_CONDITION_MON_LIST, + HELPBAR_CONDITION_MON_STATUS, + HELPBAR_CONDITION_MARKINGS, + HELPBAR_MC_TRAINER_LIST, + HELPBAR_MC_CALL_MENU, + HELPBAR_MC_CHECK_PAGE, + HELPBAR_RIBBONS_MON_LIST, + HELPBAR_RIBBONS_LIST, + HELPBAR_RIBBONS_CHECK, + HELPBAR_COUNT +}; + +enum +{ MC_HEADER_MR_STONE, MC_HEADER_PROF_BIRCH, MC_HEADER_BRENDAN, @@ -82,6 +128,48 @@ enum MC_HEADER_COUNT }; +enum +{ + MATCH_CALL_OPTION_CALL, + MATCH_CALL_OPTION_CHECK, + MATCH_CALL_OPTION_CANCEL, + MATCH_CALL_OPTION_COUNT +}; + +enum +{ + CHECK_PAGE_STRATEGY, + CHECK_PAGE_POKEMON, + CHECK_PAGE_INTRO_1, + CHECK_PAGE_INTRO_2, + CHECK_PAGE_ENTRY_COUNT +}; + +#define MCFLAVOR(name) {[CHECK_PAGE_STRATEGY] = gText_MatchCall##name##_Strategy, \ + [CHECK_PAGE_POKEMON] = gText_MatchCall##name##_Pokemon, \ + [CHECK_PAGE_INTRO_1] = gText_MatchCall##name##_Intro1, \ + [CHECK_PAGE_INTRO_2] = gText_MatchCall##name##_Intro2} + +enum +{ + POKENAV_MC_FUNC_NONE, + POKENAV_MC_FUNC_DOWN, + POKENAV_MC_FUNC_UP, + POKENAV_MC_FUNC_PG_DOWN, + POKENAV_MC_FUNC_PG_UP, + POKENAV_MC_FUNC_SELECT, + POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR, + POKENAV_MC_FUNC_CANCEL, + POKENAV_MC_FUNC_CALL_MSG, + POKENAV_MC_FUNC_NEARBY_MSG, + POKENAV_MC_FUNC_10, + POKENAV_MC_FUNC_SHOW_CHECK_PAGE, + POKENAV_MC_FUNC_CHECK_PAGE_UP, + POKENAV_MC_FUNC_CHECK_PAGE_DOWN, + POKENAV_MC_FUNC_EXIT_CHECK_PAGE, + POKENAV_MC_FUNC_EXIT +}; + // pokenav.c void sub_81C7694(u32); u32 sub_81C76AC(void); @@ -101,22 +189,6 @@ void SetPokenavVBlankCallback(void); void SetVBlankCallback_(IntrCallback callback); // pokenav_match_call_ui.c -struct MatchCallListTemplate -{ - struct PokenavMonList * unk0; - u16 unk4; - u16 unk6; - u8 unk8; - u8 unk9; - u8 unkA; - u8 unkB; - u8 unkC; - u8 unkD; - u8 unkE; - void (*unk10)(struct PokenavMonList *, u8 *a1); - void (*unk14)(u16 a0, u32 a1, u32 a2); -}; - u32 GetSelectedMatchCall(void); bool32 sub_81C8224(void); int MatchCall_MoveCursorUp(void); @@ -128,23 +200,23 @@ void ToggleMatchCallVerticalArrows(bool32 shouldHide); void sub_81C8838(void); void sub_81C877C(void); bool32 sub_81C8820(void); -void sub_81C87AC(s16 a0); +void PrintCheckPageInfo(s16 a0); u32 GetMatchCallListTopIndex(void); void sub_81C87F0(void); -bool32 sub_81C81D4(const struct BgTemplate *arg0, struct MatchCallListTemplate *arg1, s32 arg2); +bool32 sub_81C81D4(const struct BgTemplate *arg0, struct PokenavListTemplate *arg1, s32 arg2); void sub_81C8234(void); // pokenav_match_call_data.c bool32 MatchCall_HasCheckPage(u32 idx); -u8 MatchCallMapSecGetByIndex(u32 idx); -bool32 sub_81D1BF8(u32 idx); -bool32 MatchCallFlagGetByIndex(u32 idx); +u8 MatchCall_GetMapSec(u32 idx); +bool32 MatchCall_HasRematchId(u32 idx); +bool32 MatchCall_GetEnabled(u32 idx); u32 MatchCall_GetRematchTableIdx(u32 idx); u32 GetTrainerIdxByRematchIdx(u32 rematchIdx); int MatchCall_GetOverrideFacilityClass(u32 idx); void MatchCall_GetMessage(u32 idx, u8 *dest); const u8 *MatchCall_GetOverrideFlavorText(u32 idx, u32 offset); -void sub_81D1A78(u32 idx, const u8 **desc, const u8 **name); +void MatchCall_GetNameAndDesc(u32 idx, const u8 **desc, const u8 **name); // pokenav_main_menu.c bool32 InitPokenavMainMenu(void); @@ -157,8 +229,8 @@ void sub_81C7AC0(s32 a0); bool32 sub_81C8010(void); void InitBgTemplates(const struct BgTemplate *templates, int count); bool32 IsPaletteFadeActive(void); -void sub_81C7BA4(u32 helpBarIndex); -bool32 IsDma3ManagerBusyWithBgCopy_(void); +void PrintHelpBarText(u32 textId); +bool32 WaitForHelpBar(void); void sub_81C78A0(void); bool32 MainMenuLoopedTaskIsBusy(void); void sub_81C7FDC(void); @@ -184,10 +256,9 @@ bool32 PokenavCallback_Init_3(void); u32 sub_81C941C(void); void sub_81C9430(void); int sub_81C9894(void); -const u8 *sub_81CAF78(int index, u8 *arg1); int sub_81C98A4(void); int sub_81C98B4(void); -u16 sub_81C98C4(void); +u16 GetHelpBarTextId(void); // pokenav_unk_2.c bool32 sub_81C9924(void); @@ -202,27 +273,28 @@ bool32 PokenavCallback_Init_11(void); u32 sub_81CAB24(void); void sub_81CAB38(void); int sub_81CAE28(void); -int sub_81CAE38(void); +int GetNumberRegistered(void); int sub_81CAE48(void); -struct PokenavMonList *sub_81CAE94(void); -u16 sub_81CAEA4(int); -bool32 sub_81CAEBC(int index); -int sub_81CAF04(int index); -const u8 *sub_81CAFD8(int index, int textType); -u16 sub_81CB01C(void); -u16 sub_81CB02C(int arg0); -void sub_81CB050(struct PokenavMonList * arg0, u8 *str); +struct PokenavMatchCallEntries *sub_81CAE94(void); +u16 GetMatchCallMapSec(int); +bool32 ShouldDrawRematchPokeballIcon(int index); +void ClearRematchPokeballIcon(u16 windowId, u32 a1); +int GetMatchCallTrainerPic(int index); +const u8 *GetMatchCallFlavorText(int index, int textType); +const u8 *GetMatchCallMessageText(int index, u8 *arg1); +u16 GetMatchCallOptionCursorPos(void); +u16 GetMatchCallOptionId(int arg0); +void BufferMatchCallNameAndDesc(struct PokenavMatchCallEntries * arg0, u8 *str); u8 sub_81CB0C8(int rematchIndex); -int sub_81CB0E4(int index); -bool32 sub_81CAE08(int); -int sub_81CB128(int index); +int GetIndexDeltaOfNextCheckPageDown(int index); +int GetIndexDeltaOfNextCheckPageUp(int index); +bool32 IsRematchEntryRegistered(int index); // pokenav_unk_4.c bool32 sub_81CB260(void); void sub_81CB29C(s32 index); u32 sub_81CB2CC(void); void sub_81CB2E0(void); -void sub_81CBD48(u16 windowId, u32 a1); // pokenav_unk_5.c u32 PokenavCallback_Init_6(void); diff --git a/include/start_menu.h b/include/start_menu.h index 2fdb3e652..eca9f0837 100644 --- a/include/start_menu.h +++ b/include/start_menu.h @@ -4,9 +4,9 @@ extern bool8 (*gMenuCallback)(void); void sub_809FA18(void); -void sub_809FA34(u8 taskId); +void Task_ShowStartMenu(u8 taskId); void ShowStartMenu(void); -void sub_809FDD4(void); +void ShowBattlePyramidStartMenu(void); void SaveGame(void); void sub_80A0514(void); void sub_80A08CC(void); diff --git a/include/strings.h b/include/strings.h index f20be5c45..fe4e08eeb 100644 --- a/include/strings.h +++ b/include/strings.h @@ -1,6 +1,22 @@ #ifndef GUARD_STRINGS_H #define GUARD_STRINGS_H +// Placeholders +extern const u8 gText_ExpandedPlaceholder_Empty[]; +extern const u8 gText_ExpandedPlaceholder_Kun[]; +extern const u8 gText_ExpandedPlaceholder_Chan[]; +extern const u8 gText_ExpandedPlaceholder_Sapphire[]; +extern const u8 gText_ExpandedPlaceholder_Ruby[]; +extern const u8 gText_ExpandedPlaceholder_Emerald[]; +extern const u8 gText_ExpandedPlaceholder_Aqua[]; +extern const u8 gText_ExpandedPlaceholder_Magma[]; +extern const u8 gText_ExpandedPlaceholder_Archie[]; +extern const u8 gText_ExpandedPlaceholder_Maxie[]; +extern const u8 gText_ExpandedPlaceholder_Kyogre[]; +extern const u8 gText_ExpandedPlaceholder_Groudon[]; +extern const u8 gText_ExpandedPlaceholder_Brendan[]; +extern const u8 gText_ExpandedPlaceholder_May[]; + extern const u8 gText_FromSpace[]; extern const u8 gText_Lv50[]; @@ -1805,132 +1821,132 @@ extern const u8 gBattleDomeWinText6[]; extern const u8 gBattleDomeWinText7[]; // Battle Pyramid. -extern const u8 BattlePyramid_ExitHintUp_Text1[]; -extern const u8 BattlePyramid_ExitHintLeft_Text1[]; -extern const u8 BattlePyramid_ExitHintRight_Text1[]; -extern const u8 BattlePyramid_ExitHintDown_Text1[]; -extern const u8 BattlePyramid_ZeroItemsRemaining_Text1[]; -extern const u8 BattlePyramid_OneItemRemaining_Text1[]; -extern const u8 BattlePyramid_TwoItemsRemaining_Text1[]; -extern const u8 BattlePyramid_ThreeItemsRemaining_Text1[]; -extern const u8 BattlePyramid_FourItemsRemaining_Text1[]; -extern const u8 BattlePyramid_FiveItemsRemaining_Text1[]; -extern const u8 BattlePyramid_SixItemsRemaining_Text1[]; -extern const u8 BattlePyramid_SevenItemsRemaining_Text1[]; -extern const u8 BattlePyramid_EightItemsRemaining_Text1[]; -extern const u8 BattlePyramid_ZeroTrainersRemaining_Text1[]; -extern const u8 BattlePyramid_OneTrainersRemaining_Text1[]; -extern const u8 BattlePyramid_TwoTrainersRemaining_Text1[]; -extern const u8 BattlePyramid_ThreeTrainersRemaining_Text1[]; -extern const u8 BattlePyramid_FourTrainersRemaining_Text1[]; -extern const u8 BattlePyramid_FiveTrainersRemaining_Text1[]; -extern const u8 BattlePyramid_SixTrainersRemaining_Text1[]; -extern const u8 BattlePyramid_SevenTrainersRemaining_Text1[]; -extern const u8 BattlePyramid_ExitHintUp_Text2[]; -extern const u8 BattlePyramid_ExitHintLeft_Text2[]; -extern const u8 BattlePyramid_ExitHintRight_Text2[]; -extern const u8 BattlePyramid_ExitHintDown_Text2[]; -extern const u8 BattlePyramid_ZeroItemsRemaining_Text2[]; -extern const u8 BattlePyramid_OneItemRemaining_Text2[]; -extern const u8 BattlePyramid_TwoItemsRemaining_Text2[]; -extern const u8 BattlePyramid_ThreeItemsRemaining_Text2[]; -extern const u8 BattlePyramid_FourItemsRemaining_Text2[]; -extern const u8 BattlePyramid_FiveItemsRemaining_Text2[]; -extern const u8 BattlePyramid_SixItemsRemaining_Text2[]; -extern const u8 BattlePyramid_SevenItemsRemaining_Text2[]; -extern const u8 BattlePyramid_EightItemsRemaining_Text2[]; -extern const u8 BattlePyramid_ZeroTrainersRemaining_Text2[]; -extern const u8 BattlePyramid_OneTrainersRemaining_Text2[]; -extern const u8 BattlePyramid_TwoTrainersRemaining_Text2[]; -extern const u8 BattlePyramid_ThreeTrainersRemaining_Text2[]; -extern const u8 BattlePyramid_FourTrainersRemaining_Text2[]; -extern const u8 BattlePyramid_FiveTrainersRemaining_Text2[]; -extern const u8 BattlePyramid_SixTrainersRemaining_Text2[]; -extern const u8 BattlePyramid_SevenTrainersRemaining_Text2[]; -extern const u8 BattlePyramid_ExitHintUp_Text3[]; -extern const u8 BattlePyramid_ExitHintLeft_Text3[]; -extern const u8 BattlePyramid_ExitHintRight_Text3[]; -extern const u8 BattlePyramid_ExitHintDown_Text3[]; -extern const u8 BattlePyramid_ZeroItemsRemaining_Text3[]; -extern const u8 BattlePyramid_OneItemRemaining_Text3[]; -extern const u8 BattlePyramid_TwoItemsRemaining_Text3[]; -extern const u8 BattlePyramid_ThreeItemsRemaining_Text3[]; -extern const u8 BattlePyramid_FourItemsRemaining_Text3[]; -extern const u8 BattlePyramid_FiveItemsRemaining_Text3[]; -extern const u8 BattlePyramid_SixItemsRemaining_Text3[]; -extern const u8 BattlePyramid_SevenItemsRemaining_Text3[]; -extern const u8 BattlePyramid_EightItemsRemaining_Text3[]; -extern const u8 BattlePyramid_ZeroTrainersRemaining_Text3[]; -extern const u8 BattlePyramid_OneTrainersRemaining_Text3[]; -extern const u8 BattlePyramid_TwoTrainersRemaining_Text3[]; -extern const u8 BattlePyramid_ThreeTrainersRemaining_Text3[]; -extern const u8 BattlePyramid_FourTrainersRemaining_Text3[]; -extern const u8 BattlePyramid_FiveTrainersRemaining_Text3[]; -extern const u8 BattlePyramid_SixTrainersRemaining_Text3[]; -extern const u8 BattlePyramid_SevenTrainersRemaining_Text3[]; -extern const u8 BattlePyramid_ExitHintUp_Text4[]; -extern const u8 BattlePyramid_ExitHintLeft_Text4[]; -extern const u8 BattlePyramid_ExitHintRight_Text4[]; -extern const u8 BattlePyramid_ExitHintDown_Text4[]; -extern const u8 BattlePyramid_ZeroItemsRemaining_Text4[]; -extern const u8 BattlePyramid_OneItemRemaining_Text4[]; -extern const u8 BattlePyramid_TwoItemsRemaining_Text4[]; -extern const u8 BattlePyramid_ThreeItemsRemaining_Text4[]; -extern const u8 BattlePyramid_FourItemsRemaining_Text4[]; -extern const u8 BattlePyramid_FiveItemsRemaining_Text4[]; -extern const u8 BattlePyramid_SixItemsRemaining_Text4[]; -extern const u8 BattlePyramid_SevenItemsRemaining_Text4[]; -extern const u8 BattlePyramid_EightItemsRemaining_Text4[]; -extern const u8 BattlePyramid_ZeroTrainersRemaining_Text4[]; -extern const u8 BattlePyramid_OneTrainersRemaining_Text4[]; -extern const u8 BattlePyramid_TwoTrainersRemaining_Text4[]; -extern const u8 BattlePyramid_ThreeTrainersRemaining_Text4[]; -extern const u8 BattlePyramid_FourTrainersRemaining_Text4[]; -extern const u8 BattlePyramid_FiveTrainersRemaining_Text4[]; -extern const u8 BattlePyramid_SixTrainersRemaining_Text4[]; -extern const u8 BattlePyramid_SevenTrainersRemaining_Text4[]; -extern const u8 BattlePyramid_ExitHintUp_Text5[]; -extern const u8 BattlePyramid_ExitHintLeft_Text5[]; -extern const u8 BattlePyramid_ExitHintRight_Text5[]; -extern const u8 BattlePyramid_ExitHintDown_Text5[]; -extern const u8 BattlePyramid_ZeroItemsRemaining_Text5[]; -extern const u8 BattlePyramid_OneItemRemaining_Text5[]; -extern const u8 BattlePyramid_TwoItemsRemaining_Text5[]; -extern const u8 BattlePyramid_ThreeItemsRemaining_Text5[]; -extern const u8 BattlePyramid_FourItemsRemaining_Text5[]; -extern const u8 BattlePyramid_FiveItemsRemaining_Text5[]; -extern const u8 BattlePyramid_SixItemsRemaining_Text5[]; -extern const u8 BattlePyramid_SevenItemsRemaining_Text5[]; -extern const u8 BattlePyramid_EightItemsRemaining_Text5[]; -extern const u8 BattlePyramid_ZeroTrainersRemaining_Text5[]; -extern const u8 BattlePyramid_OneTrainersRemaining_Text5[]; -extern const u8 BattlePyramid_TwoTrainersRemaining_Text5[]; -extern const u8 BattlePyramid_ThreeTrainersRemaining_Text5[]; -extern const u8 BattlePyramid_FourTrainersRemaining_Text5[]; -extern const u8 BattlePyramid_FiveTrainersRemaining_Text5[]; -extern const u8 BattlePyramid_SixTrainersRemaining_Text5[]; -extern const u8 BattlePyramid_SevenTrainersRemaining_Text5[]; -extern const u8 BattlePyramid_ExitHintUp_Text6[]; -extern const u8 BattlePyramid_ExitHintLeft_Text6[]; -extern const u8 BattlePyramid_ExitHintRight_Text6[]; -extern const u8 BattlePyramid_ExitHintDown_Text6[]; -extern const u8 BattlePyramid_ZeroItemsRemaining_Text6[]; -extern const u8 BattlePyramid_OneItemRemaining_Text6[]; -extern const u8 BattlePyramid_TwoItemsRemaining_Text6[]; -extern const u8 BattlePyramid_ThreeItemsRemaining_Text6[]; -extern const u8 BattlePyramid_FourItemsRemaining_Text6[]; -extern const u8 BattlePyramid_FiveItemsRemaining_Text6[]; -extern const u8 BattlePyramid_SixItemsRemaining_Text6[]; -extern const u8 BattlePyramid_SevenItemsRemaining_Text6[]; -extern const u8 BattlePyramid_EightItemsRemaining_Text6[]; -extern const u8 BattlePyramid_ZeroTrainersRemaining_Text6[]; -extern const u8 BattlePyramid_OneTrainersRemaining_Text6[]; -extern const u8 BattlePyramid_TwoTrainersRemaining_Text6[]; -extern const u8 BattlePyramid_ThreeTrainersRemaining_Text6[]; -extern const u8 BattlePyramid_FourTrainersRemaining_Text6[]; -extern const u8 BattlePyramid_FiveTrainersRemaining_Text6[]; -extern const u8 BattlePyramid_SixTrainersRemaining_Text6[]; -extern const u8 BattlePyramid_SevenTrainersRemaining_Text6[]; +extern const u8 BattlePyramid_Text_ExitHintUp1[]; +extern const u8 BattlePyramid_Text_ExitHintLeft1[]; +extern const u8 BattlePyramid_Text_ExitHintRight1[]; +extern const u8 BattlePyramid_Text_ExitHintDown1[]; +extern const u8 BattlePyramid_Text_ZeroItemsRemaining1[]; +extern const u8 BattlePyramid_Text_OneItemRemaining1[]; +extern const u8 BattlePyramid_Text_TwoItemsRemaining1[]; +extern const u8 BattlePyramid_Text_ThreeItemsRemaining1[]; +extern const u8 BattlePyramid_Text_FourItemsRemaining1[]; +extern const u8 BattlePyramid_Text_FiveItemsRemaining1[]; +extern const u8 BattlePyramid_Text_SixItemsRemaining1[]; +extern const u8 BattlePyramid_Text_SevenItemsRemaining1[]; +extern const u8 BattlePyramid_Text_EightItemsRemaining1[]; +extern const u8 BattlePyramid_Text_ZeroTrainersRemaining1[]; +extern const u8 BattlePyramid_Text_OneTrainersRemaining1[]; +extern const u8 BattlePyramid_Text_TwoTrainersRemaining1[]; +extern const u8 BattlePyramid_Text_ThreeTrainersRemaining1[]; +extern const u8 BattlePyramid_Text_FourTrainersRemaining1[]; +extern const u8 BattlePyramid_Text_FiveTrainersRemaining1[]; +extern const u8 BattlePyramid_Text_SixTrainersRemaining1[]; +extern const u8 BattlePyramid_Text_SevenTrainersRemaining1[]; +extern const u8 BattlePyramid_Text_ExitHintUp2[]; +extern const u8 BattlePyramid_Text_ExitHintLeft2[]; +extern const u8 BattlePyramid_Text_ExitHintRight2[]; +extern const u8 BattlePyramid_Text_ExitHintDown2[]; +extern const u8 BattlePyramid_Text_ZeroItemsRemaining2[]; +extern const u8 BattlePyramid_Text_OneItemRemaining2[]; +extern const u8 BattlePyramid_Text_TwoItemsRemaining2[]; +extern const u8 BattlePyramid_Text_ThreeItemsRemaining2[]; +extern const u8 BattlePyramid_Text_FourItemsRemaining2[]; +extern const u8 BattlePyramid_Text_FiveItemsRemaining2[]; +extern const u8 BattlePyramid_Text_SixItemsRemaining2[]; +extern const u8 BattlePyramid_Text_SevenItemsRemaining2[]; +extern const u8 BattlePyramid_Text_EightItemsRemaining2[]; +extern const u8 BattlePyramid_Text_ZeroTrainersRemaining2[]; +extern const u8 BattlePyramid_Text_OneTrainersRemaining2[]; +extern const u8 BattlePyramid_Text_TwoTrainersRemaining2[]; +extern const u8 BattlePyramid_Text_ThreeTrainersRemaining2[]; +extern const u8 BattlePyramid_Text_FourTrainersRemaining2[]; +extern const u8 BattlePyramid_Text_FiveTrainersRemaining2[]; +extern const u8 BattlePyramid_Text_SixTrainersRemaining2[]; +extern const u8 BattlePyramid_Text_SevenTrainersRemaining2[]; +extern const u8 BattlePyramid_Text_ExitHintUp3[]; +extern const u8 BattlePyramid_Text_ExitHintLeft3[]; +extern const u8 BattlePyramid_Text_ExitHintRight3[]; +extern const u8 BattlePyramid_Text_ExitHintDown3[]; +extern const u8 BattlePyramid_Text_ZeroItemsRemaining3[]; +extern const u8 BattlePyramid_Text_OneItemRemaining3[]; +extern const u8 BattlePyramid_Text_TwoItemsRemaining3[]; +extern const u8 BattlePyramid_Text_ThreeItemsRemaining3[]; +extern const u8 BattlePyramid_Text_FourItemsRemaining3[]; +extern const u8 BattlePyramid_Text_FiveItemsRemaining3[]; +extern const u8 BattlePyramid_Text_SixItemsRemaining3[]; +extern const u8 BattlePyramid_Text_SevenItemsRemaining3[]; +extern const u8 BattlePyramid_Text_EightItemsRemaining3[]; +extern const u8 BattlePyramid_Text_ZeroTrainersRemaining3[]; +extern const u8 BattlePyramid_Text_OneTrainersRemaining3[]; +extern const u8 BattlePyramid_Text_TwoTrainersRemaining3[]; +extern const u8 BattlePyramid_Text_ThreeTrainersRemaining3[]; +extern const u8 BattlePyramid_Text_FourTrainersRemaining3[]; +extern const u8 BattlePyramid_Text_FiveTrainersRemaining3[]; +extern const u8 BattlePyramid_Text_SixTrainersRemaining3[]; +extern const u8 BattlePyramid_Text_SevenTrainersRemaining3[]; +extern const u8 BattlePyramid_Text_ExitHintUp4[]; +extern const u8 BattlePyramid_Text_ExitHintLeft4[]; +extern const u8 BattlePyramid_Text_ExitHintRight4[]; +extern const u8 BattlePyramid_Text_ExitHintDown4[]; +extern const u8 BattlePyramid_Text_ZeroItemsRemaining4[]; +extern const u8 BattlePyramid_Text_OneItemRemaining4[]; +extern const u8 BattlePyramid_Text_TwoItemsRemaining4[]; +extern const u8 BattlePyramid_Text_ThreeItemsRemaining4[]; +extern const u8 BattlePyramid_Text_FourItemsRemaining4[]; +extern const u8 BattlePyramid_Text_FiveItemsRemaining4[]; +extern const u8 BattlePyramid_Text_SixItemsRemaining4[]; +extern const u8 BattlePyramid_Text_SevenItemsRemaining4[]; +extern const u8 BattlePyramid_Text_EightItemsRemaining4[]; +extern const u8 BattlePyramid_Text_ZeroTrainersRemaining4[]; +extern const u8 BattlePyramid_Text_OneTrainersRemaining4[]; +extern const u8 BattlePyramid_Text_TwoTrainersRemaining4[]; +extern const u8 BattlePyramid_Text_ThreeTrainersRemaining4[]; +extern const u8 BattlePyramid_Text_FourTrainersRemaining4[]; +extern const u8 BattlePyramid_Text_FiveTrainersRemaining4[]; +extern const u8 BattlePyramid_Text_SixTrainersRemaining4[]; +extern const u8 BattlePyramid_Text_SevenTrainersRemaining4[]; +extern const u8 BattlePyramid_Text_ExitHintUp5[]; +extern const u8 BattlePyramid_Text_ExitHintLeft5[]; +extern const u8 BattlePyramid_Text_ExitHintRight5[]; +extern const u8 BattlePyramid_Text_ExitHintDown5[]; +extern const u8 BattlePyramid_Text_ZeroItemsRemaining5[]; +extern const u8 BattlePyramid_Text_OneItemRemaining5[]; +extern const u8 BattlePyramid_Text_TwoItemsRemaining5[]; +extern const u8 BattlePyramid_Text_ThreeItemsRemaining5[]; +extern const u8 BattlePyramid_Text_FourItemsRemaining5[]; +extern const u8 BattlePyramid_Text_FiveItemsRemaining5[]; +extern const u8 BattlePyramid_Text_SixItemsRemaining5[]; +extern const u8 BattlePyramid_Text_SevenItemsRemaining5[]; +extern const u8 BattlePyramid_Text_EightItemsRemaining5[]; +extern const u8 BattlePyramid_Text_ZeroTrainersRemaining5[]; +extern const u8 BattlePyramid_Text_OneTrainersRemaining5[]; +extern const u8 BattlePyramid_Text_TwoTrainersRemaining5[]; +extern const u8 BattlePyramid_Text_ThreeTrainersRemaining5[]; +extern const u8 BattlePyramid_Text_FourTrainersRemaining5[]; +extern const u8 BattlePyramid_Text_FiveTrainersRemaining5[]; +extern const u8 BattlePyramid_Text_SixTrainersRemaining5[]; +extern const u8 BattlePyramid_Text_SevenTrainersRemaining5[]; +extern const u8 BattlePyramid_Text_ExitHintUp6[]; +extern const u8 BattlePyramid_Text_ExitHintLeft6[]; +extern const u8 BattlePyramid_Text_ExitHintRight6[]; +extern const u8 BattlePyramid_Text_ExitHintDown6[]; +extern const u8 BattlePyramid_Text_ZeroItemsRemaining6[]; +extern const u8 BattlePyramid_Text_OneItemRemaining6[]; +extern const u8 BattlePyramid_Text_TwoItemsRemaining6[]; +extern const u8 BattlePyramid_Text_ThreeItemsRemaining6[]; +extern const u8 BattlePyramid_Text_FourItemsRemaining6[]; +extern const u8 BattlePyramid_Text_FiveItemsRemaining6[]; +extern const u8 BattlePyramid_Text_SixItemsRemaining6[]; +extern const u8 BattlePyramid_Text_SevenItemsRemaining6[]; +extern const u8 BattlePyramid_Text_EightItemsRemaining6[]; +extern const u8 BattlePyramid_Text_ZeroTrainersRemaining6[]; +extern const u8 BattlePyramid_Text_OneTrainersRemaining6[]; +extern const u8 BattlePyramid_Text_TwoTrainersRemaining6[]; +extern const u8 BattlePyramid_Text_ThreeTrainersRemaining6[]; +extern const u8 BattlePyramid_Text_FourTrainersRemaining6[]; +extern const u8 BattlePyramid_Text_FiveTrainersRemaining6[]; +extern const u8 BattlePyramid_Text_SixTrainersRemaining6[]; +extern const u8 BattlePyramid_Text_SevenTrainersRemaining6[]; @@ -2329,6 +2345,150 @@ extern const u8 MatchCall_BattlePyramidText11[]; extern const u8 MatchCall_BattlePyramidText12[]; extern const u8 MatchCall_BattlePyramidText13[]; extern const u8 MatchCall_BattlePyramidText14[]; +extern const u8 MatchCall_Text_MrStone1[]; +extern const u8 MatchCall_Text_MrStone2[]; +extern const u8 MatchCall_Text_MrStone3[]; +extern const u8 MatchCall_Text_MrStone4[]; +extern const u8 MatchCall_Text_MrStone5[]; +extern const u8 MatchCall_Text_MrStone6[]; +extern const u8 MatchCall_Text_MrStone7[]; +extern const u8 MatchCall_Text_MrStone8[]; +extern const u8 MatchCall_Text_MrStone9[]; +extern const u8 MatchCall_Text_MrStone10[]; +extern const u8 MatchCall_Text_MrStone11[]; +extern const u8 MatchCall_Text_Norman1[]; +extern const u8 MatchCall_Text_Norman2[]; +extern const u8 MatchCall_Text_Norman3[]; +extern const u8 MatchCall_Text_Norman4[]; +extern const u8 MatchCall_Text_Norman5[]; +extern const u8 MatchCall_Text_Norman6[]; +extern const u8 MatchCall_Text_Norman7[]; +extern const u8 MatchCall_Text_Norman8[]; +extern const u8 MatchCall_Text_Norman9[]; +extern const u8 MatchCall_Text_Mom1[]; +extern const u8 MatchCall_Text_Mom2[]; +extern const u8 MatchCall_Text_Mom3[]; +extern const u8 MatchCall_Text_Steven1[]; +extern const u8 MatchCall_Text_Steven2[]; +extern const u8 MatchCall_Text_Steven3[]; +extern const u8 MatchCall_Text_Steven4[]; +extern const u8 MatchCall_Text_Steven5[]; +extern const u8 MatchCall_Text_Steven6[]; +extern const u8 MatchCall_Text_Steven7[]; +extern const u8 MatchCall_Text_May1[]; +extern const u8 MatchCall_Text_May2[]; +extern const u8 MatchCall_Text_May3[]; +extern const u8 MatchCall_Text_May4[]; +extern const u8 MatchCall_Text_May5[]; +extern const u8 MatchCall_Text_May6[]; +extern const u8 MatchCall_Text_May7[]; +extern const u8 MatchCall_Text_May8[]; +extern const u8 MatchCall_Text_May9[]; +extern const u8 MatchCall_Text_May10[]; +extern const u8 MatchCall_Text_May11[]; +extern const u8 MatchCall_Text_May12[]; +extern const u8 MatchCall_Text_May13[]; +extern const u8 MatchCall_Text_May14[]; +extern const u8 MatchCall_Text_May15[]; +extern const u8 MatchCall_Text_Brendan1[]; +extern const u8 MatchCall_Text_Brendan2[]; +extern const u8 MatchCall_Text_Brendan3[]; +extern const u8 MatchCall_Text_Brendan4[]; +extern const u8 MatchCall_Text_Brendan5[]; +extern const u8 MatchCall_Text_Brendan6[]; +extern const u8 MatchCall_Text_Brendan7[]; +extern const u8 MatchCall_Text_Brendan8[]; +extern const u8 MatchCall_Text_Brendan9[]; +extern const u8 MatchCall_Text_Brendan10[]; +extern const u8 MatchCall_Text_Brendan11[]; +extern const u8 MatchCall_Text_Brendan12[]; +extern const u8 MatchCall_Text_Brendan13[]; +extern const u8 MatchCall_Text_Brendan14[]; +extern const u8 MatchCall_Text_Brendan15[]; +extern const u8 MatchCall_Text_Wally1[]; +extern const u8 MatchCall_Text_Wally2[]; +extern const u8 MatchCall_Text_Wally3[]; +extern const u8 MatchCall_Text_Wally4[]; +extern const u8 MatchCall_Text_Wally5[]; +extern const u8 MatchCall_Text_Wally6[]; +extern const u8 MatchCall_Text_Wally7[]; +extern const u8 MatchCall_Text_Scott1[]; +extern const u8 MatchCall_Text_Scott2[]; +extern const u8 MatchCall_Text_Scott3[]; +extern const u8 MatchCall_Text_Scott4[]; +extern const u8 MatchCall_Text_Scott5[]; +extern const u8 MatchCall_Text_Scott6[]; +extern const u8 MatchCall_Text_Scott7[]; +extern const u8 MatchCall_Text_Roxanne1[]; +extern const u8 MatchCall_Text_Roxanne2[]; +extern const u8 MatchCall_Text_Roxanne3[]; +extern const u8 MatchCall_Text_Roxanne4[]; +extern const u8 MatchCall_Text_Brawly1[]; +extern const u8 MatchCall_Text_Brawly2[]; +extern const u8 MatchCall_Text_Brawly3[]; +extern const u8 MatchCall_Text_Brawly4[]; +extern const u8 MatchCall_Text_Wattson1[]; +extern const u8 MatchCall_Text_Wattson2[]; +extern const u8 MatchCall_Text_Wattson3[]; +extern const u8 MatchCall_Text_Wattson4[]; +extern const u8 MatchCall_Text_Flannery1[]; +extern const u8 MatchCall_Text_Flannery2[]; +extern const u8 MatchCall_Text_Flannery3[]; +extern const u8 MatchCall_Text_Flannery4[]; +extern const u8 MatchCall_Text_Winona1[]; +extern const u8 MatchCall_Text_Winona2[]; +extern const u8 MatchCall_Text_Winona3[]; +extern const u8 MatchCall_Text_Winona4[]; +extern const u8 MatchCall_Text_TateLiza1[]; +extern const u8 MatchCall_Text_TateLiza2[]; +extern const u8 MatchCall_Text_TateLiza3[]; +extern const u8 MatchCall_Text_TateLiza4[]; +extern const u8 MatchCall_Text_Juan1[]; +extern const u8 MatchCall_Text_Juan2[]; +extern const u8 MatchCall_Text_Juan3[]; +extern const u8 MatchCall_Text_Juan4[]; +extern const u8 MatchCall_Text_Sidney[]; +extern const u8 MatchCall_Text_Phoebe[]; +extern const u8 MatchCall_Text_Glacia[]; +extern const u8 MatchCall_Text_Drake[]; +extern const u8 MatchCall_Text_Wallace[]; +extern const u8 gText_MrStoneMatchCallDesc[]; +extern const u8 gText_MrStoneMatchCallName[]; +extern const u8 gText_StevenMatchCallDesc[]; +extern const u8 gText_StevenMatchCallName[]; +extern const u8 gText_MayBrendanMatchCallDesc[]; +extern const u8 gText_WallyMatchCallDesc[]; +extern const u8 gText_NormanMatchCallDesc[]; +extern const u8 gText_NormanMatchCallName[]; +extern const u8 gText_MomMatchCallDesc[]; +extern const u8 gText_MomMatchCallName[]; +extern const u8 gText_ScottMatchCallDesc[]; +extern const u8 gText_ScottMatchCallName[]; +extern const u8 gText_RoxanneMatchCallDesc[]; +extern const u8 gText_BrawlyMatchCallDesc[]; +extern const u8 gText_WattsonMatchCallDesc[]; +extern const u8 gText_FlanneryMatchCallDesc[]; +extern const u8 gText_WinonaMatchCallDesc[]; +extern const u8 gText_TateLizaMatchCallDesc[]; +extern const u8 gText_JuanMatchCallDesc[]; +extern const u8 gText_EliteFourMatchCallDesc[]; +extern const u8 gText_ChampionMatchCallDesc[]; +extern const u8 gText_ProfBirchMatchCallDesc[]; +extern const u8 gText_ProfBirchMatchCallName[]; +extern const u8 gText_MatchCallSteven_Strategy[]; +extern const u8 gText_MatchCallSteven_Pokemon[]; +extern const u8 gText_MatchCallSteven_Intro1_BeforeMeteorFallsBattle[]; +extern const u8 gText_MatchCallSteven_Intro2_BeforeMeteorFallsBattle[]; +extern const u8 gText_MatchCallSteven_Intro1_AfterMeteorFallsBattle[]; +extern const u8 gText_MatchCallSteven_Intro2_AfterMeteorFallsBattle[]; +extern const u8 gText_MatchCallBrendan_Strategy[]; +extern const u8 gText_MatchCallBrendan_Pokemon[]; +extern const u8 gText_MatchCallBrendan_Intro1[]; +extern const u8 gText_MatchCallBrendan_Intro2[]; +extern const u8 gText_MatchCallMay_Strategy[]; +extern const u8 gText_MatchCallMay_Pokemon[]; +extern const u8 gText_MatchCallMay_Intro1[]; +extern const u8 gText_MatchCallMay_Intro2[]; // Contest Link extern const u8 gText_ColorDarkGrey[]; @@ -2704,6 +2864,27 @@ extern const u8 gText_JumpsInARow[]; extern const u8 gText_BestScore2[]; extern const u8 gText_ExcellentsInARow[]; +// Berry crush +extern const u8 gText_Var1Berry[]; +extern const u8 gText_XDotY[]; +extern const u8 gText_1DotBlueF700[]; +extern const u8 gText_1DotF700[]; +extern const u8 gText_TimeColon[]; +extern const u8 gText_SpaceSec[]; +extern const u8 gText_XDotY2[]; +extern const u8 gText_SpaceMin[]; +extern const u8 gText_StrVar1[]; +extern const u8 gText_PressingSpeed[]; +extern const u8 gText_TimesPerSec[]; +extern const u8 gText_XDotY3[]; +extern const u8 gText_Silkiness[]; +extern const u8 gText_Var1Percent[]; +extern const u8 gText_PressesRankings[]; +extern const u8 gText_CrushingResults[]; +extern const u8 gText_BerryCrush2[]; +extern const u8 gText_PressingSpeedRankings[]; +extern const u8 gText_Var1Players[]; + // Lilycove Lady extern const u8 gText_ContestLady_Handsome[]; extern const u8 gText_ContestLady_Vinny[]; |