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-rw-r--r--include/battle.h21
-rw-r--r--include/battle_ai_switch_items.h22
-rw-r--r--include/battle_anim.h6
-rw-r--r--include/battle_controllers.h4
-rw-r--r--include/battle_gfx_sfx_util.h6
-rw-r--r--include/battle_message.h3
-rw-r--r--include/battle_pyramid_bag.h54
-rw-r--r--include/cable_club.h1
-rw-r--r--include/constants/battle.h4
-rw-r--r--include/constants/battle_ai.h28
-rw-r--r--include/constants/battle_anim.h29
-rw-r--r--include/constants/battle_frontier.h15
-rw-r--r--include/constants/battle_script_commands.h49
-rw-r--r--include/constants/battle_string_ids.h224
-rw-r--r--include/constants/cable_club.h4
-rw-r--r--include/constants/contest.h17
-rw-r--r--include/constants/easy_chat.h2
-rwxr-xr-xinclude/constants/event_object_movement.h3
-rw-r--r--include/constants/event_objects.h46
-rw-r--r--include/constants/flags.h160
-rw-r--r--include/constants/global.h1
-rw-r--r--include/constants/lilycove_lady.h10
-rwxr-xr-xinclude/constants/map_groups.h68
-rwxr-xr-xinclude/constants/metatile_behaviors.h7
-rw-r--r--include/constants/metatile_labels.h2
-rw-r--r--include/constants/pokemon.h11
-rw-r--r--include/constants/trainer_hill.h5
-rw-r--r--include/constants/tv.h70
-rw-r--r--include/contest.h16
-rw-r--r--include/contest_util.h4
-rw-r--r--include/credits.h4
-rw-r--r--include/data.h10
-rw-r--r--include/daycare.h2
-rw-r--r--include/dewford_trend.h5
-rwxr-xr-xinclude/ereader_helpers.h24
-rw-r--r--include/event_object_lock.h4
-rw-r--r--include/event_object_movement.h22
-rw-r--r--include/event_scripts.h50
-rw-r--r--include/field_camera.h7
-rw-r--r--include/field_effect_helpers.h26
-rw-r--r--include/field_player_avatar.h2
-rw-r--r--include/field_weather.h81
-rw-r--r--include/fieldmap.h7
-rw-r--r--include/gba/defines.h6
-rw-r--r--include/gba/m4a_internal.h2
-rw-r--r--include/global.fieldmap.h21
-rw-r--r--include/global.h33
-rw-r--r--include/global.tv.h26
-rw-r--r--include/graphics.h111
-rw-r--r--include/international_string_util.h2
-rw-r--r--include/intro_credits_graphics.h62
-rw-r--r--include/item_menu_icons.h12
-rw-r--r--include/lilycove_lady.h2
-rw-r--r--include/link.h2
-rw-r--r--include/list_menu.h2
-rw-r--r--include/match_call.h4
-rw-r--r--include/mauville_old_man.h2
-rw-r--r--include/menu.h4
-rw-r--r--include/menu_helpers.h12
-rw-r--r--include/metatile_behavior.h6
-rw-r--r--include/overworld.h25
-rw-r--r--include/pokeblock.h5
-rw-r--r--include/pokemon.h1
-rw-r--r--include/pokemon_animation.h182
-rw-r--r--include/pokemon_storage_system.h15
-rwxr-xr-xinclude/pokemon_summary_screen.h20
-rw-r--r--include/region_map.h2
-rw-r--r--include/script_pokemon_util.h6
-rw-r--r--include/strings.h7
-rw-r--r--include/title_screen.h2
-rw-r--r--include/tv.h32
71 files changed, 1141 insertions, 601 deletions
diff --git a/include/battle.h b/include/battle.h
index 954d33b07..14ecfbdd3 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -40,16 +40,17 @@
#define MAX_TRAINER_ITEMS 4
// array entries for battle communication
-#define MULTIUSE_STATE 0x0
-#define CURSOR_POSITION 0x1
-#define TASK_ID 0x1 // task Id and cursor position share the same field
-#define SPRITES_INIT_STATE1 0x1 // shares the Id as well
-#define SPRITES_INIT_STATE2 0x2
-#define MOVE_EFFECT_BYTE 0x3
-#define ACTIONS_CONFIRMED_COUNT 0x4
-#define MULTISTRING_CHOOSER 0x5
-#define MSG_DISPLAY 0x7
-#define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8
+#define MULTIUSE_STATE 0
+#define CURSOR_POSITION 1
+#define TASK_ID 1 // task Id and cursor position share the same field
+#define SPRITES_INIT_STATE1 1 // shares the Id as well
+#define SPRITES_INIT_STATE2 2
+#define MOVE_EFFECT_BYTE 3
+#define ACTIONS_CONFIRMED_COUNT 4
+#define MULTISTRING_CHOOSER 5
+#define MISS_TYPE 6
+#define MSG_DISPLAY 7
+#define BATTLE_COMMUNICATION_ENTRIES_COUNT 8
#define MOVE_TARGET_SELECTED 0x0
#define MOVE_TARGET_DEPENDS 0x1
diff --git a/include/battle_ai_switch_items.h b/include/battle_ai_switch_items.h
index 0a230e7f6..a0b6fe62c 100644
--- a/include/battle_ai_switch_items.h
+++ b/include/battle_ai_switch_items.h
@@ -7,10 +7,30 @@ enum
AI_ITEM_HEAL_HP,
AI_ITEM_CURE_CONDITION,
AI_ITEM_X_STAT,
- AI_ITEM_GUARD_SPECS,
+ AI_ITEM_GUARD_SPEC,
AI_ITEM_NOT_RECOGNIZABLE
};
+enum {
+ AI_HEAL_CONFUSION,
+ AI_HEAL_PARALYSIS,
+ AI_HEAL_FREEZE,
+ AI_HEAL_BURN,
+ AI_HEAL_POISON,
+ AI_HEAL_SLEEP,
+};
+
+enum {
+ AI_X_ATTACK,
+ AI_X_DEFEND,
+ AI_X_SPEED,
+ AI_X_SPATK,
+ AI_X_SPDEF, // Unused
+ AI_X_ACCURACY,
+ AI_X_EVASION, // Unused
+ AI_DIRE_HIT,
+};
+
void AI_TrySwitchOrUseItem(void);
u8 GetMostSuitableMonToSwitchInto(void);
diff --git a/include/battle_anim.h b/include/battle_anim.h
index 34bd774fe..ad160e74d 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -75,8 +75,8 @@ int GetAnimBgAttribute(u8 bgId, u8 attributeId);
// battle_anim_mons.c
void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite);
-void AnimUnused_80A8AEC(struct Sprite *sprite);
-void AnimUnused_80A8A6C(struct Sprite *sprite);
+void AnimTranslateLinearAndFlicker(struct Sprite *sprite);
+void AnimTranslateLinearAndFlicker_Flipped(struct Sprite *sprite);
void AnimWeatherBallUp(struct Sprite *sprite);
void AnimWeatherBallDown(struct Sprite *sprite);
void AnimSpinningSparkle(struct Sprite *sprite);
@@ -143,7 +143,7 @@ void TranslateSpriteLinear(struct Sprite *sprite);
void AnimSpriteOnMonPos(struct Sprite *sprite);
void InitAnimLinearTranslationWithSpeedAndPos(struct Sprite *sprite);
void TranslateSpriteInCircleOverDuration(struct Sprite *sprite);
-void SetGreyscaleOrOriginalPalette(u16 palNum, bool8 restoreOriginal);
+void SetGrayscaleOrOriginalPalette(u16 palNum, bool8 restoreOriginal);
void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds);
bool8 RunAffineAnimFromTaskData(struct Task *task);
void AnimThrowProjectile(struct Sprite *sprite);
diff --git a/include/battle_controllers.h b/include/battle_controllers.h
index da76ab0c6..34e916b0f 100644
--- a/include/battle_controllers.h
+++ b/include/battle_controllers.h
@@ -156,7 +156,7 @@ enum
CONTROLLER_CLEARUNKFLAG,
CONTROLLER_TOGGLEUNKFLAG,
CONTROLLER_HITANIMATION,
- CONTROLLER_42,
+ CONTROLLER_CANTSWITCH,
CONTROLLER_PLAYSE,
CONTROLLER_PLAYFANFAREORBGM,
CONTROLLER_FAINTINGCRY,
@@ -227,7 +227,7 @@ void BtlController_EmitSetUnkVar(u8 bufferId, u8 b); // unused
void BtlController_EmitClearUnkFlag(u8 bufferId); // unused
void BtlController_EmitToggleUnkFlag(u8 bufferId); // unused
void BtlController_EmitHitAnimation(u8 bufferId);
-void BtlController_EmitCmd42(u8 bufferId);
+void BtlController_EmitCantSwitch(u8 bufferId);
void BtlController_EmitPlaySE(u8 bufferId, u16 songId);
void BtlController_EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM);
void BtlController_EmitFaintingCry(u8 bufferId);
diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h
index e3f549aa9..3288204d1 100644
--- a/include/battle_gfx_sfx_util.h
+++ b/include/battle_gfx_sfx_util.h
@@ -1,5 +1,5 @@
-#ifndef GUARD_BATTLE_GFX_SFX_UTIL
-#define GUARD_BATTLE_GFX_SFX_UTIL
+#ifndef GUARD_BATTLE_GFX_SFX_UTIL_H
+#define GUARD_BATTLE_GFX_SFX_UTIL_H
void AllocateBattleSpritesData(void);
void FreeBattleSpritesData(void);
@@ -45,4 +45,4 @@ void AllocateMonSpritesGfx(void);
void FreeMonSpritesGfx(void);
bool32 ShouldPlayNormalMonCry(struct Pokemon *mon);
-#endif // GUARD_BATTLE_GFX_SFX_UTIL
+#endif // GUARD_BATTLE_GFX_SFX_UTIL_H
diff --git a/include/battle_message.h b/include/battle_message.h
index 011a1cb0c..da3009d63 100644
--- a/include/battle_message.h
+++ b/include/battle_message.h
@@ -223,7 +223,6 @@ extern const u8* const gBattleStringsTable[];
extern const u8* const gStatNamesTable[];
extern const u8* const gPokeblockWasTooXStringTable[];
extern const u8* const gRefereeStringsTable[];
-extern const u8* const gStatNamesTable2[];
extern const u8 *const gRoundsStringTable[];
extern const u8 gText_PkmnIsEvolving[];
@@ -269,7 +268,7 @@ extern const u8 gText_Win[];
extern const u8 gText_Loss[];
extern const u8 gText_Draw[];
extern const u8 gText_StatRose[];
-extern const u8 gText_PkmnsStatChanged2[];
+extern const u8 gText_DefendersStatRose[];
extern const u8 gText_PkmnGettingPumped[];
extern const u8 gText_PkmnShroudedInMist[];
extern const u8 gText_PkmnsXPreventsSwitching[];
diff --git a/include/battle_pyramid_bag.h b/include/battle_pyramid_bag.h
index df111b939..de571714c 100644
--- a/include/battle_pyramid_bag.h
+++ b/include/battle_pyramid_bag.h
@@ -3,48 +3,72 @@
#include "list_menu.h"
-struct PyramidBagResources
+enum {
+ PYRAMIDBAG_LOC_FIELD,
+ PYRAMIDBAG_LOC_BATTLE,
+ PYRAMIDBAG_LOC_PARTY,
+ PYRAMIDBAG_LOC_CHOOSE_TOSS,
+ PYRAMIDBAG_LOC_PREV,
+};
+
+enum {
+ PBAG_SPRITE_BAG,
+ PBAG_SPRITE_ITEM_ICON,
+ PBAG_SPRITE_ITEM_ICON_ALT,
+ PBAG_SPRITE_SWAP_LINE_START, // Swap line consists of 8 sprites
+ PBAG_SPRITE_SWAP_LINE_2,
+ PBAG_SPRITE_SWAP_LINE_3,
+ PBAG_SPRITE_SWAP_LINE_4,
+ PBAG_SPRITE_SWAP_LINE_5,
+ PBAG_SPRITE_SWAP_LINE_6,
+ PBAG_SPRITE_SWAP_LINE_7,
+ PBAG_SPRITE_SWAP_LINE_END,
+ PBAG_SPRITE_COUNT
+};
+#define NUM_SWAP_LINE_SPRITES (1 + PBAG_SPRITE_SWAP_LINE_END - PBAG_SPRITE_SWAP_LINE_START)
+
+struct PyramidBagMenu
{
- void (*callback2)(void);
- u8 tilemapBuffer[0x800];
- u8 itemsSpriteIds[PYRAMID_BAG_ITEMS_COUNT + 1];
+ void (*exitCallback)(void);
+ u8 tilemapBuffer[BG_SCREEN_SIZE];
+ u8 spriteIds[PBAG_SPRITE_COUNT];
u8 windowIds[5];
- u8 unk814;
- u8 unk815;
+ u8 toSwapPos;
+ bool8 isAltIcon; // Two item icons loaded at a time. Tracks which to show next
u8 scrollIndicatorsTaskId;
const u8 *menuActionIds;
- u8 filler81C[0x820 - 0x81C];
+ u8 unused1[4];
u8 menuActionsCount;
u8 listMenuCount;
u8 listMenuMaxShown;
struct ListMenuItem bagListItems[PYRAMID_BAG_ITEMS_COUNT + 1];
u8 itemStrings[PYRAMID_BAG_ITEMS_COUNT + 1][ITEM_NAME_LENGTH + 10];
s16 state;
- u8 filler986[0x98C - 0x986];
+ u8 unused2[4];
};
-struct PyramidBagCursorData
+struct PyramidBagMenuState
{
void (*callback)(void);
- u8 unk4;
+ u8 location;
u16 cursorPosition;
u16 scrollPosition;
};
-extern struct PyramidBagResources *gPyramidBagResources;
-extern struct PyramidBagCursorData gPyramidBagCursorData;
+extern struct PyramidBagMenu *gPyramidBagMenu;
+extern struct PyramidBagMenuState gPyramidBagMenuState;
void InitBattlePyramidBagCursorPosition(void);
void CB2_PyramidBagMenuFromStartMenu(void);
void CB2_ReturnToPyramidBagMenu(void);
-void sub_81C5924(void);
-void sub_81C59BC(void);
+void UpdatePyramidBagList(void);
+void UpdatePyramidBagCursorPos(void);
void sub_81C4EFC(void);
void GoToBattlePyramidBagMenu(u8 a0, void (*callback)(void));
void Task_CloseBattlePyramidBagMessage(u8 taskId);
void TryStoreHeldItemsInPyramidBag(void);
void ChooseItemsToTossFromPyramidBag(void);
-void CloseBattlePyramidBagAndSetCallback(u8 taskId);
+void CloseBattlePyramidBag(u8 taskId);
void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId));
#endif // GUARD_BATTLE_PYRAMID_BAG_H
diff --git a/include/cable_club.h b/include/cable_club.h
index a5a6acfa4..c493691c1 100644
--- a/include/cable_club.h
+++ b/include/cable_club.h
@@ -2,6 +2,7 @@
#define GUARD_CABLE_CLUB_H
#include "task.h"
+#include "constants/cable_club.h"
void CreateTask_EnterCableClubSeat(TaskFunc taskFunc);
u8 CreateTask_ReestablishCableClubLink(void);
diff --git a/include/constants/battle.h b/include/constants/battle.h
index e6ebc85e4..3dbd83255 100644
--- a/include/constants/battle.h
+++ b/include/constants/battle.h
@@ -302,4 +302,8 @@
#define BATTLE_TERRAIN_BUILDING 8
#define BATTLE_TERRAIN_PLAIN 9
+#define B_WAIT_TIME_LONG 64
+#define B_WAIT_TIME_MED 48
+#define B_WAIT_TIME_SHORT 32
+
#endif // GUARD_CONSTANTS_BATTLE_H
diff --git a/include/constants/battle_ai.h b/include/constants/battle_ai.h
index 4c3a45dc6..5ade58d50 100644
--- a/include/constants/battle_ai.h
+++ b/include/constants/battle_ai.h
@@ -29,24 +29,24 @@
#define AI_WEATHER_HAIL 3
// get_how_powerful_move_is
-#define MOVE_POWER_DISCOURAGED 0
+#define MOVE_POWER_OTHER 0
#define MOVE_NOT_MOST_POWERFUL 1
#define MOVE_MOST_POWERFUL 2
// script's table id to bit
-#define AI_SCRIPT_CHECK_BAD_MOVE (1 << 0)
-#define AI_SCRIPT_TRY_TO_FAINT (1 << 1)
-#define AI_SCRIPT_CHECK_VIABILITY (1 << 2)
-#define AI_SCRIPT_SETUP_FIRST_TURN (1 << 3)
-#define AI_SCRIPT_RISKY (1 << 4)
-#define AI_SCRIPT_PREFER_STRONGEST_MOVE (1 << 5)
-#define AI_SCRIPT_PREFER_BATON_PASS (1 << 6)
-#define AI_SCRIPT_DOUBLE_BATTLE (1 << 7)
-#define AI_SCRIPT_HP_AWARE (1 << 8)
-#define AI_SCRIPT_UNKNOWN (1 << 9)
+#define AI_SCRIPT_CHECK_BAD_MOVE (1 << 0)
+#define AI_SCRIPT_TRY_TO_FAINT (1 << 1)
+#define AI_SCRIPT_CHECK_VIABILITY (1 << 2)
+#define AI_SCRIPT_SETUP_FIRST_TURN (1 << 3)
+#define AI_SCRIPT_RISKY (1 << 4)
+#define AI_SCRIPT_PREFER_POWER_EXTREMES (1 << 5)
+#define AI_SCRIPT_PREFER_BATON_PASS (1 << 6)
+#define AI_SCRIPT_DOUBLE_BATTLE (1 << 7)
+#define AI_SCRIPT_HP_AWARE (1 << 8)
+#define AI_SCRIPT_TRY_SUNNY_DAY_START (1 << 9)
// 10 - 28 are not used
-#define AI_SCRIPT_ROAMING (1 << 29)
-#define AI_SCRIPT_SAFARI (1 << 30)
-#define AI_SCRIPT_FIRST_BATTLE (1 << 31)
+#define AI_SCRIPT_ROAMING (1 << 29)
+#define AI_SCRIPT_SAFARI (1 << 30)
+#define AI_SCRIPT_FIRST_BATTLE (1 << 31)
#endif // GUARD_CONSTANTS_BATTLE_AI_H
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h
index 5f8900bf6..4622876cc 100644
--- a/include/constants/battle_anim.h
+++ b/include/constants/battle_anim.h
@@ -410,33 +410,4 @@
#define ANIM_WEATHER_SANDSTORM 3
#define ANIM_WEATHER_HAIL 4
-// Battle mon back animations.
-#define BACK_ANIM_NONE 0x00
-#define BACK_ANIM_H_SLIDE_QUICK 0x01
-#define BACK_ANIM_H_SLIDE 0x02
-#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1 0x03
-#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2 0x04
-#define BACK_ANIM_SHRINK_GROW_1 0x05
-#define BACK_ANIM_GROW_1 0x06
-#define BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE 0x07
-#define BACK_ANIM_HORIZONTAL_SHAKE 0x08
-#define BACK_ANIM_VERTICAL_SHAKE 0x09
-#define BACK_ANIM_V_SHAKE_WITH_H_SLIDE 0x0a
-#define BACK_ANIM_VERTICAL_STRETCH 0x0b
-#define BACK_ANIM_HORIZONTAL_STRETCH 0x0c
-#define BACK_ANIM_GROW_2 0x0d
-#define BACK_ANIM_V_SHAKE_WITH_PAUSE 0x0e
-#define BACK_ANIM_CIRCLE_MOVE_CLOCKWISE 0x0f
-#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL 0x10
-#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE 0x11
-#define BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE 0x12
-#define BACK_ANIM_DIP_RIGHT_SIDE 0x13
-#define BACK_ANIM_SHRINK_GROW_2 0x14
-#define BACK_ANIM_JOLT_RIGHT 0x15
-#define BACK_ANIM_FLASH_YELLOW_WITH_SHAKE 0x16
-#define BACK_ANIM_FADE_RED_WITH_SHAKE 0x17
-#define BACK_ANIM_FADE_GREEN_WITH_SHAKE 0x18
-#define BACK_ANIM_FADE_BLUE_WITH_SHAKE 0x19
-
-
#endif // GUARD_CONSTANTS_BATTLE_ANIM_H
diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h
index bbe6db81c..68c5a42ef 100644
--- a/include/constants/battle_frontier.h
+++ b/include/constants/battle_frontier.h
@@ -78,6 +78,21 @@
#define FRONTIER_MANIAC_MESSAGE_COUNT 3
+// Frontier TV Show
+#define FRONTIER_SHOW_TOWER_SINGLES 1
+#define FRONTIER_SHOW_TOWER_DOUBLES 2
+#define FRONTIER_SHOW_TOWER_MULTIS 3
+#define FRONTIER_SHOW_TOWER_LINK_MULTIS 4
+#define FRONTIER_SHOW_DOME_SINGLES 5
+#define FRONTIER_SHOW_DOME_DOUBLES 6
+#define FRONTIER_SHOW_FACTORY_SINGLES 7
+#define FRONTIER_SHOW_FACTORY_DOUBLES 8
+#define FRONTIER_SHOW_PIKE 9
+#define FRONTIER_SHOW_ARENA 10
+#define FRONTIER_SHOW_PALACE_SINGLES 11
+#define FRONTIER_SHOW_PALACE_DOUBLES 12
+#define FRONTIER_SHOW_PYRAMID 13
+
// Frontier Gambler
#define FRONTIER_GAMBLER_WAITING 0
#define FRONTIER_GAMBLER_PLACED_BET 1
diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h
index 9372377c4..9794589af 100644
--- a/include/constants/battle_script_commands.h
+++ b/include/constants/battle_script_commands.h
@@ -32,14 +32,17 @@
#define cEFFECT_CHOOSER gBattleCommunication + 3
#define cMULTISTRING_CHOOSER gBattleCommunication + 5
+#define cMISS_TYPE gBattleCommunication + 6
// Battle Script defines for getting the wanted battler
#define BS_TARGET 0
#define BS_ATTACKER 1
#define BS_EFFECT_BATTLER 2
#define BS_FAINTED 3
-#define BS_BATTLER_0 7
#define BS_ATTACKER_WITH_PARTNER 4 // for Cmd_updatestatusicon
+#define BS_UNK_5 5
+#define BS_UNK_6 6
+#define BS_BATTLER_0 7
#define BS_ATTACKER_SIDE 8 // for Cmd_jumpifability
#define BS_NOT_ATTACKER_SIDE 9 // for Cmd_jumpifability
#define BS_SCRIPTING 10
@@ -54,12 +57,12 @@
#define ACC_CURR_MOVE 0
// compare operands
-#define CMP_EQUAL 0x0
-#define CMP_NOT_EQUAL 0x1
-#define CMP_GREATER_THAN 0x2
-#define CMP_LESS_THAN 0x3
-#define CMP_COMMON_BITS 0x4
-#define CMP_NO_COMMON_BITS 0x5
+#define CMP_EQUAL 0
+#define CMP_NOT_EQUAL 1
+#define CMP_GREATER_THAN 2
+#define CMP_LESS_THAN 3
+#define CMP_COMMON_BITS 4
+#define CMP_NO_COMMON_BITS 5
// Cmd_various
#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0
@@ -92,27 +95,29 @@
#define DMG_DOUBLED 2
// Cmd_jumpifcantswitch
-#define SWITCH_IGNORE_ESCAPE_PREVENTION 0x80
+#define SWITCH_IGNORE_ESCAPE_PREVENTION (1 << 7)
// Cmd_statbuffchange
-#define STAT_BUFF_ALLOW_PTR 0x1 // If set, allow use of jumpptr. Set in every use of statbuffchange
-#define STAT_BUFF_NOT_PROTECT_AFFECTED 0x20
+#define STAT_BUFF_ALLOW_PTR (1 << 0) // If set, allow use of jumpptr. Set in every use of statbuffchange
+#define STAT_BUFF_NOT_PROTECT_AFFECTED (1 << 5)
// stat change flags for Cmd_playstatchangeanimation
-#define STAT_CHANGE_NEGATIVE 0x1
-#define STAT_CHANGE_BY_TWO 0x2
-#define STAT_CHANGE_MULTIPLE_STATS 0x4
-#define STAT_CHANGE_CANT_PREVENT 0x8
+#define STAT_CHANGE_NEGATIVE (1 << 0)
+#define STAT_CHANGE_BY_TWO (1 << 1)
+#define STAT_CHANGE_MULTIPLE_STATS (1 << 2)
+#define STAT_CHANGE_CANT_PREVENT (1 << 3)
// stat flags for Cmd_playstatchangeanimation
-#define BIT_HP 0x1
-#define BIT_ATK 0x2
-#define BIT_DEF 0x4
-#define BIT_SPEED 0x8
-#define BIT_SPATK 0x10
-#define BIT_SPDEF 0x20
-#define BIT_ACC 0x40
-#define BIT_EVASION 0x80
+#define BIT_HP (1 << 0)
+#define BIT_ATK (1 << 1)
+#define BIT_DEF (1 << 2)
+#define BIT_SPEED (1 << 3)
+#define BIT_SPATK (1 << 4)
+#define BIT_SPDEF (1 << 5)
+#define BIT_ACC (1 << 6)
+#define BIT_EVASION (1 << 7)
+
+#define PARTY_SCREEN_OPTIONAL (1 << 7) // Flag for first argument to openpartyscreen
// cases for Cmd_moveend
#define MOVEEND_RAGE 0
diff --git a/include/constants/battle_string_ids.h b/include/constants/battle_string_ids.h
index 1886043f1..c8d37aac6 100644
--- a/include/constants/battle_string_ids.h
+++ b/include/constants/battle_string_ids.h
@@ -214,10 +214,10 @@
#define STRINGID_STATROSE 210
#define STRINGID_STATHARSHLY 211
#define STRINGID_STATFELL 212
-#define STRINGID_PKMNSSTATCHANGED 213
-#define STRINGID_PKMNSSTATCHANGED2 214
-#define STRINGID_PKMNSSTATCHANGED3 215
-#define STRINGID_PKMNSSTATCHANGED4 216
+#define STRINGID_ATTACKERSSTATROSE 213
+#define STRINGID_DEFENDERSSTATROSE 214
+#define STRINGID_ATTACKERSSTATFELL 215
+#define STRINGID_DEFENDERSSTATFELL 216
#define STRINGID_CRITICALHIT 217
#define STRINGID_ONEHITKO 218
#define STRINGID_123POOF 219
@@ -326,7 +326,7 @@
#define STRINGID_SOOTHINGAROMA 322
#define STRINGID_ITEMSCANTBEUSEDNOW 323
#define STRINGID_FORXCOMMAYZ 324
-#define STRINGID_USINGXTHEYOFZN 325
+#define STRINGID_USINGITEMSTATOFPKMNROSE 325
#define STRINGID_PKMNUSEDXTOGETPUMPED 326
#define STRINGID_PKMNSXMADEYUSELESS 327
#define STRINGID_PKMNTRAPPEDBYSANDTOMB 328
@@ -383,4 +383,218 @@
#define STRINGID_TRAINER1WINTEXT 379
#define STRINGID_TRAINER2WINTEXT 380
+
+// The below IDs are all indexes into battle message tables,
+// used to determine which of a set of messages to print.
+// They are assigned to the MULTISTRING_CHOOSER byte of gBattleCommunication
+// and read when e.g. the command printfromtable is used.
+
+// gStatUpStringIds
+#define B_MSG_ATTACKER_STAT_ROSE 0
+#define B_MSG_DEFENDER_STAT_ROSE 1
+#define B_MSG_STAT_WONT_INCREASE 2
+#define B_MSG_STAT_ROSE_EMPTY 3
+#define B_MSG_STAT_ROSE_ITEM 4
+#define B_MSG_USED_DIRE_HIT 5
+
+// gStatDownStringIds
+#define B_MSG_ATTACKER_STAT_FELL 0
+#define B_MSG_DEFENDER_STAT_FELL 1
+#define B_MSG_STAT_WONT_DECREASE 2
+#define B_MSG_STAT_FELL_EMPTY 3
+
+// gMissStringIds
+#define B_MSG_MISSED 0
+#define B_MSG_PROTECTED 1
+#define B_MSG_AVOIDED_ATK 2
+#define B_MSG_AVOIDED_DMG 3
+#define B_MSG_GROUND_MISS 4
+
+// gAbsorbDrainStringIds
+#define B_MSG_ABSORB 0
+#define B_MSG_ABSORB_OOZE 1
+
+// gLeechSeedStringIds
+#define B_MSG_LEECH_SEED_SET 0
+#define B_MSG_LEECH_SEED_MISS 1
+#define B_MSG_LEECH_SEED_FAIL 2
+#define B_MSG_LEECH_SEED_DRAIN 3
+#define B_MSG_LEECH_SEED_OOZE 4
+
+// gFirstTurnOfTwoStringIds
+#define B_MSG_TURN1_RAZOR_WIND 0
+#define B_MSG_TURN1_SOLAR_BEAM 1
+#define B_MSG_TURN1_SKULL_BASH 2
+#define B_MSG_TURN1_SKY_ATTACK 3
+#define B_MSG_TURN1_FLY 4
+#define B_MSG_TURN1_DIG 5
+#define B_MSG_TURN1_DIVE 6
+#define B_MSG_TURN1_BOUNCE 7
+
+// gMoveWeatherChangeStringIds
+#define B_MSG_STARTED_RAIN 0
+#define B_MSG_STARTED_DOWNPOUR 1
+#define B_MSG_WEATHER_FAILED 2
+#define B_MSG_STARTED_SANDSTORM 3
+#define B_MSG_STARTED_SUNLIGHT 4
+#define B_MSG_STARTED_HAIL 5
+
+// gRainContinuesStringIds
+#define B_MSG_RAIN_CONTINUES 0
+#define B_MSG_DOWNPOUR_CONTINUES 1
+#define B_MSG_RAIN_STOPPED 2
+
+// gSandStormHailContinuesStringIds / gSandStormHailDmgStringIds/ gSandStormHailEndStringIds
+#define B_MSG_SANDSTORM 0
+#define B_MSG_HAIL 1
+
+// gReflectLightScreenSafeguardStringIds
+#define B_MSG_SIDE_STATUS_FAILED 0
+#define B_MSG_SET_REFLECT_SINGLE 1
+#define B_MSG_SET_REFLECT_DOUBLE 2
+#define B_MSG_SET_LIGHTSCREEN_SINGLE 3
+#define B_MSG_SET_LIGHTSCREEN_DOUBLE 4
+#define B_MSG_SET_SAFEGUARD 5
+
+// gProtectLikeUsedStringIds
+#define B_MSG_PROTECTED_ITSELF 0
+#define B_MSG_BRACED_ITSELF 1
+#define B_MSG_PROTECT_FAILED 2
+
+// gRestUsedStringIds
+#define B_MSG_REST 0
+#define B_MSG_REST_STATUSED 1
+
+// gWokeUpStringIds
+#define B_MSG_WOKE_UP 0
+#define B_MSG_WOKE_UP_UPROAR 1
+
+// gUproarAwakeStringIds
+#define B_MSG_CANT_SLEEP_UPROAR 0
+#define B_MSG_UPROAR_KEPT_AWAKE 1
+#define B_MSG_STAYED_AWAKE_USING 2
+
+// gUproarOverTurnStringIds
+#define B_MSG_UPROAR_CONTINUES 0
+#define B_MSG_UPROAR_ENDS 1
+
+// gStockpileUsedStringIds
+#define B_MSG_STOCKPILED 0
+#define B_MSG_CANT_STOCKPILE 1
+
+// gSwallowFailStringIds
+#define B_MSG_SWALLOW_FAILED 0
+#define B_MSG_SWALLOW_FULL_HP 1
+
+// gKOFailedStringIds
+#define B_MSG_KO_MISS 0
+#define B_MSG_KO_UNAFFECTED 1
+
+// gMistUsedStringIds
+#define B_MSG_SET_MIST 0
+#define B_MSG_MIST_FAILED 1
+
+// gFocusEnergyUsedStringIds
+#define B_MSG_GETTING_PUMPED 0
+#define B_MSG_FOCUS_ENERGY_FAILED 1
+
+// gTransformUsedStringIds
+#define B_MSG_TRANSFORMED 0
+#define B_MSG_TRANSFORM_FAILED 1
+
+// gSubstituteUsedStringIds
+#define B_MSG_SET_SUBSTITUTE 0
+#define B_MSG_SUBSTITUTE_FAILED 1
+
+// gPartyStatusHealStringIds
+#define B_MSG_BELL 0
+#define B_MSG_BELL_SOUNDPROOF_ATTACKER 1
+#define B_MSG_BELL_SOUNDPROOF_PARTNER 2
+#define B_MSG_BELL_BOTH_SOUNDPROOF 3
+#define B_MSG_SOOTHING_AROMA 4
+
+// gFutureMoveUsedStringIds
+#define B_MSG_FUTURE_SIGHT 0
+#define B_MSG_DOOM_DESIRE 1
+
+// gItemSwapStringIds
+#define B_MSG_ITEM_SWAP_TAKEN 0
+#define B_MSG_ITEM_SWAP_GIVEN 1
+#define B_MSG_ITEM_SWAP_BOTH 2
+
+// gSportsUsedStringIds
+#define B_MSG_WEAKEN_ELECTRIC 0
+#define B_MSG_WEAKEN_FIRE 1
+
+// gCaughtMonStringIds
+#define B_MSG_SENT_SOMEONES_PC 0
+#define B_MSG_SENT_LANETTES_PC 1
+#define B_MSG_SOMEONES_BOX_FULL 2
+#define B_MSG_LANETTES_BOX_FULL 3
+
+// gInobedientStringIds
+#define B_MSG_LOAFING 0
+#define B_MSG_WONT_OBEY 1
+#define B_MSG_TURNED_AWAY 2
+#define B_MSG_PRETEND_NOT_NOTICE 3
+#define B_MSG_INCAPABLE_OF_POWER 4
+// For randomly selecting a disobey string
+// Skips the one used for Battle Palace
+#define NUM_LOAF_STRINGS 4
+
+// gSafariGetNearStringIds
+#define B_MSG_CREPT_CLOSER 0
+#define B_MSG_CANT_GET_CLOSER 1
+
+// gSafariPokeblockResultStringIds
+#define B_MSG_MON_CURIOUS 0
+#define B_MSG_MON_ENTHRALLED 1
+#define B_MSG_MON_IGNORED 2
+
+// gFlashFireStringIds
+#define B_MSG_FLASH_FIRE_BOOST 0
+#define B_MSG_FLASH_FIRE_NO_BOOST 1
+
+// gBerryEffectStringIds
+#define B_MSG_CURED_PROBLEM 0
+#define B_MSG_NORMALIZED_STATUS 1
+
+// gNoEscapeStringIds
+#define B_MSG_CANT_ESCAPE 0
+#define B_MSG_DONT_LEAVE_BIRCH 1
+#define B_MSG_PREVENTS_ESCAPE 2
+#define B_MSG_CANT_ESCAPE_2 3
+#define B_MSG_ATTACKER_CANT_ESCAPE 4
+
+// gGotPoisonedStringIds / gGotParalyzedStringIds / gFellAsleepStringIds
+// gGotBurnedStringIds / gGotFrozenStringIds / gAttractUsedStringIds
+#define B_MSG_STATUSED 0
+#define B_MSG_STATUSED_BY_ABILITY 1
+
+// gBRNPreventionStringIds / gPRLZPreventionStringIds / gPSNPreventionStringIds
+#define B_MSG_ABILITY_PREVENTS_MOVE_STATUS 0
+#define B_MSG_ABILITY_PREVENTS_ABILITY_STATUS 1
+#define B_MSG_STATUS_HAD_NO_EFFECT 2
+
+// gGotDefrostedStringIds
+#define B_MSG_DEFROSTED 0
+#define B_MSG_DEFROSTED_BY_MOVE 1
+
+// gBattlePalaceFlavorTextTable
+#define B_MSG_GLINT_IN_EYE 0
+#define B_MSG_GETTING_IN_POS 1
+#define B_MSG_GROWL_DEEPLY 2
+#define B_MSG_EAGER_FOR_MORE 3
+
+// gRefereeStringsTable
+#define B_MSG_REF_NOTHING_IS_DECIDED 0
+#define B_MSG_REF_THATS_IT 1
+#define B_MSG_REF_JUDGE_MIND 2
+#define B_MSG_REF_JUDGE_SKILL 3
+#define B_MSG_REF_JUDGE_BODY 4
+#define B_MSG_REF_PLAYER_WON 5
+#define B_MSG_REF_OPPONENT_WON 6
+#define B_MSG_REF_DRAW 7
+#define B_MSG_REF_COMMENCE_BATTLE 8
+
#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
diff --git a/include/constants/cable_club.h b/include/constants/cable_club.h
index cbdd049db..3515ffa2c 100644
--- a/include/constants/cable_club.h
+++ b/include/constants/cable_club.h
@@ -28,4 +28,8 @@
#define LINKUP_FAILED_BATTLE_TOWER 11
#define LINKUP_FOREIGN_GAME 12
+#define CABLE_SEAT_WAITING 0
+#define CABLE_SEAT_SUCCESS 1
+#define CABLE_SEAT_FAILED 2
+
#endif //GUARD_CONSTANTS_CABLE_CLUB_H
diff --git a/include/constants/contest.h b/include/constants/contest.h
index 9eb6b26e4..775dcbe62 100644
--- a/include/constants/contest.h
+++ b/include/constants/contest.h
@@ -4,6 +4,7 @@
#define APPLAUSE_METER_SIZE 5
#define CONTEST_NUM_APPEALS 5
#define CONTEST_LAST_APPEAL (CONTEST_NUM_APPEALS - 1)
+#define MAX_CONTEST_MOVE_HEARTS 8
#define LINK_CONTEST_FLAG_IS_LINK (1 << 0)
#define LINK_CONTEST_FLAG_IS_WIRELESS (1 << 1)
@@ -22,7 +23,9 @@
#define CONTEST_TYPE_NPC_MASTER (CONTEST_RANK_MASTER + 1)
#define CONTEST_TYPE_LINK (CONTEST_RANK_LINK + 1)
-#define CONTEST_WINNER_ARTIST 0 // Winner shown by the artist, painting not necessarily saved
+// IDs below - 1 are indexes into gSaveBlock1Ptr->contestWinners[]
+// CONTEST_WINNER_ARTIST is for the winner of the most recent contest, and is not saved.
+#define CONTEST_WINNER_ARTIST 0
#define CONTEST_WINNER_HALL_1 1
#define CONTEST_WINNER_HALL_2 2
#define CONTEST_WINNER_HALL_3 3
@@ -30,8 +33,8 @@
#define CONTEST_WINNER_HALL_5 5
#define CONTEST_WINNER_HALL_6 6
#define NUM_CONTEST_HALL_WINNERS 6
-#define CONTEST_WINNER_7 7
-#define CONTEST_WINNER_8 8
+#define CONTEST_WINNER_HALL_UNUSED_1 7 // These two have data for gDefaultContestWinners
+#define CONTEST_WINNER_HALL_UNUSED_2 8 // but there are only 6 paintings in the Contest Hall
#define CONTEST_WINNER_MUSEUM_COOL 9
#define CONTEST_WINNER_MUSEUM_BEAUTY 10
#define CONTEST_WINNER_MUSEUM_CUTE 11
@@ -39,6 +42,14 @@
#define CONTEST_WINNER_MUSEUM_TOUGH 13
// NUM_CONTEST_WINNERS in constants/global.h
+#define MUSEUM_CONTEST_WINNERS_START (CONTEST_WINNER_MUSEUM_COOL - 1)
+
+#define CONTEST_SAVE_FOR_MUSEUM ((u8)-1)
+#define CONTEST_SAVE_FOR_ARTIST ((u8)-2)
+
+// The number of possible captions for a Contest painting, per category
+#define NUM_PAINTING_CAPTIONS 3
+
#define CANT_ENTER_CONTEST 0
#define CAN_ENTER_CONTEST_EQUAL_RANK 1
#define CAN_ENTER_CONTEST_HIGH_RANK 2
diff --git a/include/constants/easy_chat.h b/include/constants/easy_chat.h
index 069f17fcb..f98cedbb7 100644
--- a/include/constants/easy_chat.h
+++ b/include/constants/easy_chat.h
@@ -9,7 +9,7 @@
#define EASY_CHAT_TYPE_INTERVIEW 5
#define EASY_CHAT_TYPE_BARD_SONG 6
#define EASY_CHAT_TYPE_FAN_CLUB 7
-#define EASY_CHAT_TYPE_UNK_8 8
+#define EASY_CHAT_TYPE_DUMMY_SHOW 8
#define EASY_CHAT_TYPE_TRENDY_PHRASE 9
#define EASY_CHAT_TYPE_GABBY_AND_TY 10
#define EASY_CHAT_TYPE_CONTEST_INTERVIEW 11
diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h
index 223650081..13e91c415 100755
--- a/include/constants/event_object_movement.h
+++ b/include/constants/event_object_movement.h
@@ -237,11 +237,12 @@
#define MOVEMENT_ACTION_WALK_RIGHT_AFFINE 0x97
#define MOVEMENT_ACTION_LEVITATE 0x98
#define MOVEMENT_ACTION_STOP_LEVITATE 0x99
-#define MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP 0x9A
+#define MOVEMENT_ACTION_STOP_LEVITATE_AT_TOP 0x9A
#define MOVEMENT_ACTION_FIGURE_8 0x9B
#define MOVEMENT_ACTION_FLY_UP 0x9C
#define MOVEMENT_ACTION_FLY_DOWN 0x9D
#define MOVEMENT_ACTION_STEP_END 0xFE
+#define MOVEMENT_ACTION_NONE 0xFF
#endif // GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H
diff --git a/include/constants/event_objects.h b/include/constants/event_objects.h
index 8e026ef2d..1958c792e 100644
--- a/include/constants/event_objects.h
+++ b/include/constants/event_objects.h
@@ -42,7 +42,7 @@
#define OBJ_EVENT_GFX_SCHOOL_KID_M 38
#define OBJ_EVENT_GFX_MANIAC 39
#define OBJ_EVENT_GFX_HEX_MANIAC 40
-#define OBJ_EVENT_GFX_RAYQUAZA_1 41
+#define OBJ_EVENT_GFX_RAYQUAZA_STILL 41
#define OBJ_EVENT_GFX_SWIMMER_M 42
#define OBJ_EVENT_GFX_SWIMMER_F 43
#define OBJ_EVENT_GFX_BLACK_BELT 44
@@ -198,17 +198,17 @@
#define OBJ_EVENT_GFX_MAY_DECORATING 194
#define OBJ_EVENT_GFX_ARCHIE 195
#define OBJ_EVENT_GFX_MAXIE 196
-#define OBJ_EVENT_GFX_KYOGRE_1 197
-#define OBJ_EVENT_GFX_GROUDON_1 198
+#define OBJ_EVENT_GFX_KYOGRE_FRONT 197
+#define OBJ_EVENT_GFX_GROUDON_FRONT 198
#define OBJ_EVENT_GFX_FOSSIL 199
#define OBJ_EVENT_GFX_REGIROCK 200
#define OBJ_EVENT_GFX_REGICE 201
#define OBJ_EVENT_GFX_REGISTEEL 202
#define OBJ_EVENT_GFX_SKITTY 203
#define OBJ_EVENT_GFX_KECLEON 204
-#define OBJ_EVENT_GFX_KYOGRE_2 205
-#define OBJ_EVENT_GFX_GROUDON_2 206
-#define OBJ_EVENT_GFX_RAYQUAZA_2 207
+#define OBJ_EVENT_GFX_KYOGRE_ASLEEP 205
+#define OBJ_EVENT_GFX_GROUDON_ASLEEP 206
+#define OBJ_EVENT_GFX_RAYQUAZA 207
#define OBJ_EVENT_GFX_ZIGZAGOON_2 208
#define OBJ_EVENT_GFX_PIKACHU 209
#define OBJ_EVENT_GFX_AZUMARILL 210
@@ -222,8 +222,8 @@
#define OBJ_EVENT_GFX_JUAN 218
#define OBJ_EVENT_GFX_SCOTT 219
#define OBJ_EVENT_GFX_POOCHYENA 220
-#define OBJ_EVENT_GFX_KYOGRE_3 221
-#define OBJ_EVENT_GFX_GROUDON_3 222
+#define OBJ_EVENT_GFX_KYOGRE_SIDE 221
+#define OBJ_EVENT_GFX_GROUDON_SIDE 222
#define OBJ_EVENT_GFX_MYSTERY_GIFT_MAN 223
#define OBJ_EVENT_GFX_TRICK_HOUSE_STATUE 224
#define OBJ_EVENT_GFX_KIRLIA 225
@@ -279,7 +279,37 @@
#define FIRST_DECORATION_SPRITE_GFX OBJ_EVENT_GFX_PICHU_DOLL
+// Special object event local ids
#define OBJ_EVENT_ID_PLAYER 0xFF
#define OBJ_EVENT_ID_CAMERA 0x7F
+// Object event local ids referenced in C files
+#define LOCALID_ROUTE111_PLAYER_FALLING 45
+#define LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK 1
+#define LOCALID_FARAWAY_ISLAND_MEW 1
+#define LOCALID_UNION_ROOM_PLAYER_4 2
+#define LOCALID_UNION_ROOM_PLAYER_8 3
+#define LOCALID_UNION_ROOM_PLAYER_7 4
+#define LOCALID_UNION_ROOM_PLAYER_6 5
+#define LOCALID_UNION_ROOM_PLAYER_5 6
+#define LOCALID_UNION_ROOM_PLAYER_3 7
+#define LOCALID_UNION_ROOM_PLAYER_2 8
+#define LOCALID_UNION_ROOM_PLAYER_1 9
+#define LOCALID_BATTLE_TOWER_LOBBY_REPORTER 5
+#define LOCALID_TRUCK_BOX_TOP 1
+#define LOCALID_TRUCK_BOX_BOTTOM_L 2
+#define LOCALID_TRUCK_BOX_BOTTOM_R 3
+#define LOCALID_OLDALE_MART_CLERK 1
+#define LOCALID_LAVARIDGE_MART_CLERK 1
+#define LOCALID_FALLARBOR_MART_CLERK 1
+#define LOCALID_VERDANTURF_MART_CLERK 1
+#define LOCALID_PETALBURG_MART_CLERK 1
+#define LOCALID_SLATEPORT_MART_CLERK 1
+#define LOCALID_MAUVILLE_MART_CLERK 1
+#define LOCALID_RUSTBORO_MART_CLERK 1
+#define LOCALID_FORTREE_MART_CLERK 1
+#define LOCALID_MOSSDEEP_MART_CLERK 1
+#define LOCALID_SOOTOPOLIS_MART_CLERK 1
+#define LOCALID_BATTLE_FRONTIER_MART_CLERK 1
+
#endif // GUARD_CONSTANTS_EVENT_OBJECTS_H
diff --git a/include/constants/flags.h b/include/constants/flags.h
index 21b730de3..950fd28f1 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -91,10 +91,10 @@
#define FLAG_UNUSED_0x04F 0x4F // Unused Flag
// Scripts
-#define FLAG_HIDE_RAYQUAZA_SKY_TOWER_SUMMIT 0x50
-#define FLAG_SET_WALL_CLOCK 0x51
-#define FLAG_RESCUED_BIRCH 0x52
-#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
+#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_STILL 0x50
+#define FLAG_SET_WALL_CLOCK 0x51
+#define FLAG_RESCUED_BIRCH 0x52
+#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
#define FLAG_UNUSED_0x054 0x54 // Unused Flag
#define FLAG_UNUSED_0x055 0x55 // Unused Flag
@@ -535,120 +535,120 @@
#define FLAG_MYSTERY_EVENT_14 0x1F2
#define FLAG_MYSTERY_EVENT_15 0x1F3
-// Hidden Items -- sorted by location
+// Hidden Items
#define FLAG_HIDDEN_ITEMS_START 0x1F4
+#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00)
#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01)
+#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02)
+#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03)
+#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04)
+#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05)
+#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06)
+#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07)
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08)
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09)
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A)
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C)
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E)
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F)
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10)
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_126_IRON (FLAG_HIDDEN_ITEMS_START + 0x13)
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_126_IRON (FLAG_HIDDEN_ITEMS_START + 0x13)
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C)
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15)
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16)
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17)
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18)
#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19)
#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A)
+#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B)
#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C)
-#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00)
+#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D)
+#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22)
-#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65)
-#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66)
-#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67)
-#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68)
-#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30)
-#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31)
-#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C)
-#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D)
-#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B)
-#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B)
-#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B)
-#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D)
-#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E)
-#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F)
-#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50)
-#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D)
-#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F)
-#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A)
-#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B)
-#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C)
-#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D)
-#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52)
-#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53)
-#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A)
-#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B)
-#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C)
-#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69)
#define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23)
-#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51)
-#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C)
-#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24)
#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25)
-#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55)
-#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58)
-#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59)
-#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F)
-#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
+#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27)
+#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28)
+#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29)
+#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A)
+#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B)
+#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C)
+#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D)
#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E)
#define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F)
-#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56)
+#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30)
+#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31)
#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32)
-#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34)
#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33)
-#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40)
-#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A)
-#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B)
-#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36)
+#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34)
#define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35)
-#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41)
+#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36)
#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37)
-#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02)
#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38)
#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39)
-#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03)
-#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E)
-#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62)
-#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04)
-#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A)
-#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61)
-#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D)
-#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60)
-#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48)
+#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A)
+#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B)
+#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C)
+#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D)
+#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E)
+#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F)
+#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40)
+#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41)
#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42)
#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON (FLAG_HIDDEN_ITEMS_START + 0x43)
-#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05)
-#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06)
#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x44)
-#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57)
-#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47)
-#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54)
#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45)
#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC (FLAG_HIDDEN_ITEMS_START + 0x46)
-#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27)
-#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28)
+#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47)
+#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48)
#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x49)
-#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64)
-#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07)
-#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29)
#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A)
-#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63)
-#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E)
+#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B)
+#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C)
+#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D)
+#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E)
+#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F)
+#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50)
+#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51)
+#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52)
+#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53)
+#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54)
+#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55)
+#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56)
+#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57)
+#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58)
+#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59)
+#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A)
+#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B)
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C)
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D)
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E)
+#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F)
+#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60)
+#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61)
+#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62)
+#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63)
+#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64)
+#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65)
+#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66)
+#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67)
+#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68)
+#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69)
+#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A)
+#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B)
+#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C)
+#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D)
+#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E)
+#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F)
#define FLAG_UNUSED_0x264 0x264 // Unused Flag
#define FLAG_UNUSED_0x265 0x265 // Unused Flag
@@ -775,7 +775,7 @@
#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA
#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT 0x2DB
#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 0x2DC
-#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 0x2DD
+#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_ASLEEP 0x2DD
#define FLAG_HIDE_PLAYERS_HOUSE_DAD 0x2DE
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0
@@ -815,7 +815,7 @@
#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302
#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303
#define FLAG_HIDE_PETALBURG_GYM_NORMAN 0x304
-#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305
+#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA 0x305
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306
#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308
@@ -892,16 +892,16 @@
#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351
-#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352
+#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_ASLEEP 0x352
#define FLAG_HIDE_ROUTE_119_RIVAL 0x353
#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354
-#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355
+#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON 0x355
#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356
#define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357
#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358
#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359
#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY 0x35A
-#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B
+#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE 0x35B
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C
#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA 0x35E
@@ -1402,7 +1402,7 @@
#define FLAG_SYS_TV_HOME (SYSTEM_FLAGS + 0x30)
#define FLAG_SYS_TV_WATCH (SYSTEM_FLAGS + 0x31)
#define FLAG_SYS_TV_START (SYSTEM_FLAGS + 0x32)
-#define FLAG_SYS_POPWORD_INPUT (SYSTEM_FLAGS + 0x33)
+#define FLAG_SYS_CHANGED_DEWFORD_TREND (SYSTEM_FLAGS + 0x33)
#define FLAG_SYS_MIX_RECORD (SYSTEM_FLAGS + 0x34)
#define FLAG_SYS_CLOCK_SET (SYSTEM_FLAGS + 0x35)
#define FLAG_SYS_NATIONAL_DEX (SYSTEM_FLAGS + 0x36)
diff --git a/include/constants/global.h b/include/constants/global.h
index 213ccca5b..9b0c46ce4 100644
--- a/include/constants/global.h
+++ b/include/constants/global.h
@@ -52,6 +52,7 @@
#define NUM_CONTEST_WINNERS 13
#define UNION_ROOM_KB_ROW_COUNT 10
#define GIFT_RIBBONS_COUNT 11
+#define SAVED_TRENDS_COUNT 5
#define PYRAMID_BAG_ITEMS_COUNT 10
#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
diff --git a/include/constants/lilycove_lady.h b/include/constants/lilycove_lady.h
index 01f60ccf4..11b9b31e9 100644
--- a/include/constants/lilycove_lady.h
+++ b/include/constants/lilycove_lady.h
@@ -21,6 +21,12 @@
#define QUIZ_AUTHOR_NAME_PLAYER 1
#define QUIZ_AUTHOR_NAME_OTHER_PLAYER 2
-#define QUIZ_QUESTION_LEN 9
+#define QUIZ_QUESTION_LEN 9
-#endif
+// Constants for how many good Pokéblocks the Contest Lady was given
+// This determines how her performance is described when her TV show comes on
+#define CONTEST_LADY_NORMAL 0
+#define CONTEST_LADY_GOOD 1
+#define CONTEST_LADY_BAD 2
+
+#endif // GUARD_LILYCOVE_LADY_CONSTANTS_H
diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h
index c650600e8..eaf40a525 100755
--- a/include/constants/map_groups.h
+++ b/include/constants/map_groups.h
@@ -5,7 +5,7 @@
// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json
//
-// Map Group 0
+// gMapGroup_TownsAndRoutes
#define MAP_PETALBURG_CITY (0 | (0 << 8))
#define MAP_SLATEPORT_CITY (1 | (0 << 8))
#define MAP_MAUVILLE_CITY (2 | (0 << 8))
@@ -64,21 +64,21 @@
#define MAP_UNDERWATER_ROUTE105 (55 | (0 << 8))
#define MAP_UNDERWATER_ROUTE125 (56 | (0 << 8))
-// Map Group 1
+// gMapGroup_IndoorLittleroot
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8))
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8))
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8))
#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8))
-// Map Group 2
+// gMapGroup_IndoorOldale
#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8))
#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8))
#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8))
#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8))
#define MAP_OLDALE_TOWN_MART (4 | (2 << 8))
-// Map Group 3
+// gMapGroup_IndoorDewford
#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8))
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8))
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8))
@@ -86,7 +86,7 @@
#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8))
#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8))
-// Map Group 4
+// gMapGroup_IndoorLavaridge
#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8))
#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8))
#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8))
@@ -95,7 +95,7 @@
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8))
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8))
-// Map Group 5
+// gMapGroup_IndoorFallarbor
#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8))
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8))
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8))
@@ -105,7 +105,7 @@
#define MAP_FALLARBOR_TOWN_COZMOS_HOUSE (6 | (5 << 8))
#define MAP_FALLARBOR_TOWN_MOVE_RELEARNERS_HOUSE (7 | (5 << 8))
-// Map Group 6
+// gMapGroup_IndoorVerdanturf
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8))
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8))
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8))
@@ -116,7 +116,7 @@
#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8))
#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8))
-// Map Group 7
+// gMapGroup_IndoorPacifidlog
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8))
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8))
#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8))
@@ -125,7 +125,7 @@
#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8))
#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8))
-// Map Group 8
+// gMapGroup_IndoorPetalburg
#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8))
#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8))
#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8))
@@ -134,7 +134,7 @@
#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8))
#define MAP_PETALBURG_CITY_MART (6 | (8 << 8))
-// Map Group 9
+// gMapGroup_IndoorSlateport
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8))
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8))
#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8))
@@ -150,7 +150,7 @@
#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8))
#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8))
-// Map Group 10
+// gMapGroup_IndoorMauville
#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8))
#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8))
#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8))
@@ -160,7 +160,7 @@
#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8))
#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8))
-// Map Group 11
+// gMapGroup_IndoorRustboro
#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8))
#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8))
#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8))
@@ -179,7 +179,7 @@
#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8))
#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8))
-// Map Group 12
+// gMapGroup_IndoorFortree
#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8))
#define MAP_FORTREE_CITY_GYM (1 | (12 << 8))
#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8))
@@ -191,7 +191,7 @@
#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8))
#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8))
-// Map Group 13
+// gMapGroup_IndoorLilycove
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8))
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8))
#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8))
@@ -216,7 +216,7 @@
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8))
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8))
-// Map Group 14
+// gMapGroup_IndoorMossdeep
#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8))
#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8))
#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8))
@@ -231,7 +231,7 @@
#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8))
#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8))
-// Map Group 15
+// gMapGroup_IndoorSootopolis
#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8))
#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8))
#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8))
@@ -248,7 +248,7 @@
#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F (13 | (15 << 8))
#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F (14 | (15 << 8))
-// Map Group 16
+// gMapGroup_IndoorEverGrande
#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8))
#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8))
#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8))
@@ -265,33 +265,33 @@
#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8))
#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8))
-// Map Group 17
+// gMapGroup_IndoorRoute104
#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8))
#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8))
-// Map Group 18
+// gMapGroup_IndoorRoute111
#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8))
#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8))
-// Map Group 19
+// gMapGroup_IndoorRoute112
#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8))
#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8))
-// Map Group 20
+// gMapGroup_IndoorRoute114
#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8))
#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8))
#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8))
-// Map Group 21
+// gMapGroup_IndoorRoute116
#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8))
-// Map Group 22
+// gMapGroup_IndoorRoute117
#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8))
-// Map Group 23
+// gMapGroup_IndoorRoute121
#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8))
-// Map Group 24
+// gMapGroup_Dungeons
#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8))
#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8))
#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8))
@@ -401,7 +401,7 @@
#define MAP_ALTERING_CAVE (106 | (24 << 8))
#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
-// Map Group 25
+// gMapGroup_IndoorDynamic
#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
@@ -464,7 +464,7 @@
#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
#define MAP_UNION_ROOM (60 | (25 << 8))
-// Map Group 26
+// gMapGroup_SpecialArea
#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8))
#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
@@ -555,14 +555,14 @@
#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
-// Map Group 27
+// gMapGroup_IndoorRoute104Prototype
#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8))
-// Map Group 28
+// gMapGroup_IndoorRoute109
#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8))
-// Map Group 29
+// gMapGroup_IndoorRoute110
#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8))
#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8))
#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8))
@@ -577,18 +577,18 @@
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (11 | (29 << 8))
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (12 | (29 << 8))
-// Map Group 30
+// gMapGroup_IndoorRoute113
#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8))
-// Map Group 31
+// gMapGroup_IndoorRoute123
#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8))
-// Map Group 32
+// gMapGroup_IndoorRoute119
#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8))
#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8))
#define MAP_ROUTE119_HOUSE (2 | (32 << 8))
-// Map Group 33
+// gMapGroup_IndoorRoute124
#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
#define MAP_GROUPS_COUNT 34
diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h
index 94cb0ffca..1d1557256 100755
--- a/include/constants/metatile_behaviors.h
+++ b/include/constants/metatile_behaviors.h
@@ -1,5 +1,5 @@
-#ifndef GUARD_METATILE_BEHAVIORS
-#define GUARD_METATILE_BEHAVIORS
+#ifndef GUARD_METATILE_BEHAVIORS_H
+#define GUARD_METATILE_BEHAVIORS_H
#define MB_NORMAL 0x00
#define MB_SECRET_BASE_WALL 0x01
@@ -241,5 +241,6 @@
#define MB_UNUSED_ED 0xED
#define MB_UNUSED_EE 0xEE
#define MB_UNUSED_EF 0xEF
+#define MB_INVALID 0xFF
-#endif // GUARD_METATILE_BEHAVIORS
+#endif // GUARD_METATILE_BEHAVIORS_H
diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h
index 836ab6ef2..b5ef69046 100644
--- a/include/constants/metatile_labels.h
+++ b/include/constants/metatile_labels.h
@@ -42,6 +42,8 @@
#define METATILE_General_BlueCaveOpen 0x1B1
// gTileset_Building
+#define METATILE_Building_TV_Off 0x002
+#define METATILE_Building_TV_On 0x003
#define METATILE_Building_PC_Off 0x004
#define METATILE_Building_PC_On 0x005
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h
index 11a7c7fc5..63c031824 100644
--- a/include/constants/pokemon.h
+++ b/include/constants/pokemon.h
@@ -272,15 +272,6 @@
#define MAX_FRIENDSHIP 0xFF
-#define STATUS_PRIMARY_NONE 0
-#define STATUS_PRIMARY_POISON 1
-#define STATUS_PRIMARY_PARALYSIS 2
-#define STATUS_PRIMARY_SLEEP 3
-#define STATUS_PRIMARY_FREEZE 4
-#define STATUS_PRIMARY_BURN 5
-#define STATUS_PRIMARY_POKERUS 6
-#define STATUS_PRIMARY_FAINTED 7
-
#define MAX_PER_STAT_IVS 31
#define MAX_IV_MASK 31
#define USE_RANDOM_IVS (MAX_PER_STAT_IVS + 1)
@@ -346,4 +337,6 @@
#define NUM_MALE_LINK_FACILITY_CLASSES 8
#define NUM_FEMALE_LINK_FACILITY_CLASSES 8
+#define MON_PIC_SIZE (64 * 64 / 2)
+
#endif // GUARD_CONSTANTS_POKEMON_H
diff --git a/include/constants/trainer_hill.h b/include/constants/trainer_hill.h
index 27357e99c..0e802bba8 100644
--- a/include/constants/trainer_hill.h
+++ b/include/constants/trainer_hill.h
@@ -37,8 +37,9 @@
#define TRAINER_HILL_TEXT_PLAYER_WON 4
#define TRAINER_HILL_TEXT_AFTER 5
-#define NUM_TRAINER_HILL_TRAINERS (NUM_TRAINER_HILL_FLOORS * 2)
-#define NUM_TRAINER_HILL_TRAINERS_JP (NUM_TRAINER_HILL_FLOORS_JP * 2)
+#define TRAINER_HILL_TRAINERS_PER_FLOOR 2
+#define NUM_TRAINER_HILL_TRAINERS (NUM_TRAINER_HILL_FLOORS * TRAINER_HILL_TRAINERS_PER_FLOOR)
+#define NUM_TRAINER_HILL_TRAINERS_JP (NUM_TRAINER_HILL_FLOORS_JP * TRAINER_HILL_TRAINERS_PER_FLOOR)
// Values returned by TrainerHillGetChallengeStatus
#define TRAINER_HILL_PLAYER_STATUS_LOST 0
diff --git a/include/constants/tv.h b/include/constants/tv.h
index 72eae3f1c..095a6ddca 100644
--- a/include/constants/tv.h
+++ b/include/constants/tv.h
@@ -6,12 +6,22 @@
#define POKENEWS_GAME_CORNER 2
#define POKENEWS_LILYCOVE 3
#define POKENEWS_BLENDMASTER 4
+#define NUM_POKENEWS_TYPES 4 // Excludes NONE
+
+// TV shows are categorized as being in one of 3 groups
+// - TVGROUP_NORMAL, TV shows that can appear without Record Mixing
+// - TVGROUP_RECORD_MIX, TV shows that can only appear via Record Mixing
+// - TVGROUP_OUTBREAK, just contains TVSHOW_MASS_OUTBREAK
+// Each group was allotted 20 spaces arbitrarily, though none use all 20
#define TVSHOW_OFF_AIR 0
+
+// TVGROUP_NORMAL
+#define TVGROUP_NORMAL_START 1
#define TVSHOW_FAN_CLUB_LETTER 1
#define TVSHOW_RECENT_HAPPENINGS 2
#define TVSHOW_PKMN_FAN_CLUB_OPINIONS 3
-#define TVSHOW_UNKN_SHOWTYPE_04 4
+#define TVSHOW_DUMMY 4
#define TVSHOW_NAME_RATER_SHOW 5
#define TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE 6
#define TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE 7
@@ -19,8 +29,12 @@
#define TVSHOW_3_CHEERS_FOR_POKEBLOCKS 9
#define TVSHOW_BATTLE_UPDATE 10
#define TVSHOW_FAN_CLUB_SPECIAL 11
-#define TVSHOW_CONTEST_LIVE_UPDATES_2 12
-// //
+#define TVSHOW_LILYCOVE_CONTEST_LADY 12
+//
+#define TVGROUP_NORMAL_END 20
+
+// TVGROUP_RECORD_MIX
+#define TVGROUP_RECORD_MIX_START 21
#define TVSHOW_POKEMON_TODAY_CAUGHT 21
#define TVSHOW_SMART_SHOPPER 22
#define TVSHOW_POKEMON_TODAY_FAILED 23
@@ -40,8 +54,22 @@
#define TVSHOW_NUMBER_ONE 37
#define TVSHOW_SECRET_BASE_SECRETS 38
#define TVSHOW_SAFARI_FAN_CLUB 39
-// //
-#define TVSHOW_MASS_OUTBREAK 41
+#define TVGROUP_RECORD_MIX_END 40
+
+// TVGROUP_OUTBREAK
+#define TVGROUP_OUTBREAK_START 41
+#define TVSHOW_MASS_OUTBREAK 41
+//
+#define TVGROUP_OUTBREAK_END 60
+
+// The first 5 elements of gSaveBlock1Ptr->tvShows are reserved
+// for TV shows from TVGROUP_NORMAL. The remainder are for TV
+// shows from TVGROUP_RECORD_MIX.
+#define NUM_NORMAL_TVSHOW_SLOTS 5
+
+#define PLAYERS_HOUSE_TV_NONE 0
+#define PLAYERS_HOUSE_TV_LATI 1
+#define PLAYERS_HOUSE_TV_MOVIE 2
// Number of ribbons to put Spot the Cuties on air
#define NUM_CUTIES_RIBBONS 4
@@ -206,4 +234,36 @@
#define SPOTCUTIES_STATE_RIBBON_EFFORT 14
#define SPOTCUTIES_STATE_OUTRO 15
+// TV Show states for Trend Watcher
+#define TRENDWATCHER_STATE_INTRO 0
+#define TRENDWATCHER_STATE_TAUGHT_MALE 1
+#define TRENDWATCHER_STATE_TAUGHT_FEMALE 2
+#define TRENDWATCHER_STATE_PHRASE_HOPELESS 3
+#define TRENDWATCHER_STATE_BIGGER_MALE 4
+#define TRENDWATCHER_STATE_BIGGER_FEMALE 5
+#define TRENDWATCHER_STATE_OUTRO 6
+
+// TV Show states for the Contest Lady's Live Updates show
+#define CONTESTLADYLIVE_STATE_INTRO 0
+#define CONTESTLADYLIVE_STATE_WON 1
+#define CONTESTLADYLIVE_STATE_LOST 2
+#define CONTESTLADYLIVE_STATE_LOST_BADLY 3
+
+// TV Show states for Smart Shopper
+#define SMARTSHOPPER_STATE_INTRO 0
+#define SMARTSHOPPER_STATE_CLERK_NORMAL 1
+#define SMARTSHOPPER_STATE_RAND_COMMENT_1 2
+#define SMARTSHOPPER_STATE_RAND_COMMENT_2 3
+#define SMARTSHOPPER_STATE_RAND_COMMENT_3 4
+#define SMARTSHOPPER_STATE_RAND_COMMENT_4 5
+#define SMARTSHOPPER_STATE_SECOND_ITEM 6
+#define SMARTSHOPPER_STATE_THIRD_ITEM 7
+#define SMARTSHOPPER_STATE_DURING_SALE 8
+#define SMARTSHOPPER_STATE_OUTRO_NORMAL 9
+#define SMARTSHOPPER_STATE_IS_VIP 10
+#define SMARTSHOPPER_STATE_CLERK_MAX 11
+#define SMARTSHOPPER_STATE_OUTRO_MAX 12
+
+#define SMARTSHOPPER_NUM_ITEMS 3
+
#endif //GUARD_CONSTANTS_TV_H
diff --git a/include/contest.h b/include/contest.h
index 1dd4340bd..9bac63eda 100644
--- a/include/contest.h
+++ b/include/contest.h
@@ -111,11 +111,11 @@ struct ContestPokemon
u32 otId;
};
-struct Shared1A004
+struct ContestTempSave
{
u16 cachedWindowPalettes[16][16]; // Saved palette data before a move happens?
- u16 unk18204[PLTT_BUFFER_SIZE]; // Saved copy of gPlttBufferUnfaded
- u16 unk18604[PLTT_BUFFER_SIZE]; // Saved copy of gPlttBufferFaded
+ u16 cachedPlttBufferUnfaded[PLTT_BUFFER_SIZE];
+ u16 cachedPlttBufferFaded[PLTT_BUFFER_SIZE];
u8 savedJunk[0x800];
};
@@ -306,7 +306,7 @@ struct ContestResources
#define eUnzippedContestAudience_Gfx (gHeap + 0x18000)
#define eContestAudienceFrame2_Gfx (gHeap + 0x19000)
#define eContestDebugMode (gHeap[0x1a000])
-#define eUnknownHeap1A004 (*(struct Shared1A004 *)(gHeap + 0x1a004))
+#define eContestTempSave (*(struct ContestTempSave *)(gHeap + 0x1a004))
extern struct ContestPokemon gContestMons[CONTESTANT_COUNT];
extern s16 gContestMonRound1Points[CONTESTANT_COUNT];
@@ -326,8 +326,8 @@ extern u8 gHighestRibbonRank;
extern struct ContestResources *gContestResources;
extern u8 sContestBgCopyFlags;
extern struct ContestWinner gCurContestWinner;
-extern u8 gUnknown_02039F5C;
-extern u8 gUnknown_02039F5D;
+extern u8 gCurContestWinnerIsForArtist;
+extern u8 gCurContestWinnerSaveIdx;
extern u32 gContestRngValue;
// contest.c
@@ -351,8 +351,8 @@ s8 Contest_GetMoveExcitement(u16 move);
bool8 IsContestantAllowedToCombo(u8 contestant);
void Contest_PrintTextToBg0WindowAt(u32 windowId, u8 *currChar, s32 x, s32 y, s32 fontId);
void ResetContestLinkResults(void);
-bool8 sub_80DEDA8(u8 a);
-u8 sub_80DEFA8(u8 a, u8 b);
+bool8 SaveContestWinner(u8 rank);
+u8 GetContestWinnerSaveIdx(u8 rank, bool8 shift);
void ClearContestWinnerPicsInContestHall(void);
void StripPlayerAndMonNamesForLinkContest(struct ContestPokemon *mon, s32 language);
diff --git a/include/contest_util.h b/include/contest_util.h
index 76f9ae522..1e97d91d3 100644
--- a/include/contest_util.h
+++ b/include/contest_util.h
@@ -7,8 +7,8 @@ void StartContest(void);
void BufferContestantMonSpecies(void);
void ShowContestResults(void);
void ContestLinkTransfer(u8);
-void ShowContestWinnerPainting(void);
+void ShowContestPainting(void);
u16 GetContestRand(void);
-u8 CountPlayerContestPaintings(void);
+u8 CountPlayerMuseumPaintings(void);
#endif // GUARD_CONTEST_UTIL_H
diff --git a/include/credits.h b/include/credits.h
index f7dfa9997..2e8c7e0c3 100644
--- a/include/credits.h
+++ b/include/credits.h
@@ -1,12 +1,8 @@
#ifndef GUARD_CREDITS_H
#define GUARD_CREDITS_H
-// Exported type declarations
-
-// Exported RAM declarations
extern EWRAM_DATA bool8 gHasHallOfFameRecords;
-// Exported ROM declarations
void CB2_StartCreditsSequence(void);
#endif // GUARD_CREDITS_H
diff --git a/include/data.h b/include/data.h
index 2f8c44746..f94f55a8f 100644
--- a/include/data.h
+++ b/include/data.h
@@ -5,6 +5,12 @@
#define SPECIES_SHINY_TAG 500
+enum {
+ BATTLER_AFFINE_NORMAL,
+ BATTLER_AFFINE_EMERGE,
+ BATTLER_AFFINE_RETURN,
+};
+
struct MonCoords
{
// This would use a bitfield, but some function
@@ -87,9 +93,9 @@ extern const struct SpriteFrameImage gTrainerBackPicTable_Steven[];
extern const union AffineAnimCmd *const gAffineAnims_BattleSpritePlayerSide[];
extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteOpponentSide[];
-extern const union AffineAnimCmd *const gUnknown_082FF6C0[];
+extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteContest[];
-extern const union AnimCmd *const gUnknown_082FF70C[];
+extern const union AnimCmd *const gAnims_MonPic[];
extern const struct MonCoords gMonFrontPicCoords[];
extern const struct CompressedSpriteSheet gMonStillFrontPicTable[];
extern const struct MonCoords gMonBackPicCoords[];
diff --git a/include/daycare.h b/include/daycare.h
index 7d6f2fb19..d6c0d4201 100644
--- a/include/daycare.h
+++ b/include/daycare.h
@@ -6,7 +6,7 @@
u8 *GetMonNickname2(struct Pokemon *mon, u8 *dest);
u8 *GetBoxMonNickname(struct BoxPokemon *mon, u8 *dest);
u8 CountPokemonInDaycare(struct DayCare *daycare);
-void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDayCareMail *daycareMail);
+void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDaycareMail *daycareMail);
void StoreSelectedPokemonInDaycare(void);
u16 TakePokemonFromDaycare(void);
void GetDaycareCost(void);
diff --git a/include/dewford_trend.h b/include/dewford_trend.h
index a7ed006f0..6a3194468 100644
--- a/include/dewford_trend.h
+++ b/include/dewford_trend.h
@@ -2,10 +2,9 @@
#define GUARD_DEWFORDTREND_H
void InitDewfordTrend(void);
-void UpdateDewfordTrendPerDay(u16);
void UpdateDewfordTrendPerDay(u16 days);
-bool8 IsPhraseTrendy(u16 *a);
-void ReceiveEasyChatPairsData(struct EasyChatPair *a, size_t b, u8 unused);
+bool8 TrySetTrendyPhrase(u16 *phrase);
+void ReceiveDewfordTrendData(struct DewfordTrend *linkedTrends, size_t size, u8 unused);
#endif // GUARD_DEWFORDTREND_H
diff --git a/include/ereader_helpers.h b/include/ereader_helpers.h
index 8dc3b907a..064b61ed7 100755
--- a/include/ereader_helpers.h
+++ b/include/ereader_helpers.h
@@ -5,30 +5,30 @@
struct EReaderTrainerHillTrainer
{
- u8 unk0;
- struct TrainerHillTrainer unk4;
- struct TrHillDisplay unk14C;
+ u8 trainerNum;
+ struct TrainerHillTrainer trainer;
+ struct TrHillDisplay display;
u32 checksum;
}; // size=0x274
struct EReaderTrainerHillSet
{
- u8 count;
+ u8 numTrainers;
u8 id;
- u16 dummy;
+ u16 dummy; // Only read in an assert.
u32 checksum;
- struct EReaderTrainerHillTrainer unk_8[6];
+ struct EReaderTrainerHillTrainer trainers[6];
u8 unk_ec0[40];
}; // size = 0xf00
-bool8 EReader_IsReceivedDataValid(struct EReaderTrainerHillSet *buffer);
-bool32 TryWriteTrainerHill(struct EReaderTrainerHillSet *arg0);
+bool8 ValidateTrainerHillData(struct EReaderTrainerHillSet *);
+bool32 TryWriteTrainerHill(struct EReaderTrainerHillSet *);
bool32 ReadTrainerHillAndValidate(void);
-int EReaderHandleTransfer(u8, u32, u32*, u32*);
-void sub_81D3F9C(void);
-void sub_81D3FAC(void);
+int EReaderHandleTransfer(u8, size_t, const void *, void *);
+void EReaderHelper_Timer3Callback(void);
+void EReaderHelper_SerialCallback(void);
void EReaderHelper_SaveRegsState(void);
void EReaderHelper_RestoreRegsState(void);
-void sub_81D4238(void);
+void EReaderHelper_ClearSendRecvMgr(void);
#endif // GUARD_EREADER_HELPERS_H
diff --git a/include/event_object_lock.h b/include/event_object_lock.h
index 9d31a25fd..0b1f5f098 100644
--- a/include/event_object_lock.h
+++ b/include/event_object_lock.h
@@ -2,9 +2,9 @@
#define GUARD_EVENT_OBJECT_LOCK_H
bool8 IsFreezePlayerFinished(void);
-void ScriptFreezeObjectEvents(void);
bool8 IsFreezeSelectedObjectAndPlayerFinished(void);
-void LockSelectedObjectEvent(void);
+void FreezeObjects_WaitForPlayer(void);
+void FreezeObjects_WaitForPlayerAndSelected(void);
void FreezeForApproachingTrainers(void);
bool8 IsFreezeObjectAndPlayerFinished(void);
void ScriptUnfreezeObjectEvents(void);
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index 1e754dcd9..a935502e6 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -47,7 +47,7 @@ enum ReflectionTypes
#define GROUND_EFFECT_FLAG_HOT_SPRINGS (1 << 18)
#define GROUND_EFFECT_FLAG_SEAWEED (1 << 19)
-struct UnkStruct_085094AC
+struct StepAnimTable
{
const union AnimCmd *const *anims;
u8 animPos[4];
@@ -65,7 +65,6 @@ struct LockedAnimObjectEvents
u8 count;
};
-extern const struct SpriteFrameImage gObjectEventPicTable_PechaBerryTree[];
extern const struct OamData gObjectEventBaseOam_32x8;
extern const struct OamData gObjectEventBaseOam_32x32;
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
@@ -87,9 +86,9 @@ void LoadPlayerObjectReflectionPalette(u16, u8);
void LoadSpecialObjectReflectionPalette(u16, u8);
void TryMoveObjectEventToMapCoords(u8, u8, u8, s16, s16);
void PatchObjectPalette(u16, u8);
-void sub_808E16C(s16, s16);
+void SpawnObjectEventsOnReturnToField(s16, s16);
void OverrideSecretBaseDecorationSpriteScript(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat);
-void sub_8092FF0(s16, s16, s16 *, s16 *);
+void GetMapCoordsFromSpritePos(s16, s16, s16 *, s16 *);
u8 GetFaceDirectionAnimNum(u8);
void SetSpritePosToOffsetMapCoords(s16 *, s16 *, s16, s16);
void ObjectEventClearHeldMovement(struct ObjectEvent *);
@@ -111,7 +110,7 @@ void FreeAndReserveObjectSpritePalettes(void);
void SetObjectEventSpritePosByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
void ResetObjectPriority(u8, u8, u8);
void SetObjectPriority(u8, u8, u8, u8);
-void sub_808E75C(s16, s16);
+void AllowObjectAtPosTriggerGroundEffects(s16, s16);
void ObjectEventGetLocalIdAndMap(struct ObjectEvent *objectEvent, void *localId, void *mapNum, void *mapGroup);
void ShiftObjectEventCoords(struct ObjectEvent *, s16, s16);
void MoveObjectEventToMapCoords(struct ObjectEvent *, s16, s16);
@@ -175,17 +174,8 @@ void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
bool8 IsZCoordMismatchAt(u8, s16, s16);
void UnfreezeObjectEvent(struct ObjectEvent *);
u8 FindLockedObjectEventIndex(struct ObjectEvent *);
-bool8 obj_npc_ministep(struct Sprite *sprite);
-bool8 sub_80976EC(struct Sprite *sprite);
-void sub_80976DC(struct Sprite *, u8);
-void sub_809783C(struct Sprite *, u8, u8, u8);
-void DoShadowFieldEffect(struct ObjectEvent *);
-u8 sub_809785C(struct Sprite *);
-u8 sub_80978E4(struct Sprite *);
void SetAndStartSpriteAnim(struct Sprite *, u8, u8);
bool8 SpriteAnimEnded(struct Sprite *);
-void CreateLevitateMovementTask(struct ObjectEvent *);
-void DestroyExtraMovementTask(u8);
void UnfreezeObjectEvents(void);
void FreezeObjectEventsExceptOne(u8 objectEventId);
void TurnObjectEventSprite(u8, u8);
@@ -196,9 +186,9 @@ u8 GetMoveDirectionFastAnimNum(u8);
u8 GetMoveDirectionFasterAnimNum(u8);
u8 GetMoveDirectionFastestAnimNum(u8);
u8 GetLedgeJumpDirection(s16, s16, u8);
-void CameraObjectSetFollowedObjectId(u8 objectId);
+void CameraObjectSetFollowedSpriteId(u8 objectId);
u16 GetObjectPaletteTag(u8 palSlot);
-void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible);
+void UpdateObjectEventSpriteInvisibility(struct Sprite *sprite, bool8 invisible);
s16 GetFigure8XOffset(s16 idx);
s16 GetFigure8YOffset(s16 idx);
void CameraObjectReset2(void);
diff --git a/include/event_scripts.h b/include/event_scripts.h
index 79ef0ea14..3340da6f5 100644
--- a/include/event_scripts.h
+++ b/include/event_scripts.h
@@ -108,19 +108,19 @@ extern const u8 gTVPokemonTodaySuccessfulText08[];
extern const u8 gTVPokemonTodaySuccessfulText09[];
extern const u8 gTVPokemonTodaySuccessfulText10[];
extern const u8 gTVPokemonTodaySuccessfulText11[];
-extern const u8 gTVTodaysSmartShopperText00[];
-extern const u8 gTVTodaysSmartShopperText01[];
-extern const u8 gTVTodaysSmartShopperText02[];
-extern const u8 gTVTodaysSmartShopperText03[];
-extern const u8 gTVTodaysSmartShopperText04[];
-extern const u8 gTVTodaysSmartShopperText05[];
-extern const u8 gTVTodaysSmartShopperText06[];
-extern const u8 gTVTodaysSmartShopperText07[];
-extern const u8 gTVTodaysSmartShopperText08[];
-extern const u8 gTVTodaysSmartShopperText09[];
-extern const u8 gTVTodaysSmartShopperText10[];
-extern const u8 gTVTodaysSmartShopperText11[];
-extern const u8 gTVTodaysSmartShopperText12[];
+extern const u8 SmartShopper_Text_Intro[];
+extern const u8 SmartShopper_Text_ClerkNormal[];
+extern const u8 SmartShopper_Text_RandomComment1[];
+extern const u8 SmartShopper_Text_RandomComment2[];
+extern const u8 SmartShopper_Text_RandomComment3[];
+extern const u8 SmartShopper_Text_RandomComment4[];
+extern const u8 SmartShopper_Text_SecondItem[];
+extern const u8 SmartShopper_Text_ThirdItem[];
+extern const u8 SmartShopper_Text_DuringSale[];
+extern const u8 SmartShopper_Text_OutroNormal[];
+extern const u8 SmartShopper_Text_IsVIP[];
+extern const u8 SmartShopper_Text_ClerkMax[];
+extern const u8 SmartShopper_Text_OutroMax[];
extern const u8 gTVWorldOfMastersText00[];
extern const u8 gTVWorldOfMastersText01[];
extern const u8 gTVWorldOfMastersText02[];
@@ -135,13 +135,13 @@ extern const u8 gTVTodaysRivalTrainerText03[];
extern const u8 gTVTodaysRivalTrainerText04[];
extern const u8 gTVTodaysRivalTrainerText05[];
extern const u8 gTVTodaysRivalTrainerText06[];
-extern const u8 gTVDewfordTrendWatcherNetworkText00[];
-extern const u8 gTVDewfordTrendWatcherNetworkText01[];
-extern const u8 gTVDewfordTrendWatcherNetworkText02[];
-extern const u8 gTVDewfordTrendWatcherNetworkText03[];
-extern const u8 gTVDewfordTrendWatcherNetworkText04[];
-extern const u8 gTVDewfordTrendWatcherNetworkText05[];
-extern const u8 gTVDewfordTrendWatcherNetworkText06[];
+extern const u8 TrendWatcher_Text_Intro[];
+extern const u8 TrendWatcher_Text_MaleTaughtMePhrase[];
+extern const u8 TrendWatcher_Text_FemaleTaughtMePhrase[];
+extern const u8 TrendWatcher_Text_PhraseWasHopeless[];
+extern const u8 TrendWatcher_Text_MaleTellMeBigger[];
+extern const u8 TrendWatcher_Text_FemaleTellMeBigger[];
+extern const u8 TrendWatcher_Text_Outro[];
extern const u8 gTVHoennTreasureInvestigatorsText00[];
extern const u8 gTVHoennTreasureInvestigatorsText01[];
extern const u8 gTVHoennTreasureInvestigatorsText02[];
@@ -344,10 +344,10 @@ extern const u8 gTVInSearchOfTrainersText05[];
extern const u8 gTVInSearchOfTrainersText06[];
extern const u8 gTVInSearchOfTrainersText07[];
extern const u8 gTVInSearchOfTrainersText08[];
-extern const u8 gTVPokemonContestLiveUpdates2Text00[];
-extern const u8 gTVPokemonContestLiveUpdates2Text01[];
-extern const u8 gTVPokemonContestLiveUpdates2Text02[];
-extern const u8 gTVPokemonContestLiveUpdates2Text03[];
+extern const u8 ContestLadyShow_Text_Intro[];
+extern const u8 ContestLadyShow_Text_Won[];
+extern const u8 ContestLadyShow_Text_Lost[];
+extern const u8 ContestLadyShow_Text_LostBadly[];
extern const u8 gPokeNewsTextSlateport_Upcoming[];
extern const u8 gPokeNewsTextSlateport_Ongoing[];
extern const u8 gPokeNewsTextSlateport_Ending[];
@@ -607,7 +607,7 @@ extern const u8 EventScript_BattleColosseum_2P_PlayerSpot0[];
extern const u8 EventScript_BattleColosseum_2P_PlayerSpot1[];
extern const u8 EventScript_TradeCenter_Chair1[];
extern const u8 EventScript_TradeCenter_Chair0[];
-extern const u8 EventScript_ConfirmLeaveTradeRoom[];
+extern const u8 EventScript_ConfirmLeaveCableClubRoom[];
extern const u8 EventScript_TerminateLink[];
#endif // GUARD_EVENT_SCRIPTS_H
diff --git a/include/field_camera.h b/include/field_camera.h
index 2bed02b20..b245fca84 100644
--- a/include/field_camera.h
+++ b/include/field_camera.h
@@ -1,8 +1,6 @@
#ifndef GUARD_FIELD_CAMERA_H
#define GUARD_FIELD_CAMERA_H
-// Exported type declarations
-
struct CameraObject
{
void (*callback)(struct CameraObject *);
@@ -13,18 +11,15 @@ struct CameraObject
s32 y;
};
-// Exported RAM declarations
extern struct CameraObject gFieldCamera;
extern u16 gTotalCameraPixelOffsetX;
extern u16 gTotalCameraPixelOffsetY;
-// Exported ROM declarations
void DrawWholeMapView(void);
void CurrentMapDrawMetatileAt(int x, int y);
-void sub_8089C08(s16 *a0, s16 *a1);
+void GetCameraOffsetWithPan(s16 *a0, s16 *a1);
void DrawDoorMetatileAt(int x, int y, u16 *arr);
void ResetFieldCamera(void);
-void sub_8057A58(void);
void ResetCameraUpdateInfo(void);
u32 InitCameraUpdateCallback(u8 a);
void CameraUpdate(void);
diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h
index 9b7b6ffd5..528492d81 100644
--- a/include/field_effect_helpers.h
+++ b/include/field_effect_helpers.h
@@ -1,18 +1,24 @@
#ifndef GUARD_FIELD_EFFECT_HELPERS_H
#define GUARD_FIELD_EFFECT_HELPERS_H
-// Exported type declarations
+// States for bobbing up and down while surfing
+enum {
+ // No bobbing
+ BOB_NONE,
+ // Both the surf blob/mon should bob up and down
+ BOB_PLAYER_AND_MON,
+ // Only the surf blob/mon should bob up and down
+ // For when the player has jumped/flown off
+ BOB_JUST_MON,
+};
-// Exported RAM declarations
-
-// Exported ROM declarations
u8 CreateWarpArrowSprite(void);
-u8 sub_8155800(u8 oldSpriteId);
-void SetSurfBobState(u8 spriteId, u8 value);
-void SetSurfBobWhileFlyingOutState(u8 spriteId, u8 value);
-void SetSurfBobWhileFishingState(u8 spriteId, u8 value, s16 data1);
-bool8 sub_8155DA0(struct ObjectEvent *);
-void sub_8155D78(struct ObjectEvent *);
+u8 StartUnderwaterSurfBlobBobbing(u8 oldSpriteId);
+void SetSurfBlob_BobState(u8 spriteId, u8 state);
+void SetSurfBlob_DontSyncAnim(u8 spriteId, bool8 dontSync);
+void SetSurfBlob_PlayerOffset(u8 spriteId, bool8 hasOffset, s16 offset);
+bool8 UpdateRevealDisguise(struct ObjectEvent *);
+void StartRevealDisguise(struct ObjectEvent *);
void StartAshFieldEffect(s16, s16, u16, s16);
void SetUpReflection(struct ObjectEvent*, struct Sprite*, u8);
u32 StartFieldEffectForObjectEvent(u8, struct ObjectEvent*);
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index c30ce0b6f..903fe6ef1 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -6,7 +6,7 @@ void ClearPlayerAvatarInfo(void);
void SetPlayerAvatarExtraStateTransition(u8, u8);
u8 GetPlayerAvatarGenderByGraphicsId(u8);
bool8 TestPlayerAvatarFlags(u8);
-u8 GetPlayerAvatarObjectId(void);
+u8 GetPlayerAvatarSpriteId(void);
void PlayerGetDestCoords(s16 *, s16 *);
u8 GetPlayerFacingDirection(void);
u8 GetPlayerMovementDirection(void);
diff --git a/include/field_weather.h b/include/field_weather.h
index 9ecf52501..9c6a4ab7a 100644
--- a/include/field_weather.h
+++ b/include/field_weather.h
@@ -4,6 +4,21 @@
#include "sprite.h"
#include "constants/field_weather.h"
+#define TAG_WEATHER_START 0x1200
+enum {
+ GFXTAG_CLOUD = TAG_WEATHER_START,
+ GFXTAG_FOG_H,
+ GFXTAG_ASH,
+ GFXTAG_FOG_D,
+ GFXTAG_SANDSTORM,
+ GFXTAG_BUBBLE,
+ GFXTAG_RAIN,
+};
+enum {
+ PALTAG_WEATHER = TAG_WEATHER_START,
+ PALTAG_WEATHER_2
+};
+
struct Weather
{
union
@@ -31,12 +46,12 @@ struct Weather
u8 gammaStepDelay;
u8 gammaStepFrameCounter;
u16 fadeDestColor;
- /*0x6C6*/ u8 palProcessingState;
- /*0x6C7*/ u8 fadeScreenCounter;
- /*0x6C8*/ bool8 readyForInit;
- /*0x6C9*/ u8 taskId;
- /*0x6CA*/ u8 unknown_6CA;
- u8 unknown_6CB;
+ u8 palProcessingState;
+ u8 fadeScreenCounter;
+ bool8 readyForInit;
+ u8 taskId;
+ u8 fadeInFirstFrame;
+ u8 fadeInTimer;
u16 initStep;
u16 finishStep;
u8 currWeather;
@@ -45,6 +60,7 @@ struct Weather
bool8 weatherChangeComplete;
u8 weatherPicSpritePalIndex;
u8 altGammaSpritePalIndex;
+ // Rain
u16 rainSpriteVisibleCounter;
u8 curRainSpriteIndex;
u8 targetRainSpriteCount;
@@ -52,37 +68,41 @@ struct Weather
u8 rainSpriteVisibleDelay;
u8 isDownpour;
u8 rainStrength;
- /*0x6DE*/ u8 cloudSpritesCreated;
- u8 filler_6DF[1];
+ u8 cloudSpritesCreated;
+ // Snow
u16 snowflakeVisibleCounter;
- u16 unknown_6E2;
+ u16 snowflakeTimer;
u8 snowflakeSpriteCount;
u8 targetSnowflakeSpriteCount;
- u16 unknown_6E6;
+ // Thunderstorm
+ u16 thunderDelay;
u16 thunderCounter;
- u8 unknown_6EA;
- u8 unknown_6EB;
- u8 unknown_6EC;
- u8 thunderTriggered;
+ bool8 thunderAllowEnd;
+ bool8 thunderSkipShort;
+ u8 thunderShortRetries;
+ bool8 thunderTriggered;
+ // Horizontal fog
u16 fogHScrollPosX;
u16 fogHScrollCounter;
u16 fogHScrollOffset;
u8 lightenedFogSpritePals[6];
u8 lightenedFogSpritePalsCount;
u8 fogHSpritesCreated;
+ // Ash
u16 ashBaseSpritesX;
- u16 unknown_6FE;
+ u16 ashUnused;
u8 ashSpritesCreated;
- u8 filler_701[3];
+ // Sandstorm
u32 sandstormXOffset;
u32 sandstormYOffset;
- u8 filler_70C[2];
+ u16 sandstormUnused;
u16 sandstormBaseSpritesX;
u16 sandstormPosY;
u16 sandstormWaveIndex;
u16 sandstormWaveCounter;
u8 sandstormSpritesCreated;
u8 sandstormSwirlSpritesCreated;
+ // Diagonal fog
u16 fogDBaseSpritesX;
u16 fogDPosY;
u16 fogDScrollXCounter;
@@ -90,13 +110,13 @@ struct Weather
u16 fogDXOffset;
u16 fogDYOffset;
u8 fogDSpritesCreated;
- u8 filler_725[1];
+ // Bubbles
u16 bubblesDelayCounter;
u16 bubblesDelayIndex;
u16 bubblesCoordsIndex;
u16 bubblesSpriteCount;
u8 bubblesSpritesCreated;
- u8 filler_72F;
+
u16 currBlendEVA;
u16 currBlendEVB;
u16 targetBlendEVA;
@@ -104,12 +124,12 @@ struct Weather
u8 blendUpdateCounter;
u8 blendFrameCounter;
u8 blendDelay;
- u8 filler_73B[0x3C-0x3B];
- s16 unknown_73C;
- s16 unknown_73E;
- s16 unknown_740;
- s16 unknown_742;
- u8 filler_744[0xD-4];
+ // Drought
+ s16 droughtBrightnessStage;
+ s16 droughtLastBrightnessStage;
+ s16 droughtTimer;
+ s16 droughtState;
+ u8 droughtUnused[9];
s8 loadDroughtPalsIndex;
u8 loadDroughtPalsOffset;
};
@@ -126,29 +146,26 @@ void StartWeather(void);
void SetNextWeather(u8 weather);
void SetCurrentAndNextWeather(u8 weather);
void SetCurrentAndNextWeatherNoDelay(u8 weather);
-void sub_80ABC48(s8 gammaIndex);
+void ApplyWeatherGammaShiftIfIdle(s8 gammaIndex);
void sub_80ABC7C(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay);
void FadeScreen(u8 mode, s8 delay);
bool8 IsWeatherNotFadingIn(void);
void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex);
void ApplyWeatherGammaShiftToPal(u8 paletteIndex);
-u8 sub_80ABF20(void);
void LoadCustomWeatherSpritePalette(const u16 *palette);
void ResetDroughtWeatherPaletteLoading(void);
bool8 LoadDroughtWeatherPalettes(void);
-void sub_80ABFE0(s8 gammaIndex);
-void sub_80ABFF0(void);
-void sub_80AC01C(void);
+void DroughtStateInit(void);
+void DroughtStateRun(void);
void Weather_SetBlendCoeffs(u8 eva, u8 evb);
void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay);
bool8 Weather_UpdateBlend(void);
-void sub_80AC274(u8 a);
u8 GetCurrentWeather(void);
void SetRainStrengthFromSoundEffect(u16 soundEffect);
void PlayRainStoppingSoundEffect(void);
u8 IsWeatherChangeComplete(void);
void SetWeatherScreenFadeOut(void);
-void sub_80AC3E4(void);
+void SetWeatherPalStateIdle(void);
void PreservePaletteInWeather(u8 preservedPalIndex);
void ResetPreservedPalettesInWeather(void);
diff --git a/include/fieldmap.h b/include/fieldmap.h
index 438fb4787..5bcbe20ea 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -20,16 +20,13 @@ void MapGridSetMetatileEntryAt(int, int, u16);
void GetCameraCoords(u16*, u16*);
bool8 MapGridIsImpassableAt(int, int);
int GetMapBorderIdAt(int x, int y);
-int CanCameraMoveInDirection(int direction);
+bool32 CanCameraMoveInDirection(int direction);
u16 GetBehaviorByMetatileId(u16 metatileId);
void GetCameraFocusCoords(u16 *x, u16 *y);
u8 MapGridGetMetatileLayerTypeAt(int x, int y);
u8 MapGridGetZCoordAt(int x, int y);
bool8 CameraMove(int deltaX, int deltaY);
-struct MapConnection *sub_8088950(u8 direction, int x, int y);
-bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
-bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
-void save_serialize_map(void);
+void SaveMapView(void);
void SetCameraFocusCoords(u16 x, u16 y);
void InitMap(void);
void InitMapFromSavedGame(void);
diff --git a/include/gba/defines.h b/include/gba/defines.h
index 78c688593..ad06aaad2 100644
--- a/include/gba/defines.h
+++ b/include/gba/defines.h
@@ -1,5 +1,5 @@
-#ifndef GUARD_GBA_DEFINES
-#define GUARD_GBA_DEFINES
+#ifndef GUARD_GBA_DEFINES_H
+#define GUARD_GBA_DEFINES_H
#include <stddef.h>
@@ -76,4 +76,4 @@
#define TOTAL_OBJ_TILE_COUNT 1024
-#endif // GUARD_GBA_DEFINES
+#endif // GUARD_GBA_DEFINES_H
diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h
index 2d0e1bb1c..2ccbb18f5 100644
--- a/include/gba/m4a_internal.h
+++ b/include/gba/m4a_internal.h
@@ -447,7 +447,7 @@ void SetPokemonCryPitch(s16 val);
void SetPokemonCryLength(u16 val);
void SetPokemonCryRelease(u8 val);
void SetPokemonCryProgress(u32 val);
-int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
+bool32 IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
void SetPokemonCryChorus(s8 val);
void SetPokemonCryStereo(u32 val);
void SetPokemonCryPriority(u8 val);
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index c4d7be35d..6bafa9747 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -1,6 +1,7 @@
#ifndef GUARD_GLOBAL_FIELDMAP_H
#define GUARD_GLOBAL_FIELDMAP_H
+#define METATILE_BEHAVIOR_MASK 0x00FF
#define METATILE_COLLISION_MASK 0x0C00
#define METATILE_ID_MASK 0x03FF
#define METATILE_ID_UNDEFINED 0x03FF
@@ -12,7 +13,9 @@
enum
{
- CONNECTION_SOUTH = 1,
+ CONNECTION_INVALID = -1,
+ CONNECTION_NONE,
+ CONNECTION_SOUTH,
CONNECTION_NORTH,
CONNECTION_WEST,
CONNECTION_EAST,
@@ -139,19 +142,15 @@ struct MapHeader
/* 0x16 */ u8 weather;
/* 0x17 */ u8 mapType;
/* 0x18 */ u8 filler_18[2];
- /* 0x1A */ u8 flags;
+ // fields correspond to the arguments in the map_header_flags macro
+ /* 0x1A */ bool8 allowCycling:1;
+ bool8 allowEscaping:1; // Escape Rope and Dig
+ bool8 allowRunning:1;
+ bool8 showMapName:5; // the last 4 bits are unused
+ // but the 5 bit sized bitfield is required to match
/* 0x1B */ u8 battleType;
};
-// Flags for gMapHeader.flags, as defined in the map_header_flags macro
-#define MAP_ALLOW_CYCLING (1 << 0)
-#define MAP_ALLOW_ESCAPING (1 << 1) // Escape Rope and Dig
-#define MAP_ALLOW_RUNNING (1 << 2)
-#define MAP_SHOW_MAP_NAME (1 << 3)
-#define UNUSED_MAP_FLAGS (1 << 4 | 1 << 5 | 1 << 6 | 1 << 7)
-
-#define SHOW_MAP_NAME_ENABLED ((gMapHeader.flags & (MAP_SHOW_MAP_NAME | UNUSED_MAP_FLAGS)) == MAP_SHOW_MAP_NAME)
-
struct ObjectEvent
{
diff --git a/include/global.h b/include/global.h
index 7806c0b59..e4c11f9ef 100644
--- a/include/global.h
+++ b/include/global.h
@@ -107,7 +107,7 @@
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
// Macros for checking the joypad
-#define TEST_BUTTON(field, button) ({(field) & (button);})
+#define TEST_BUTTON(field, button) ((field) & (button))
#define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button)
#define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button)
#define JOY_HELD_RAW(button) TEST_BUTTON(gMain.heldKeysRaw, button)
@@ -587,12 +587,13 @@ struct RamScript
struct RamScriptData data;
};
-struct EasyChatPair
+// See dewford_trend.c
+struct DewfordTrend
{
- u16 unk0_0:7;
- u16 unk0_7:7;
- u16 unk1_6:1;
- u16 unk2;
+ u16 trendiness:7;
+ u16 maxTrendiness:7;
+ u16 gainingTrendiness:1;
+ u16 rand;
u16 words[2];
}; /*size = 0x8*/
@@ -726,7 +727,7 @@ struct ContestWinner
u8 contestRank;
};
-struct DayCareMail
+struct DaycareMail
{
struct MailStruct message;
u8 OT_name[PLAYER_NAME_LENGTH + 1];
@@ -738,7 +739,7 @@ struct DayCareMail
struct DaycareMon
{
struct BoxPokemon mon;
- struct DayCareMail mail;
+ struct DaycareMail mail;
u32 steps;
};
@@ -749,9 +750,9 @@ struct DayCare
u8 stepCounter;
};
-struct RecordMixingDayCareMail
+struct RecordMixingDaycareMail
{
- struct DayCareMail mail[DAYCARE_MON_COUNT];
+ struct DaycareMail mail[DAYCARE_MON_COUNT];
u32 numDaycareMons;
bool16 holdsItem[DAYCARE_MON_COUNT];
};
@@ -1021,7 +1022,7 @@ struct SaveBlock1
/*0x2BE0*/ struct MailStruct mail[MAIL_COUNT];
/*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system
/*0x2E28*/ OldMan oldMan;
- /*0x2e64*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
+ /*0x2e64*/ struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT];
/*0x2e90*/ struct ContestWinner contestWinners[NUM_CONTEST_WINNERS]; // see CONTEST_WINNER_*
/*0x3030*/ struct DayCare daycare;
/*0x3150*/ struct LinkBattleRecords linkBattleRecords;
@@ -1054,14 +1055,4 @@ struct MapPosition
s8 height;
};
-struct TradeRoomPlayer
-{
- u8 playerId;
- u8 isLocalPlayer;
- u8 c;
- u8 facing;
- struct MapPosition pos;
- u16 field_C;
-};
-
#endif // GUARD_GLOBAL_H
diff --git a/include/global.tv.h b/include/global.tv.h
index 8e1a898b6..2bc7dda99 100644
--- a/include/global.tv.h
+++ b/include/global.tv.h
@@ -1,13 +1,15 @@
#ifndef GUARD_GLOBAL_TV_H
#define GUARD_GLOBAL_TV_H
+#include "constants/tv.h"
+
typedef union // size = 0x24
{
// Common
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
- /*0x02*/ u8 pad02[26];
+ /*0x02*/ u8 data[26];
/*0x1C*/ u8 srcTrainerId3Lo;
/*0x1D*/ u8 srcTrainerId3Hi;
/*0x1E*/ u8 srcTrainerId2Lo;
@@ -22,7 +24,7 @@ typedef union // size = 0x24
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
- /*0x02*/ u8 pad02[34];
+ /*0x02*/ u8 data[34];
} commonInit;
// Local shows
@@ -40,7 +42,7 @@ typedef union // size = 0x24
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
- /*0x02*/ u16 var02;
+ /*0x02*/ u16 species;
/*0x04*/ u16 words[6];
/*0x10*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
/*0x18*/ u8 language;
@@ -62,16 +64,16 @@ typedef union // size = 0x24
/*0x1C*/ u16 words[4];
} fanclubOpinions;
- // TVSHOW_UNKN_SHOWTYPE_04 (dummied out)
+ // TVSHOW_DUMMY
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 words[2];
- /*0x06*/ u16 var06;
+ /*0x06*/ u16 species;
/*0x08*/ u8 pad_08[3];
- /*0x0b*/ u8 string_0b[12];
+ /*0x0b*/ u8 name[12];
/*0x17*/ u8 language;
- } unkShow04;
+ } dummy;
// TVSHOW_NAME_RATER_SHOW
struct {
@@ -179,7 +181,7 @@ typedef union // size = 0x24
/*0x18*/ u8 idolNameLanguage;
} fanClubSpecial;
- // TVSHOW_CONTEST_LIVE_UPDATES_2
+ // TVSHOW_LILYCOVE_CONTEST_LADY
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
@@ -189,7 +191,7 @@ typedef union // size = 0x24
/*0x16*/ u8 pokeblockState;
/*0x17*/ u8 language;
/*0x18*/ u8 pokemonNameLanguage;
- } contestLiveUpdates2;
+ } contestLady;
// Record Mixing Shows
// TVSHOW_POKEMON_TODAY_CAUGHT
@@ -212,8 +214,8 @@ typedef union // size = 0x24
/*0x02*/ u8 priceReduced;
/*0x03*/ u8 language;
/*0x04*/ u8 pad04[2];
- /*0x06*/ u16 itemIds[3];
- /*0x0C*/ u16 itemAmounts[3];
+ /*0x06*/ u16 itemIds[SMARTSHOPPER_NUM_ITEMS];
+ /*0x0C*/ u16 itemAmounts[SMARTSHOPPER_NUM_ITEMS];
/*0x12*/ u8 shopLocation;
/*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} smartshopperShow;
@@ -401,7 +403,7 @@ typedef union // size = 0x24
/*0x08*/ u16 species3;
/*0x0a*/ u16 species4;
/*0x0c*/ u8 language;
- /*0x0d*/ u8 facility;
+ /*0x0d*/ u8 facilityAndMode;
/*0x0e*/ u8 filler_0e[5];
/*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} frontier;
diff --git a/include/graphics.h b/include/graphics.h
index f4ad5ed9e..dcb47a226 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -3874,46 +3874,43 @@ extern const u32 gBagPalette[];
extern const u32 gBerryCheckCircle_Gfx[];
//intro graphics
-extern const u32 gIntro1SparkleGfx[];
-extern const u32 gIntro1FlygonGfx[];
-extern const u16 gIntro3LightningPal[];
+extern const u32 gIntroSparkle_Gfx[];
+extern const u32 gIntroFlygonSilhouette_Gfx[];
+extern const u32 gIntroLightning_Gfx[];
+extern const u16 gIntroLightning_Pal[];
extern const u32 gIntroCopyright_Gfx[];
extern const u32 gIntroCopyright_Tilemap[];
extern const u16 gIntroCopyright_Pal[16];
-extern const u32 gIntro2VolbeatGfx[];
-extern const u32 gIntro2TorchicGfx[];
-extern const u32 gIntro2ManectricGfx[];
-extern const u16 gIntro2VolbeatPal[];
-extern const u16 gIntro2TorchicPal[];
-extern const u16 gIntro2ManectricPal[];
-extern const u32 gIntro2BubblesGfx[];
-extern const u16 gIntro2BubblesPal[];
-extern const u32 gIntro3LightningGfx[];
-extern const u32 gIntro3GroudonGfx[];
-extern const u32 gIntro3GroudonTilemap[];
-extern const u32 gIntro3LegendBgGfx[];
-extern const u32 gIntro3GroudonBgTilemap[];
-extern const u32 gIntro3GroudonBgTilemap[];
-extern const u8 gIntro3BgPal[0x200];
-extern const u32 gIntro3KyogreGfx[];
-extern const u32 gIntro3KyogreTilemap[];
-extern const u32 gIntro3KyogreBgTilemap[];
-extern const u32 gIntro3CloudsGfx[];
-extern const u32 gIntro3Clouds1Tilemap[];
-extern const u32 gIntro3Clouds2Tilemap[];
-extern const u32 gIntro3Clouds3Tilemap[];
-extern const u32 gIntro3Clouds4Tilemap[];
-extern const u32 gIntro3RayquazaTilemap[];
-extern const u32 gIntro3RayquazaGfx[];
-extern const u32 gIntro3Clouds2Gfx[];
-extern const u16 gIntro1GameFreakTextFadePal[];
-
-//intro/credits graphics
-extern const u32 gIntro2BrendanNoTurnGfx[];
-extern const u32 gIntro2MayNoTurnGfx[];
-extern const u16 gIntro2BrendanNoTurnPal[];
-extern const u16 gIntro2FlygonPal[];
-extern const u32 gIntro2FlygonGfx[];
+extern const u32 gIntroVolbeat_Gfx[];
+extern const u16 gIntroVolbeat_Pal[];
+extern const u32 gIntroTorchic_Gfx[];
+extern const u16 gIntroTorchic_Pal[];
+extern const u32 gIntroManectric_Gfx[];
+extern const u16 gIntroManectric_Pal[];
+extern const u32 gIntroBubbles_Gfx[];
+extern const u16 gIntroBubbles_Pal[];
+extern const u32 gIntroGroudon_Gfx[];
+extern const u32 gIntroGroudon_Tilemap[];
+extern const u32 gIntroLegendBg_Gfx[];
+extern const u32 gIntroGroudonBg_Tilemap[];
+extern const u8 gIntro3Bg_Pal[0x200];
+extern const u32 gIntroKyogre_Gfx[];
+extern const u32 gIntroKyogre_Tilemap[];
+extern const u32 gIntroKyogreBg_Tilemap[];
+extern const u32 gIntroClouds_Gfx[];
+extern const u32 gIntroCloudsLeft_Tilemap[];
+extern const u32 gIntroCloudsRight_Tilemap[];
+extern const u32 gIntroCloudsSun_Tilemap[];
+extern const u32 gIntroRayquaza_Tilemap[];
+extern const u32 gIntroRayquaza_Gfx[];
+extern const u32 gIntroRayquazaClouds_Gfx[];
+extern const u32 gIntroRayquazaClouds_Tilemap[];
+extern const u16 gIntroGameFreakTextFade_Pal[];
+extern const u32 gIntroBrendan_Gfx[];
+extern const u32 gIntroMay_Gfx[];
+extern const u16 gIntroPlayer_Pal[];
+extern const u16 gIntroFlygon_Pal[];
+extern const u32 gIntroFlygon_Gfx[];
// party menu graphics
extern const u32 gPartyMenuBg_Gfx[];
@@ -4079,7 +4076,7 @@ extern const u8 gNamingScreenCursor_Gfx[];
extern const u8 gNamingScreenInputArrow_Gfx[];
extern const u8 gNamingScreenUnderscore_Gfx[];
-extern const u32 gUnknown_08D9BA44[];
+extern const u32 gPokeblockFeedBg_Tilemap[];
extern const u32 gConfetti_Gfx[];
extern const u32 gConfetti_Pal[];
@@ -4878,12 +4875,12 @@ extern const u32 gPokedexAreaScreenAreaUnknown_Gfx[];
extern const u16 gPokedexAreaScreenAreaUnknown_Pal[];
// Pokemon Storage System
-extern const u32 gPSSMenu_Gfx[];
-extern const u16 gPSSMenu_Pal[];
+extern const u32 gStorageSystemMenu_Gfx[];
+extern const u16 gStorageSystemPartyMenu_Pal[];
+extern const u32 gStorageSystemPartyMenu_Tilemap[];
extern const u32 gWallpaperIcon_Plusle[];
extern const u32 gWallpaperIcon_Cross[];
extern const u32 gWallpaperIcon_Bolt[];
-extern const u32 gUnknown_08DD36C8[];
extern const u32 gWallpaperTiles_Ribbon[];
extern const u32 gWallpaperTilemap_Ribbon[];
extern const u16 gWallpaperPalettes_Ribbon[][16];
@@ -4906,8 +4903,8 @@ extern const u16 gUnknown_08DDCF04[];
extern const u16 gTradeGba2_Pal[];
extern const u8 gTradeGba_Gfx[];
extern const u16 gTradeMenuMonBox_Tilemap[];
-extern const u8 gTradeButtons_Gfx[];
-extern const u16 gUnknown_08DDB444[];
+extern const u8 gTradeCursor_Gfx[];
+extern const u16 gTradeCursor_Pal[];
// Party menu
extern const u32 gPartyMenuPokeball_Gfx[];
@@ -4927,21 +4924,21 @@ extern const u32 gRouletteMultiplier_Gfx[];
// Contest util
extern const u32 gContestResults_Gfx[];
-extern const u32 gUnknown_08C19EEC[];
-extern const u32 gUnknown_08C1A000[];
-extern const u32 gUnknown_08C1A12C[];
+extern const u32 gContestResults_WinnerBanner_Tilemap[];
+extern const u32 gContestResults_Interface_Tilemap[];
+extern const u32 gContestResults_Bg_Tilemap[];
extern const u32 gContestResults_Pal[];
-extern const u16 gLinkContestResults_Tilemap[];
-extern const u16 gNormalContestResults_Tilemap[];
-extern const u16 gSuperContestResults_Tilemap[];
-extern const u16 gHyperContestResults_Tilemap[];
-extern const u16 gMasterContestResults_Tilemap[];
-extern const u16 gCoolContestResults_Tilemap[];
-extern const u16 gBeautyContestResults_Tilemap[];
-extern const u16 gCuteContestResults_Tilemap[];
-extern const u16 gSmartContestResults_Tilemap[];
-extern const u16 gToughContestResults_Tilemap[];
-extern const u16 gContestResults_Tilemap[];
+extern const u16 gContestResultsTitle_Link_Tilemap[];
+extern const u16 gContestResultsTitle_Normal_Tilemap[];
+extern const u16 gContestResultsTitle_Super_Tilemap[];
+extern const u16 gContestResultsTitle_Hyper_Tilemap[];
+extern const u16 gContestResultsTitle_Master_Tilemap[];
+extern const u16 gContestResultsTitle_Cool_Tilemap[];
+extern const u16 gContestResultsTitle_Beauty_Tilemap[];
+extern const u16 gContestResultsTitle_Cute_Tilemap[];
+extern const u16 gContestResultsTitle_Smart_Tilemap[];
+extern const u16 gContestResultsTitle_Tough_Tilemap[];
+extern const u16 gContestResultsTitle_Tilemap[];
// Trainer Card.
extern const u16 gHoennTrainerCard0Star_Pal[];
diff --git a/include/international_string_util.h b/include/international_string_util.h
index f76fc5be1..fe7e85b41 100644
--- a/include/international_string_util.h
+++ b/include/international_string_util.h
@@ -17,7 +17,7 @@ void CopyMonCategoryText(int dexNum, u8 *dest);
u8 *sub_81DB494(u8 *str, int fontId, const u8 *str2, int totalStringWidth);
void PadNameString(u8 *dest, u8 padChar);
void ConvertInternationalPlayerNameStripChar(u8 *, u8);
-void sub_81DB5AC(u8 *);
+void ConvertInternationalContestantName(u8 *);
int sub_81DB604(u8 *);
void sub_81DB620(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows);
diff --git a/include/intro_credits_graphics.h b/include/intro_credits_graphics.h
index 2c7ceaf57..bed30ffe8 100644
--- a/include/intro_credits_graphics.h
+++ b/include/intro_credits_graphics.h
@@ -1,30 +1,46 @@
#ifndef GUARD_INTRO_CREDITS_GRAPHICS_H
#define GUARD_INTRO_CREDITS_GRAPHICS_H
-extern u16 gUnknown_0203BD24;
-extern s16 gUnknown_0203BD26;
-extern s16 gUnknown_0203BD28;
+// States for gIntroCredits_MovingSceneryState
+enum {
+ INTROCRED_SCENERY_NORMAL,
+ INTROCRED_SCENERY_DESTROY,
+ INTROCRED_SCENERY_FROZEN,
+};
-extern const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[];
-extern const struct CompressedSpriteSheet gIntro2MaySpriteSheet[];
-extern const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[];
-extern const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[];
-extern const struct SpritePalette gIntroBikeAndFlygonPalette[];
-extern const struct CompressedSpriteSheet gUnknown_085F5334[];
-extern const struct CompressedSpriteSheet gUnknown_085F5344[];
-extern const struct CompressedSpriteSheet gUnknown_085F5354[];
-extern const struct CompressedSpriteSheet gUnknown_085F53AC[];
-extern const struct CompressedSpriteSheet gUnknown_085F53BC[];
-extern const struct SpritePalette gUnknown_085F5384[];
+// Scenes for the Credits sequence
+enum {
+ SCENE_OCEAN_MORNING,
+ SCENE_OCEAN_SUNSET,
+ SCENE_FOREST_RIVAL_ARRIVE,
+ SCENE_FOREST_CATCH_RIVAL,
+ SCENE_CITY_NIGHT,
+};
-void load_intro_part2_graphics(u8 a);
-void sub_817B150(u8 a);
-void sub_817B1C8(u8);
-void sub_817B3A8(u8);
-u8 CreateBicycleAnimationTask(u8 a, u16 b, u16 c, u16 d);
-void sub_817B540(u8);
-u8 intro_create_brendan_sprite(s16 a, s16 b);
-u8 intro_create_may_sprite(s16 a, s16 b);
-u8 intro_create_flygon_sprite(s16 a, s16 b);
+extern u16 gIntroCredits_MovingSceneryVBase;
+extern s16 gIntroCredits_MovingSceneryVOffset;
+extern s16 gIntroCredits_MovingSceneryState;
+
+extern const struct CompressedSpriteSheet gSpriteSheet_IntroBrendan[];
+extern const struct CompressedSpriteSheet gSpriteSheet_IntroMay[];
+extern const struct CompressedSpriteSheet gSpriteSheet_IntroBicycle[];
+extern const struct CompressedSpriteSheet gSpriteSheet_IntroFlygon[];
+extern const struct SpritePalette gSpritePalettes_IntroPlayerFlygon[];
+extern const struct CompressedSpriteSheet gSpriteSheet_CreditsBrendan[];
+extern const struct CompressedSpriteSheet gSpriteSheet_CreditsMay[];
+extern const struct CompressedSpriteSheet gSpriteSheet_CreditsBicycle[];
+extern const struct CompressedSpriteSheet gSpriteSheet_CreditsRivalBrendan[];
+extern const struct CompressedSpriteSheet gSpriteSheet_CreditsRivalMay[];
+extern const struct SpritePalette gSpritePalettes_Credits[];
+
+void LoadIntroPart2Graphics(u8 scene);
+void SetIntroPart2BgCnt(u8 a);
+void LoadCreditsSceneGraphics(u8);
+void SetCreditsSceneBgCnt(u8);
+u8 CreateBicycleBgAnimationTask(u8 a, u16 b, u16 c, u16 d);
+void CycleSceneryPalette(u8);
+u8 CreateIntroBrendanSprite(s16 x, s16 y);
+u8 CreateIntroMaySprite(s16 x, s16 y);
+u8 CreateIntroFlygonSprite(s16 x, s16 y);
#endif // GUARD_INTRO_CREDITS_GRAPHICS_H
diff --git a/include/item_menu_icons.h b/include/item_menu_icons.h
index e061149fc..50e11dfd9 100644
--- a/include/item_menu_icons.h
+++ b/include/item_menu_icons.h
@@ -1,5 +1,5 @@
-#ifndef GUARD_ITEM_MENU_ICONS
-#define GUARD_ITEM_MENU_ICONS
+#ifndef GUARD_ITEM_MENU_ICONS_H
+#define GUARD_ITEM_MENU_ICONS_H
extern const struct CompressedSpriteSheet gBagMaleSpriteSheet;
extern const struct CompressedSpriteSheet gBagFemaleSpriteSheet;
@@ -14,9 +14,9 @@ void ShakeBagSprite(void);
void AddSwitchPocketRotatingBallSprite(s16 rotationDirection);
void AddBagItemIconSprite(u16 itemId, u8 id);
void RemoveBagItemIconSprite(u8 id);
-void sub_80D4FAC(void);
-void sub_80D4FC8(u8 arg0);
-void sub_80D4FEC(u8 arg0);
+void CreateItemMenuSwapLine(void);
+void SetItemMenuSwapLineInvisibility(bool8 invisible);
+void UpdateItemMenuSwapLinePos(u8 y);
u8 CreateBerryTagSprite(u8 id, s16 x, s16 y);
void FreeBerryTagSpritePalette(void);
u8 CreateSpinningBerrySprite(u8 berryId, u8 x, u8 y, bool8 startAffine);
@@ -28,4 +28,4 @@ u8 CreateBerryFlavorCircleSprite(s16 x);
#define TAG_BERRY_PIC_TILE 0xFFFF
#define TAG_BERRY_PIC_PAL 0x7544
-#endif // GUARD_ITEM_MENU_ICONS
+#endif // GUARD_ITEM_MENU_ICONS_H
diff --git a/include/lilycove_lady.h b/include/lilycove_lady.h
index 1ec327be9..d3cce4ca8 100644
--- a/include/lilycove_lady.h
+++ b/include/lilycove_lady.h
@@ -12,6 +12,6 @@ void BufferContestLadyMonName(u8 *dest1, u8 *dest2);
void BufferContestLadyPlayerName(u8 *dest);
void BufferContestLadyLanguage(u8 *dest);
void BufferContestName(u8 *dest, u8 category);
-u8 sub_818E880(void);
+u8 GetContestLadyPokeblockState(void);
#endif //GUARD_LILYCOVE_LADY_H
diff --git a/include/link.h b/include/link.h
index 3b621e6c1..407dbabb9 100644
--- a/include/link.h
+++ b/include/link.h
@@ -323,7 +323,7 @@ extern bool8 gSavedLinkPlayerCount;
extern u8 gSavedMultiplayerId;
extern struct LinkTestBGInfo gLinkTestBGInfo;
extern void (*gLinkCallback)(void);
-extern bool8 gShouldAdvanceLinkState;
+extern u8 gShouldAdvanceLinkState;
extern u16 gLinkTestBlockChecksums[MAX_LINK_PLAYERS];
extern u8 gBlockRequestType;
extern u8 gLastSendQueueCount;
diff --git a/include/list_menu.h b/include/list_menu.h
index 0a54a069a..1c18f3dff 100644
--- a/include/list_menu.h
+++ b/include/list_menu.h
@@ -31,7 +31,7 @@ struct ListMenuTemplate
{
const struct ListMenuItem *items;
void (* moveCursorFunc)(s32 itemIndex, bool8 onInit, struct ListMenu *list);
- void (* itemPrintFunc)(u8 windowId, s32 itemId, u8 y);
+ void (* itemPrintFunc)(u8 windowId, u32 itemId, u8 y);
u16 totalItems;
u16 maxShowed;
u8 windowId;
diff --git a/include/match_call.h b/include/match_call.h
index bc5f374bd..8aebb3bc7 100644
--- a/include/match_call.h
+++ b/include/match_call.h
@@ -17,7 +17,7 @@ bool32 IsMatchCallTaskActive(void);
void StartMatchCallFromScript(const u8 *message);
void BufferPokedexRatingForMatchCall(u8 *destStr);
bool32 SelectMatchCallMessage(int, u8 *);
-void sub_8197184(u32 windowId, u32 destOffset, u32 paletteId);
-void sub_81971C4(u32 windowId, u32 tileOffset, u32 paletteId);
+void LoadMatchCallWindowGfx(u32 windowId, u32 destOffset, u32 paletteId);
+void DrawMatchCallTextBoxBorder(u32 windowId, u32 tileOffset, u32 paletteId);
#endif //GUARD_MATCH_CALL_H
diff --git a/include/mauville_old_man.h b/include/mauville_old_man.h
index 29c66a992..603d585da 100644
--- a/include/mauville_old_man.h
+++ b/include/mauville_old_man.h
@@ -7,7 +7,7 @@ void SetMauvilleOldMan(void);
u8 GetCurrentMauvilleOldMan(void);
void ScrSpecial_SetMauvilleOldManObjEventGfx(void);
u8 sub_81201C8(void);
-void sub_8120B70(OldMan *dest);
+void SanitizeMauvilleOldManForRuby(OldMan *dest);
void sub_8120670(void);
void SanitizeReceivedRubyOldMan(union OldMan * oldMan, u32 r1, u32 r6);
void SanitizeReceivedEmeraldOldMan(union OldMan * oldMan, u32 unused, u32 a2);
diff --git a/include/menu.h b/include/menu.h
index c9d8e374d..07e00eb73 100644
--- a/include/menu.h
+++ b/include/menu.h
@@ -90,8 +90,8 @@ void *malloc_and_decompress(const void *src, u32 *sizeOut);
u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress);
void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8);
-void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8);
-u8 sub_8199944(u8 windowId, u8 optionWidth, u8 columns, u8 rows, u8 initialCursorPos);
+void PrintMenuActionGrid(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8);
+u8 InitMenuActionGrid(u8 windowId, u8 optionWidth, u8 columns, u8 rows, u8 initialCursorPos);
u8 ChangeListMenuCursorPosition(s8 deltaX, s8 deltaY);
u8 GetStartMenuWindowId(void);
void ListMenuLoadStdPalAt(u8, u8);
diff --git a/include/menu_helpers.h b/include/menu_helpers.h
index 4557ebbb1..9909437a2 100644
--- a/include/menu_helpers.h
+++ b/include/menu_helpers.h
@@ -29,16 +29,16 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1);
u8 GetLRKeysPressed(void);
u8 GetLRKeysPressedAndHeld(void);
bool8 sub_8122148(u16 itemId);
-bool8 itemid_80BF6D8_mail_related(u16 itemId);
+bool8 IsWritingMailAllowed(u16 itemId);
bool8 MenuHelpers_LinkSomething(void);
bool8 MenuHelpers_CallLinkSomething(void);
void sub_812220C(struct ItemSlot *slots, u8 count, u8 *arg2, u8 *usedSlotsCount, u8 maxUsedSlotsCount);
void sub_812225C(u16 *scrollOffset, u16 *cursorPos, u8 maxShownItems, u8 numItems);
void sub_8122298(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3, u8 arg4);
-void LoadListMenuArrowsGfx(void);
-void sub_8122344(u8 *spriteIds, u8 count);
-void sub_81223B0(u8 *spriteIds, u8 count);
-void sub_81223FC(u8 *spriteIds, u8 count, bool8 invisible);
-void sub_8122448(u8 *spriteIds, u8 count, s16 x, u16 y);
+void LoadListMenuSwapLineGfx(void);
+void CreateSwapLineSprites(u8 *spriteIds, u8 count);
+void DestroySwapLineSprites(u8 *spriteIds, u8 count);
+void SetSwapLineSpritesInvisibility(u8 *spriteIds, u8 count, bool8 invisible);
+void UpdateSwapLineSpritesPos(u8 *spriteIds, u8 count, s16 x, u16 y);
#endif //GUARD_MENU_HELPERS_H
diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h
index d4bd9e683..584b3e546 100644
--- a/include/metatile_behavior.h
+++ b/include/metatile_behavior.h
@@ -1,5 +1,5 @@
-#ifndef GUARD_METATILE_BEHAVIOR
-#define GUARD_METATILE_BEHAVIOR
+#ifndef GUARD_METATILE_BEHAVIOR_H
+#define GUARD_METATILE_BEHAVIOR_H
bool8 MetatileBehavior_IsATile(u8);
bool8 MetatileBehavior_IsEncounterTile(u8);
@@ -146,4 +146,4 @@ bool8 MetatileBehavior_IsLongGrass_Duplicate(u8);
bool8 MetatileBehavior_IsLongGrassSouthEdge(u8);
bool8 MetatileBehavior_IsTrainerHillTimer(u8);
-#endif // GUARD_METATILE_BEHAVIOR
+#endif // GUARD_METATILE_BEHAVIOR_H
diff --git a/include/overworld.h b/include/overworld.h
index a2eac7e29..16c75861c 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -7,17 +7,17 @@
#define LINK_KEY_CODE_DPAD_UP 0x13
#define LINK_KEY_CODE_DPAD_LEFT 0x14
#define LINK_KEY_CODE_DPAD_RIGHT 0x15
-#define LINK_KEY_CODE_UNK_2 0x16
+#define LINK_KEY_CODE_READY 0x16
#define LINK_KEY_CODE_EXIT_ROOM 0x17
#define LINK_KEY_CODE_START_BUTTON 0x18
#define LINK_KEY_CODE_A_BUTTON 0x19
-#define LINK_KEY_CODE_UNK_4 0x1A // I'd guess this is the B button?
+#define LINK_KEY_CODE_IDLE 0x1A
// These two are a hack to stop user input until link stuff can be
// resolved.
#define LINK_KEY_CODE_HANDLE_RECV_QUEUE 0x1B
#define LINK_KEY_CODE_HANDLE_SEND_QUEUE 0x1C
-#define LINK_KEY_CODE_UNK_7 0x1D
+#define LINK_KEY_CODE_EXIT_SEAT 0x1D
#define LINK_KEY_CODE_UNK_8 0x1E
#define MOVEMENT_MODE_FREE 0
@@ -143,19 +143,18 @@ void CB2_ReturnToFieldFromMultiplayer(void);
void CB2_ReturnToFieldWithOpenMenu(void);
void CB2_ReturnToFieldContinueScript(void);
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
-void sub_80861E8(void);
+void CB2_ReturnToFieldFadeFromBlack(void);
void CB2_ContinueSavedGame(void);
void ResetAllMultiplayerState(void);
-u32 sub_8087214(void);
-bool32 sub_808727C(void);
-u16 sub_8087288(void);
-u16 sub_808729C(void);
+u32 GetCableClubPartnersReady(void);
+u16 SetInCableClubSeat(void);
+u16 SetLinkWaitingForScript(void);
u16 QueueExitLinkRoomKey(void);
-u16 sub_80872C4(void);
-bool32 sub_8087598(void);
-bool32 sub_80875C8(void);
-bool32 sub_8087634(void);
-bool32 sub_808766C(void);
+u16 SetStartedCableClubActivity(void);
+bool32 Overworld_LinkRecvQueueLengthMoreThan2(void);
+bool32 Overworld_RecvKeysFromLinkIsRunning(void);
+bool32 Overworld_SendKeysToLinkIsRunning(void);
+bool32 IsSendingKeysOverCable(void);
void ClearLinkPlayerObjectEvents(void);
#endif // GUARD_OVERWORLD_H
diff --git a/include/pokeblock.h b/include/pokeblock.h
index c82e99d8f..9e0161495 100644
--- a/include/pokeblock.h
+++ b/include/pokeblock.h
@@ -4,8 +4,7 @@
#include "constants/berry.h"
#include "constants/pokemon.h"
-#define GFX_TAG_POKEBLOCK 14818
-#define GFX_TAG_POKEBLOCK_CASE 14800
+#define TAG_POKEBLOCK 14818
enum
{
@@ -52,7 +51,7 @@ extern s16 gPokeblockGain;
void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void));
// pokeblock feed
-void CB2_PreparePokeblockFeedScene(void);
+void PreparePokeblockFeedScene(void);
// pokeblock
extern const s8 gPokeblockFlavorCompatibilityTable[NUM_NATURES * FLAVOR_COUNT];
diff --git a/include/pokemon.h b/include/pokemon.h
index 82cdefeac..3565bd966 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -258,7 +258,6 @@ extern const u8 gFacilityClassToPicIndex[];
extern const u8 gFacilityClassToTrainerClass[];
extern const struct BaseStats gBaseStats[];
extern const u8 *const gItemEffectTable[];
-extern const struct Evolution gEvolutionTable[][EVOS_PER_MON];
extern const u32 gExperienceTables[][MAX_LEVEL + 1];
extern const u16 *const gLevelUpLearnsets[];
extern const u8 gPPUpGetMask[];
diff --git a/include/pokemon_animation.h b/include/pokemon_animation.h
index c1ab8d817..5174c8a77 100644
--- a/include/pokemon_animation.h
+++ b/include/pokemon_animation.h
@@ -7,4 +7,186 @@ void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId);
void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet);
void SetSpriteCB_MonAnimDummy(struct Sprite *sprite);
+// Pokémon back animation sets
+#define BACK_ANIM_NONE 0
+#define BACK_ANIM_H_VIBRATE 1
+#define BACK_ANIM_H_SLIDE 2
+#define BACK_ANIM_H_SPRING 3
+#define BACK_ANIM_H_SPRING_REPEATED 4
+#define BACK_ANIM_SHRINK_GROW 5
+#define BACK_ANIM_GROW 6
+#define BACK_ANIM_CIRCLE_COUNTERCLOCKWISE 7
+#define BACK_ANIM_H_SHAKE 8
+#define BACK_ANIM_V_SHAKE 9
+#define BACK_ANIM_V_SHAKE_H_SLIDE 10
+#define BACK_ANIM_V_STRETCH 11
+#define BACK_ANIM_H_STRETCH 12
+#define BACK_ANIM_GROW_STUTTER 13
+#define BACK_ANIM_V_SHAKE_LOW 14
+#define BACK_ANIM_TRIANGLE_DOWN 15
+#define BACK_ANIM_CONCAVE_ARC_LARGE 16
+#define BACK_ANIM_CONVEX_DOUBLE_ARC 17
+#define BACK_ANIM_CONCAVE_ARC_SMALL 18
+#define BACK_ANIM_DIP_RIGHT_SIDE 19
+#define BACK_ANIM_SHRINK_GROW_VIBRATE 20
+#define BACK_ANIM_JOLT_RIGHT 21
+#define BACK_ANIM_SHAKE_FLASH_YELLOW 22
+#define BACK_ANIM_SHAKE_GLOW_RED 23
+#define BACK_ANIM_SHAKE_GLOW_GREEN 24
+#define BACK_ANIM_SHAKE_GLOW_BLUE 25
+
+// Pokémon animation function ids (for front and back)
+// Each front anim uses 1, and each back anim uses a set of 3
+#define ANIM_V_SQUISH_AND_BOUNCE 0
+#define ANIM_CIRCULAR_STRETCH_TWICE 1
+#define ANIM_H_VIBRATE 2
+#define ANIM_H_SLIDE 3
+#define ANIM_V_SLIDE 4
+#define ANIM_BOUNCE_ROTATE_TO_SIDES 5
+#define ANIM_V_JUMPS_H_JUMPS 6
+#define ANIM_ROTATE_TO_SIDES 7
+#define ANIM_ROTATE_TO_SIDES_TWICE 8
+#define ANIM_GROW_VIBRATE 9
+#define ANIM_ZIGZAG_FAST 10
+#define ANIM_SWING_CONCAVE 11
+#define ANIM_SWING_CONCAVE_FAST 12
+#define ANIM_SWING_CONVEX 13
+#define ANIM_SWING_CONVEX_FAST 14
+#define ANIM_H_SHAKE 15
+#define ANIM_V_SHAKE 16
+#define ANIM_CIRCULAR_VIBRATE 17
+#define ANIM_TWIST 18
+#define ANIM_SHRINK_GROW 19
+#define ANIM_CIRCLE_C_CLOCKWISE 20
+#define ANIM_GLOW_BLACK 21
+#define ANIM_H_STRETCH 22
+#define ANIM_V_STRETCH 23
+#define ANIM_RISING_WOBBLE 24
+#define ANIM_V_SHAKE_TWICE 25
+#define ANIM_TIP_MOVE_FORWARD 26
+#define ANIM_H_PIVOT 27
+#define ANIM_V_SLIDE_WOBBLE 28
+#define ANIM_H_SLIDE_WOBBLE 29
+#define ANIM_V_JUMPS_BIG 30
+#define ANIM_SPIN_LONG 31
+#define ANIM_GLOW_ORANGE 32
+#define ANIM_GLOW_RED 33
+#define ANIM_GLOW_BLUE 34
+#define ANIM_GLOW_YELLOW 35
+#define ANIM_GLOW_PURPLE 36
+#define ANIM_BACK_AND_LUNGE 37
+#define ANIM_BACK_FLIP 38
+#define ANIM_FLICKER 39
+#define ANIM_BACK_FLIP_BIG 40
+#define ANIM_FRONT_FLIP 41
+#define ANIM_TUMBLING_FRONT_FLIP 42
+#define ANIM_FIGURE_8 43
+#define ANIM_FLASH_YELLOW 44
+#define ANIM_SWING_CONCAVE_FAST_SHORT 45
+#define ANIM_SWING_CONVEX_FAST_SHORT 46
+#define ANIM_ROTATE_UP_SLAM_DOWN 47
+#define ANIM_DEEP_V_SQUISH_AND_BOUNCE 48
+#define ANIM_H_JUMPS 49
+#define ANIM_H_JUMPS_V_STRETCH 50
+#define ANIM_ROTATE_TO_SIDES_FAST 51
+#define ANIM_ROTATE_UP_TO_SIDES 52
+#define ANIM_FLICKER_INCREASING 53
+#define ANIM_TIP_HOP_FORWARD 54
+#define ANIM_PIVOT_SHAKE 55
+#define ANIM_TIP_AND_SHAKE 56
+#define ANIM_VIBRATE_TO_CORNERS 57
+#define ANIM_GROW_IN_STAGES 58
+#define ANIM_V_SPRING 59
+#define ANIM_V_REPEATED_SPRING 60
+#define ANIM_SPRING_RISING 61
+#define ANIM_H_SPRING 62
+#define ANIM_H_REPEATED_SPRING_SLOW 63
+#define ANIM_H_SLIDE_SHRINK 64
+#define ANIM_LUNGE_GROW 65
+#define ANIM_CIRCLE_INTO_BG 66
+#define ANIM_RAPID_H_HOPS 67
+#define ANIM_FOUR_PETAL 68
+#define ANIM_V_SQUISH_AND_BOUNCE_SLOW 69
+#define ANIM_H_SLIDE_SLOW 70
+#define ANIM_V_SLIDE_SLOW 71
+#define ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL 72
+#define ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW 73
+#define ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL_SLOW 74
+#define ANIM_ZIGZAG_SLOW 75
+#define ANIM_H_SHAKE_SLOW 76
+#define ANIM_V_SHAKE_SLOW 77
+#define ANIM_TWIST_TWICE 78
+#define ANIM_CIRCLE_C_CLOCKWISE_SLOW 79
+#define ANIM_V_SHAKE_TWICE_SLOW 80
+#define ANIM_V_SLIDE_WOBBLE_SMALL 81
+#define ANIM_V_JUMPS_SMALL 82
+#define ANIM_SPIN 83
+#define ANIM_TUMBLING_FRONT_FLIP_TWICE 84
+#define ANIM_DEEP_V_SQUISH_AND_BOUNCE_TWICE 85
+#define ANIM_H_JUMPS_V_STRETCH_TWICE 86
+#define ANIM_V_SHAKE_BACK 87
+#define ANIM_V_SHAKE_BACK_SLOW 88
+#define ANIM_V_SHAKE_H_SLIDE_SLOW 89
+#define ANIM_V_STRETCH_BOTH_ENDS_SLOW 90
+#define ANIM_H_STRETCH_FAR_SLOW 91
+#define ANIM_V_SHAKE_LOW_TWICE 92
+#define ANIM_H_SHAKE_FAST 93
+#define ANIM_H_SLIDE_FAST 94
+#define ANIM_H_VIBRATE_FAST 95
+#define ANIM_H_VIBRATE_FASTEST 96
+#define ANIM_V_SHAKE_BACK_FAST 97
+#define ANIM_V_SHAKE_LOW_TWICE_SLOW 98
+#define ANIM_V_SHAKE_LOW_TWICE_FAST 99
+#define ANIM_CIRCLE_C_CLOCKWISE_LONG 100
+#define ANIM_GROW_STUTTER_SLOW 101
+#define ANIM_V_SHAKE_H_SLIDE 102
+#define ANIM_V_SHAKE_H_SLIDE_FAST 103
+#define ANIM_TRIANGLE_DOWN_SLOW 104
+#define ANIM_TRIANGLE_DOWN 105
+#define ANIM_TRIANGLE_DOWN_TWICE 106
+#define ANIM_GROW 107
+#define ANIM_GROW_TWICE 108
+#define ANIM_H_SPRING_FAST 109
+#define ANIM_H_SPRING_SLOW 110
+#define ANIM_H_REPEATED_SPRING_FAST 111
+#define ANIM_H_REPEATED_SPRING 112
+#define ANIM_SHRINK_GROW_FAST 113
+#define ANIM_SHRINK_GROW_SLOW 114
+#define ANIM_V_STRETCH_BOTH_ENDS 115
+#define ANIM_V_STRETCH_BOTH_ENDS_TWICE 116
+#define ANIM_H_STRETCH_FAR_TWICE 117
+#define ANIM_H_STRETCH_FAR 118
+#define ANIM_GROW_STUTTER_TWICE 119
+#define ANIM_GROW_STUTTER 120
+#define ANIM_CONCAVE_ARC_LARGE_SLOW 121
+#define ANIM_CONCAVE_ARC_LARGE 122
+#define ANIM_CONCAVE_ARC_LARGE_TWICE 123
+#define ANIM_CONVEX_DOUBLE_ARC_SLOW 124
+#define ANIM_CONVEX_DOUBLE_ARC 125
+#define ANIM_CONVEX_DOUBLE_ARC_TWICE 126
+#define ANIM_CONCAVE_ARC_SMALL_SLOW 127
+#define ANIM_CONCAVE_ARC_SMALL 128
+#define ANIM_CONCAVE_ARC_SMALL_TWICE 129
+#define ANIM_H_DIP 130
+#define ANIM_H_DIP_FAST 131
+#define ANIM_H_DIP_TWICE 132
+#define ANIM_SHRINK_GROW_VIBRATE_FAST 133
+#define ANIM_SHRINK_GROW_VIBRATE 134
+#define ANIM_SHRINK_GROW_VIBRATE_SLOW 135
+#define ANIM_JOLT_RIGHT_FAST 136
+#define ANIM_JOLT_RIGHT 137
+#define ANIM_JOLT_RIGHT_SLOW 138
+#define ANIM_SHAKE_FLASH_YELLOW_FAST 139
+#define ANIM_SHAKE_FLASH_YELLOW 140
+#define ANIM_SHAKE_FLASH_YELLOW_SLOW 141
+#define ANIM_SHAKE_GLOW_RED_FAST 142
+#define ANIM_SHAKE_GLOW_RED 143
+#define ANIM_SHAKE_GLOW_RED_SLOW 144
+#define ANIM_SHAKE_GLOW_GREEN_FAST 145
+#define ANIM_SHAKE_GLOW_GREEN 146
+#define ANIM_SHAKE_GLOW_GREEN_SLOW 147
+#define ANIM_SHAKE_GLOW_BLUE_FAST 148
+#define ANIM_SHAKE_GLOW_BLUE 149
+#define ANIM_SHAKE_GLOW_BLUE_SLOW 150
+
#endif // GUARD_POKEMON_ANIMATION_H
diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h
index 7b6a38678..73a7833ee 100644
--- a/include/pokemon_storage_system.h
+++ b/include/pokemon_storage_system.h
@@ -2,13 +2,13 @@
#define GUARD_POKEMON_STORAGE_SYSTEM_H
#define TOTAL_BOXES_COUNT 14
-#define IN_BOX_ROWS 6
-#define IN_BOX_COLUMNS 5
+#define IN_BOX_ROWS 5 // Number of rows, 6 Pokémon per row
+#define IN_BOX_COLUMNS 6 // Number of columns, 5 Pokémon per column
#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS)
-/*
- ROWS
-COLUMNS 0 1 2 3 4 5
+/*
+ COLUMNS
+ROWS 0 1 2 3 4 5
6 7 8 9 10 11
12 13 14 15 16 17
18 19 20 21 22 23
@@ -51,14 +51,13 @@ void ZeroBoxMonAt(u8 boxId, u8 boxPosition);
void BoxMonAtToMon(u8 boxId, u8 boxPosition, struct Pokemon *dst);
struct BoxPokemon *GetBoxedMonPtr(u8 boxId, u8 boxPosition);
u8 *GetBoxNamePtr(u8 boxId);
-u8 GetBoxWallpaper(u8 boxId);
-void SetBoxWallpaper(u8 boxId, u8 wallpaperId);
-s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3);
+s16 AdvanceStorageMonIndex(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3);
bool8 CheckFreePokemonStorageSpace(void);
bool32 CheckBoxMonSanityAt(u32 boxId, u32 boxPosition);
u32 CountStorageNonEggMons(void);
u32 CountAllStorageMons(void);
bool32 AnyStorageMonWithMove(u16 moveId);
+
void ResetWaldaWallpaper(void);
void SetWaldaWallpaperLockedOrUnlocked(bool32 unlocked);
bool32 IsWaldaWallpaperUnlocked(void);
diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h
index 6413dcdec..3996c8e15 100755
--- a/include/pokemon_summary_screen.h
+++ b/include/pokemon_summary_screen.h
@@ -12,26 +12,16 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void), u16 newMove);
void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
u8 GetMoveSlotToReplace(void);
-void SummaryScreen_SetUnknownTaskId(u8 taskId);
-void SummaryScreen_DestroyUnknownTask(void);
+void SummaryScreen_SetAnimDelayTaskId(u8 taskId);
// The Pokemon Summary Screen can operate in different modes. Certain features,
// such as move re-ordering, are available in the different modes.
enum PokemonSummaryScreenMode
{
- PSS_MODE_NORMAL,
- PSS_MODE_LOCK_MOVES,
- PSS_MODE_BOX,
- PSS_MODE_SELECT_MOVE,
-};
-
-enum PokemonSummaryScreenPage
-{
- PSS_PAGE_INFO,
- PSS_PAGE_SKILLS,
- PSS_PAGE_BATTLE_MOVES,
- PSS_PAGE_CONTEST_MOVES,
- PSS_PAGE_COUNT,
+ SUMMARY_MODE_NORMAL,
+ SUMMARY_MODE_LOCK_MOVES,
+ SUMMARY_MODE_BOX,
+ SUMMARY_MODE_SELECT_MOVE,
};
#endif // GUARD_POKEMON_SUMMARY_SCREEN_H
diff --git a/include/region_map.h b/include/region_map.h
index 97364abd8..02d711afa 100644
--- a/include/region_map.h
+++ b/include/region_map.h
@@ -111,7 +111,7 @@ void PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(s16 x, s16 y);
void CB2_OpenFlyMap(void);
bool8 IsRegionMapZoomed(void);
void TrySetPlayerIconBlink(void);
-void sub_8123030(u16 color, u32 coeff);
+void BlendRegionMap(u16 color, u32 coeff);
void SetRegionMapDataForZoom(void);
extern const struct RegionMapLocation gRegionMapEntries[];
diff --git a/include/script_pokemon_util.h b/include/script_pokemon_util.h
index 120c28a63..cae16e40a 100644
--- a/include/script_pokemon_util.h
+++ b/include/script_pokemon_util.h
@@ -1,5 +1,5 @@
-#ifndef GUARD_SCRIPT_POKEMON_UTIL
-#define GUARD_SCRIPT_POKEMON_UTIL
+#ifndef GUARD_SCRIPT_POKEMON_UTIL_H
+#define GUARD_SCRIPT_POKEMON_UTIL_H
u8 ScriptGiveMon(u16, u8, u16, u32, u32, u8);
u8 ScriptGiveEgg(u16);
@@ -8,4 +8,4 @@ void ScriptSetMonMoveSlot(u8, u16, u8);
void ReducePlayerPartyToSelectedMons(void);
void HealPlayerParty(void);
-#endif // GUARD_SCRIPT_POKEMON_UTIL
+#endif // GUARD_SCRIPT_POKEMON_UTIL_H
diff --git a/include/strings.h b/include/strings.h
index 8880f3a5c..9b3be0538 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -596,7 +596,7 @@ extern const u8 gText_TooImportantToToss[];
extern const u8 gText_ConfirmTossItems[];
extern const u8 gText_MoveVar1Where[];
-extern const u8 gText_ColorLightShadowDarkGrey[];
+extern const u8 gText_ColorLightShadowDarkGray[];
extern const u8 gText_ColorBlue[];
extern const u8 gText_Friend[];
extern const u8 gText_Tristan[];
@@ -982,7 +982,8 @@ extern const u8 gText_RibbonsVar1[];
extern const u8 gText_OneDash[];
extern const u8 gText_TwoDashes[];
-extern const u8 *const gReturnToXStringsTable2[];
+extern const u8 *const gBagMenu_ReturnToStrings[];
+extern const u8 *const gPyramidBagMenu_ReturnToStrings[];
extern const u8 gText_NumPlayerLink[];
extern const u8 gText_ConfirmLinkWhenPlayersReady[];
@@ -2511,7 +2512,7 @@ extern const u8 gText_MatchCallMay_Intro1[];
extern const u8 gText_MatchCallMay_Intro2[];
// Contest Link
-extern const u8 gText_ColorDarkGrey[];
+extern const u8 gText_ColorDarkGray[];
extern const u8 gText_CommunicationStandby[];
extern const u8 gText_AnnouncingResults[];
extern const u8 gText_PreliminaryResults[];
diff --git a/include/title_screen.h b/include/title_screen.h
index b7100f124..0c80db5bf 100644
--- a/include/title_screen.h
+++ b/include/title_screen.h
@@ -1,7 +1,7 @@
#ifndef GUARD_TITLE_SCREEN_H
#define GUARD_TITLE_SCREEN_H
-extern const u16 gIntroWaterDropAlphaBlend[];
+extern const u16 gTitleScreenAlphaBlend[64];
void CB2_InitTitleScreen(void);
diff --git a/include/tv.h b/include/tv.h
index 482909499..30cd13326 100644
--- a/include/tv.h
+++ b/include/tv.h
@@ -1,13 +1,10 @@
#ifndef GUARD_TV_H
#define GUARD_TV_H
-#define SLOT_MACHINE 0
-#define ROULETTE 1
-
extern u8 *const gTVStringVarPtrs[3];
void ClearTVShowData(void);
-void sub_80EE184(void);
+void TryPutBreakingNewsOnAir(void);
void TryPutBattleSeminarOnAir(u16 foeSpecies, u16 species, u8 moveIdx, const u16 *movePtr, u16 betterMove);
void TryPutFrontierTVShowOnAir(u16 winStreak, u8 facility);
void DoTVShow(void);
@@ -23,41 +20,37 @@ void ReceiveTvShowsData(void *src, u32 size, u8 masterIdx);
void TryPutSpotTheCutiesOnAir(struct Pokemon *pokemon, u8 ribbonMonDataIdx);
u32 GetPlayerIDAsU32(void);
bool8 GetPriceReduction(u8 newsKind);
-void sub_80F14F8(TVShow *shows);
+void SanitizeTVShowLocationsForRuby(TVShow *shows);
size_t CountDigits(int value);
u8 GetRibbonCount(struct Pokemon *pokemon);
void AlertTVThatPlayerPlayedSlotMachine(u16 nCoinsSpent);
void AlertTVThatPlayerPlayedRoulette(u16 nCoinsSpent);
-void AlertTVOfNewCoinTotal(u16 nCoinsPaidOut);
+void TryPutFindThatGamerOnAir(u16 nCoinsPaidOut);
void TryPutSecretBaseSecretsOnAir(void);
void TryPutTodaysRivalTrainerOnAir(void);
-void sub_80EDC60(const u16 *words);
-void sub_80EDA80(void);
+void TryPutTrendWatcherOnAir(const u16 *words);
void ReceivePokeNewsData(void *src, u32 size, u8 masterIdx);
-void sub_80F0BB8(void);
+void DeactivateAllNormalTVShows(void);
void RecordFishingAttemptForTV(bool8 caughtFish);
void IncrementDailySlotsUses(void);
void IncrementDailyRouletteUses(void);
void IncrementDailyWildBattles(void);
void IncrementDailyBerryBlender(void);
-void sub_80F1208(TVShow *shows);
-void sub_80EE44C(u8 nMonsCaught, u8 nPkblkUsed);
-void sub_80F14F8(TVShow *shows);
-size_t sub_80EF370(int value);
+void SanitizeTVShowsForRuby(TVShow *shows);
+void TryPutSafariFanClubOnAir(u8 nMonsCaught, u8 nPkblkUsed);
bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language);
void SetPokemonAnglerSpecies(u16 species);
void UpdateTVShowsPerDay(u16 days);
-void PutPokemonTodayCaughtOnAir(void);
-void TV_PutSecretBaseVisitOnTheAir(void);
+void TryPutPokemonTodayOnAir(void);
+void TryPutSecretBaseVisitOnAir(void);
void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent);
void BravoTrainerPokemonProfile_BeforeInterview1(u16 move);
void InterviewBefore(void);
void InterviewAfter(void);
void UpdateTVScreensOnMap(int, int);
-void TV_PrintIntToStringVar(u8 varIdx, int value);
-void SaveRecordedItemPurchasesForTVShow(void);
+void ConvertIntToDecimalString(u8 varIdx, int value);
+void TryPutSmartShopperOnAir(void);
bool8 ShouldAirFrontierTVShow(void);
-void sub_80EE8C8(u16 winStreak, u8 facilityAndMode);
void BravoTrainerPokemonProfile_BeforeInterview2(u8 contestStandingPlace);
void ContestLiveUpdates_Init(u8 round1Placing);
void ContestLiveUpdates_SetRound2Placing(u8 round2Placing);
@@ -65,5 +58,8 @@ void ContestLiveUpdates_SetWinnerAppealFlag(u8 flag);
void ContestLiveUpdates_SetWinnerMoveUsed(u16 move);
void ContestLiveUpdates_SetLoserData(u8 flag, u8 loser);
void ResetGabbyAndTy(void);
+u8 CheckForPlayersHouseNews(void);
+bool8 IsGabbyAndTyShowOnTheAir(void);
+void TryPutTrainerFanClubOnAir(void);
#endif //GUARD_TV_H