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-rw-r--r--include/field_effect.h138
-rw-r--r--include/field_effect_helpers.h1
-rw-r--r--include/field_map_obj.h2
-rw-r--r--include/field_player_avatar.h5
-rw-r--r--include/field_screen.h2
-rw-r--r--include/fieldmap.h4
-rw-r--r--include/overworld.h4
7 files changed, 151 insertions, 5 deletions
diff --git a/include/field_effect.h b/include/field_effect.h
index d7eea08f4..9cd26f6b8 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -1,6 +1,8 @@
#ifndef GUARD_FIELD_EFFECTS_H
#define GUARD_FIELD_EFFECTS_H
+#include "task.h"
+
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[2];
extern const struct SpritePalette gNewGameBirchObjectPaletteInfo;
extern const struct CompressedSpriteSheet gTrainerFrontPicTable[2];
@@ -75,7 +77,7 @@ enum FieldEffectScriptIdx
FLDEFF_USE_TELEPORT
};
-extern u32 gFieldEffectArguments[8];
+extern s32 gFieldEffectArguments[8];
extern void (*gUnknown_0203CEEC)(void);
extern bool8 (*gUnknown_03005DB0)(void);
@@ -85,7 +87,7 @@ void sub_80B69DC(void);
u8 AddNewGameBirchObject(s16, s16, u8);
void FieldEffectStop(struct Sprite *sprite, u8 id);
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
-void sub_80B7FC8(void);
+void CreateTeleportFieldEffectTask(void);
void FieldEffectActiveListRemove(u8 id);
void MultiplyInvertedPaletteRGBComponents(u16, u8, u8, u8);
void FieldEffectActiveListAdd(u8 id);
@@ -95,5 +97,137 @@ void FieldEffectScript_LoadPalette(u8 **script);
void FieldEffectScript_CallNative(u8 **script, u32 *val);
void FieldEffectFreeTilesIfUnused(u16 tileStart);
void FieldEffectFreePaletteIfUnused(u8 paletteNum);
+bool8 FieldEffectCmd_loadtiles(u8 **script, u32 *val);
+bool8 FieldEffectCmd_loadfadedpal(u8 **script, u32 *val);
+bool8 FieldEffectCmd_loadpal(u8 **script, u32 *val);
+bool8 FieldEffectCmd_callnative(u8 **script, u32 *val);
+bool8 FieldEffectCmd_end(u8 **script, u32 *val);
+bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val);
+bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val);
+bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val);
+
+void PokecenterHealEffect_0(struct Task *);
+void PokecenterHealEffect_1(struct Task *);
+void PokecenterHealEffect_2(struct Task *);
+void PokecenterHealEffect_3(struct Task *);
+
+void HallOfFameRecordEffect_0(struct Task *);
+void HallOfFameRecordEffect_1(struct Task *);
+void HallOfFameRecordEffect_2(struct Task *);
+void HallOfFameRecordEffect_3(struct Task *);
+
+void PokeballGlowEffect_0(struct Sprite *);
+void PokeballGlowEffect_1(struct Sprite *);
+void PokeballGlowEffect_2(struct Sprite *);
+void PokeballGlowEffect_3(struct Sprite *);
+void PokeballGlowEffect_4(struct Sprite *);
+void PokeballGlowEffect_5(struct Sprite *);
+void PokeballGlowEffect_6(struct Sprite *);
+void PokeballGlowEffect_7(struct Sprite *);
+
+bool8 sub_80B6BCC(struct Task *);
+bool8 sub_80B6C74(struct Task *);
+bool8 sub_80B6C90(struct Task *);
+bool8 sub_80B6D04(struct Task *);
+bool8 sub_80B6DBC(struct Task *);
+bool8 sub_80B6DD8(struct Task *);
+bool8 sub_80B6E18(struct Task *);
+
+bool8 sub_80B6EC0(struct Task *);
+bool8 sub_80B6EE0(struct Task *);
+bool8 sub_80B6F50(struct Task *);
+bool8 sub_80B6F74(struct Task *);
+bool8 sub_80B6F84(struct Task *);
+bool8 sub_80B6FA8(struct Task *);
+
+bool8 sub_80B7114(struct Task *);
+bool8 sub_80B7190(struct Task *);
+bool8 sub_80B71D0(struct Task *);
+bool8 sub_80B7230(struct Task *);
+bool8 sub_80B7270(struct Task *);
+bool8 sub_80B72D0(struct Task *);
+bool8 sub_80B72F4(struct Task *);
+
+bool8 sub_80B73D0(struct Task *, struct MapObject *);
+bool8 waterfall_1_do_anim_probably(struct Task *, struct MapObject *);
+bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct MapObject *);
+bool8 sub_80B7450(struct Task *, struct MapObject *);
+bool8 sub_80B7478(struct Task *, struct MapObject *);
+
+bool8 dive_1_lock(struct Task *);
+bool8 dive_2_unknown(struct Task *);
+bool8 dive_3_unknown(struct Task *);
+
+bool8 sub_80B764C(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7684(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B76B8(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7704(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B77F8(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7814(struct Task *, struct MapObject *, struct Sprite *);
+
+bool8 sub_80B78EC(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B791C(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7968(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B79BC(struct Task *, struct MapObject *, struct Sprite *);
+
+bool8 sub_80B7AE8(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7B18(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7B94(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7BCC(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7BF4(struct Task *, struct MapObject *, struct Sprite *);
+
+void sub_80B7D14(struct Task *);
+void sub_80B7D34(struct Task *);
+
+void sub_80B7EC4(struct Task *);
+void sub_80B7EE8(struct Task *);
+
+void sub_80B8280(struct Task *);
+void sub_80B830C(struct Task *);
+void sub_80B8410(struct Task *);
+
+void sub_80B8584(struct Task *);
+void sub_80B85F8(struct Task *);
+void sub_80B8660(struct Task *);
+void sub_80B86EC(struct Task *);
+void sub_80B871C(struct Task *);
+void sub_80B8770(struct Task *);
+void overworld_bg_setup_2(struct Task *);
+
+void sub_80B88E4(struct Task *);
+void sub_80B8920(struct Task *);
+void sub_80B898C(struct Task *);
+void sub_80B89DC(struct Task *);
+void sub_80B8A0C(struct Task *);
+void sub_80B8A44(struct Task *);
+void sub_80B8A64(struct Task *);
+
+void sub_80B8DB4(struct Task *);
+void sub_80B8E14(struct Task *);
+void sub_80B8E60(struct Task *);
+void sub_80B8EA8(struct Task *);
+void sub_80B8F24(struct Task *);
+
+void sub_80B9204(struct Task *);
+void sub_80B925C(struct Task *);
+void sub_80B92A0(struct Task *);
+void sub_80B92F8(struct Task *);
+void sub_80B933C(struct Task *);
+void sub_80B9390(struct Task *);
+void sub_80B9418(struct Task *);
+void sub_80B9474(struct Task *);
+void sub_80B9494(struct Task *);
+
+void sub_80B9804(struct Task *);
+void sub_80B98B8(struct Task *);
+void sub_80B9924(struct Task *);
+void sub_80B9978(struct Task *);
+void sub_80B99F0(struct Task *);
+void sub_80B9A28(struct Task *);
+void sub_80B9A60(struct Task *);
+
+void sub_80B9C28(s16*, u8);
+void sub_80B9C54(s16*, u8);
+void sub_80B9CDC(s16*, u8);
#endif //GUARD_FIELD_EFFECTS_H
diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h
index 15928eba3..9e4cca64d 100644
--- a/include/field_effect_helpers.h
+++ b/include/field_effect_helpers.h
@@ -13,5 +13,6 @@
u8 sub_8154228(void);
bool8 sub_8155DA0(struct MapObject *);
void sub_8155D78(struct MapObject *);
+void sub_81555AC(u8, u8);
#endif //GUARD_FIELD_EFFECT_HELPERS_H
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
index 8f34d4b93..1bf3915e1 100644
--- a/include/field_map_obj.h
+++ b/include/field_map_obj.h
@@ -93,6 +93,8 @@ void npc_coords_shift_still(struct MapObject *pObject);
void FieldObjectMoveDestCoords(struct MapObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1);
u8 AddCameraObject(u8 linkedSpriteId);
void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y);
+u8 GetSimpleGoAnimId(u32);
+u8 sub_8093514(u32);
// Exported data declarations
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index f616717f2..0b9ea385c 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -40,6 +40,9 @@ void sub_808D074(u8);
void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8, u8);
void sub_808C114(void);
-u8 GetPlayerAvatarGraphicsIdByCurrentState();
+u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
+void SetPlayerAvatarStateMask(u8 a);
+u8 GetPlayerAvatarGraphicsIdByStateId(u8 a);
+u8 sub_8093540(u32);
#endif // GUARD_FIELD_PLAYER_AVATAR_H
diff --git a/include/field_screen.h b/include/field_screen.h
index 36afac53d..2eea5b505 100644
--- a/include/field_screen.h
+++ b/include/field_screen.h
@@ -7,7 +7,7 @@
// Exported ROM declarations
void pal_fill_black(void);
-bool8 sub_80ABDFC(void);
+bool8 IsWeatherNotFadingIn(void);
void sub_80AF168(void);
void UpdateWeatherPerDay(u16 days);
void sub_80AC3D0(void);
diff --git a/include/fieldmap.h b/include/fieldmap.h
index 6e127ce5d..699595580 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -28,4 +28,8 @@ struct MapConnection *sub_8088950(u8 direction, int x, int y);
bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
+void SpriteCB_PokeballGlow(struct Sprite *);
+void SpriteCB_PokecenterMonitor(struct Sprite *);
+void SpriteCB_HallOfFameMonitor(struct Sprite *);
+
#endif //GUARD_FIELDMAP_H
diff --git a/include/overworld.h b/include/overworld.h
index 59d4d6a30..15d7bb362 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -23,6 +23,8 @@ extern u16 *gBGTilemapBuffers1;
extern u16 *gBGTilemapBuffers2;
extern u16 *gBGTilemapBuffers3;
+extern void (*gFieldCallback)(void);
+
// Exported ROM declarations
extern const struct UCoords32 gUnknown_08339D64[];
@@ -101,7 +103,7 @@ u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
u8 GetMapTypeByWarpData(struct WarpData *warp);
u8 Overworld_GetMapTypeOfSaveblockLocation(void);
u8 get_map_light_from_warp0(void);
-bool8 is_light_level_1_2_3_5_or_6(u8 mapType);
+bool8 is_map_type_1_2_3_5_or_6(u8 mapType);
bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType);
bool8 Overworld_MapTypeIsIndoors(u8 mapType);
u8 sav1_saved_warp2_map_get_name(void);