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-rw-r--r--include/battle.h11
-rw-r--r--include/battle_controllers.h18
-rw-r--r--include/recorded_battle.h3
3 files changed, 24 insertions, 8 deletions
diff --git a/include/battle.h b/include/battle.h
index e5e5a94d1..50d2389ac 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -61,7 +61,8 @@
#define STEVEN_PARTNER_ID 0xC03
#define SECRET_BASE_OPPONENT 0x400
-#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID)
+#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID)
+#define BATTLE_TYPE_FRONTIER_NO_PYRAMID (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000)
#define BATTLE_WON 0x1
#define BATTLE_LOST 0x2
@@ -136,6 +137,7 @@
#define HITMARKER_PURSUIT_TRAP 0x00001000
#define HITMARKER_IGNORE_SAFEGUARD 0x00002000
#define HITMARKER_SYNCHRONISE_EFFECT 0x00004000
+#define HITMARKER_x8000 0x00008000
#define HITMARKER_IGNORE_ON_AIR 0x00010000
#define HITMARKER_IGNORE_UNDERGROUND 0x00020000
#define HITMARKER_IGNORE_UNDERWATER 0x00040000
@@ -614,10 +616,7 @@ struct BattleStruct
u8 field_7E;
u8 formToChangeInto;
u8 chosenMovesIds[4];
- u8 field_84;
- u8 field_85;
- u8 field_86;
- u8 field_87;
+ u8 field_84[4];
u8 field_88;
u8 field_89;
u8 field_8A;
@@ -906,7 +905,7 @@ void BattleTurnPassed(void);
void BattleScriptPush(const u8* bsPtr);
void BattleScriptPushCursor(void);
void BattleScriptPop(void);
-u8 sub_803FB4C(void); // msg, can't select a move
+u8 TrySetCantSelectMoveBattleScript(void);
u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check);
bool8 AreAllMovesUnusable(void);
u8 GetImprisonedMovesCount(u8 bank, u16 move);
diff --git a/include/battle_controllers.h b/include/battle_controllers.h
index 61e8bec29..9a7f947fa 100644
--- a/include/battle_controllers.h
+++ b/include/battle_controllers.h
@@ -14,6 +14,16 @@ struct MovePpInfo
u8 ppBonuses;
};
+struct ChooseMoveStruct
+{
+ u16 moves[4];
+ u8 ppNumbers[4];
+ u8 ppWithBonusNumbers[4];
+ u16 species;
+ u8 monType1;
+ u8 monType2;
+};
+
#define REQUEST_ALL_BATTLE 0x0
#define REQUEST_SPECIES_BATTLE 0x1
#define REQUEST_HELDITEM_BATTLE 0x2
@@ -40,8 +50,8 @@ void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
void EmitReturnPokeToBall(u8 bufferId, u8 arg1);
void EmitGetMonData(u8 bufferId, u8 arg1, u8 arg2);
void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit);
-void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, const u8* arg4);
-void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, u8 arg2);
+void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4);
+void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2);
void EmitTrainerSlide(u8 bufferId);
void EmitTrainerSlideBack(u8 bufferId);
void EmitFaintingCry(u8 bufferId);
@@ -56,6 +66,10 @@ void EmitIntroSlide(u8 bufferId, u8 terrainId);
void EmitDrawTrainerPic(u8 bufferId);
void EmitLoadMonSprite(u8 bufferId);
void EmitIntroTrainerBallThrow(u8 bufferId);
+void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
+void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct* movePpData);
+void EmitOpenBag(u8 bufferId, u8* arg1);
+void Emit_x32(u8 bufferId);
#define RESET_ACTION_MOVE_SELECTION 0
#define RESET_ACTION_SELECTION 1
diff --git a/include/recorded_battle.h b/include/recorded_battle.h
index 2040f2b8a..2df1620e4 100644
--- a/include/recorded_battle.h
+++ b/include/recorded_battle.h
@@ -6,10 +6,13 @@ extern u32 gRecordedBattleRngSeed;
void sub_8185F84(void);
void sub_8184E58(void);
void RecordedBattle_SetBankAction(u8 bank, u8 action);
+void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear);
void sub_8185F90(u16 arg0);
bool8 sub_8186450(void);
u8 sub_8185FAC(void);
u8 sub_8185FB8(void);
u8 MoveRecordedBattleToSaveData(void);
+void sub_818603C(u8);
+void sub_8185FD0(void);
#endif // GUARD_RECORDED_BATTLE_H