diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/menu_specialized.h | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/include/menu_specialized.h b/include/menu_specialized.h index 8b78c1734..334635f17 100644 --- a/include/menu_specialized.h +++ b/include/menu_specialized.h @@ -6,6 +6,14 @@ #include "list_menu.h" #include "pokemon.h" +#define TAG_SPMENU_CONDITION_MON 100 +#define TAG_SPMENU_CONDITION_BALL 101 +#define TAG_SPMENU_CONDITION_CANCEL 102 +#define TAG_SPMENU_CONDITION_BALL_PLACEHOLDER 103 +#define TAG_SPMENU_CONDITION_SPARKLE 104 + +#define MAX_CONDITION_SPARKLES 10 + struct UnknownSubStruct_81D1ED4 { u16 unk0; @@ -47,18 +55,18 @@ void MoveRelearnerCreateYesNoMenu(void); u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices); void InitMoveRelearnerWindows(bool8 useContextWindow); s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst); -void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7); -void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8); -void sub_81D3094(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7); +void GetConditionMenuMonNameAndLocString(u8 *locationDst, u8 *nameDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel); +void GetConditionMenuMonConditions(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 partyId, u16 id, u16 numMons, bool8 excludesCancel); +void GetConditionMenuMonGfx(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel); bool8 sub_81D312C(s16 *var); bool8 sub_81D3150(s16 *var); bool8 sub_81D3178(struct UnknownStruct_81D1ED4 *arg0, s16 *arg1); bool8 sub_81D31A4(struct UnknownStruct_81D1ED4 *arg0, s16 *arg1); -void sub_81D31D0(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal); +void LoadConditionMonPicTemplate(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal); void LoadConditionSelectionIcons(struct SpriteSheet *sheets, struct SpriteTemplate * template, struct SpritePalette *pals); void LoadConditionSparkle(struct SpriteSheet *sheet, struct SpritePalette *pal); void ResetConditionSparkleSprites(struct Sprite **sprites); -void CreateConditionSparkleSprites(struct Sprite **sprites, u8 arg1, u8 arg2); +void CreateConditionSparkleSprites(struct Sprite **sprites, u8 monSpriteId, u8 count); void DestroyConditionSparkleSprites(struct Sprite **sprites); void FreeConditionSparkles(struct Sprite **sprites); void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr); |