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-rw-r--r--include/constants/contest.h8
-rw-r--r--include/constants/global.h8
-rw-r--r--include/contest.h158
-rw-r--r--include/contest_link.h11
-rw-r--r--include/contest_util.h1
-rw-r--r--include/global.h4
-rw-r--r--include/graphics.h4
7 files changed, 97 insertions, 97 deletions
diff --git a/include/constants/contest.h b/include/constants/contest.h
index 2de2866a3..5eabb5f46 100644
--- a/include/constants/contest.h
+++ b/include/constants/contest.h
@@ -1,7 +1,6 @@
#ifndef GUARD_CONSTANTS_CONTEST_H
#define GUARD_CONSTANTS_CONTEST_H
-#define CONTESTANT_COUNT 4
#define APPLAUSE_METER_SIZE 5
#define CONTEST_TURN_COUNT 5
@@ -22,13 +21,6 @@
#define CONTEST_TYPE_NPC_MASTER (CONTEST_RANK_MASTER + 1)
#define CONTEST_TYPE_LINK (CONTEST_RANK_LINK + 1)
-#define CONTEST_CATEGORY_COOL 0
-#define CONTEST_CATEGORY_BEAUTY 1
-#define CONTEST_CATEGORY_CUTE 2
-#define CONTEST_CATEGORY_SMART 3
-#define CONTEST_CATEGORY_TOUGH 4
-#define CONTEST_CATEGORIES_COUNT 5
-
#define CONTEST_WINNER_ARTIST 0 // Winner shown by the artist, painting not necessarily saved
#define CONTEST_WINNER_HALL_1 1
#define CONTEST_WINNER_HALL_2 2
diff --git a/include/constants/global.h b/include/constants/global.h
index 956f86a05..7a7009fd5 100644
--- a/include/constants/global.h
+++ b/include/constants/global.h
@@ -62,6 +62,14 @@
#define MAX_MON_MOVES 4
#define NUM_STATS 6
+#define CONTESTANT_COUNT 4
+#define CONTEST_CATEGORY_COOL 0
+#define CONTEST_CATEGORY_BEAUTY 1
+#define CONTEST_CATEGORY_CUTE 2
+#define CONTEST_CATEGORY_SMART 3
+#define CONTEST_CATEGORY_TOUGH 4
+#define CONTEST_CATEGORIES_COUNT 5
+
// party sizes
#define PARTY_SIZE 6
#define MULTI_PARTY_SIZE PARTY_SIZE / 2
diff --git a/include/contest.h b/include/contest.h
index a9b1db9ee..b6818f996 100644
--- a/include/contest.h
+++ b/include/contest.h
@@ -226,7 +226,9 @@ struct ContestPokemon
/*0x29*/ u8 smart; // smart
/*0x2A*/ u8 tough; // tough
/*0x2B*/ u8 sheen; // sheen
- /*0x2C*/ u8 unk2C[12];
+ u8 highestRank;
+ bool8 gameCleared;
+ /*0x2C*/ u8 unk2C[10];
/*0x38*/ u32 personality; // personality
/*0x3C*/ u32 otId; // otId
};
@@ -252,85 +254,85 @@ struct ContestStruct_field_18
struct Contest
{
- /*0x0*/ u8 playerMoveChoice;
- /*0x1*/ u8 turnNumber;
- /*0x2*/ u8 unused2[CONTESTANT_COUNT];
- /*0x6*/ u16 unk1920A_0:1; // Task active flags?
- u16 unk1920A_1:1;
- u16 unk1920A_2:1;
- u16 unk1920A_3:1;
- u16 unk1920A_4:1;
- u16 isShowingApplauseMeter:1;
- u16 applauseMeterIsMoving:1;
- u16 unk1920A_7:1;
- /*0x7*/ u16 unk1920B_0:1;
- u16 unk1920B_1:1;
- u16 unk1920B_2:1;
- /*0x8*/ u8 mainTaskId;
- /*0x9*/ u8 unk1920D[4];
- /*0xD*/ u8 unk19211;
- /*0xE*/ u8 unk19212;
- /*0xF*/ u8 filler19213;
- /*0x10*/ u8 unk19214;
- /*0x11*/ u8 unk19215;
- /*0x12*/ u8 unk19216; // sprite ID
- /*0x13*/ s8 applauseLevel;
- /*0x19218*/ u8 prevTurnOrder[CONTESTANT_COUNT];
- /*0x1921C*/ u32 unk1921C; // saved RNG value?
+ u8 playerMoveChoice;
+ u8 turnNumber;
+ u8 unused2[CONTESTANT_COUNT];
+ bool16 unk1920A_0:1; // Task active flags?
+ bool16 unk1920A_1:1;
+ bool16 unk1920A_2:1;
+ bool16 unk1920A_3:1;
+ bool16 unk1920A_4:1;
+ bool16 isShowingApplauseMeter:1;
+ bool16 applauseMeterIsMoving:1;
+ bool16 unk1920A_7:1;
+ bool16 unk1920B_0:1;
+ bool16 sliderHeartsAnimating:1; // When the slider heart is appearing/disappearing
+ bool16 unk1920B_2:1;
+ u8 mainTaskId;
+ u8 unk1920D[4];
+ u8 unk19211;
+ u8 unk19212;
+ u8 filler19213;
+ u8 unk19214;
+ u8 unk19215;
+ u8 unk19216; // sprite ID
+ s8 applauseLevel;
+ u8 prevTurnOrder[CONTESTANT_COUNT];
+ u32 unk1921C; // saved RNG value?
u16 moveHistory[CONTEST_TURN_COUNT][CONTESTANT_COUNT];
u8 excitementHistory[CONTEST_TURN_COUNT][CONTESTANT_COUNT];
u8 applauseMeterSpriteId;
- /*0x1925D*/ u8 contestSetupState;
- /*0x1925E*/ u8 unk1925E;
+ u8 contestSetupState;
+ u8 unk1925E;
};
struct ContestantStatus
{
- /*0x00*/ s16 appeal1; // move appeal?
- /*0x02*/ s16 appeal2; // final appeal after end of turn, maybe?
- /*0x04*/ s16 pointTotal;
- /*0x06*/ u16 currMove;
- /*0x08*/ u16 prevMove;
- /*0x0A*/ u8 moveCategory;
- /*0x0B*/ u8 ranking:2;
+ s16 appeal1; // move appeal?
+ s16 appeal2; // final appeal after end of turn, maybe?
+ s16 pointTotal;
+ u16 currMove;
+ u16 prevMove;
+ u8 moveCategory;
+ u8 ranking:2;
u8 unkB_2:2;
u8 moveRepeatCount:3;
- u8 noMoreTurns:1; // used a one-time move?
- /*0x0C*/ u8 nervous:1;
+ bool8 noMoreTurns:1; // used a one-time move?
+ bool8 nervous:1;
u8 numTurnsSkipped:2;
- /*0x0D*/ s8 condition;
- /*0x0E*/ u8 jam;
- /*0x0F*/ u8 jamReduction;
+ s8 condition;
+ u8 jam;
+ u8 jamReduction;
// Flags set by move effect
- /*0x10*/ u8 resistant:1;
- u8 immune:1;
- u8 moreEasilyStartled:1;
- u8 usedRepeatableMove:1;
+ bool8 resistant:1;
+ bool8 immune:1;
+ bool8 moreEasilyStartled:1;
+ bool8 usedRepeatableMove:1;
u8 conditionMod:2; // 1: just raised condition; 2: appeal greatly improved by condition
u8 turnOrderMod:2; // 1: defined; 2: random
- /*0x11*/ u8 turnOrderModAction:2; // 1: made first; 2: made last; 3: made random
- u8 turnSkipped:1;
- u8 exploded:1;
- u8 overrideCategoryExcitementMod:1;
- u8 appealTripleCondition:1;
+ u8 turnOrderModAction:2; // 1: made first; 2: made last; 3: made random
+ bool8 turnSkipped:1;
+ bool8 exploded:1;
+ bool8 overrideCategoryExcitementMod:1;
+ bool8 appealTripleCondition:1;
- /*0x12*/ u8 jamSafetyCount;
- /*0x13*/ u8 effectStringId; // status action?
- /*0x14*/ u8 effectStringId2;
- /*0x15*/ u8 disappointedRepeat:1;
- u8 unk15_1:1;
- u8 unk15_2:1;
- u8 unk15_3:1;
- u8 hasJudgesAttention:1;
- u8 judgesAttentionWasRemoved:1;
- u8 unk15_6:1;
- /*0x16*/ u8 unk16;
- /*0x17*/ u8 unk17;
- /*0x18*/ u8 unk18;
- /*0x19*/ u8 nextTurnOrder; // turn position
- /*0x1A*/ u8 attentionLevel; // How much the Pokemon "stood out"
- /*0x1B*/ u8 unk1B;
+ u8 jamSafetyCount;
+ u8 effectStringId; // status action?
+ u8 effectStringId2;
+ bool8 repeatedMove:1;
+ bool8 unused:1;
+ bool8 repeatedPrevMove:1; // never read
+ bool8 unk15_3:1;
+ bool8 hasJudgesAttention:1;
+ bool8 judgesAttentionWasRemoved:1;
+ bool8 unk15_6:1;
+ u8 unk16;
+ u8 unk17;
+ u8 unk18;
+ u8 nextTurnOrder; // turn position
+ u8 attentionLevel; // How much the Pokemon "stood out"
+ u8 unk1B;
};
struct UnknownContestStruct7
@@ -348,9 +350,9 @@ struct ContestAIInfo
/*0x00*/ u8 aiState;
/*0x02*/ u16 nextMove;
/*0x04*/ u8 nextMoveIndex;
- /*0x05*/ u8 unk5[4];
+ /*0x05*/ u8 moveScores[MAX_MON_MOVES];
/*0x09*/ u8 aiAction;
- /*0x0A*/ u8 fillerA[0x6]; // TODO: don't know what's here
+ /*0x0A*/ u8 filler[6];
/*0x10*/ u8 currentAICheck;
/*0x14*/ u32 aiChecks;
/*0x18*/ s16 scriptResult;
@@ -370,9 +372,9 @@ struct UnknownContestStruct5
struct UnknownContestStruct4
{
- u8 unk0; // sprite ID
- u8 unk1; // sprite ID
- u8 unk2_0:1;
+ u8 sliderHeartSpriteId;
+ u8 nextTurnSpriteId;
+ u8 sliderUpdating:1;
u8 unk2_1:1;
u8 unk2_2:1;
};
@@ -454,7 +456,7 @@ extern u32 gContestRngValue;
void ResetLinkContestBoolean(void);
void LoadContestBgAfterMoveAnim(void);
void CB2_StartContest(void);
-void sub_80DA8C8(u8 partyIndex);
+void CreateContestMonFromParty(u8 partyIndex);
void sub_80DAB8C(u8 contestType, u8 rank);
void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame);
u8 GetContestEntryEligibility(struct Pokemon *pkmn);
@@ -474,18 +476,6 @@ void ResetContestLinkResults(void);
bool8 sub_80DEDA8(u8 a);
u8 sub_80DEFA8(u8 a, u8 b);
void ClearContestWinnerPicsInContestHall(void);
-void sub_80DFA08(struct ContestPokemon *mon, s32 language);
-
-// contest link
-void sub_81D9DE4(u8 taskId);
-void sub_80FCF40(u8);
-void sub_80FCFD0(u8);
-void sub_80F8714(u8);
-bool32 sub_80FC670(s16 *);
-bool32 sub_80FC4F4(void *, u16);
-bool8 sub_80FC55C(void);
-bool8 sub_80FC530(u8);
-u8 sub_80F86E0(u8 *);
-void sub_80FC9F8(u8 taskId);
+void StripPlayerAndMonNamesForLinkContest(struct ContestPokemon *mon, s32 language);
#endif //GUARD_CONTEST_H
diff --git a/include/contest_link.h b/include/contest_link.h
index 4344d55ad..e52ebc426 100644
--- a/include/contest_link.h
+++ b/include/contest_link.h
@@ -9,5 +9,16 @@ void sub_80FC6BC(u8);
void sub_80FC804(u8);
void sub_80FCE48(u8);
void sub_80FC894(u8);
+void Task_LinkContest_CommunicateMonIdxs(u8 taskId);
+void sub_81D9DE4(u8 taskId);
+void sub_80FCF40(u8);
+void sub_80FCFD0(u8);
+void sub_80F8714(u8);
+bool32 sub_80FC670(s16 *);
+bool32 LinkContest_SendBlock(void *, u16);
+bool8 LinkContest_GetBlockReceivedFromAllPlayers(void);
+bool8 LinkContest_GetBlockReceived(u8);
+u8 sub_80F86E0(u8 *);
+void Task_LinkContest_CommunicateMoveSelections(u8 taskId);
#endif //GUARD_CONTEST_LINK_H
diff --git a/include/contest_util.h b/include/contest_util.h
index c0d8df031..d0021153d 100644
--- a/include/contest_util.h
+++ b/include/contest_util.h
@@ -7,6 +7,5 @@ void StartContest(void);
void BufferContestantMonSpecies(void);
void ShowContestResults(void);
void ContestLinkTransfer(u8);
-void sub_80FC998(u8 taskId);
#endif // GUARD_CONTEST_UTIL_H
diff --git a/include/global.h b/include/global.h
index abcf1d545..230a50f55 100644
--- a/include/global.h
+++ b/include/global.h
@@ -474,7 +474,7 @@ struct SaveBlock2
/*0x20C*/ struct BerryPickingResults berryPick;
/*0x21C*/ struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][2][3]; // From record mixing.
/*0x57C*/ struct RankingHall2P hallRecords2P[2][3]; // From record mixing.
- /*0x624*/ u16 contestLinkResults[5][4]; // 4 positions for 5 categories.
+ /*0x624*/ u16 contestLinkResults[CONTEST_CATEGORIES_COUNT][CONTESTANT_COUNT];
/*0x64C*/ struct BattleFrontier frontier;
}; // sizeof=0xF2C
@@ -483,7 +483,7 @@ extern struct SaveBlock2 *gSaveBlock2Ptr;
struct SecretBaseParty
{
u32 personality[PARTY_SIZE];
- u16 moves[PARTY_SIZE * 4];
+ u16 moves[PARTY_SIZE * MAX_MON_MOVES];
u16 species[PARTY_SIZE];
u16 heldItems[PARTY_SIZE];
u8 levels[PARTY_SIZE];
diff --git a/include/graphics.h b/include/graphics.h
index 8514d49bd..460572796 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -4786,10 +4786,10 @@ extern const u32 gOldContestGfx[];
extern const u32 gOldContestPalette[];
extern const u32 gUnknown_08C17170[];
extern const u32 gUnknown_08C17980[];
-extern const u32 gTiles_8C19450[];
+extern const u32 gContestSliderHeart_Gfx[];
extern const u32 gContestNextTurnGfx[];
extern const u16 gContestPal[];
-extern const u32 gUnknown_08C19168[];
+extern const u32 gContestFaces_Gfx[];
extern const u32 gContestApplauseGfx[];
extern const u32 gContestJudgeGfx[];
extern const u32 gContestJudgeSymbolsGfx[];