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-rw-r--r--include/event_object_movement.h26
-rw-r--r--include/field_effect_helpers.h3
-rw-r--r--include/field_ground_effect.h24
-rw-r--r--include/fieldmap.h1
-rw-r--r--include/metatile_behavior.h2
-rw-r--r--include/pokenav.h1
6 files changed, 32 insertions, 25 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index 7fd1fc93a..4e0d4ad22 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -20,6 +20,27 @@ enum SpinnerRunnerFollowPatterns {
RUNFOLLOW_SOUTH_EAST_WEST
};
+#define GROUND_EFFECT_FLAG_TALL_GRASS_ON_SPAWN (1 << 0)
+#define GROUND_EFFECT_FLAG_TALL_GRASS_ON_MOVE (1 << 1)
+#define GROUND_EFFECT_FLAG_LONG_GRASS_ON_SPAWN (1 << 2)
+#define GROUND_EFFECT_FLAG_LONG_GRASS_ON_MOVE (1 << 3)
+#define GROUND_EFFECT_FLAG_ICE_REFLECTION (1 << 4)
+#define GROUND_EFFECT_FLAG_REFLECTION (1 << 5)
+#define GROUND_EFFECT_FLAG_SHALLOW_FLOWING_WATER (1 << 6)
+#define GROUND_EFFECT_FLAG_SAND (1 << 7)
+#define GROUND_EFFECT_FLAG_DEEP_SAND (1 << 8)
+#define GROUND_EFFECT_FLAG_RIPPLES (1 << 9)
+#define GROUND_EFFECT_FLAG_PUDDLE (1 << 10)
+#define GROUND_EFFECT_FLAG_SAND_PILE (1 << 11)
+#define GROUND_EFFECT_FLAG_LAND_IN_TALL_GRASS (1 << 12)
+#define GROUND_EFFECT_FLAG_LAND_IN_LONG_GRASS (1 << 13)
+#define GROUND_EFFECT_FLAG_LAND_IN_SHALLOW_WATER (1 << 14)
+#define GROUND_EFFECT_FLAG_LAND_IN_DEEP_WATER (1 << 15)
+#define GROUND_EFFECT_FLAG_LAND_ON_NORMAL_GROUND (1 << 16)
+#define GROUND_EFFECT_FLAG_SHORT_GRASS (1 << 17)
+#define GROUND_EFFECT_FLAG_HOT_SPRINGS (1 << 18)
+#define GROUND_EFFECT_FLAG_SEAWEED (1 << 19)
+
// Exported RAM declarations
// Exported ROM declarations
@@ -95,6 +116,11 @@ u8 AddCameraObject(u8 linkedSpriteId);
void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y);
u8 GetSimpleGoAnimId(u32);
u8 sub_8093514(u32);
+bool8 AreZCoordsCompatible(u8, u8);
+u8 ZCoordToPriority(u8);
+void FieldObjectUpdateZCoord(struct MapObject *pObject);
+void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
+bool8 IsZCoordMismatchAt(u8, s16, s16);
// Exported data declarations
diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h
index 3c9e00b62..faf6290e4 100644
--- a/include/field_effect_helpers.h
+++ b/include/field_effect_helpers.h
@@ -15,5 +15,8 @@ bool8 sub_8155DA0(struct MapObject *);
void sub_8155D78(struct MapObject *);
void sub_81555AC(u8, u8);
void ash(s16, s16, u16, s16);
+void SetUpReflection(struct MapObject*, struct Sprite*, u8);
+u32 StartFieldEffectForEventObject(u8, struct MapObject*);
+u8 sub_81546C8(u8, u8, u8, s16, s16);
#endif //GUARD_FIELD_EFFECT_HELPERS_H
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
deleted file mode 100644
index 89b14aed1..000000000
--- a/include/field_ground_effect.h
+++ /dev/null
@@ -1,24 +0,0 @@
-//
-// Created by scott on 9/6/2017.
-//
-
-#ifndef GUARD_FIELD_GROUND_EFFECT_H
-#define GUARD_FIELD_GROUND_EFFECT_H
-
-// Exported type declarations
-
-// Exported RAM declarations
-
-// Exported ROM declarations
-u8 ZCoordToPriority(u8);
-void FieldObjectUpdateZCoord(struct MapObject *pObject);
-void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
-void InitObjectPriorityByZCoord(struct Sprite *, u8);
-bool8 IsZCoordMismatchAt(u8, s16, s16);
-bool8 AreZCoordsCompatible(u8, u8);
-void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *);
-void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *);
-void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *);
-void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *);
-
-#endif //GUARD_FIELD_GROUND_EFFECT_H
diff --git a/include/fieldmap.h b/include/fieldmap.h
index 699595580..01218493a 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -14,6 +14,7 @@ int CanCameraMoveInDirection(int direction);
u16 GetBehaviorByMetatileId(u16 metatileId);
void sav1_camera_get_focus_coords(u16 *x, u16 *y);
u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
+u8 MapGridGetZCoordAt(int x, int y);
u8 CameraMove(s32 deltaX, s32 deltaY);
void mapheader_copy_mapdata_with_padding(struct MapHeader *mapHeader);
void map_copy_with_padding(u16 *map, u16 width, u16 height);
diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h
index d6743b788..4b9fd2488 100644
--- a/include/metatile_behavior.h
+++ b/include/metatile_behavior.h
@@ -1,7 +1,7 @@
#ifndef GUARD_METATILE_BEHAVIOR
#define GUARD_METATILE_BEHAVIOR
-bool8 ShouldDoJumpLandingDustEffect(u8);
+bool8 MetatileBehavior_IsATile(u8);
bool8 MetatileBehavior_IsEncounterTile(u8);
bool8 MetatileBehavior_IsJumpEast(u8);
bool8 MetatileBehavior_IsJumpWest(u8);
diff --git a/include/pokenav.h b/include/pokenav.h
index 42affc938..734a1ec3f 100644
--- a/include/pokenav.h
+++ b/include/pokenav.h
@@ -21,6 +21,7 @@ void sub_81D1EC0(void);
void sub_81D1D04(u8);
bool8 sub_81D1C44(u8);
void sub_81D5FB4(u16*);
+bool8 sub_81D4A58(struct MapObject*);
#endif //GUARD_POKENAV_H