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-rwxr-xr-xinclude/constants/event_object_movement.h15
-rwxr-xr-xinclude/constants/metatile_behaviors.h6
-rw-r--r--include/event_object_movement.h12
-rw-r--r--include/field_weather.h2
-rw-r--r--include/global.fieldmap.h2
-rw-r--r--include/international_string_util.h2
-rw-r--r--include/link.h3
-rw-r--r--include/menu_helpers.h4
-rw-r--r--include/metatile_behavior.h9
-rw-r--r--include/overworld.h4
-rw-r--r--include/palette_util.h2
-rw-r--r--include/text_window.h4
12 files changed, 39 insertions, 26 deletions
diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h
index e7238b56e..9611d008b 100755
--- a/include/constants/event_object_movement.h
+++ b/include/constants/event_object_movement.h
@@ -82,6 +82,7 @@
#define MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_UP 0x4E
#define MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_LEFT 0x4F
#define MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT 0x50
+#define NUM_MOVEMENT_TYPES 0x51
#define MOVEMENT_ACTION_FACE_DOWN 0x0
#define MOVEMENT_ACTION_FACE_UP 0x1
@@ -318,4 +319,18 @@
#define ANIM_HOOKED_POKEMON_WEST 10
#define ANIM_HOOKED_POKEMON_EAST 11
+// IDs for how NPCs that copy player movement should respond.
+// Most go unused.
+#define COPY_MOVE_NONE 0
+#define COPY_MOVE_FACE 1
+#define COPY_MOVE_WALK 2
+#define COPY_MOVE_WALK_FAST 3
+#define COPY_MOVE_WALK_FASTER 4
+#define COPY_MOVE_SLIDE 5
+#define COPY_MOVE_JUMP_IN_PLACE 6
+#define COPY_MOVE_JUMP 7
+#define COPY_MOVE_JUMP2 8
+#define COPY_MOVE_EMPTY_1 9
+#define COPY_MOVE_EMPTY_2 10
+
#endif // GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H
diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h
index df2d28c7d..dde821358 100755
--- a/include/constants/metatile_behaviors.h
+++ b/include/constants/metatile_behaviors.h
@@ -127,8 +127,8 @@
#define MB_BRIDGE_OVER_POND_MED_EDGE_2 0x7B
#define MB_BRIDGE_OVER_POND_HIGH_EDGE_1 0x7C
#define MB_BRIDGE_OVER_POND_HIGH_EDGE_2 0x7D
-#define MB_UNUSED_BRIDGE_1 0x7E
-#define MB_UNUSED_BRIDGE_2 0x7F
+#define MB_UNUSED_BRIDGE 0x7E
+#define MB_BIKE_BRIDGE_OVER_BARRIER 0x7F
#define MB_COUNTER 0x80
#define MB_UNUSED_81 0x81
#define MB_UNUSED_82 0x82
@@ -199,7 +199,7 @@
#define MB_HOLDS_LARGE_DECORATION 0xC3
#define MB_SECRET_BASE_TV_SHIELD 0xC4
#define MB_PLAYER_ROOM_PC_ON 0xC5
-#define MB_C6 0xC6
+#define MB_SECRET_BASE_DECORATION_BASE 0xC6
#define MB_SECRET_BASE_POSTER 0xC7
#define MB_UNUSED_C8 0xC8
#define MB_UNUSED_C9 0xC9
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index 11dac813d..9ed524e66 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -1,6 +1,8 @@
#ifndef GUARD_EVENT_OBJECT_MOVEMENT_H
#define GUARD_EVENT_OBJECT_MOVEMENT_H
+#include "constants/event_object_movement.h"
+
enum SpinnerRunnerFollowPatterns
{
RUNFOLLOW_ANY,
@@ -395,13 +397,13 @@ u8 MovementType_CopyPlayer_Step1(struct ObjectEvent *, struct Sprite *);
u8 MovementType_CopyPlayer_Step2(struct ObjectEvent *, struct Sprite *);
bool8 CopyablePlayerMovement_None(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
bool8 CopyablePlayerMovement_FaceDirection(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
-bool8 CopyablePlayerMovement_GoSpeed0(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
-bool8 CopyablePlayerMovement_GoSpeed1(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
-bool8 CopyablePlayerMovement_GoSpeed2(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
+bool8 CopyablePlayerMovement_WalkNormal(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
+bool8 CopyablePlayerMovement_WalkFast(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
+bool8 CopyablePlayerMovement_WalkFaster(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
bool8 CopyablePlayerMovement_Slide(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
-bool8 cph_IM_DIFFERENT(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
-bool8 CopyablePlayerMovement_GoSpeed4(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
+bool8 CopyablePlayerMovement_JumpInPlace(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
bool8 CopyablePlayerMovement_Jump(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
+bool8 CopyablePlayerMovement_Jump2(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
u8 MovementType_CopyPlayerInGrass_Step1(struct ObjectEvent *, struct Sprite *);
u8 MovementType_Buried_Step0(struct ObjectEvent *, struct Sprite *);
u8 MovementType_WalkInPlace_Step0(struct ObjectEvent *, struct Sprite *);
diff --git a/include/field_weather.h b/include/field_weather.h
index 9c6a4ab7a..72a56ab6e 100644
--- a/include/field_weather.h
+++ b/include/field_weather.h
@@ -147,7 +147,7 @@ void SetNextWeather(u8 weather);
void SetCurrentAndNextWeather(u8 weather);
void SetCurrentAndNextWeatherNoDelay(u8 weather);
void ApplyWeatherGammaShiftIfIdle(s8 gammaIndex);
-void sub_80ABC7C(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay);
+void ApplyWeatherGammaShiftIfIdle_Gradual(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay);
void FadeScreen(u8 mode, s8 delay);
bool8 IsWeatherNotFadingIn(void);
void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex);
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index 71ccd7068..33be942c8 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -211,7 +211,7 @@ struct ObjectEvent
/*0x1F*/ u8 previousMetatileBehavior;
/*0x20*/ u8 previousMovementDirection;
/*0x21*/ u8 directionSequenceIndex;
- /*0x22*/ u8 playerCopyableMovement;
+ /*0x22*/ u8 playerCopyableMovement; // COPY_MOVE_*
/*size = 0x24*/
};
diff --git a/include/international_string_util.h b/include/international_string_util.h
index 54f4c008f..dd5c6ac5f 100644
--- a/include/international_string_util.h
+++ b/include/international_string_util.h
@@ -19,6 +19,6 @@ void PadNameString(u8 *dest, u8 padChar);
void ConvertInternationalPlayerNameStripChar(u8 *, u8);
void ConvertInternationalContestantName(u8 *);
int GetNicknameLanguage(u8 *);
-void sub_81DB620(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows);
+void FillWindowTilesByRow(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows);
#endif // GUARD_INTERNATIONAL_STRING_UTIL_H
diff --git a/include/link.h b/include/link.h
index 6061745af..96a76e120 100644
--- a/include/link.h
+++ b/include/link.h
@@ -5,6 +5,7 @@
#define MAX_RFU_PLAYERS 5
#define CMD_LENGTH 8
#define QUEUE_CAPACITY 50
+#define OVERWORLD_RECV_QUEUE_MAX 3
#define BLOCK_BUFFER_SIZE 0x100
#define LINK_SLAVE 0
@@ -301,7 +302,7 @@ bool32 Link_AnyPartnersPlayingFRLG_JP(void);
void ResetLinkPlayerCount(void);
void SaveLinkPlayers(u8 a0);
void SetWirelessCommType0(void);
-bool32 IsLinkRecvQueueLengthAtLeast3(void);
+bool32 IsLinkRecvQueueAtOverworldMax(void);
extern u16 gLinkPartnersHeldKeys[6];
extern u32 gLinkDebugSeed;
diff --git a/include/menu_helpers.h b/include/menu_helpers.h
index df71ce252..0e063e5c1 100644
--- a/include/menu_helpers.h
+++ b/include/menu_helpers.h
@@ -27,8 +27,8 @@ u8 GetLRKeysPressed(void);
u8 GetLRKeysPressedAndHeld(void);
bool8 IsHoldingItemAllowed(u16 itemId);
bool8 IsWritingMailAllowed(u16 itemId);
-bool8 MenuHelpers_LinkSomething(void);
-bool8 MenuHelpers_CallLinkSomething(void);
+bool8 MenuHelpers_IsLinkActive(void);
+bool8 MenuHelpers_ShouldWaitForLinkRecv(void);
void SetItemListPerPageCount(struct ItemSlot *slots, u8 slotsCount, u8 *pageItems, u8 *totalItems, u8 maxPerPage);
void SetCursorWithinListBounds(u16 *scrollOffset, u16 *cursorPos, u8 maxShownItems, u8 totalItems);
void SetCursorScrollWithinListBounds(u16 *scrollOffset, u16 *cursorPos, u8 shownItems, u8 totalItems, u8 maxShownItems);
diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h
index 87a9ebcc5..23c84dffb 100644
--- a/include/metatile_behavior.h
+++ b/include/metatile_behavior.h
@@ -23,7 +23,6 @@ bool8 MetatileBehavior_IsIce(u8);
bool8 MetatileBehavior_IsWarpDoor(u8);
bool8 MetatileBehavior_IsDoor(u8);
bool8 MetatileBehavior_IsEscalator(u8);
-bool8 MetatileBehavior_IsMB_04(u8);
bool8 MetatileBehavior_IsLadder(u8);
bool8 MetatileBehavior_IsNonAnimDoor(u8);
bool8 MetatileBehavior_IsDeepSouthWarp(u8);
@@ -36,7 +35,6 @@ bool8 MetatileBehavior_IsArrowWarp(u8);
bool8 MetatileBehavior_IsForcedMovementTile(u8);
bool8 MetatileBehavior_IsIce_2(u8);
bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8);
-bool8 MetatileBehavior_IsMB_05(u8);
bool8 MetatileBehavior_IsWalkNorth(u8);
bool8 MetatileBehavior_IsWalkSouth(u8);
bool8 MetatileBehavior_IsWalkWest(u8);
@@ -59,14 +57,12 @@ bool8 MetatileBehavior_IsSecretBaseTree(u8);
bool8 MetatileBehavior_IsSecretBaseShrub(u8);
bool8 MetatileBehavior_IsSecretBasePC(u8);
bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8);
-bool8 MetatileBehavior_IsMB_B2(u8);
bool8 MetatileBehavior_IsBlockDecoration(u8);
bool8 MetatileBehavior_IsSecretBaseImpassable(u8);
-bool8 MetatileBehavior_IsMB_C6(u8);
+bool8 MetatileBehavior_IsSecretBaseDecorationBase(u8);
bool8 MetatileBehavior_IsSecretBasePoster(u8);
bool8 MetatileBehavior_IsNormal(u8);
bool8 MetatileBehavior_IsSecretBaseNorthWall(u8);
-bool8 MetatileBehavior_IsMB_B2_Duplicate(u8);
bool8 MetatileBehavior_HoldsSmallDecoration(u8);
bool8 MetatileBehavior_HoldsLargeDecoration(u8);
bool8 MetatileBehavior_IsSecretBaseHole(u8);
@@ -97,7 +93,6 @@ bool8 MetatileBehavior_IsShallowFlowingWater(u8);
bool8 MetatileBehavior_IsThinIce(u8);
bool8 MetatileBehavior_IsCrackedIce(u8);
bool8 MetatileBehavior_IsDeepOrOceanWater(u8);
-bool8 MetatileBehavior_IsMB_18_OrMB_1A(u8);
bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8);
bool8 MetatileBehavior_IsEastBlocked(u8);
bool8 MetatileBehavior_IsWestBlocked(u8);
@@ -123,7 +118,7 @@ bool8 MetatileBehavior_IsSecretBaseSpinMat(u8);
bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8);
bool8 MetatileBehavior_IsLavaridge1FWarp(u8);
bool8 MetatileBehavior_IsAquaHideoutWarp(u8);
-bool8 MetatileBehavior_IsBridgeOverOcean(u8);
+bool8 MetatileBehavior_IsUnionRoomWarp(u8);
bool8 MetatileBehavior_IsMossdeepGymWarp(u8);
bool8 MetatileBehavior_IsSurfableFishableWater(u8);
bool8 MetatileBehavior_IsMtPyreHole(u8);
diff --git a/include/overworld.h b/include/overworld.h
index 8005a2222..e1cf100db 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -127,7 +127,7 @@ u8 GetSavedWarpRegionMapSectionId(void);
u8 GetCurrentRegionMapSectionId(void);
u8 GetCurrentMapBattleScene(void);
void CleanupOverworldWindowsAndTilemaps(void);
-bool32 IsUpdateLinkStateCBActive(void);
+bool32 IsOverworldLinkActive(void);
void CB1_Overworld(void);
void CB2_OverworldBasic(void);
void CB2_Overworld(void);
@@ -151,7 +151,7 @@ u16 SetInCableClubSeat(void);
u16 SetLinkWaitingForScript(void);
u16 QueueExitLinkRoomKey(void);
u16 SetStartedCableClubActivity(void);
-bool32 Overworld_LinkRecvQueueLengthMoreThan2(void);
+bool32 Overworld_IsRecvQueueAtMax(void);
bool32 Overworld_RecvKeysFromLinkIsRunning(void);
bool32 Overworld_SendKeysToLinkIsRunning(void);
bool32 IsSendingKeysOverCable(void);
diff --git a/include/palette_util.h b/include/palette_util.h
index 46468c0a6..12ffc145e 100644
--- a/include/palette_util.h
+++ b/include/palette_util.h
@@ -72,7 +72,7 @@ void MarkUsedPulseBlendPalettes(struct PulseBlend *, u16, u8);
void UnloadUsedPulseBlendPalettes(struct PulseBlend *, u16, u8);
void UnmarkUsedPulseBlendPalettes(struct PulseBlend *, u16, u8);
void UpdatePulseBlend(struct PulseBlend *);
-void ClearTilemapRect(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height);
+void FillTilemapRect(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height);
void SetTilemapRect(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height);
void RouletteFlash_Run(struct RouletteFlashUtil *r0);
void RouletteFlash_Reset(struct RouletteFlashUtil *r0);
diff --git a/include/text_window.h b/include/text_window.h
index 7bdcacd17..aa7798c35 100644
--- a/include/text_window.h
+++ b/include/text_window.h
@@ -14,14 +14,14 @@ extern const u16 gTextWindowFrame1_Pal[];
const struct TilesPal *GetWindowFrameTilesPal(u8 id);
void LoadMessageBoxGfx(u8 windowId, u16 destOffset, u8 palOffset);
-void LoadUserWindowBorderGfx(u8 windowId, u16 destOffset, u8 palOffset);
void LoadWindowGfx(u8 windowId, u8 frameId, u16 destOffset, u8 palOffset);
+void LoadUserWindowBorderGfx(u8 windowId, u16 destOffset, u8 palOffset);
void LoadUserWindowBorderGfx_(u8 windowId, u16 destOffset, u8 palOffset);
+void LoadUserWindowBorderGfxOnBg(u8 bg, u16 destOffset, u8 palOffset);
void DrawTextBorderOuter(u8 windowId, u16 tileNum, u8 palNum);
void DrawTextBorderInner(u8 windowId, u16 tileNum, u8 palNum);
void rbox_fill_rectangle(u8 windowId);
const u16 *GetTextWindowPalette(u8 id);
const u16 *GetOverworldTextboxPalettePtr(void);
-void sub_8098C6C(u8 bg, u16 destOffset, u8 palOffset);
#endif // GUARD_TEXT_WINDOW_H