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-rwxr-xr-xinclude/constants/metatile_behaviors.h1
-rw-r--r--include/fieldmap.h7
-rw-r--r--include/global.fieldmap.h5
3 files changed, 7 insertions, 6 deletions
diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h
index 94cb0ffca..5120bd9dc 100755
--- a/include/constants/metatile_behaviors.h
+++ b/include/constants/metatile_behaviors.h
@@ -241,5 +241,6 @@
#define MB_UNUSED_ED 0xED
#define MB_UNUSED_EE 0xEE
#define MB_UNUSED_EF 0xEF
+#define MB_INVALID 0xFF
#endif // GUARD_METATILE_BEHAVIORS
diff --git a/include/fieldmap.h b/include/fieldmap.h
index 438fb4787..5bcbe20ea 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -20,16 +20,13 @@ void MapGridSetMetatileEntryAt(int, int, u16);
void GetCameraCoords(u16*, u16*);
bool8 MapGridIsImpassableAt(int, int);
int GetMapBorderIdAt(int x, int y);
-int CanCameraMoveInDirection(int direction);
+bool32 CanCameraMoveInDirection(int direction);
u16 GetBehaviorByMetatileId(u16 metatileId);
void GetCameraFocusCoords(u16 *x, u16 *y);
u8 MapGridGetMetatileLayerTypeAt(int x, int y);
u8 MapGridGetZCoordAt(int x, int y);
bool8 CameraMove(int deltaX, int deltaY);
-struct MapConnection *sub_8088950(u8 direction, int x, int y);
-bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
-bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
-void save_serialize_map(void);
+void SaveMapView(void);
void SetCameraFocusCoords(u16 x, u16 y);
void InitMap(void);
void InitMapFromSavedGame(void);
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index c4d7be35d..a3d99ee21 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -1,6 +1,7 @@
#ifndef GUARD_GLOBAL_FIELDMAP_H
#define GUARD_GLOBAL_FIELDMAP_H
+#define METATILE_BEHAVIOR_MASK 0x00FF
#define METATILE_COLLISION_MASK 0x0C00
#define METATILE_ID_MASK 0x03FF
#define METATILE_ID_UNDEFINED 0x03FF
@@ -12,7 +13,9 @@
enum
{
- CONNECTION_SOUTH = 1,
+ CONNECTION_INVALID = -1,
+ CONNECTION_NONE,
+ CONNECTION_SOUTH,
CONNECTION_NORTH,
CONNECTION_WEST,
CONNECTION_EAST,