diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 106 | ||||
-rw-r--r-- | include/battle_controllers.h | 8 | ||||
-rw-r--r-- | include/battle_main.h | 12 | ||||
-rw-r--r-- | include/global.h | 6 |
4 files changed, 71 insertions, 61 deletions
diff --git a/include/battle.h b/include/battle.h index 62caa2cfe..2651407fb 100644 --- a/include/battle.h +++ b/include/battle.h @@ -33,7 +33,7 @@ #define B_ACTION_SAFARI_GO_NEAR 7 #define B_ACTION_SAFARI_RUN 8 // The exact purposes of these are unclear -#define B_ACTION_UNKNOWN9 9 +#define B_ACTION_WALLY_THROW 9 #define B_ACTION_EXEC_SCRIPT 10 // when executing an action #define B_ACTION_CANCEL_PARTNER 12 // when choosing an action #define B_ACTION_FINISHED 12 // when executing an action @@ -150,29 +150,29 @@ struct DisableStruct /*0x08*/ u8 protectUses; /*0x09*/ u8 stockpileCounter; /*0x0A*/ u8 substituteHP; - /*0x0B*/ u8 disableTimer1 : 4; - /*0x0B*/ u8 disableTimer2 : 4; + /*0x0B*/ u8 disableTimer1:4; + /*0x0B*/ u8 disableTimer2:4; /*0x0C*/ u8 encoredMovePos; /*0x0D*/ u8 unkD; - /*0x0E*/ u8 encoreTimer1 : 4; - /*0x0E*/ u8 encoreTimer2 : 4; - /*0x0F*/ u8 perishSongTimer1 : 4; - /*0x0F*/ u8 perishSongTimer2 : 4; + /*0x0E*/ u8 encoreTimer1:4; + /*0x0E*/ u8 encoreTimer2:4; + /*0x0F*/ u8 perishSongTimer1:4; + /*0x0F*/ u8 perishSongTimer2:4; /*0x10*/ u8 furyCutterCounter; - /*0x11*/ u8 rolloutCounter1 : 4; - /*0x11*/ u8 rolloutCounter2 : 4; - /*0x12*/ u8 chargeTimer1 : 4; - /*0x12*/ u8 chargeTimer2 : 4; + /*0x11*/ u8 rolloutCounter1:4; + /*0x11*/ u8 rolloutCounter2:4; + /*0x12*/ u8 chargeTimer1:4; + /*0x12*/ u8 chargeTimer2:4; /*0x13*/ u8 tauntTimer1:4; /*0x13*/ u8 tauntTimer2:4; /*0x14*/ u8 battlerPreventingEscape; /*0x15*/ u8 battlerWithSureHit; /*0x16*/ u8 isFirstTurn; /*0x17*/ u8 unk17; - /*0x18*/ u8 truantCounter : 1; - /*0x18*/ u8 truantUnknownBit : 1; - /*0x18*/ u8 unk18_a_2 : 2; - /*0x18*/ u8 unk18_b : 4; + /*0x18*/ u8 truantCounter:1; + /*0x18*/ u8 truantUnknownBit:1; + /*0x18*/ u8 unk18_a_2:2; + /*0x18*/ u8 unk18_b:4; /*0x19*/ u8 rechargeCounter; /*0x1A*/ u8 unk1A[2]; }; @@ -201,12 +201,12 @@ struct ProtectStruct u32 flag2Unknown:1; // 0x2 u32 flinchImmobility:1; // 0x4 u32 notFirstStrike:1; // 0x8 - u32 flag_x10 : 1; // 0x10 - u32 flag_x20 : 1; // 0x20 - u32 flag_x40 : 1; // 0x40 - u32 flag_x80 : 1; // 0x80 + u32 flag_x10:1; // 0x10 + u32 flag_x20:1; // 0x20 + u32 flag_x40:1; // 0x40 + u32 flag_x80:1; // 0x80 /* field_3 */ - u32 field3 : 8; + u32 field3:8; /* field_4 */ u32 physicalDmg; /* field_8 */ u32 specialDmg; @@ -217,14 +217,14 @@ struct ProtectStruct struct SpecialStatus { - u8 statLowered : 1; // 0x1 - u8 lightningRodRedirected : 1; // 0x2 + u8 statLowered:1; // 0x1 + u8 lightningRodRedirected:1; // 0x2 u8 restoredBankSprite: 1; // 0x4 - u8 intimidatedPoke : 1; // 0x8 - u8 traced : 1; // 0x10 - u8 flag20 : 1; - u8 flag40 : 1; - u8 focusBanded : 1; + u8 intimidatedPoke:1; // 0x8 + u8 traced:1; // 0x10 + u8 flag20:1; + u8 flag40:1; + u8 focusBanded:1; u8 field1[3]; s32 dmg; s32 physicalDmg; @@ -629,11 +629,11 @@ u8 GetBattlerAtPosition(u8 bank); struct BattleSpriteInfo { - u16 invisible : 1; // 0x1 - u16 lowHpSong : 1; // 0x2 - u16 behindSubstitute : 1; // 0x4 - u16 flag_x8 : 1; // 0x8 - u16 hpNumbersNoBars : 1; // 0x10 + u16 invisible:1; // 0x1 + u16 lowHpSong:1; // 0x2 + u16 behindSubstitute:1; // 0x4 + u16 flag_x8:1; // 0x8 + u16 hpNumbersNoBars:1; // 0x10 u16 transformSpecies; }; @@ -647,12 +647,12 @@ struct BattleAnimationInfo u8 field_6; u8 field_7; u8 ballThrowCaseId; - u8 field_9_x1 : 1; - u8 field_9_x2 : 1; - u8 field_9_x1C : 3; - u8 field_9_x20 : 1; - u8 field_9_x40 : 1; - u8 field_9_x80 : 1; + u8 field_9_x1:1; + u8 field_9_x2:1; + u8 field_9_x1C:3; + u8 field_9_x20:1; + u8 field_9_x40:1; + u8 field_9_x80:1; u8 field_A; u8 field_B; u8 field_C; @@ -663,21 +663,21 @@ struct BattleAnimationInfo struct BattleHealthboxInfo { - u8 flag_x1 : 1; - u8 flag_x2 : 1; - u8 flag_x4 : 1; - u8 ballAnimActive : 1; // 0x8 - u8 statusAnimActive : 1; // x10 - u8 animFromTableActive : 1; // x20 - u8 specialAnimActive : 1; //x40 - u8 flag_x80 : 1; - u8 field_1_x1 : 1; - u8 field_1_x1E : 4; - u8 field_1_x20 : 1; - u8 field_1_x40 : 1; - u8 field_1_x80 : 1; - u8 field_2; - u8 field_3; + u8 flag_x1:1; + u8 healthboxIsBouncing:1; + u8 battlerIsBouncing:1; + u8 ballAnimActive:1; // 0x8 + u8 statusAnimActive:1; // x10 + u8 animFromTableActive:1; // x20 + u8 specialAnimActive:1; //x40 + u8 flag_x80:1; + u8 field_1_x1:1; + u8 field_1_x1E:4; + u8 field_1_x20:1; + u8 field_1_x40:1; + u8 field_1_x80:1; + u8 healthboxBounceSpriteId; + u8 battlerBounceSpriteId; u8 animationState; u8 field_5; u8 field_6; diff --git a/include/battle_controllers.h b/include/battle_controllers.h index a0fc41b52..c5f5f48d7 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -82,8 +82,8 @@ enum struct UnusedControllerStruct { - u8 field_0 : 7; - u8 flag_x80 : 1; + u8 field_0:7; + u8 flag_x80:1; }; struct HpAndStatus @@ -161,7 +161,7 @@ enum CONTROLLER_INTROTRAINERBALLTHROW, CONTROLLER_DRAWPARTYSTATUSSUMMARY, CONTROLLER_49, - CONTROLLER_50, + CONTROLLER_ENDBOUNCE, CONTROLLER_SPRITEINVISIBILITY, CONTROLLER_BATTLEANIMATION, CONTROLLER_LINKSTANDBYMSG, @@ -231,7 +231,7 @@ void BtlController_EmitIntroSlide(u8 bufferId, u8 terrainId); void BtlController_EmitIntroTrainerBallThrow(u8 bufferId); void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2); void BtlController_EmitCmd49(u8 bufferId); -void BtlController_EmitCmd50(u8 bufferId); +void BtlController_EmitEndBounceEffect(u8 bufferId); void BtlController_EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible); void BtlController_EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument); void BtlController_EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2); diff --git a/include/battle_main.h b/include/battle_main.h index a725b631f..27e61c8fc 100644 --- a/include/battle_main.h +++ b/include/battle_main.h @@ -25,6 +25,10 @@ struct TrainerMoney #define TYPE_FORESIGHT 0xFE #define TYPE_ENDTABLE 0xFF +// defines for the 'DoBounceEffect' function +#define BOUNCE_MON 0x0 +#define BOUNCE_HEALTHBOX 0x1 + void CB2_InitBattle(void); void BattleMainCB2(void); void CB2_QuitRecordedBattle(void); @@ -38,15 +42,15 @@ u32 sub_80391E0(u8 arrayId, u8 caseId); u32 sub_80397C4(u32 setId, u32 tableId); void oac_poke_opponent(struct Sprite *sprite); void SpriteCallbackDummy_2(struct Sprite *sprite); -void sub_8039934(struct Sprite *sprite); +void SpriteCB_FaintOpponentMon(struct Sprite *sprite); void sub_8039AD8(struct Sprite *sprite); void sub_8039B2C(struct Sprite *sprite); void sub_8039B58(struct Sprite *sprite); void sub_8039BB4(struct Sprite *sprite); void sub_80105DC(struct Sprite *sprite); void sub_8039C00(struct Sprite *sprite); -void dp11b_obj_instanciate(u8 battlerId, u8 b, s8 c, s8 d); -void dp11b_obj_free(u8 battlerId, bool8 b); +void DoBounceEffect(u8 battlerId, u8 b, s8 c, s8 d); +void EndBounceEffect(u8 battlerId, bool8 b); void sub_8039E44(struct Sprite *sprite); void sub_8039E60(struct Sprite *sprite); void sub_8039E84(struct Sprite *sprite); @@ -80,6 +84,6 @@ extern const u8 gStatusConditionString_IceJpn[8]; extern const u8 gStatusConditionString_ConfusionJpn[8]; extern const u8 gStatusConditionString_LoveJpn[8]; -extern const u8 * const gStatusConditionStringsTable[7][2]; +extern const u8 *const gStatusConditionStringsTable[7][2]; #endif // GUARD_BATTLE_MAIN_H diff --git a/include/global.h b/include/global.h index d26184270..5a37cdc1b 100644 --- a/include/global.h +++ b/include/global.h @@ -35,12 +35,18 @@ // Converts a number to Q4.12 fixed-point format #define Q_4_12(n) ((s16)((n) * 4096)) +// Converts a number to Q24.8 fixed-point format +#define Q_24_8(n) ((s32)((n) * 256)) + // Converts a Q8.8 fixed-point format number to a regular integer #define Q_8_8_TO_INT(n) ((int)((n) / 256)) // Converts a Q4.12 fixed-point format number to a regular integer #define Q_4_12_TO_INT(n) ((int)((n) / 4096)) +// Converts a Q24.8 fixed-point format number to a regular integer +#define Q_24_8_TO_INT(n) ((int)((n) >> 8)) + #define PARTY_SIZE 6 #define POKEMON_SLOTS_NUMBER 412 |