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-rw-r--r--include/constants/battle_anim.h16
-rw-r--r--include/graphics.h1092
2 files changed, 554 insertions, 554 deletions
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h
index f66013389..6909d836b 100644
--- a/include/constants/battle_anim.h
+++ b/include/constants/battle_anim.h
@@ -11,10 +11,10 @@
#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1)
#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2)
#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3)
-#define ANIM_TAG_ORB (ANIM_SPRITES_START + 4) // unused
+#define ANIM_TAG_ORB (ANIM_SPRITES_START + 4)
#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5)
#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6)
-#define ANIM_TAG_EXPLOSION_6 (ANIM_SPRITES_START + 7) // unused
+#define ANIM_TAG_EXPLOSION_6 (ANIM_SPRITES_START + 7)
#define ANIM_TAG_PINK_ORB (ANIM_SPRITES_START + 8) // unused
#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9)
#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10)
@@ -28,8 +28,8 @@
#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18)
#define ANIM_TAG_GLASS (ANIM_SPRITES_START + 19) // unused
#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20)
-#define ANIM_TAG_HIT (ANIM_SPRITES_START + 21) // unused
-#define ANIM_TAG_HIT_2 (ANIM_SPRITES_START + 22) // unused
+#define ANIM_TAG_HIT (ANIM_SPRITES_START + 21)
+#define ANIM_TAG_HIT_2 (ANIM_SPRITES_START + 22)
#define ANIM_TAG_BLUE_SHARDS (ANIM_SPRITES_START + 23) // unused
#define ANIM_TAG_CLOSING_EYE (ANIM_SPRITES_START + 24) // unused
#define ANIM_TAG_WAVING_HAND (ANIM_SPRITES_START + 25) // unused
@@ -39,7 +39,7 @@
#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29)
#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30)
#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31)
-#define ANIM_TAG_BUBBLE_BURST (ANIM_SPRITES_START + 32) // unused
+#define ANIM_TAG_BUBBLE_BURST (ANIM_SPRITES_START + 32)
#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33)
#define ANIM_TAG_SPINNING_FIRE (ANIM_SPRITES_START + 34) // unused
#define ANIM_TAG_FIRE_PLUME (ANIM_SPRITES_START + 35)
@@ -58,7 +58,7 @@
#define ANIM_TAG_SPARKLE_1 (ANIM_SPRITES_START + 48)
#define ANIM_TAG_SPARKLE_2 (ANIM_SPRITES_START + 49)
#define ANIM_TAG_HUMANOID_FOOT (ANIM_SPRITES_START + 50)
-#define ANIM_TAG_MONSTER_FOOT (ANIM_SPRITES_START + 51) // unused
+#define ANIM_TAG_MONSTER_FOOT (ANIM_SPRITES_START + 51)
#define ANIM_TAG_HUMANOID_HAND (ANIM_SPRITES_START + 52) // unused
#define ANIM_TAG_NOISE_LINE (ANIM_SPRITES_START + 53)
#define ANIM_TAG_YELLOW_UNK (ANIM_SPRITES_START + 54) // unused
@@ -185,7 +185,7 @@
#define ANIM_TAG_LARGE_FRESH_EGG (ANIM_SPRITES_START + 175)
#define ANIM_TAG_SHADOW_BALL (ANIM_SPRITES_START + 176)
#define ANIM_TAG_LICK (ANIM_SPRITES_START + 177)
-#define ANIM_TAG_VOID_LINES (ANIM_SPRITES_START + 178) // unused
+#define ANIM_TAG_VOID_LINES (ANIM_SPRITES_START + 178)
#define ANIM_TAG_STRING (ANIM_SPRITES_START + 179)
#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180)
#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181)
@@ -276,7 +276,7 @@
#define ANIM_TAG_GREEN_SPIKE (ANIM_SPRITES_START + 266)
#define ANIM_TAG_WHITE_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 267)
#define ANIM_TAG_GLOWY_BLUE_ORB (ANIM_SPRITES_START + 268)
-#define ANIM_TAG_RED_BRICK (ANIM_SPRITES_START + 269) // unused
+#define ANIM_TAG_RED_BRICK (ANIM_SPRITES_START + 269)
#define ANIM_TAG_WHITE_FEATHER (ANIM_SPRITES_START + 270)
#define ANIM_TAG_SPARKLE_6 (ANIM_SPRITES_START + 271)
#define ANIM_TAG_SPLASH (ANIM_SPRITES_START + 272)
diff --git a/include/graphics.h b/include/graphics.h
index 30ca2af82..c7d278668 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -4122,568 +4122,568 @@ extern const u32 gBattleArenaJudgementSymbolsGfx[];
extern const u32 gBattleArenaJudgementSymbolsPalette[];
extern const u32 gContest2Pal[];
-extern const u32 gBattleAnimSpriteSheet_000[];
-extern const u32 gBattleAnimSpriteSheet_001[];
-extern const u32 gBattleAnimSpriteSheet_002[];
-extern const u32 gBattleAnimSpriteSheet_003[];
-extern const u32 gBattleAnimSpriteSheet_004[];
-extern const u32 gBattleAnimSpriteSheet_005[];
-extern const u32 gBattleAnimSpriteSheet_006[];
-extern const u32 gBattleAnimSpriteSheet_007[];
-extern const u32 gBattleAnimSpriteSheet_008[];
-extern const u32 gBattleAnimSpriteSheet_009[];
-extern const u32 gBattleAnimSpriteSheet_010[];
-extern const u32 gBattleAnimSpriteSheet_011[];
-extern const u32 gBattleAnimSpriteSheet_012[];
-extern const u32 gBattleAnimSpriteSheet_013[];
-extern const u32 gBattleAnimSpriteSheet_014[];
-extern const u32 gBattleAnimSpriteSheet_015[];
-extern const u32 gBattleAnimSpriteSheet_016[];
-extern const u32 gBattleAnimSpriteSheet_017[];
-extern const u32 gBattleAnimSpriteSheet_018[];
-extern const u32 gBattleAnimSpriteSheet_019[];
-extern const u32 gBattleAnimSpriteSheet_020[];
-extern const u32 gBattleAnimSpriteSheet_021[];
-extern const u32 gBattleAnimSpriteSheet_021[];
-extern const u32 gBattleAnimSpriteSheet_023[];
-extern const u32 gBattleAnimSpriteSheet_024[];
-extern const u32 gBattleAnimSpriteSheet_025[];
-extern const u32 gBattleAnimSpriteSheet_026[];
-extern const u32 gBattleAnimSpriteSheet_027[];
-extern const u32 gBattleAnimSpriteSheet_028[];
-extern const u32 gBattleAnimSpriteSheet_029[];
-extern const u32 gBattleAnimSpriteSheet_030[];
-extern const u32 gBattleAnimSpriteSheet_031[];
-extern const u32 gBattleAnimSpriteSheet_032[];
-extern const u32 gBattleAnimSpriteSheet_033[];
-extern const u32 gBattleAnimSpriteSheet_034[];
-extern const u32 gBattleAnimSpriteSheet_035[];
-extern const u32 gBattleAnimSpriteSheet_036[];
-extern const u32 gBattleAnimSpriteSheet_037[];
-extern const u32 gBattleAnimSpriteSheet_038[];
-extern const u32 gBattleAnimSpriteSheet_039[];
-extern const u32 gBattleAnimSpriteSheet_040[];
-extern const u32 gBattleAnimSpriteSheet_041[];
-extern const u32 gBattleAnimSpriteSheet_042[];
-extern const u32 gBattleAnimSpriteSheet_043[];
-extern const u32 gBattleAnimSpriteSheet_044[];
-extern const u32 gBattleAnimSpriteSheet_045[];
-extern const u32 gBattleAnimSpriteSheet_046[];
-extern const u32 gBattleAnimSpriteSheet_046[];
-extern const u32 gBattleAnimSpriteSheet_048[];
-extern const u32 gBattleAnimSpriteSheet_048[];
-extern const u32 gBattleAnimSpriteSheet_050[];
-extern const u32 gBattleAnimSpriteSheet_051[];
-extern const u32 gBattleAnimSpriteSheet_052[];
-extern const u32 gBattleAnimSpriteSheet_053[];
+extern const u32 gBattleAnimSpriteSheet_Bone[];
+extern const u32 gBattleAnimSpriteSheet_Spark[];
+extern const u32 gBattleAnimSpriteSheet_Pencil[];
+extern const u32 gBattleAnimSpriteSheet_AirWave[];
+extern const u32 gBattleAnimSpriteSheet_Orb[];
+extern const u32 gBattleAnimSpriteSheet_Sword[];
+extern const u32 gBattleAnimSpriteSheet_Seed[];
+extern const u32 gBattleAnimSpriteSheet_Explosion6[];
+extern const u32 gBattleAnimSpriteSheet_PinkOrb[];
+extern const u32 gBattleAnimSpriteSheet_Gust[];
+extern const u32 gBattleAnimSpriteSheet_IceCube[];
+extern const u32 gBattleAnimSpriteSheet_Spark2[];
+extern const u32 gBattleAnimSpriteSheet_Orange[];
+extern const u32 gBattleAnimSpriteSheet_YellowBall[];
+extern const u32 gBattleAnimSpriteSheet_LockOn[];
+extern const u32 gBattleAnimSpriteSheet_TiedBag[];
+extern const u32 gBattleAnimSpriteSheet_BlackSmoke[];
+extern const u32 gBattleAnimSpriteSheet_BlackBall[];
+extern const u32 gBattleAnimSpriteSheet_Conversion[];
+extern const u32 gBattleAnimSpriteSheet_Glass[];
+extern const u32 gBattleAnimSpriteSheet_HornHit[];
+extern const u32 gBattleAnimSpriteSheet_Hit[];
+extern const u32 gBattleAnimSpriteSheet_Hit[];
+extern const u32 gBattleAnimSpriteSheet_BlueShards[];
+extern const u32 gBattleAnimSpriteSheet_ClosingEye[];
+extern const u32 gBattleAnimSpriteSheet_WavingHand[];
+extern const u32 gBattleAnimSpriteSheet_HitDuplicate[];
+extern const u32 gBattleAnimSpriteSheet_Leer[];
+extern const u32 gBattleAnimSpriteSheet_BlueBurst[];
+extern const u32 gBattleAnimSpriteSheet_SmallEmber[];
+extern const u32 gBattleAnimSpriteSheet_GraySmoke[];
+extern const u32 gBattleAnimSpriteSheet_BlueStar[];
+extern const u32 gBattleAnimSpriteSheet_BubbleBurst[];
+extern const u32 gBattleAnimSpriteSheet_Fire[];
+extern const u32 gBattleAnimSpriteSheet_SpinningFire[];
+extern const u32 gBattleAnimSpriteSheet_FirePlume[];
+extern const u32 gBattleAnimSpriteSheet_Lightning2[];
+extern const u32 gBattleAnimSpriteSheet_Lightning[];
+extern const u32 gBattleAnimSpriteSheet_ClawSlash2[];
+extern const u32 gBattleAnimSpriteSheet_ClawSlash[];
+extern const u32 gBattleAnimSpriteSheet_Scratch3[];
+extern const u32 gBattleAnimSpriteSheet_Scratch2[];
+extern const u32 gBattleAnimSpriteSheet_BubbleBurst2[];
+extern const u32 gBattleAnimSpriteSheet_IceChunk[];
+extern const u32 gBattleAnimSpriteSheet_Glass2[];
+extern const u32 gBattleAnimSpriteSheet_PinkHeart2[];
+extern const u32 gBattleAnimSpriteSheet_SapDrip[];
+extern const u32 gBattleAnimSpriteSheet_SapDrip[];
+extern const u32 gBattleAnimSpriteSheet_Sparkle1[];
+extern const u32 gBattleAnimSpriteSheet_Sparkle1[];
+extern const u32 gBattleAnimSpriteSheet_HumanoidFoot[];
+extern const u32 gBattleAnimSpriteSheet_MonsterFoot[];
+extern const u32 gBattleAnimSpriteSheet_HumanoidHand[];
+extern const u32 gBattleAnimSpriteSheet_NoiseLine[];
extern const u32 gUnknown_08C2EA50[];
extern const u32 gUnknown_08C2EA9C[];
-extern const u32 gBattleAnimSpriteSheet_054[];
-extern const u32 gBattleAnimSpriteSheet_055[];
-extern const u32 gBattleAnimSpriteSheet_056[];
-extern const u32 gBattleAnimSpriteSheet_057[];
-extern const u32 gBattleAnimSpriteSheet_058[];
-extern const u32 gBattleAnimSpriteSheet_059[];
-extern const u32 gBattleAnimSpriteSheet_060[];
-extern const u32 gBattleAnimSpriteSheet_061[];
-extern const u32 gBattleAnimSpriteSheet_062[];
-extern const u32 gBattleAnimSpriteSheet_063[];
-extern const u32 gBattleAnimSpriteSheet_064[];
-extern const u32 gBattleAnimSpriteSheet_065[];
-extern const u32 gBattleAnimSpriteSheet_066[];
-extern const u32 gBattleAnimSpriteSheet_070[];
-extern const u32 gBattleAnimSpriteSheet_071[];
-extern const u32 gBattleAnimSpriteSheet_072[];
-extern const u32 gBattleAnimSpriteSheet_073[];
-extern const u32 gBattleAnimSpriteSheet_074[];
-extern const u32 gBattleAnimSpriteSheet_075[];
-extern const u32 gBattleAnimSpriteSheet_076[];
-extern const u32 gBattleAnimSpriteSheet_077[];
-extern const u32 gBattleAnimSpriteSheet_078[];
-extern const u32 gBattleAnimSpriteSheet_079[];
-extern const u32 gBattleAnimSpriteSheet_080[];
-extern const u32 gBattleAnimSpriteSheet_081[];
-extern const u32 gBattleAnimSpriteSheet_082[];
-extern const u32 gBattleAnimSpriteSheet_083[];
-extern const u32 gBattleAnimSpriteSheet_084[];
-extern const u32 gBattleAnimSpriteSheet_085[];
-extern const u32 gBattleAnimSpriteSheet_086[];
-extern const u32 gBattleAnimSpriteSheet_087[];
-extern const u32 gBattleAnimSpriteSheet_088[];
-extern const u32 gBattleAnimSpriteSheet_089[];
-extern const u32 gBattleAnimSpriteSheet_090[];
-extern const u32 gBattleAnimSpriteSheet_091[];
-extern const u32 gBattleAnimSpriteSheet_092[];
-extern const u32 gBattleAnimSpriteSheet_093[];
-extern const u32 gBattleAnimSpriteSheet_094[];
-extern const u32 gBattleAnimSpriteSheet_095[];
-extern const u32 gBattleAnimSpriteSheet_096[];
-extern const u32 gBattleAnimSpriteSheet_097[];
-extern const u32 gBattleAnimSpriteSheet_098[];
-extern const u32 gBattleAnimSpriteSheet_099[];
-extern const u32 gBattleAnimSpriteSheet_100[];
-extern const u32 gBattleAnimSpriteSheet_101[];
-extern const u32 gBattleAnimSpriteSheet_102[];
-extern const u32 gBattleAnimSpriteSheet_103[];
-extern const u32 gBattleAnimSpriteSheet_104[];
-extern const u32 gBattleAnimSpriteSheet_105[];
-extern const u32 gBattleAnimSpriteSheet_106[];
-extern const u32 gBattleAnimSpriteSheet_107[];
-extern const u32 gBattleAnimSpriteSheet_108[];
-extern const u32 gBattleAnimSpriteSheet_109[];
-extern const u32 gBattleAnimSpriteSheet_110[];
-extern const u32 gBattleAnimSpriteSheet_111[];
-extern const u32 gBattleAnimSpriteSheet_112[];
-extern const u32 gBattleAnimSpriteSheet_113[];
-extern const u32 gBattleAnimSpriteSheet_114[];
-extern const u32 gBattleAnimSpriteSheet_115[];
-extern const u32 gBattleAnimSpriteSheet_116[];
-extern const u32 gBattleAnimSpriteSheet_117[];
-extern const u32 gBattleAnimSpriteSheet_118[];
-extern const u32 gBattleAnimSpriteSheet_119[];
-extern const u32 gBattleAnimSpriteSheet_120[];
-extern const u32 gBattleAnimSpriteSheet_121[];
-extern const u32 gBattleAnimSpriteSheet_122[];
-extern const u32 gBattleAnimSpriteSheet_123[];
-extern const u32 gBattleAnimSpriteSheet_124[];
-extern const u32 gBattleAnimSpriteSheet_125[];
-extern const u32 gBattleAnimSpriteSheet_126[];
-extern const u32 gBattleAnimSpriteSheet_127[];
-extern const u32 gBattleAnimSpriteSheet_128[];
-extern const u32 gBattleAnimSpriteSheet_129[];
-extern const u32 gBattleAnimSpriteSheet_130[];
-extern const u32 gBattleAnimSpriteSheet_131[];
-extern const u32 gBattleAnimSpriteSheet_132[];
-extern const u32 gBattleAnimSpriteSheet_133[];
-extern const u32 gBattleAnimSpriteSheet_134[];
-extern const u32 gBattleAnimSpriteSheet_135[];
+extern const u32 gBattleAnimSpriteSheet_YellowUnk[];
+extern const u32 gBattleAnimSpriteSheet_RedFist[];
+extern const u32 gBattleAnimSpriteSheet_SlamHit[];
+extern const u32 gBattleAnimSpriteSheet_Ring[];
+extern const u32 gBattleAnimSpriteSheet_Rocks[];
+extern const u32 gBattleAnimSpriteSheet_Z[];
+extern const u32 gBattleAnimSpriteSheet_YellowUnk2[];
+extern const u32 gBattleAnimSpriteSheet_AirSlash[];
+extern const u32 gBattleAnimSpriteSheet_SpinningGreenOrbs[];
+extern const u32 gBattleAnimSpriteSheet_Leaf[];
+extern const u32 gBattleAnimSpriteSheet_Finger[];
+extern const u32 gBattleAnimSpriteSheet_PoisonPowder[];
+extern const u32 gBattleAnimSpriteSheet_BrownTriangle[];
+extern const u32 gBattleAnimSpriteSheet_Sparkle3[];
+extern const u32 gBattleAnimSpriteSheet_Sparkle4[];
+extern const u32 gBattleAnimSpriteSheet_MusicNotes[];
+extern const u32 gBattleAnimSpriteSheet_Duck[];
+extern const u32 gBattleAnimSpriteSheet_MudSand[];
+extern const u32 gBattleAnimSpriteSheet_Alert[];
+extern const u32 gBattleAnimSpriteSheet_BlueFlames[];
+extern const u32 gBattleAnimSpriteSheet_BlueFlames2[];
+extern const u32 gBattleAnimSpriteSheet_Shock4[];
+extern const u32 gBattleAnimSpriteSheet_Shock[];
+extern const u32 gBattleAnimSpriteSheet_Bell2[];
+extern const u32 gBattleAnimSpriteSheet_PinkGlove[];
+extern const u32 gBattleAnimSpriteSheet_BlueLines[];
+extern const u32 gBattleAnimSpriteSheet_Impact3[];
+extern const u32 gBattleAnimSpriteSheet_Impact2[];
+extern const u32 gBattleAnimSpriteSheet_Reticle[];
+extern const u32 gBattleAnimSpriteSheet_Breath[];
+extern const u32 gBattleAnimSpriteSheet_Anger[];
+extern const u32 gBattleAnimSpriteSheet_Snowball[];
+extern const u32 gBattleAnimSpriteSheet_Vine[];
+extern const u32 gBattleAnimSpriteSheet_Sword2[];
+extern const u32 gBattleAnimSpriteSheet_Clapping[];
+extern const u32 gBattleAnimSpriteSheet_RedTube[];
+extern const u32 gBattleAnimSpriteSheet_Amnesia[];
+extern const u32 gBattleAnimSpriteSheet_String2[];
+extern const u32 gBattleAnimSpriteSheet_Pencil2[];
+extern const u32 gBattleAnimSpriteSheet_Petal[];
+extern const u32 gBattleAnimSpriteSheet_BentSpoon[];
+extern const u32 gBattleAnimSpriteSheet_Web[];
+extern const u32 gBattleAnimSpriteSheet_MilkBottle[];
+extern const u32 gBattleAnimSpriteSheet_Coin[];
+extern const u32 gBattleAnimSpriteSheet_CrackedEgg[];
+extern const u32 gBattleAnimSpriteSheet_HatchedEgg[];
+extern const u32 gBattleAnimSpriteSheet_FreshEgg[];
+extern const u32 gBattleAnimSpriteSheet_Fangs[];
+extern const u32 gBattleAnimSpriteSheet_Explosion2[];
+extern const u32 gBattleAnimSpriteSheet_Explosion3[];
+extern const u32 gBattleAnimSpriteSheet_WaterDroplet[];
+extern const u32 gBattleAnimSpriteSheet_WaterDroplet2[];
+extern const u32 gBattleAnimSpriteSheet_Seed2[];
+extern const u32 gBattleAnimSpriteSheet_Sprout[];
+extern const u32 gBattleAnimSpriteSheet_RedWand[];
+extern const u32 gBattleAnimSpriteSheet_PurpleGreenUnk[];
+extern const u32 gBattleAnimSpriteSheet_WaterColumn[];
+extern const u32 gBattleAnimSpriteSheet_MudUnk[];
+extern const u32 gBattleAnimSpriteSheet_RainDrops[];
+extern const u32 gBattleAnimSpriteSheet_FurySwipes[];
+extern const u32 gBattleAnimSpriteSheet_Vine2[];
+extern const u32 gBattleAnimSpriteSheet_Teeth[];
+extern const u32 gBattleAnimSpriteSheet_Bone2[];
+extern const u32 gBattleAnimSpriteSheet_WhiteBag[];
+extern const u32 gBattleAnimSpriteSheet_Unknown[];
+extern const u32 gBattleAnimSpriteSheet_PurpleCoral[];
+extern const u32 gBattleAnimSpriteSheet_PurpleDroplet[];
+extern const u32 gBattleAnimSpriteSheet_Shock2[];
+extern const u32 gBattleAnimSpriteSheet_ClosingEye2[];
+extern const u32 gBattleAnimSpriteSheet_MetalBall[];
+extern const u32 gBattleAnimSpriteSheet_MonsterDoll[];
+extern const u32 gBattleAnimSpriteSheet_Whirlwind[];
+extern const u32 gBattleAnimSpriteSheet_Whirlwind2[];
+extern const u32 gBattleAnimSpriteSheet_Explosion4[];
+extern const u32 gBattleAnimSpriteSheet_Explosion5[];
+extern const u32 gBattleAnimSpriteSheet_Tongue[];
+extern const u32 gBattleAnimSpriteSheet_Smoke[];
+extern const u32 gBattleAnimSpriteSheet_Smoke2[];
+extern const u32 gBattleAnimSpriteSheet_Impact[];
extern const u32 gBattleAnimSpriteSheet_Particles[];
-extern const u32 gBattleAnimSpriteSheet_136[];
-extern const u32 gBattleAnimSpriteSheet_137[];
-extern const u32 gBattleAnimSpriteSheet_138[];
-extern const u32 gBattleAnimSpriteSheet_139[];
-extern const u32 gBattleAnimSpriteSheet_140[];
-extern const u32 gBattleAnimSpriteSheet_141[];
-extern const u32 gBattleAnimSpriteSheet_142[];
-extern const u32 gBattleAnimSpriteSheet_143[];
-extern const u32 gBattleAnimSpriteSheet_144[];
-extern const u32 gBattleAnimSpriteSheet_145[];
+extern const u32 gBattleAnimSpriteSheet_CircleImpact[];
+extern const u32 gBattleAnimSpriteSheet_Scratch[];
+extern const u32 gBattleAnimSpriteSheet_Cut[];
+extern const u32 gBattleAnimSpriteSheet_SharpTeeth[];
+extern const u32 gBattleAnimSpriteSheet_RainbowRings[];
+extern const u32 gBattleAnimSpriteSheet_IceCrystals[];
+extern const u32 gBattleAnimSpriteSheet_IceSpikes[];
+extern const u32 gBattleAnimSpriteSheet_HandsAndFeet[];
+extern const u32 gBattleAnimSpriteSheet_MistCloud[];
+extern const u32 gBattleAnimSpriteSheet_Clamp[];
//extern const struct CompressedSpriteSheet gBattleAnimSpriteSheet_146[];
-extern const u32 gBattleAnimSpriteSheet_146[];
-extern const u32 gBattleAnimSpriteSheet_147[];
-extern const u32 gBattleAnimSpriteSheet_148[];
-extern const u32 gBattleAnimSpriteSheet_149[];
-extern const u32 gBattleAnimSpriteSheet_150[];
-extern const u32 gBattleAnimSpriteSheet_151[];
-extern const u32 gBattleAnimSpriteSheet_152[];
-extern const u32 gBattleAnimSpriteSheet_153[];
-extern const u32 gBattleAnimSpriteSheet_154[];
-extern const u32 gBattleAnimSpriteSheet_155[];
-extern const u32 gBattleAnimSpriteSheet_156[];
-extern const u32 gBattleAnimSpriteSheet_157[];
-extern const u32 gBattleAnimSpriteSheet_158[];
-extern const u32 gBattleAnimSpriteSheet_159[];
-extern const u32 gBattleAnimSpriteSheet_160[];
-extern const u32 gBattleAnimSpriteSheet_161[];
-extern const u32 gBattleAnimSpriteSheet_162[];
-extern const u32 gBattleAnimSpriteSheet_163[];
-extern const u32 gBattleAnimSpriteSheet_166[];
-extern const u32 gBattleAnimSpriteSheet_171[];
-extern const u32 gBattleAnimSpriteSheet_173[];
-extern const u32 gBattleAnimSpriteSheet_174[];
-extern const u32 gBattleAnimSpriteSheet_175[];
-extern const u32 gBattleAnimSpriteSheet_176[];
-extern const u32 gBattleAnimSpriteSheet_177[];
-extern const u32 gBattleAnimSpriteSheet_178[];
-extern const u32 gBattleAnimSpriteSheet_179[];
-extern const u32 gBattleAnimSpriteSheet_180[];
-extern const u32 gBattleAnimSpriteSheet_181[];
-extern const u32 gBattleAnimSpriteSheet_182[];
-extern const u32 gBattleAnimSpriteSheet_183[];
-extern const u32 gBattleAnimSpriteSheet_184[];
-extern const u32 gBattleAnimSpriteSheet_185[];
-extern const u32 gBattleAnimSpriteSheet_186[];
-extern const u32 gBattleAnimSpriteSheet_187[];
-extern const u32 gBattleAnimSpriteSheet_188[];
-extern const u32 gBattleAnimSpriteSheet_189[];
-extern const u32 gBattleAnimSpriteSheet_190[];
-extern const u32 gBattleAnimSpriteSheet_191[];
-extern const u32 gBattleAnimSpriteSheet_192[];
-extern const u32 gBattleAnimSpriteSheet_193[];
-extern const u32 gBattleAnimSpriteSheet_194[];
-extern const u32 gBattleAnimSpriteSheet_195[];
-extern const u32 gBattleAnimSpriteSheet_196[];
-extern const u32 gBattleAnimSpriteSheet_197[];
-extern const u32 gBattleAnimSpriteSheet_198[];
-extern const u32 gBattleAnimSpriteSheet_199[];
-extern const u32 gBattleAnimSpriteSheet_200[];
-extern const u32 gBattleAnimSpriteSheet_201[];
-extern const u32 gBattleAnimSpriteSheet_202[];
-extern const u32 gBattleAnimSpriteSheet_203[];
-extern const u32 gBattleAnimSpriteSheet_204[];
-extern const u32 gBattleAnimSpriteSheet_205[];
-extern const u32 gBattleAnimSpriteSheet_206[];
-extern const u32 gBattleAnimSpriteSheet_207[];
-extern const u32 gBattleAnimSpriteSheet_208[];
-extern const u32 gBattleAnimSpriteSheet_209[];
-extern const u32 gBattleAnimSpriteSheet_210[];
-extern const u32 gBattleAnimSpriteSheet_211[];
-extern const u32 gBattleAnimSpriteSheet_212[];
-extern const u32 gBattleAnimSpriteSheet_213[];
-extern const u32 gBattleAnimSpriteSheet_214[];
-extern const u32 gBattleAnimSpriteSheet_215[];
-extern const u32 gBattleAnimSpriteSheet_210[];
-extern const u32 gBattleAnimSpriteSheet_217[];
-extern const u32 gBattleAnimSpriteSheet_218[];
-extern const u32 gBattleAnimSpriteSheet_210[];
-extern const u32 gBattleAnimSpriteSheet_220[];
-extern const u32 gBattleAnimSpriteSheet_221[];
-extern const u32 gBattleAnimSpriteSheet_222[];
-extern const u32 gBattleAnimSpriteSheet_223[];
-extern const u32 gBattleAnimSpriteSheet_224[];
-extern const u32 gBattleAnimSpriteSheet_225[];
-extern const u32 gBattleAnimSpriteSheet_226[];
-extern const u32 gBattleAnimSpriteSheet_227[];
-extern const u32 gBattleAnimSpriteSheet_228[];
-extern const u32 gBattleAnimSpriteSheet_229[];
-extern const u32 gBattleAnimSpriteSheet_230[];
-extern const u32 gBattleAnimSpriteSheet_231[];
-extern const u32 gBattleAnimSpriteSheet_232[];
-extern const u32 gBattleAnimSpriteSheet_233[];
-extern const u32 gBattleAnimSpriteSheet_234[];
-extern const u32 gBattleAnimSpriteSheet_235[];
-extern const u32 gBattleAnimSpriteSheet_235[];
-extern const u32 gBattleAnimSpriteSheet_235[];
-extern const u32 gBattleAnimSpriteSheet_238[];
-extern const u32 gBattleAnimSpriteSheet_239[];
-extern const u32 gBattleAnimSpriteSheet_240[];
-extern const u32 gBattleAnimSpriteSheet_241[];
-extern const u32 gBattleAnimSpriteSheet_242[];
-extern const u32 gBattleAnimSpriteSheet_243[];
-extern const u32 gBattleAnimSpriteSheet_244[];
-extern const u32 gBattleAnimSpriteSheet_245[];
-extern const u32 gBattleAnimSpriteSheet_246[];
-extern const u32 gBattleAnimSpriteSheet_247[];
-extern const u32 gBattleAnimSpriteSheet_248[];
-extern const u32 gBattleAnimSpriteSheet_249[];
-extern const u32 gBattleAnimSpriteSheet_250[];
-extern const u32 gBattleAnimSpriteSheet_251[];
-extern const u32 gBattleAnimSpriteSheet_252[];
-extern const u32 gBattleAnimSpriteSheet_253[];
-extern const u32 gBattleAnimSpriteSheet_254[];
-extern const u32 gBattleAnimSpriteSheet_255[];
-extern const u32 gBattleAnimSpriteSheet_256[];
-extern const u32 gBattleAnimSpriteSheet_257[];
-extern const u32 gBattleAnimSpriteSheet_258[];
-extern const u32 gBattleAnimSpriteSheet_260[];
-extern const u32 gBattleAnimSpriteSheet_261[];
-extern const u32 gBattleAnimSpriteSheet_262[];
-extern const u32 gBattleAnimSpriteSheet_263[];
-extern const u32 gBattleAnimSpriteSheet_264[];
-extern const u32 gBattleAnimSpriteSheet_266[];
-extern const u32 gBattleAnimSpriteSheet_269[];
-extern const u32 gBattleAnimSpriteSheet_270[];
-extern const u32 gBattleAnimSpriteSheet_271[];
-extern const u32 gBattleAnimSpriteSheet_272[];
-extern const u32 gBattleAnimSpriteSheet_273[];
-extern const u32 gBattleAnimSpriteSheet_274[];
-extern const u32 gBattleAnimSpriteSheet_275[];
-extern const u32 gBattleAnimSpriteSheet_276[];
-extern const u32 gBattleAnimSpriteSheet_277[];
-extern const u32 gBattleAnimSpriteSheet_278[];
-extern const u32 gBattleAnimSpriteSheet_279[];
-extern const u32 gBattleAnimSpriteSheet_280[];
-extern const u32 gBattleAnimSpriteSheet_281[];
-extern const u32 gBattleAnimSpriteSheet_282[];
-extern const u32 gBattleAnimSpriteSheet_283[];
+extern const u32 gBattleAnimSpriteSheet_Bubble[];
+extern const u32 gBattleAnimSpriteSheet_Orbs[];
+extern const u32 gBattleAnimSpriteSheet_WaterImpact[];
+extern const u32 gBattleAnimSpriteSheet_WaterOrb[];
+extern const u32 gBattleAnimSpriteSheet_PoisonBubble[];
+extern const u32 gBattleAnimSpriteSheet_ToxicBubble[];
+extern const u32 gBattleAnimSpriteSheet_Spikes[];
+extern const u32 gBattleAnimSpriteSheet_HornHit2[];
+extern const u32 gBattleAnimSpriteSheet_AirWave2[];
+extern const u32 gBattleAnimSpriteSheet_SmallBubbles[];
+extern const u32 gBattleAnimSpriteSheet_RoundShadow[];
+extern const u32 gBattleAnimSpriteSheet_Sunlight[];
+extern const u32 gBattleAnimSpriteSheet_Spore[];
+extern const u32 gBattleAnimSpriteSheet_Flower[];
+extern const u32 gBattleAnimSpriteSheet_RazorLeaf[];
+extern const u32 gBattleAnimSpriteSheet_Needle[];
+extern const u32 gBattleAnimSpriteSheet_WhirlwindLines[];
+extern const u32 gBattleAnimSpriteSheet_GoldRing[];
+extern const u32 gBattleAnimSpriteSheet_GreenLightWall[];
+extern const u32 gBattleAnimSpriteSheet_BlackBall2[];
+extern const u32 gBattleAnimSpriteSheet_SparkH[];
+extern const u32 gBattleAnimSpriteSheet_YellowStar[];
+extern const u32 gBattleAnimSpriteSheet_LargeFreshEgg[];
+extern const u32 gBattleAnimSpriteSheet_ShadowBall[];
+extern const u32 gBattleAnimSpriteSheet_Lick[];
+extern const u32 gBattleAnimSpriteSheet_VoidLines[];
+extern const u32 gBattleAnimSpriteSheet_String[];
+extern const u32 gBattleAnimSpriteSheet_WebThread[];
+extern const u32 gBattleAnimSpriteSheet_SpiderWeb[];
+extern const u32 gBattleAnimSpriteSheet_Lightbulb[];
+extern const u32 gBattleAnimSpriteSheet_Slash[];
+extern const u32 gBattleAnimSpriteSheet_FocusEnergy[];
+extern const u32 gBattleAnimSpriteSheet_SphereToCube[];
+extern const u32 gBattleAnimSpriteSheet_Tendrils[];
+extern const u32 gBattleAnimSpriteSheet_Eye[];
+extern const u32 gBattleAnimSpriteSheet_WhiteShadow[];
+extern const u32 gBattleAnimSpriteSheet_TealAlert[];
+extern const u32 gBattleAnimSpriteSheet_OpeningEye[];
+extern const u32 gBattleAnimSpriteSheet_RoundWhiteHalo[];
+extern const u32 gBattleAnimSpriteSheet_FangAttack[];
+extern const u32 gBattleAnimSpriteSheet_PurpleHandOutline[];
+extern const u32 gBattleAnimSpriteSheet_Moon[];
+extern const u32 gBattleAnimSpriteSheet_GreenSparkle[];
+extern const u32 gBattleAnimSpriteSheet_Spiral[];
+extern const u32 gBattleAnimSpriteSheet_SnoreZ[];
+extern const u32 gBattleAnimSpriteSheet_Explosion[];
+extern const u32 gBattleAnimSpriteSheet_Nail[];
+extern const u32 gBattleAnimSpriteSheet_GhostlySpirit[];
+extern const u32 gBattleAnimSpriteSheet_WarmRock[];
+extern const u32 gBattleAnimSpriteSheet_BreakingEgg[];
+extern const u32 gBattleAnimSpriteSheet_ThinRing[];
+extern const u32 gBattleAnimSpriteSheet_PunchImpact[];
+extern const u32 gBattleAnimSpriteSheet_Bell[];
+extern const u32 gBattleAnimSpriteSheet_MusicNotes2[];
+extern const u32 gBattleAnimSpriteSheet_SpeedDust[];
+extern const u32 gBattleAnimSpriteSheet_TornMetal[];
+extern const u32 gBattleAnimSpriteSheet_ThoughtBubble[];
+extern const u32 gBattleAnimSpriteSheet_MagentaHeart[];
+extern const u32 gBattleAnimSpriteSheet_ElectricOrbs[];
+extern const u32 gBattleAnimSpriteSheet_CircleOfLight[];
+extern const u32 gBattleAnimSpriteSheet_Electricity[];
+extern const u32 gBattleAnimSpriteSheet_Finger2[];
+extern const u32 gBattleAnimSpriteSheet_MovementWaves[];
+extern const u32 gBattleAnimSpriteSheet_MagentaHeart[];
+extern const u32 gBattleAnimSpriteSheet_RedOrb[];
+extern const u32 gBattleAnimSpriteSheet_EyeSparkle[];
+extern const u32 gBattleAnimSpriteSheet_MagentaHeart[];
+extern const u32 gBattleAnimSpriteSheet_Angel[];
+extern const u32 gBattleAnimSpriteSheet_Devil[];
+extern const u32 gBattleAnimSpriteSheet_Swipe[];
+extern const u32 gBattleAnimSpriteSheet_Roots[];
+extern const u32 gBattleAnimSpriteSheet_ItemBag[];
+extern const u32 gBattleAnimSpriteSheet_JaggedMusicNote[];
+extern const u32 gBattleAnimSpriteSheet_Pokeball[];
+extern const u32 gBattleAnimSpriteSheet_Spotlight[];
+extern const u32 gBattleAnimSpriteSheet_LetterZ[];
+extern const u32 gBattleAnimSpriteSheet_RapidSpin[];
+extern const u32 gBattleAnimSpriteSheet_TriForceTriangle[];
+extern const u32 gBattleAnimSpriteSheet_WispOrb[];
+extern const u32 gBattleAnimSpriteSheet_WispFire[];
+extern const u32 gBattleAnimSpriteSheet_GoldStars[];
+extern const u32 gBattleAnimSpriteSheet_EclipsingOrb[];
+extern const u32 gBattleAnimSpriteSheet_GrayOrb[];
+extern const u32 gBattleAnimSpriteSheet_GrayOrb[];
+extern const u32 gBattleAnimSpriteSheet_GrayOrb[];
+extern const u32 gBattleAnimSpriteSheet_PinkPetal[];
+extern const u32 gBattleAnimSpriteSheet_PainSplit[];
+extern const u32 gBattleAnimSpriteSheet_Confetti[];
+extern const u32 gBattleAnimSpriteSheet_GreenStar[];
+extern const u32 gBattleAnimSpriteSheet_PinkCloud[];
+extern const u32 gBattleAnimSpriteSheet_SweatDrop[];
+extern const u32 gBattleAnimSpriteSheet_GuardRing[];
+extern const u32 gBattleAnimSpriteSheet_PurpleScratch[];
+extern const u32 gBattleAnimSpriteSheet_PurpleSwipe[];
+extern const u32 gBattleAnimSpriteSheet_TagHand[];
+extern const u32 gBattleAnimSpriteSheet_SmallRedEye[];
+extern const u32 gBattleAnimSpriteSheet_HollowOrb[];
+extern const u32 gBattleAnimSpriteSheet_XSign[];
+extern const u32 gBattleAnimSpriteSheet_BluegreenOrb[];
+extern const u32 gBattleAnimSpriteSheet_PawPrint[];
+extern const u32 gBattleAnimSpriteSheet_PurpleFlame[];
+extern const u32 gBattleAnimSpriteSheet_RedBall[];
+extern const u32 gBattleAnimSpriteSheet_SmellingsaltEffect[];
+extern const u32 gBattleAnimSpriteSheet_Meteor[];
+extern const u32 gBattleAnimSpriteSheet_FlatRock[];
+extern const u32 gBattleAnimSpriteSheet_MagnifyingGlass[];
+extern const u32 gBattleAnimSpriteSheet_MetalSoundWaves[];
+extern const u32 gBattleAnimSpriteSheet_FlyingDirt[];
+extern const u32 gBattleAnimSpriteSheet_IcicleSpear[];
+extern const u32 gBattleAnimSpriteSheet_Hail[];
+extern const u32 gBattleAnimSpriteSheet_GlowyRedOrb[];
+extern const u32 gBattleAnimSpriteSheet_GreenSpike[];
+extern const u32 gBattleAnimSpriteSheet_RedBrick[];
+extern const u32 gBattleAnimSpriteSheet_WhiteFeather[];
+extern const u32 gBattleAnimSpriteSheet_Sparkle6[];
+extern const u32 gBattleAnimSpriteSheet_Splash[];
+extern const u32 gBattleAnimSpriteSheet_SweatBead[];
+extern const u32 gBattleAnimSpriteSheet_Gem1[];
+extern const u32 gBattleAnimSpriteSheet_Gem2[];
+extern const u32 gBattleAnimSpriteSheet_Gem3[];
+extern const u32 gBattleAnimSpriteSheet_SlamHit2[];
+extern const u32 gBattleAnimSpriteSheet_Recycle[];
+extern const u32 gBattleAnimSpriteSheet_RedParticles[];
+extern const u32 gBattleAnimSpriteSheet_Protect[];
+extern const u32 gBattleAnimSpriteSheet_DirtMound[];
+extern const u32 gBattleAnimSpriteSheet_Shock3[];
+extern const u32 gBattleAnimSpriteSheet_WeatherBall[];
extern const u32 gBattleAnimBackgroundTilemap_ScaryFacePlayer[];
extern const u32 gBattleAnimBackgroundTilemap_ScaryFaceOpponent[];
extern const u32 gBattleAnimBackgroundTilemap_ScaryFaceContest[];
-extern const u32 gBattleAnimSpriteSheet_284[];
-extern const u32 gBattleAnimSpriteSheet_285[];
+extern const u32 gBattleAnimSpriteSheet_Bird[];
+extern const u32 gBattleAnimSpriteSheet_CrossImpact[];
-extern const u32 gBattleAnimSpritePalette_000[];
-extern const u32 gBattleAnimSpritePalette_001[];
-extern const u32 gBattleAnimSpritePalette_002[];
-extern const u32 gBattleAnimSpritePalette_003[];
-extern const u32 gBattleAnimSpritePalette_004[];
-extern const u32 gBattleAnimSpritePalette_005[];
-extern const u32 gBattleAnimSpritePalette_006[];
-extern const u32 gBattleAnimSpritePalette_007[];
-extern const u32 gBattleAnimSpritePalette_008[];
-extern const u32 gBattleAnimSpritePalette_009[];
-extern const u32 gBattleAnimSpritePalette_010[];
-extern const u32 gBattleAnimSpritePalette_011[];
-extern const u32 gBattleAnimSpritePalette_012[];
-extern const u32 gBattleAnimSpritePalette_013[];
-extern const u32 gBattleAnimSpritePalette_014[];
-extern const u32 gBattleAnimSpritePalette_015[];
-extern const u32 gBattleAnimSpritePalette_016[];
-extern const u32 gBattleAnimSpritePalette_016[];
-extern const u32 gBattleAnimSpritePalette_018[];
-extern const u32 gBattleAnimSpritePalette_019[];
-extern const u32 gBattleAnimSpritePalette_020[];
-extern const u32 gBattleAnimSpritePalette_021[];
-extern const u32 gBattleAnimSpritePalette_022[];
-extern const u32 gBattleAnimSpritePalette_023[];
-extern const u32 gBattleAnimSpritePalette_024[];
-extern const u32 gBattleAnimSpritePalette_025[];
-extern const u32 gBattleAnimSpritePalette_026[];
-extern const u32 gBattleAnimSpritePalette_027[];
-extern const u32 gBattleAnimSpritePalette_028[];
-extern const u32 gBattleAnimSpritePalette_029[];
-extern const u32 gBattleAnimSpritePalette_030[];
-extern const u32 gBattleAnimSpritePalette_031[];
-extern const u32 gBattleAnimSpritePalette_032[];
-extern const u32 gBattleAnimSpritePalette_033[];
-extern const u32 gBattleAnimSpritePalette_033[];
-extern const u32 gBattleAnimSpritePalette_033[];
-extern const u32 gBattleAnimSpritePalette_036[];
-extern const u32 gBattleAnimSpritePalette_036[];
-extern const u32 gBattleAnimSpritePalette_038[];
-extern const u32 gBattleAnimSpritePalette_039[];
-extern const u32 gBattleAnimSpritePalette_038[];
-extern const u32 gBattleAnimSpritePalette_038[];
-extern const u32 gBattleAnimSpritePalette_042[];
-extern const u32 gBattleAnimSpritePalette_043[];
-extern const u32 gBattleAnimSpritePalette_044[];
-extern const u32 gBattleAnimSpritePalette_045[];
-extern const u32 gBattleAnimSpritePalette_046[];
-extern const u32 gBattleAnimSpritePalette_047[];
-extern const u32 gBattleAnimSpritePalette_048[];
-extern const u32 gBattleAnimSpritePalette_049[];
-extern const u32 gBattleAnimSpritePalette_050[];
-extern const u32 gBattleAnimSpritePalette_050[];
-extern const u32 gBattleAnimSpritePalette_050[];
-extern const u32 gBattleAnimSpritePalette_026[];
-extern const u32 gBattleAnimSpritePalette_054[];
-extern const u32 gBattleAnimSpritePalette_050[];
-extern const u32 gBattleAnimSpritePalette_056[];
-extern const u32 gBattleAnimSpritePalette_057[];
-extern const u32 gBattleAnimSpritePalette_058[];
-extern const u32 gBattleAnimSpritePalette_059[];
-extern const u32 gBattleAnimSpritePalette_060[];
-extern const u32 gBattleAnimSpritePalette_061[];
-extern const u32 gBattleAnimSpritePalette_062[];
-extern const u32 gBattleAnimSpritePalette_063[];
-extern const u32 gBattleAnimSpritePalette_064[];
-extern const u32 gBattleAnimSpritePalette_065[];
-extern const u32 gBattleAnimSpritePalette_066[];
-extern const u32 gBattleAnimSpritePalette_067[];
-extern const u32 gBattleAnimSpritePalette_068[];
-extern const u32 gBattleAnimSpritePalette_065[];
-extern const u32 gBattleAnimSpritePalette_070[];
-extern const u32 gBattleAnimSpritePalette_070[];
-extern const u32 gBattleAnimSpritePalette_072[];
-extern const u32 gBattleAnimSpritePalette_073[];
-extern const u32 gBattleAnimSpritePalette_074[];
-extern const u32 gBattleAnimSpritePalette_075[];
-extern const u32 gBattleAnimSpritePalette_076[];
-extern const u32 gBattleAnimSpritePalette_076[];
-extern const u32 gBattleAnimSpritePalette_078[];
-extern const u32 gBattleAnimSpritePalette_078[];
-extern const u32 gBattleAnimSpritePalette_080[];
-extern const u32 gBattleAnimSpritePalette_081[];
-extern const u32 gBattleAnimSpritePalette_082[];
-extern const u32 gBattleAnimSpritePalette_083[];
-extern const u32 gBattleAnimSpritePalette_084[];
-extern const u32 gBattleAnimSpritePalette_085[];
-extern const u32 gBattleAnimSpritePalette_086[];
-extern const u32 gBattleAnimSpritePalette_087[];
-extern const u32 gBattleAnimSpritePalette_088[];
-extern const u32 gBattleAnimSpritePalette_089[];
-extern const u32 gBattleAnimSpritePalette_090[];
-extern const u32 gBattleAnimSpritePalette_091[];
-extern const u32 gBattleAnimSpritePalette_092[];
-extern const u32 gBattleAnimSpritePalette_093[];
-extern const u32 gBattleAnimSpritePalette_094[];
-extern const u32 gBattleAnimSpritePalette_095[];
-extern const u32 gBattleAnimSpritePalette_096[];
-extern const u32 gBattleAnimSpritePalette_097[];
-extern const u32 gBattleAnimSpritePalette_094[];
-extern const u32 gBattleAnimSpritePalette_099[];
-extern const u32 gBattleAnimSpritePalette_100[];
-extern const u32 gBattleAnimSpritePalette_101[];
-extern const u32 gBattleAnimSpritePalette_101[];
-extern const u32 gBattleAnimSpritePalette_103[];
-extern const u32 gBattleAnimSpritePalette_104[];
-extern const u32 gBattleAnimSpritePalette_105[];
-extern const u32 gBattleAnimSpritePalette_105[];
-extern const u32 gBattleAnimSpritePalette_107[];
-extern const u32 gBattleAnimSpritePalette_107[];
-extern const u32 gBattleAnimSpritePalette_109[];
-extern const u32 gBattleAnimSpritePalette_109[];
-extern const u32 gBattleAnimSpritePalette_111[];
-extern const u32 gBattleAnimSpritePalette_112[];
-extern const u32 gBattleAnimSpritePalette_113[];
-extern const u32 gBattleAnimSpritePalette_114[];
-extern const u32 gBattleAnimSpritePalette_115[];
-extern const u32 gBattleAnimSpritePalette_116[];
-extern const u32 gBattleAnimSpritePalette_117[];
-extern const u32 gBattleAnimSpritePalette_118[];
-extern const u32 gBattleAnimSpritePalette_119[];
-extern const u32 gBattleAnimSpritePalette_120[];
-extern const u32 gBattleAnimSpritePalette_121[];
-extern const u32 gBattleAnimSpritePalette_122[];
-extern const u32 gBattleAnimSpritePalette_122[];
-extern const u32 gBattleAnimSpritePalette_124[];
-extern const u32 gBattleAnimSpritePalette_125[];
-extern const u32 gBattleAnimSpritePalette_126[];
-extern const u32 gBattleAnimSpritePalette_127[];
-extern const u32 gBattleAnimSpritePalette_128[];
-extern const u32 gBattleAnimSpritePalette_128[];
-extern const u32 gBattleAnimSpritePalette_130[];
-extern const u32 gBattleAnimSpritePalette_130[];
-extern const u32 gBattleAnimSpritePalette_132[];
-extern const u32 gBattleAnimSpritePalette_133[];
-extern const u32 gBattleAnimSpritePalette_133[];
-extern const u32 gBattleAnimSpritePalette_135[];
-extern const u32 gBattleAnimSpritePalette_136[];
-extern const u32 gBattleAnimSpritePalette_135[];
-extern const u32 gBattleAnimSpritePalette_135[];
-extern const u32 gBattleAnimSpritePalette_139[];
-extern const u32 gBattleAnimSpritePalette_140[];
-extern const u32 gBattleAnimSpritePalette_141[];
-extern const u32 gBattleAnimSpritePalette_141[];
-extern const u32 gBattleAnimSpritePalette_143[];
-extern const u32 gBattleAnimSpritePalette_144[];
-extern const u32 gBattleAnimSpritePalette_139[];
-extern const u32 gBattleAnimSpritePalette_115[];
-extern const u32 gBattleAnimSpritePalette_147[];
-extern const u32 gBattleAnimSpritePalette_148[];
-extern const u32 gBattleAnimSpritePalette_148[];
-extern const u32 gBattleAnimSpritePalette_150[];
-extern const u32 gBattleAnimSpritePalette_150[];
-extern const u32 gBattleAnimSpritePalette_152[];
-extern const u32 gBattleAnimSpritePalette_153[];
-extern const u32 gBattleAnimSpritePalette_154[];
-extern const u32 gBattleAnimSpritePalette_155[];
-extern const u32 gBattleAnimSpritePalette_156[];
-extern const u32 gBattleAnimSpritePalette_157[];
-extern const u32 gBattleAnimSpritePalette_158[];
-extern const u32 gBattleAnimSpritePalette_159[];
-extern const u32 gBattleAnimSpritePalette_160[];
-extern const u32 gBattleAnimSpritePalette_161[];
-extern const u32 gBattleAnimSpritePalette_162[];
-extern const u32 gBattleAnimSpritePalette_163[];
-extern const u32 gBattleAnimSpritePalette_164[];
-extern const u32 gBattleAnimSpritePalette_165[];
-extern const u32 gBattleAnimSpritePalette_166[];
-extern const u32 gBattleAnimSpritePalette_167[];
-extern const u32 gBattleAnimSpritePalette_168[];
-extern const u32 gBattleAnimSpritePalette_169[];
-extern const u32 gBattleAnimSpritePalette_170[];
-extern const u32 gBattleAnimSpritePalette_171[];
-extern const u32 gBattleAnimSpritePalette_172[];
-extern const u32 gBattleAnimSpritePalette_174[];
-extern const u32 gBattleAnimSpritePalette_175[];
-extern const u32 gBattleAnimSpritePalette_176[];
-extern const u32 gBattleAnimSpritePalette_177[];
-extern const u32 gBattleAnimSpritePalette_178[];
-extern const u32 gBattleAnimSpritePalette_179[];
-extern const u32 gBattleAnimSpritePalette_182[];
-extern const u32 gBattleAnimSpritePalette_183[];
-extern const u32 gBattleAnimSpritePalette_184[];
-extern const u32 gBattleAnimSpritePalette_185[];
-extern const u32 gBattleAnimSpritePalette_186[];
-extern const u32 gBattleAnimSpritePalette_187[];
-extern const u32 gBattleAnimSpritePalette_188[];
-extern const u32 gBattleAnimSpritePalette_189[];
-extern const u32 gBattleAnimSpritePalette_190[];
-extern const u32 gBattleAnimSpritePalette_191[];
-extern const u32 gBattleAnimSpritePalette_192[];
-extern const u32 gBattleAnimSpritePalette_193[];
-extern const u32 gBattleAnimSpritePalette_194[];
-extern const u32 gBattleAnimSpritePalette_195[];
-extern const u32 gBattleAnimSpritePalette_196[];
-extern const u32 gBattleAnimSpritePalette_197[];
-extern const u32 gBattleAnimSpritePalette_198[];
-extern const u32 gBattleAnimSpritePalette_199[];
-extern const u32 gBattleAnimSpritePalette_200[];
-extern const u32 gBattleAnimSpritePalette_201[];
-extern const u32 gBattleAnimSpritePalette_202[];
-extern const u32 gBattleAnimSpritePalette_203[];
-extern const u32 gBattleAnimSpritePalette_204[];
-extern const u32 gBattleAnimSpritePalette_205[];
-extern const u32 gBattleAnimSpritePalette_206[];
-extern const u32 gBattleAnimSpritePalette_207[];
-extern const u32 gBattleAnimSpritePalette_209[];
-extern const u32 gBattleAnimSpritePalette_210[];
-extern const u32 gBattleAnimSpritePalette_211[];
-extern const u32 gBattleAnimSpritePalette_215[];
+extern const u32 gBattleAnimSpritePalette_Bone[];
+extern const u32 gBattleAnimSpritePalette_Spark[];
+extern const u32 gBattleAnimSpritePalette_Pencil[];
+extern const u32 gBattleAnimSpritePalette_AirWave[];
+extern const u32 gBattleAnimSpritePalette_Orb[];
+extern const u32 gBattleAnimSpritePalette_Sword[];
+extern const u32 gBattleAnimSpritePalette_Seed[];
+extern const u32 gBattleAnimSpritePalette_Explosion6[];
+extern const u32 gBattleAnimSpritePalette_PinkOrb[];
+extern const u32 gBattleAnimSpritePalette_Gust[];
+extern const u32 gBattleAnimSpritePalette_IceCube[];
+extern const u32 gBattleAnimSpritePalette_Spark2[];
+extern const u32 gBattleAnimSpritePalette_Orange[];
+extern const u32 gBattleAnimSpritePalette_YellowBall[];
+extern const u32 gBattleAnimSpritePalette_LockOn[];
+extern const u32 gBattleAnimSpritePalette_TiedBag[];
+extern const u32 gBattleAnimSpritePalette_BlackSmoke[];
+extern const u32 gBattleAnimSpritePalette_BlackSmoke[];
+extern const u32 gBattleAnimSpritePalette_Conversion[];
+extern const u32 gBattleAnimSpritePalette_Glass[];
+extern const u32 gBattleAnimSpritePalette_HornHit[];
+extern const u32 gBattleAnimSpritePalette_Hit[];
+extern const u32 gBattleAnimSpritePalette_Hit2[];
+extern const u32 gBattleAnimSpritePalette_BlueShards[];
+extern const u32 gBattleAnimSpritePalette_ClosingEye[];
+extern const u32 gBattleAnimSpritePalette_WavingHand[];
+extern const u32 gBattleAnimSpritePalette_HitDuplicate[];
+extern const u32 gBattleAnimSpritePalette_Leer[];
+extern const u32 gBattleAnimSpritePalette_BlueBurst[];
+extern const u32 gBattleAnimSpritePalette_SmallEmber[];
+extern const u32 gBattleAnimSpritePalette_GraySmoke[];
+extern const u32 gBattleAnimSpritePalette_BlueStar[];
+extern const u32 gBattleAnimSpritePalette_BubbleBurst[];
+extern const u32 gBattleAnimSpritePalette_Fire[];
+extern const u32 gBattleAnimSpritePalette_Fire[];
+extern const u32 gBattleAnimSpritePalette_Fire[];
+extern const u32 gBattleAnimSpritePalette_Lightning2[];
+extern const u32 gBattleAnimSpritePalette_Lightning2[];
+extern const u32 gBattleAnimSpritePalette_ClawSlash2[];
+extern const u32 gBattleAnimSpritePalette_ClawSlash[];
+extern const u32 gBattleAnimSpritePalette_ClawSlash2[];
+extern const u32 gBattleAnimSpritePalette_ClawSlash2[];
+extern const u32 gBattleAnimSpritePalette_BubbleBurst2[];
+extern const u32 gBattleAnimSpritePalette_IceChunk[];
+extern const u32 gBattleAnimSpritePalette_Glass2[];
+extern const u32 gBattleAnimSpritePalette_PinkHeart2[];
+extern const u32 gBattleAnimSpritePalette_SapDrip[];
+extern const u32 gBattleAnimSpritePalette_SapDrip2[];
+extern const u32 gBattleAnimSpritePalette_Sparkle1[];
+extern const u32 gBattleAnimSpritePalette_Sparkle2[];
+extern const u32 gBattleAnimSpritePalette_HumanoidFoot[];
+extern const u32 gBattleAnimSpritePalette_HumanoidFoot[];
+extern const u32 gBattleAnimSpritePalette_HumanoidFoot[];
+extern const u32 gBattleAnimSpritePalette_HitDuplicate[];
+extern const u32 gBattleAnimSpritePalette_YellowUnk[];
+extern const u32 gBattleAnimSpritePalette_HumanoidFoot[];
+extern const u32 gBattleAnimSpritePalette_SlamHit[];
+extern const u32 gBattleAnimSpritePalette_Ring[];
+extern const u32 gBattleAnimSpritePalette_Rocks[];
+extern const u32 gBattleAnimSpritePalette_Z[];
+extern const u32 gBattleAnimSpritePalette_YellowUnk2[];
+extern const u32 gBattleAnimSpritePalette_AirSlash[];
+extern const u32 gBattleAnimSpritePalette_SpinningGreenOrbs[];
+extern const u32 gBattleAnimSpritePalette_Leaf[];
+extern const u32 gBattleAnimSpritePalette_Finger[];
+extern const u32 gBattleAnimSpritePalette_PoisonPowder[];
+extern const u32 gBattleAnimSpritePalette_BrownTriangle[];
+extern const u32 gBattleAnimSpritePalette_SleepPowder[];
+extern const u32 gBattleAnimSpritePalette_StunSpore[];
+extern const u32 gBattleAnimSpritePalette_PoisonPowder[];
+extern const u32 gBattleAnimSpritePalette_Sparkle3[];
+extern const u32 gBattleAnimSpritePalette_Sparkle3[];
+extern const u32 gBattleAnimSpritePalette_MusicNotes[];
+extern const u32 gBattleAnimSpritePalette_Duck[];
+extern const u32 gBattleAnimSpritePalette_MudSand[];
+extern const u32 gBattleAnimSpritePalette_Alert[];
+extern const u32 gBattleAnimSpritePalette_BlueFlames[];
+extern const u32 gBattleAnimSpritePalette_BlueFlames[];
+extern const u32 gBattleAnimSpritePalette_Shock4[];
+extern const u32 gBattleAnimSpritePalette_Shock4[];
+extern const u32 gBattleAnimSpritePalette_Bell2[];
+extern const u32 gBattleAnimSpritePalette_PinkGlove[];
+extern const u32 gBattleAnimSpritePalette_BlueLines[];
+extern const u32 gBattleAnimSpritePalette_Impact3[];
+extern const u32 gBattleAnimSpritePalette_Impact2[];
+extern const u32 gBattleAnimSpritePalette_Reticle[];
+extern const u32 gBattleAnimSpritePalette_Breath[];
+extern const u32 gBattleAnimSpritePalette_Anger[];
+extern const u32 gBattleAnimSpritePalette_Snowball[];
+extern const u32 gBattleAnimSpritePalette_Vine[];
+extern const u32 gBattleAnimSpritePalette_Sword2[];
+extern const u32 gBattleAnimSpritePalette_Clapping[];
+extern const u32 gBattleAnimSpritePalette_RedTube[];
+extern const u32 gBattleAnimSpritePalette_Amnesia[];
+extern const u32 gBattleAnimSpritePalette_String2[];
+extern const u32 gBattleAnimSpritePalette_Pencil2[];
+extern const u32 gBattleAnimSpritePalette_Petal[];
+extern const u32 gBattleAnimSpritePalette_BentSpoon[];
+extern const u32 gBattleAnimSpritePalette_String2[];
+extern const u32 gBattleAnimSpritePalette_MilkBottle[];
+extern const u32 gBattleAnimSpritePalette_Coin[];
+extern const u32 gBattleAnimSpritePalette_CrackedEgg[];
+extern const u32 gBattleAnimSpritePalette_CrackedEgg[];
+extern const u32 gBattleAnimSpritePalette_FreshEgg[];
+extern const u32 gBattleAnimSpritePalette_Fangs[];
+extern const u32 gBattleAnimSpritePalette_Explosion2[];
+extern const u32 gBattleAnimSpritePalette_Explosion2[];
+extern const u32 gBattleAnimSpritePalette_WaterDroplet[];
+extern const u32 gBattleAnimSpritePalette_WaterDroplet[];
+extern const u32 gBattleAnimSpritePalette_Seed2[];
+extern const u32 gBattleAnimSpritePalette_Seed2[];
+extern const u32 gBattleAnimSpritePalette_RedWand[];
+extern const u32 gBattleAnimSpritePalette_PurpleGreenUnk[];
+extern const u32 gBattleAnimSpritePalette_WaterColumn[];
+extern const u32 gBattleAnimSpritePalette_MudUnk[];
+extern const u32 gBattleAnimSpritePalette_RainDrops[];
+extern const u32 gBattleAnimSpritePalette_FurySwipes[];
+extern const u32 gBattleAnimSpritePalette_Vine2[];
+extern const u32 gBattleAnimSpritePalette_Teeth[];
+extern const u32 gBattleAnimSpritePalette_Bone2[];
+extern const u32 gBattleAnimSpritePalette_WhiteBag[];
+extern const u32 gBattleAnimSpritePalette_Unknown[];
+extern const u32 gBattleAnimSpritePalette_PurpleCoral[];
+extern const u32 gBattleAnimSpritePalette_PurpleCoral[];
+extern const u32 gBattleAnimSpritePalette_Shock2[];
+extern const u32 gBattleAnimSpritePalette_ClosingEye2[];
+extern const u32 gBattleAnimSpritePalette_MetalBall[];
+extern const u32 gBattleAnimSpritePalette_MonsterDoll[];
+extern const u32 gBattleAnimSpritePalette_Whirlwind[];
+extern const u32 gBattleAnimSpritePalette_Whirlwind[];
+extern const u32 gBattleAnimSpritePalette_Explosion4[];
+extern const u32 gBattleAnimSpritePalette_Explosion4[];
+extern const u32 gBattleAnimSpritePalette_Tongue[];
+extern const u32 gBattleAnimSpritePalette_Smoke[];
+extern const u32 gBattleAnimSpritePalette_Smoke[];
+extern const u32 gBattleAnimSpritePalette_Impact[];
+extern const u32 gBattleAnimSpritePalette_CircleImpact[];
+extern const u32 gBattleAnimSpritePalette_Impact[];
+extern const u32 gBattleAnimSpritePalette_Impact[];
+extern const u32 gBattleAnimSpritePalette_SharpTeeth[];
+extern const u32 gBattleAnimSpritePalette_RainbowRings[];
+extern const u32 gBattleAnimSpritePalette_IceCrystals[];
+extern const u32 gBattleAnimSpritePalette_IceCrystals[];
+extern const u32 gBattleAnimSpritePalette_HandsAndFeet[];
+extern const u32 gBattleAnimSpritePalette_MistCloud[];
+extern const u32 gBattleAnimSpritePalette_SharpTeeth[];
+extern const u32 gBattleAnimSpritePalette_RainDrops[];
+extern const u32 gBattleAnimSpritePalette_Orbs[];
+extern const u32 gBattleAnimSpritePalette_WaterImpact[];
+extern const u32 gBattleAnimSpritePalette_WaterImpact[];
+extern const u32 gBattleAnimSpritePalette_PoisonBubble[];
+extern const u32 gBattleAnimSpritePalette_PoisonBubble[];
+extern const u32 gBattleAnimSpritePalette_Spikes[];
+extern const u32 gBattleAnimSpritePalette_HornHit2[];
+extern const u32 gBattleAnimSpritePalette_AirWave2[];
+extern const u32 gBattleAnimSpritePalette_SmallBubbles[];
+extern const u32 gBattleAnimSpritePalette_RoundShadow[];
+extern const u32 gBattleAnimSpritePalette_Sunlight[];
+extern const u32 gBattleAnimSpritePalette_Spore[];
+extern const u32 gBattleAnimSpritePalette_Flower[];
+extern const u32 gBattleAnimSpritePalette_RazorLeaf[];
+extern const u32 gBattleAnimSpritePalette_Needle[];
+extern const u32 gBattleAnimSpritePalette_WhirlwindLines[];
+extern const u32 gBattleAnimSpritePalette_GoldRing[];
+extern const u32 gBattleAnimSpritePalette_PurpleRing[];
+extern const u32 gBattleAnimSpritePalette_BlueRing[];
+extern const u32 gBattleAnimSpritePalette_GreenLightWall[];
+extern const u32 gBattleAnimSpritePalette_BlueLightWall[];
+extern const u32 gBattleAnimSpritePalette_RedLightWall[];
+extern const u32 gBattleAnimSpritePalette_GrayLightWall[];
+extern const u32 gBattleAnimSpritePalette_OrangeLightWall[];
+extern const u32 gBattleAnimSpritePalette_BlackBall2[];
+extern const u32 gBattleAnimSpritePalette_PurpleGasCloud[];
+extern const u32 gBattleAnimSpritePalette_YellowStar[];
+extern const u32 gBattleAnimSpritePalette_LargeFreshEgg[];
+extern const u32 gBattleAnimSpritePalette_ShadowBall[];
+extern const u32 gBattleAnimSpritePalette_Lick[];
+extern const u32 gBattleAnimSpritePalette_VoidLines[];
+extern const u32 gBattleAnimSpritePalette_String[];
+extern const u32 gBattleAnimSpritePalette_Lightbulb[];
+extern const u32 gBattleAnimSpritePalette_Slash[];
+extern const u32 gBattleAnimSpritePalette_FocusEnergy[];
+extern const u32 gBattleAnimSpritePalette_SphereToCube[];
+extern const u32 gBattleAnimSpritePalette_Tendrils[];
+extern const u32 gBattleAnimSpritePalette_Eye[];
+extern const u32 gBattleAnimSpritePalette_WhiteShadow[];
+extern const u32 gBattleAnimSpritePalette_TealAlert[];
+extern const u32 gBattleAnimSpritePalette_OpeningEye[];
+extern const u32 gBattleAnimSpritePalette_RoundWhiteHalo[];
+extern const u32 gBattleAnimSpritePalette_FangAttack[];
+extern const u32 gBattleAnimSpritePalette_PurpleHandOutline[];
+extern const u32 gBattleAnimSpritePalette_Moon[];
+extern const u32 gBattleAnimSpritePalette_GreenSparkle[];
+extern const u32 gBattleAnimSpritePalette_Spiral[];
+extern const u32 gBattleAnimSpritePalette_SnoreZ[];
+extern const u32 gBattleAnimSpritePalette_Explosion[];
+extern const u32 gBattleAnimSpritePalette_Nail[];
+extern const u32 gBattleAnimSpritePalette_GhostlySpirit[];
+extern const u32 gBattleAnimSpritePalette_WarmRock[];
+extern const u32 gBattleAnimSpritePalette_BreakingEgg[];
+extern const u32 gBattleAnimSpritePalette_ThinRing[];
+extern const u32 gBattleAnimSpritePalette_PunchImpact[];
+extern const u32 gBattleAnimSpritePalette_Bell[];
+extern const u32 gBattleAnimSpritePalette_MusicNotes2[];
+extern const u32 gBattleAnimSpritePalette_SpeedDust[];
+extern const u32 gBattleAnimSpritePalette_ThoughtBubble[];
+extern const u32 gBattleAnimSpritePalette_MagentaHeart[];
+extern const u32 gBattleAnimSpritePalette_ElectricOrbs[];
+extern const u32 gBattleAnimSpritePalette_MovementWaves[];
extern const u32 gUnknown_08C249D0[];
extern const u32 gUnknown_08C249F8[];
-extern const u32 gBattleAnimSpritePalette_216[];
-extern const u32 gBattleAnimSpritePalette_217[];
-extern const u32 gBattleAnimSpritePalette_218[];
-extern const u32 gBattleAnimSpritePalette_219[];
+extern const u32 gBattleAnimSpritePalette_RedHeart[];
+extern const u32 gBattleAnimSpritePalette_RedOrb[];
+extern const u32 gBattleAnimSpritePalette_EyeSparkle[];
+extern const u32 gBattleAnimSpritePalette_PinkHeart[];
extern const u32 gUnknown_08C232E0;
extern const u32 gUnknown_08C23D50;
extern const u32 gUnknown_08C23D78;
-extern const u32 gBattleAnimSpritePalette_220[];
-extern const u32 gBattleAnimSpritePalette_221[];
-extern const u32 gBattleAnimSpritePalette_222[];
-extern const u32 gBattleAnimSpritePalette_223[];
-extern const u32 gBattleAnimSpritePalette_224[];
-extern const u32 gBattleAnimSpritePalette_225[];
-extern const u32 gBattleAnimSpritePalette_226[];
-extern const u32 gBattleAnimSpritePalette_228[];
-extern const u32 gBattleAnimSpritePalette_229[];
-extern const u32 gBattleAnimSpritePalette_230[];
-extern const u32 gBattleAnimSpritePalette_231[];
-extern const u32 gBattleAnimSpritePalette_233[];
-extern const u32 gBattleAnimSpritePalette_234[];
-extern const u32 gBattleAnimSpritePalette_235[];
-extern const u32 gBattleAnimSpritePalette_236[];
-extern const u32 gBattleAnimSpritePalette_237[];
-extern const u32 gBattleAnimSpritePalette_238[];
-extern const u32 gBattleAnimSpritePalette_239[];
-extern const u32 gBattleAnimSpritePalette_240[];
-extern const u32 gBattleAnimSpritePalette_241[];
-extern const u32 gBattleAnimSpritePalette_242[];
-extern const u32 gBattleAnimSpritePalette_243[];
-extern const u32 gBattleAnimSpritePalette_244[];
+extern const u32 gBattleAnimSpritePalette_Angel[];
+extern const u32 gBattleAnimSpritePalette_Devil[];
+extern const u32 gBattleAnimSpritePalette_Swipe[];
+extern const u32 gBattleAnimSpritePalette_Roots[];
+extern const u32 gBattleAnimSpritePalette_ItemBag[];
+extern const u32 gBattleAnimSpritePalette_JaggedMusicNote[];
+extern const u32 gBattleAnimSpritePalette_Pokeball[];
+extern const u32 gBattleAnimSpritePalette_LetterZ[];
+extern const u32 gBattleAnimSpritePalette_RapidSpin[];
+extern const u32 gBattleAnimSpritePalette_TriForceTriangle[];
+extern const u32 gBattleAnimSpritePalette_WispOrb[];
+extern const u32 gBattleAnimSpritePalette_GoldStars[];
+extern const u32 gBattleAnimSpritePalette_EclipsingOrb[];
+extern const u32 gBattleAnimSpritePalette_GrayOrb[];
+extern const u32 gBattleAnimSpritePalette_BlueOrb[];
+extern const u32 gBattleAnimSpritePalette_RedOrb2[];
+extern const u32 gBattleAnimSpritePalette_PinkPetal[];
+extern const u32 gBattleAnimSpritePalette_PainSplit[];
+extern const u32 gBattleAnimSpritePalette_Confetti[];
+extern const u32 gBattleAnimSpritePalette_GreenStar[];
+extern const u32 gBattleAnimSpritePalette_PinkCloud[];
+extern const u32 gBattleAnimSpritePalette_SweatDrop[];
+extern const u32 gBattleAnimSpritePalette_GuardRing[];
extern const u32 gCureBubblesGfx[];
extern const u32 gCureBubblesPal[];
extern const u32 gCureBubblesTilemap[];
-extern const u32 gBattleAnimSpritePalette_245[];
-extern const u32 gBattleAnimSpritePalette_248[];
-extern const u32 gBattleAnimSpritePalette_249[];
-extern const u32 gBattleAnimSpritePalette_251[];
-extern const u32 gBattleAnimSpritePalette_252[];
-extern const u32 gBattleAnimSpritePalette_253[];
-extern const u32 gBattleAnimSpritePalette_254[];
-extern const u32 gBattleAnimSpritePalette_255[];
-extern const u32 gBattleAnimSpritePalette_256[];
-extern const u32 gBattleAnimSpritePalette_257[];
-extern const u32 gBattleAnimSpritePalette_258[];
-extern const u32 gBattleAnimSpritePalette_259[];
-extern const u32 gBattleAnimSpritePalette_260[];
-extern const u32 gBattleAnimSpritePalette_261[];
-extern const u32 gBattleAnimSpritePalette_262[];
-extern const u32 gBattleAnimSpritePalette_263[];
-extern const u32 gBattleAnimSpritePalette_264[];
-extern const u32 gBattleAnimSpritePalette_265[];
-extern const u32 gBattleAnimSpritePalette_266[];
-extern const u32 gBattleAnimSpritePalette_267[];
-extern const u32 gBattleAnimSpritePalette_268[];
-extern const u32 gBattleAnimSpritePalette_269[];
-extern const u32 gBattleAnimSpritePalette_270[];
-extern const u32 gBattleAnimSpritePalette_271[];
-extern const u32 gBattleAnimSpritePalette_272[];
-extern const u32 gBattleAnimSpritePalette_274[];
-extern const u32 gBattleAnimSpritePalette_277[];
-extern const u32 gBattleAnimSpritePalette_278[];
-extern const u32 gBattleAnimSpritePalette_279[];
-extern const u32 gBattleAnimSpritePalette_280[];
-extern const u32 gBattleAnimSpritePalette_281[];
-extern const u32 gBattleAnimSpritePalette_282[];
-extern const u32 gBattleAnimSpritePalette_283[];
-extern const u32 gBattleAnimSpritePalette_284[];
-extern const u32 gBattleAnimSpritePalette_285[];
-extern const u32 gBattleAnimSpritePalette_286[];
-extern const u32 gBattleAnimSpritePalette_287[];
-extern const u32 gBattleAnimSpritePalette_288[];
+extern const u32 gBattleAnimSpritePalette_PurpleScratch[];
+extern const u32 gBattleAnimSpritePalette_SmallRedEye[];
+extern const u32 gBattleAnimSpritePalette_HollowOrb[];
+extern const u32 gBattleAnimSpritePalette_BluegreenOrb[];
+extern const u32 gBattleAnimSpritePalette_PawPrint[];
+extern const u32 gBattleAnimSpritePalette_PurpleFlame[];
+extern const u32 gBattleAnimSpritePalette_RedBall[];
+extern const u32 gBattleAnimSpritePalette_SmellingsaltEffect[];
+extern const u32 gBattleAnimSpritePalette_Meteor[];
+extern const u32 gBattleAnimSpritePalette_FlatRock[];
+extern const u32 gBattleAnimSpritePalette_MagnifyingGlass[];
+extern const u32 gBattleAnimSpritePalette_BrownOrb[];
+extern const u32 gBattleAnimSpritePalette_MetalSoundWaves[];
+extern const u32 gBattleAnimSpritePalette_FlyingDirt[];
+extern const u32 gBattleAnimSpritePalette_IcicleSpear[];
+extern const u32 gBattleAnimSpritePalette_Hail[];
+extern const u32 gBattleAnimSpritePalette_GlowyRedOrb[];
+extern const u32 gBattleAnimSpritePalette_GlowyGreenOrb[];
+extern const u32 gBattleAnimSpritePalette_GreenSpike[];
+extern const u32 gBattleAnimSpritePalette_WhiteCircleOfLight[];
+extern const u32 gBattleAnimSpritePalette_GlowyBlueOrb[];
+extern const u32 gBattleAnimSpritePalette_RedBrick[];
+extern const u32 gBattleAnimSpritePalette_WhiteFeather[];
+extern const u32 gBattleAnimSpritePalette_Sparkle6[];
+extern const u32 gBattleAnimSpritePalette_Splash[];
+extern const u32 gBattleAnimSpritePalette_Gem1[];
+extern const u32 gBattleAnimSpritePalette_SlamHit2[];
+extern const u32 gBattleAnimSpritePalette_Recycle[];
+extern const u32 gBattleAnimSpritePalette_RedParticles[];
+extern const u32 gBattleAnimSpritePalette_Protect[];
+extern const u32 gBattleAnimSpritePalette_DirtMound[];
+extern const u32 gBattleAnimSpritePalette_Shock3[];
+extern const u32 gBattleAnimSpritePalette_WeatherBall[];
+extern const u32 gBattleAnimSpritePalette_Bird[];
+extern const u32 gBattleAnimSpritePalette_CrossImpact[];
+extern const u32 gBattleAnimSpritePalette_Slash2[];
+extern const u32 gBattleAnimSpritePalette_WhipHit[];
+extern const u32 gBattleAnimSpritePalette_BlueRing2[];
extern const u32 gBattleAnimBackgroundImage_00[];
extern const u32 gBattleAnimBackgroundImage_02[];