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-rw-r--r--include/graphics.h102
-rw-r--r--include/palette.h2
2 files changed, 52 insertions, 52 deletions
diff --git a/include/graphics.h b/include/graphics.h
index 1c8a52b69..b6662cbf7 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -3309,57 +3309,57 @@ extern const u32 gBerryTag_Gfx[];
extern const u32 gBerryTag_Pal[];
// rayquaza scene gfx
-extern const u32 gRaySceneGroudon_Gfx[];
-extern const u32 gRaySceneGroudonShoulder_Gfx[];
-extern const u32 gRaySceneGroudonClaw_Gfx[];
-extern const u32 gRaySceneKyogre_Gfx[];
-extern const u32 gRaySceneKyogre2_Gfx[];
-extern const u32 gRaySceneKyogre3_Gfx[];
-extern const u32 gRaySceneGroudon_Pal[];
-extern const u32 gRaySceneKyogre_Pal[];
-extern const u32 gRaySceneSmoke_Gfx[];
-extern const u32 gRaySceneSmoke_Pal[];
-extern const u32 gRaySceneRayquaza_Pal[];
-extern const u32 gRaySceneRayquazaFly1_Gfx[];
-extern const u32 gRaySceneRayquazaTail_Gfx[];
-extern const u32 gRaySceneGroudonLeft_Gfx[];
-extern const u32 gRaySceneGroudonTail_Gfx[];
-extern const u32 gRaySceneKyogreRight_Gfx[];
-extern const u32 gRaySceneRayquazaHover_Gfx[];
-extern const u32 gRaySceneRayquazaFlyIn_Gfx[];
-extern const u32 gRaySceneOvercast_Gfx[];
-extern const u32 gRaySceneOvercast_Tilemap[];
-extern const u32 gRaySceneRayquaza_Gfx[];
-extern const u32 gRaySceneRayquaza_Tilemap[];
-extern const u32 gRaySceneSplash_Gfx[];
-extern const u32 gRaySceneGroudonLeft_Pal[];
-extern const u32 gRaySceneKyogreRight_Pal[];
-extern const u32 gRaySceneRayquazaHover_Pal[];
-extern const u32 gRaySceneSplash_Pal[];
-extern const u32 gRaySceneClouds_Gfx[];
-extern const u32 gRaySceneClouds_Pal[];
-extern const u32 gRaySceneClouds2_Tilemap[];
-extern const u32 gRaySceneClouds1_Tilemap[];
-extern const u32 gRaySceneClouds3_Tilemap[];
-extern const u32 gRaySceneRayquazaLight_Gfx[];
-extern const u32 gRaySceneRayquazaLight_Tilemap[];
-extern const u32 gRaySceneOvercast2_Gfx[];
-extern const u32 gRaySceneOvercast2_Tilemap[];
-extern const u32 gRaySceneOvercast2_Pal[];
-extern const u32 gRaySceneRayquazaChase_Gfx[];
-extern const u32 gRaySceneChaseStreaks_Gfx[];
-extern const u32 gRaySceneChaseBg_Gfx[];
-extern const u32 gRayChaseRayquazaChase2_Tilemap[];
-extern const u32 gRayChaseRayquazaChase_Tilemap[];
-extern const u32 gRaySceneChaseStreaks_Tilemap[];
-extern const u32 gRaySceneChaseBg_Tilemap[];
-extern const u32 gRaySceneChase_Pal[];
-extern const u32 gRaySceneHushRing_Tilemap[];
-extern const u32 gRaySceneHushBg_Tilemap[];
-extern const u32 gRaySceneHushRing_Map[];
-extern const u32 gRaySceneHushBg_Pal[];
-extern const u32 gRaySceneHushBg_Gfx[];
-extern const u32 gRaySceneHushRing_Gfx[];
+extern const u32 gRaySceneDuoFight_Groudon_Gfx[];
+extern const u32 gRaySceneDuoFight_GroudonShoulder_Gfx[];
+extern const u32 gRaySceneDuoFight_GroudonClaw_Gfx[];
+extern const u32 gRaySceneDuoFight_Kyogre_Gfx[];
+extern const u32 gRaySceneDuoFight_KyogreShoulder_Gfx[];
+extern const u32 gRaySceneDuoFight_KyogreFin_Gfx[];
+extern const u32 gRaySceneDuoFight_Groudon_Pal[];
+extern const u32 gRaySceneDuoFight_Kyogre_Pal[];
+extern const u32 gRaySceneTakesFlight_Smoke_Gfx[];
+extern const u32 gRaySceneTakesFlight_Smoke_Pal[];
+extern const u32 gRaySceneTakesFlight_Rayquaza_Pal[];
+extern const u32 gRaySceneDescends_Rayquaza_Gfx[];
+extern const u32 gRaySceneDescends_RayquazaTail_Gfx[];
+extern const u32 gRaySceneChasesAway_Groudon_Gfx[];
+extern const u32 gRaySceneChasesAway_GroudonTail_Gfx[];
+extern const u32 gRaySceneChasesAway_Kyogre_Gfx[];
+extern const u32 gRaySceneChasesAway_Rayquaza_Gfx[];
+extern const u32 gRaySceneChasesAway_RayquazaTail_Gfx[];
+extern const u32 gRaySceneTakesFlight_Bg_Gfx[];
+extern const u32 gRaySceneTakesFlight_Bg_Tilemap[];
+extern const u32 gRaySceneTakesFlight_Rayquaza_Gfx[];
+extern const u32 gRaySceneTakesFlight_Rayquaza_Tilemap[];
+extern const u32 gRaySceneChasesAway_KyogreSplash_Gfx[];
+extern const u32 gRaySceneChasesAway_Groudon_Pal[];
+extern const u32 gRaySceneChasesAway_Kyogre_Pal[];
+extern const u32 gRaySceneChasesAway_Rayquaza_Pal[];
+extern const u32 gRaySceneChasesAway_KyogreSplash_Pal[];
+extern const u32 gRaySceneDuoFight_Clouds_Gfx[];
+extern const u32 gRaySceneDuoFight_Clouds_Pal[];
+extern const u32 gRaySceneDuoFight_Clouds2_Tilemap[];
+extern const u32 gRaySceneDuoFight_Clouds1_Tilemap[];
+extern const u32 gRaySceneDuoFight_Clouds3_Tilemap[];
+extern const u32 gRaySceneDescends_Light_Gfx[];
+extern const u32 gRaySceneDescends_Light_Tilemap[];
+extern const u32 gRaySceneDescends_Bg_Gfx[];
+extern const u32 gRaySceneDescends_Bg_Tilemap[];
+extern const u32 gRaySceneDescends_Bg_Pal[];
+extern const u32 gRaySceneCharges_Rayquaza_Gfx[];
+extern const u32 gRaySceneCharges_Streaks_Gfx[];
+extern const u32 gRaySceneCharges_Bg_Gfx[];
+extern const u32 gRaySceneCharges_Rayquaza2_Tilemap[];
+extern const u32 gRaySceneCharges_Rayquaza_Tilemap[];
+extern const u32 gRaySceneCharges_Streaks_Tilemap[];
+extern const u32 gRaySceneCharges_Bg_Tilemap[];
+extern const u32 gRaySceneCharges_Bg_Pal[];
+extern const u32 gRaySceneChasesAway_Ring_Tilemap[];
+extern const u32 gRaySceneChasesAway_Bg_Tilemap[];
+extern const u32 gRaySceneChasesAway_Ring_Map[];
+extern const u32 gRaySceneChasesAway_Bg_Pal[];
+extern const u32 gRaySceneChasesAway_Bg_Gfx[];
+extern const u32 gRaySceneChasesAway_Ring_Gfx[];
// Pokeballs
extern const u32 gItemIcon_MasterBall[];
diff --git a/include/palette.h b/include/palette.h
index 8d16270aa..f874bcd74 100644
--- a/include/palette.h
+++ b/include/palette.h
@@ -70,7 +70,7 @@ void BeginFastPaletteFade(u8);
void BeginHardwarePaletteFade(u8, u8, u8, u8, u8);
void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color);
void BlendPalettesUnfaded(u32, u8, u16);
-void sub_80A2C44(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7);
+void BlendPalettesGradually(u32 selectedPalettes, s8 delay, u8 coeff, u8 coeffTarget, u16 color, u8 priority, u8 id);
void TintPalette_GrayScale(u16 *palette, u16 count);
void TintPalette_GrayScale2(u16 *palette, u16 count);
void TintPalette_SepiaTone(u16 *palette, u16 count);