diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/battle_anim.h | 102 |
1 files changed, 51 insertions, 51 deletions
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 96f2259b3..d133477e9 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -7,57 +7,57 @@ // Particle ids. #define ANIM_SPRITES_START 10000 -#define ANIM_TAG_000 (ANIM_SPRITES_START + 0) -#define ANIM_TAG_001 (ANIM_SPRITES_START + 1) -#define ANIM_TAG_002 (ANIM_SPRITES_START + 2) -#define ANIM_TAG_003 (ANIM_SPRITES_START + 3) -#define ANIM_TAG_004 (ANIM_SPRITES_START + 4) -#define ANIM_TAG_005 (ANIM_SPRITES_START + 5) -#define ANIM_TAG_006 (ANIM_SPRITES_START + 6) -#define ANIM_TAG_007 (ANIM_SPRITES_START + 7) -#define ANIM_TAG_008 (ANIM_SPRITES_START + 8) -#define ANIM_TAG_009 (ANIM_SPRITES_START + 9) -#define ANIM_TAG_010 (ANIM_SPRITES_START + 10) -#define ANIM_TAG_011 (ANIM_SPRITES_START + 11) -#define ANIM_TAG_012 (ANIM_SPRITES_START + 12) -#define ANIM_TAG_013 (ANIM_SPRITES_START + 13) -#define ANIM_TAG_014 (ANIM_SPRITES_START + 14) -#define ANIM_TAG_015 (ANIM_SPRITES_START + 15) -#define ANIM_TAG_016 (ANIM_SPRITES_START + 16) -#define ANIM_TAG_017 (ANIM_SPRITES_START + 17) -#define ANIM_TAG_018 (ANIM_SPRITES_START + 18) -#define ANIM_TAG_019 (ANIM_SPRITES_START + 19) -#define ANIM_TAG_020 (ANIM_SPRITES_START + 20) -#define ANIM_TAG_021 (ANIM_SPRITES_START + 21) -#define ANIM_TAG_022 (ANIM_SPRITES_START + 22) -#define ANIM_TAG_023 (ANIM_SPRITES_START + 23) -#define ANIM_TAG_024 (ANIM_SPRITES_START + 24) -#define ANIM_TAG_025 (ANIM_SPRITES_START + 25) -#define ANIM_TAG_026 (ANIM_SPRITES_START + 26) -#define ANIM_TAG_027 (ANIM_SPRITES_START + 27) -#define ANIM_TAG_028 (ANIM_SPRITES_START + 28) -#define ANIM_TAG_029 (ANIM_SPRITES_START + 29) -#define ANIM_TAG_030 (ANIM_SPRITES_START + 30) -#define ANIM_TAG_031 (ANIM_SPRITES_START + 31) -#define ANIM_TAG_032 (ANIM_SPRITES_START + 32) -#define ANIM_TAG_033 (ANIM_SPRITES_START + 33) -#define ANIM_TAG_034 (ANIM_SPRITES_START + 34) -#define ANIM_TAG_035 (ANIM_SPRITES_START + 35) -#define ANIM_TAG_036 (ANIM_SPRITES_START + 36) -#define ANIM_TAG_037 (ANIM_SPRITES_START + 37) -#define ANIM_TAG_038 (ANIM_SPRITES_START + 38) -#define ANIM_TAG_039 (ANIM_SPRITES_START + 39) -#define ANIM_TAG_040 (ANIM_SPRITES_START + 40) -#define ANIM_TAG_041 (ANIM_SPRITES_START + 41) -#define ANIM_TAG_042 (ANIM_SPRITES_START + 42) -#define ANIM_TAG_043 (ANIM_SPRITES_START + 43) -#define ANIM_TAG_044 (ANIM_SPRITES_START + 44) -#define ANIM_TAG_045 (ANIM_SPRITES_START + 45) -#define ANIM_TAG_046 (ANIM_SPRITES_START + 46) -#define ANIM_TAG_047 (ANIM_SPRITES_START + 47) -#define ANIM_TAG_048 (ANIM_SPRITES_START + 48) -#define ANIM_TAG_049 (ANIM_SPRITES_START + 49) -#define ANIM_TAG_050 (ANIM_SPRITES_START + 50) +#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0) +#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1) +#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2) +#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3) +#define ANIM_TAG_004 (ANIM_SPRITES_START + 4) // ? +#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5) +#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6) +#define ANIM_TAG_007 (ANIM_SPRITES_START + 7) // ? +#define ANIM_TAG_008 (ANIM_SPRITES_START + 8) // ? +#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9) +#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10) +#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11) +#define ANIM_TAG_012 (ANIM_SPRITES_START + 12) // ? +#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13) +#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14) +#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15) +#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16) +#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17) +#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18) +#define ANIM_TAG_019 (ANIM_SPRITES_START + 19) // ? +#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20) +#define ANIM_TAG_021 (ANIM_SPRITES_START + 21) // ? +#define ANIM_TAG_022 (ANIM_SPRITES_START + 22) // ? +#define ANIM_TAG_023 (ANIM_SPRITES_START + 23) // ? +#define ANIM_TAG_024 (ANIM_SPRITES_START + 24) // ? +#define ANIM_TAG_025 (ANIM_SPRITES_START + 25) // ? +#define ANIM_TAG_026 (ANIM_SPRITES_START + 26) // ? +#define ANIM_TAG_GLARE (ANIM_SPRITES_START + 27) +#define ANIM_TAG_028 (ANIM_SPRITES_START + 28) // ? +#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29) +#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30) +#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31) +#define ANIM_TAG_032 (ANIM_SPRITES_START + 32) // ? +#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33) +#define ANIM_TAG_034 (ANIM_SPRITES_START + 34) // ? +#define ANIM_TAG_035 (ANIM_SPRITES_START + 35) // ? +#define ANIM_TAG_036 (ANIM_SPRITES_START + 36) // ? +#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37) +#define ANIM_TAG_038 (ANIM_SPRITES_START + 38) // ? +#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39) +#define ANIM_TAG_040 (ANIM_SPRITES_START + 40) // ? +#define ANIM_TAG_041 (ANIM_SPRITES_START + 41) // ? +#define ANIM_TAG_042 (ANIM_SPRITES_START + 42) // ? +#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) +#define ANIM_TAG_044 (ANIM_SPRITES_START + 44) // ? +#define ANIM_TAG_045 (ANIM_SPRITES_START + 45) // ? +#define ANIM_TAG_046 (ANIM_SPRITES_START + 46) // ? +#define ANIM_TAG_047 (ANIM_SPRITES_START + 47) // ? +#define ANIM_TAG_048 (ANIM_SPRITES_START + 48) // ? +#define ANIM_TAG_SPARKLE (ANIM_SPRITES_START + 49) +#define ANIM_TAG_050 (ANIM_SPRITES_START + 50) // ? #define ANIM_TAG_051 (ANIM_SPRITES_START + 51) #define ANIM_TAG_052 (ANIM_SPRITES_START + 52) #define ANIM_TAG_053 (ANIM_SPRITES_START + 53) |