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-rw-r--r--include/blend_palette.h10
-rw-r--r--include/constants/rgb.h15
-rw-r--r--include/constants/weather.h39
-rw-r--r--include/coord_event_weather.h6
-rw-r--r--include/field_effect.h1
-rw-r--r--include/field_map_obj_helpers.h30
-rw-r--r--include/field_player_avatar.h1
-rw-r--r--include/field_specials.h2
-rw-r--r--include/field_weather.h167
-rw-r--r--include/gba/defines.h5
-rw-r--r--include/gba/macro.h21
-rw-r--r--include/global.h3
-rw-r--r--include/link.h4
-rw-r--r--include/main.h2
-rw-r--r--include/map_obj_8097404.h34
-rw-r--r--include/menu.h2
-rw-r--r--include/mystery_event_menu.h6
-rw-r--r--include/naming_screen.h89
-rw-r--r--include/new_menu_helpers.h8
-rw-r--r--include/overworld.h2
-rw-r--r--include/pokemon_animation.h7
-rw-r--r--include/pokemon_icon.h2
-rw-r--r--include/scanline_effect.h47
-rw-r--r--include/sprite.h1
-rw-r--r--include/strings.h11
-rw-r--r--include/text.h7
-rw-r--r--include/time_events.h8
-rw-r--r--include/unknown_task.h22
28 files changed, 468 insertions, 84 deletions
diff --git a/include/blend_palette.h b/include/blend_palette.h
index 1db3f4eb0..a00847bc3 100644
--- a/include/blend_palette.h
+++ b/include/blend_palette.h
@@ -1,12 +1,6 @@
#ifndef GUARD_BLEND_PALETTE_H
#define GUARD_BLEND_PALETTE_H
-// Exported type declarations
+void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor);
-// Exported RAM declarations
-
-// Exported ROM declarations
-
-void BlendPalette(u16, u16, u8, u16);
-
-#endif //GUARD_BLEND_PALETTE_H
+#endif // GUARD_BLEND_PALETTE_H
diff --git a/include/constants/rgb.h b/include/constants/rgb.h
new file mode 100644
index 000000000..2c22df32a
--- /dev/null
+++ b/include/constants/rgb.h
@@ -0,0 +1,15 @@
+#ifndef GUARD_RGB_H
+#define GUARD_RGB_H
+
+#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
+
+#define RGB_BLACK RGB(0, 0, 0)
+#define RGB_WHITE RGB(31, 31, 31)
+#define RGB_RED RGB(31, 0, 0)
+#define RGB_GREEN RGB(0, 31, 0)
+#define RGB_BLUE RGB(0, 0, 31)
+#define RGB_YELLOW RGB(31, 31, 0)
+#define RGB_MAGENTA RGB(31, 0, 31)
+#define RGB_CYAN RGB(0, 31, 31)
+
+#endif // GUARD_RGB_H
diff --git a/include/constants/weather.h b/include/constants/weather.h
new file mode 100644
index 000000000..953cc2753
--- /dev/null
+++ b/include/constants/weather.h
@@ -0,0 +1,39 @@
+#ifndef GUARD_CONSTANTS_WEATHER_H
+#define GUARD_CONSTANTS_WEATHER_H
+
+#define WEATHER_NONE 0
+#define WEATHER_CLOUDS 1
+#define WEATHER_SUNNY 2
+#define WEATHER_RAIN_LIGHT 3
+#define WEATHER_SNOW 4
+#define WEATHER_RAIN_MED 5
+#define WEATHER_FOG_1 6
+#define WEATHER_ASH 7
+#define WEATHER_SANDSTORM 8
+#define WEATHER_FOG_2 9
+#define WEATHER_FOG_3 10
+#define WEATHER_SHADE 11
+#define WEATHER_DROUGHT 12
+#define WEATHER_RAIN_HEAVY 13
+#define WEATHER_BUBBLES 14
+#define WEATHER_ROUTE119_CYCLE 20
+#define WEATHER_ROUTE123_CYCLE 21
+
+// These are used in maps' coord_weather_event entries.
+// They are not a one-to-one mapping with the engine's
+// internal weather constants above.
+#define COORD_EVENT_WEATHER_CLOUDS 1
+#define COORD_EVENT_WEATHER_SUNNY 2
+#define COORD_EVENT_WEATHER_RAIN_LIGHT 3
+#define COORD_EVENT_WEATHER_SNOW 4
+#define COORD_EVENT_WEATHER_RAIN_MED 5
+#define COORD_EVENT_WEATHER_FOG_1 6
+#define COORD_EVENT_WEATHER_FOG_2 7
+#define COORD_EVENT_WEATHER_ASH 8
+#define COORD_EVENT_WEATHER_SANDSTORM 9
+#define COORD_EVENT_WEATHER_SHADE 10
+#define COORD_EVENT_WEATHER_DROUGHT 11
+#define COORD_EVENT_WEATHER_ROUTE119_CYCLE 20
+#define COORD_EVENT_WEATHER_ROUTE123_CYCLE 21
+
+#endif // GUARD_CONSTANTS_WEATHER_H
diff --git a/include/coord_event_weather.h b/include/coord_event_weather.h
new file mode 100644
index 000000000..86fb48793
--- /dev/null
+++ b/include/coord_event_weather.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_COORD_EVENT_WEATHER_H
+#define GUARD_COORD_EVENT_WEATHER_H
+
+void DoCoordEventWeather(u8);
+
+#endif // GUARD_COORD_EVENT_WEATHER_H
diff --git a/include/field_effect.h b/include/field_effect.h
index 1fdcbe22c..7395270f9 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -78,5 +78,6 @@ void FieldEffectStop(struct Sprite *sprite, u8 id);
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
void sub_80B7FC8(void);
void FieldEffectActiveListRemove(u8 id);
+void MultiplyInvertedPaletteRGBComponents(u16, u8, u8, u8);
#endif //GUARD_FIELD_EFFECTS_H
diff --git a/include/field_map_obj_helpers.h b/include/field_map_obj_helpers.h
index ba797ec98..031c7a8ab 100644
--- a/include/field_map_obj_helpers.h
+++ b/include/field_map_obj_helpers.h
@@ -1,7 +1,31 @@
-#ifndef GUARD_FIELDMAPOBJHELP_H
-#define GUARD_FIELDMAPOBJHELP_H
+#ifndef GUARD_FIELD_MAP_OBJ_HELPERS_H
+#define GUARD_FIELD_MAP_OBJ_HELPERS_H
+// Exported type declarations
+
+// Exported RAM declarations
+extern u8 *gUnknown_020375B8;
+
+// Exported ROM declarations
+void sub_8097AC8(struct Sprite *);
+void npc_sync_anim_pause_bits(struct MapObject *);
+void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
+u8 sub_8097F78(struct MapObject *);
+bool8 obj_npc_ministep(struct Sprite *sprite);
+bool8 sub_80976EC(struct Sprite *sprite);
+void sub_80976DC(struct Sprite *, u8);
+void sub_809783C(struct Sprite *, u8, u8, u8);
+void DoShadowFieldEffect(struct MapObject *);
+u8 sub_809785C(struct Sprite *);
+u8 sub_80978E4(struct Sprite *);
+void obj_anim_image_set_and_seek(struct Sprite *, u8, u8);
+bool8 sub_80979BC(struct Sprite *);
+void sub_8097750(struct Sprite *);
+bool8 sub_8097758(struct Sprite *);
+void sub_8097FA4(struct MapObject *);
+void sub_8098044(u8);
void UnfreezeMapObjects(void);
+void FreezeMapObjectsExceptOne(u8 mapObjectId);
void sub_8097B78(u8, u8);
-#endif
+#endif //GUARD_FIELD_MAP_OBJ_HELPERS_H
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index cc4c65448..af602245b 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -34,5 +34,6 @@ void sub_808BCE8(void);
void sub_808D074(u8);
void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
+u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8, u8);
#endif //GUARD_FIELD_PLAYER_AVATAR_H
diff --git a/include/field_specials.h b/include/field_specials.h
index 1f8fbf147..dd72bdd13 100644
--- a/include/field_specials.h
+++ b/include/field_specials.h
@@ -2,5 +2,7 @@
#define GUARD_FIELD_SPECIALS_H
u8 GetLeadMonIndex(void);
+u8 sub_813B260(void);
+u16 get_unknown_box_id(void);
#endif // GUARD_FIELD_SPECIALS_H
diff --git a/include/field_weather.h b/include/field_weather.h
index e12107e70..7ad8d21e7 100644
--- a/include/field_weather.h
+++ b/include/field_weather.h
@@ -1,12 +1,177 @@
#ifndef GUARD_WEATHER_H
#define GUARD_WEATHER_H
-void fade_screen(u8, s8);
+#include "sprite.h"
+// Controls how the weather should be changing the screen palettes.
+enum {
+ WEATHER_PAL_STATE_CHANGING_WEATHER,
+ WEATHER_PAL_STATE_SCREEN_FADING_IN,
+ WEATHER_PAL_STATE_SCREEN_FADING_OUT,
+ WEATHER_PAL_STATE_IDLE,
+};
+
+struct Weather
+{
+ union
+ {
+ struct
+ {
+ struct Sprite *rainSprites[24];
+ struct Sprite *snowflakeSprites[101];
+ struct Sprite *cloudSprites[3];
+ } s1;
+ struct
+ {
+ u8 filler0[0xA0];
+ struct Sprite *fog1Sprites[20];
+ struct Sprite *ashSprites[20];
+ struct Sprite *fog2Sprites[20];
+ struct Sprite *sandstormSprites1[20];
+ struct Sprite *sandstormSprites2[5];
+ } s2;
+ } sprites;
+ u8 gammaShifts[19][32];
+ u8 altGammaShifts[19][32];
+ s8 gammaIndex;
+ s8 gammaTargetIndex;
+ u8 gammaStepDelay;
+ u8 gammaStepFrameCounter;
+ u16 fadeDestColor;
+ u8 palProcessingState;
+ u8 fadeScreenCounter;
+ bool8 readyForInit;
+ u8 taskId;
+ u8 unknown_6CA;
+ u8 unknown_6CB;
+ u16 initStep;
+ u16 finishStep;
+ u8 currWeather;
+ u8 nextWeather;
+ u8 weatherGfxLoaded;
+ bool8 weatherChangeComplete;
+ u8 weatherPicSpritePalIndex;
+ u8 altGammaSpritePalIndex;
+ u16 unknown_6D6;
+ u8 unknown_6D8;
+ u8 unknown_6D9;
+ u8 rainSpriteCount;
+ u8 unknown_6DB;
+ u8 unknown_6DC;
+ u8 rainStrength;
+ /*0x6DE*/ u8 cloudSpritesCreated;
+ u8 filler_6DF[1];
+ u16 unknown_6E0;
+ u16 unknown_6E2;
+ u8 snowflakeSpriteCount;
+ u8 unknown_6E5;
+ u16 unknown_6E6;
+ u16 thunderCounter;
+ u8 unknown_6EA;
+ u8 unknown_6EB;
+ u8 unknown_6EC;
+ u8 unknown_6ED;
+ u16 fog1ScrollPosX;
+ u16 unknown_6F0;
+ u16 unknown_6F2;
+ u8 lightenedFogSpritePals[6];
+ u8 lightenedFogSpritePalsCount;
+ u8 fog1SpritesCreated;
+ u16 unknown_6FC;
+ u16 unknown_6FE;
+ u8 ashSpritesCreated;
+ u8 filler_701[3];
+ u32 unknown_704;
+ u32 unknown_708;
+ u8 filler_70C[2];
+ u16 unknown_70E;
+ u16 unknown_710;
+ u16 unknown_712;
+ u16 unknown_714;
+ u8 sandstormSprites1Created;
+ u8 sandstormSprites2Created;
+ u16 unknown_718;
+ u16 unknown_71A;
+ u16 unknown_71C;
+ u16 unknown_71E;
+ u16 unknown_720;
+ u16 unknown_722;
+ u8 fog2SpritesCreated;
+ u8 filler_725[1];
+ u16 unknown_726;
+ u16 unknown_728;
+ u16 unknown_72A;
+ u16 unknown_72C;
+ u8 unknown_72E;
+ u8 filler_72F;
+ u16 currBlendEVA;
+ u16 currBlendEVB;
+ u16 targetBlendEVA;
+ u16 targetBlendEVB;
+ u8 blendUpdateCounter;
+ u8 blendFrameCounter;
+ u8 blendDelay;
+ u8 filler_73B[0x3C-0x3B];
+ s16 unknown_73C;
+ s16 unknown_73E;
+ s16 unknown_740;
+ s16 unknown_742;
+ u8 filler_744[0xD-4];
+ s8 loadDroughtPalsIndex;
+ u8 loadDroughtPalsOffset;
+};
+
+void StartWeather(void);
+void ChangeWeather(u8 weather);
+void sub_807C988(u8 effect);
+void sub_807C9B4(u8 effect);
+void Task_WeatherInit(u8);
+void Task_WeatherMain(u8);
+void sub_807CAE8(void);
+void nullsub_38(void);
+void SetWeatherScreenFadeOut(void);
+
+enum
+{
+ FADE_FROM_BLACK,
+ FADE_TO_BLACK,
+ FADE_FROM_WHITE,
+ FADE_TO_WHITE,
+};
+
+void FadeScreen(u8, s8);
+// ...
+void UpdateSpritePaletteWithWeather(u8 tag);
+void ApplyWeatherGammaShiftToPal(u8);
+// ...
+void Weather_SetBlendCoeffs(u8, u8);
+// ...
+void PlayRainSoundEffect(void);
+// ...
void SetSav1Weather(u32);
u8 GetSav1Weather(void);
void sub_80AEDBC(void);
+void SetSav1WeatherFromCurrMapHeader(void);
+// ...
void DoCurrentWeather(void);
+void sub_8080750();
+
+bool8 IsWeatherNotFadingIn(void);
+bool8 IsWeatherChangeComplete(void);
+void SetWeather(u32);
+void UpdateWeatherPerDay(u16);
+void PreservePaletteInWeather(u8 index);
+void ResetPreservedPalettesInWeather(void);
+extern void ResetDroughtWeatherPaletteLoading(void);
+void ResetDroughtWeatherPaletteLoading(void);
+bool8 LoadDroughtWeatherPalettes(void);
+u8 GetCurrentWeather(void);
+void LoadCustomWeatherSpritePalette(const u16 *palette);
+
+
+extern struct Weather gWeather;
+
+extern struct Weather *const gWeatherPtr;
#endif // GUARD_WEATHER_H
diff --git a/include/gba/defines.h b/include/gba/defines.h
index 41cc84f4a..5c07347ce 100644
--- a/include/gba/defines.h
+++ b/include/gba/defines.h
@@ -60,11 +60,6 @@
#define TOTAL_OBJ_TILE_COUNT 1024
-#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
-
-#define RGB_BLACK RGB(0, 0, 0)
-#define RGB_WHITE RGB(31, 31, 31)
-
#define WIN_RANGE(a, b) (((a) << 8) | (b))
#endif // GUARD_GBA_DEFINES
diff --git a/include/gba/macro.h b/include/gba/macro.h
index ad4820bcf..3b35a1946 100644
--- a/include/gba/macro.h
+++ b/include/gba/macro.h
@@ -122,6 +122,27 @@
#define DmaFillLarge32(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 32)
+#define DmaClearLarge(dmaNum, dest, size, block, bit) \
+{ \
+ void *_dest = dest; \
+ u32 _size = size; \
+ while (1) \
+ { \
+ DmaFill##bit(dmaNum, 0, _dest, (block)); \
+ _dest += (block); \
+ _size -= (block); \
+ if (_size <= (block)) \
+ { \
+ DmaFill##bit(dmaNum, 0, _dest, _size); \
+ break; \
+ } \
+ } \
+}
+
+#define DmaClearLarge16(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 16)
+
+#define DmaClearLarge32(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 32)
+
#define DmaCopyDefvars(dmaNum, src, dest, size, bit) \
{ \
const void *_src = src; \
diff --git a/include/global.h b/include/global.h
index 8b1925513..7a892c5bd 100644
--- a/include/global.h
+++ b/include/global.h
@@ -38,6 +38,9 @@
#define POKEMON_NAME_LENGTH 10
#define OT_NAME_LENGTH 7
+#define min(a, b) ((a) < (b) ? (a) : (b))
+#define max(a, b) ((a) >= (b) ? (a) : (b))
+
#define HEAP_SIZE 0x1C000
extern u8 gStringVar1[];
diff --git a/include/link.h b/include/link.h
index cadabebc9..b6f9b86d7 100644
--- a/include/link.h
+++ b/include/link.h
@@ -195,8 +195,10 @@ extern struct LinkPlayer gLinkPlayers[5];
extern u16 word_3002910[];
extern bool8 gReceivedRemoteLinkPlayers;
extern u32 gUnknown_020223C0;
+extern bool8 gLinkVSyncDisabled;
+extern u32 gLinkStatus;
-void Task_DestroySelf(u8);
+void Task_DestroySelf(u8 taskId);
void OpenLink(void);
void CloseLink(void);
u16 LinkMain2(const u16 *);
diff --git a/include/main.h b/include/main.h
index 5caa82cdf..3de34de13 100644
--- a/include/main.h
+++ b/include/main.h
@@ -66,5 +66,7 @@ void InitFlashTimer(void);
void DoSoftReset(void);
void ClearPokemonCrySongs(void);
void RestoreSerialTimer3IntrHandlers(void);
+void StartTimer1(void);
+void SeedRngAndSetTrainerId(void);
#endif // GUARD_MAIN_H
diff --git a/include/map_obj_8097404.h b/include/map_obj_8097404.h
deleted file mode 100644
index 0800b15b0..000000000
--- a/include/map_obj_8097404.h
+++ /dev/null
@@ -1,34 +0,0 @@
-//
-// Created by scott on 9/7/2017.
-//
-
-#ifndef GUARD_MAP_OBJ_8097404_H
-#define GUARD_MAP_OBJ_8097404_H
-
-// Exported type declarations
-
-// Exported RAM declarations
-extern void *gUnknown_020375B8;
-
-// Exported ROM declarations
-void sub_8097AC8(struct Sprite *);
-void npc_sync_anim_pause_bits(struct MapObject *);
-void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
-u8 sub_8097F78(struct MapObject *);
-bool8 obj_npc_ministep(struct Sprite *sprite);
-bool8 sub_80976EC(struct Sprite *sprite);
-void sub_80976DC(struct Sprite *, u8);
-void sub_809783C(struct Sprite *, u8, u8, u8);
-void DoShadowFieldEffect(struct MapObject *);
-u8 sub_809785C(struct Sprite *);
-u8 sub_80978E4(struct Sprite *);
-void obj_anim_image_set_and_seek(struct Sprite *, u8, u8);
-bool8 sub_80979BC(struct Sprite *);
-void sub_8097750(struct Sprite *);
-bool8 sub_8097758(struct Sprite *);
-void sub_8097FA4(struct MapObject *);
-void sub_8098044(u8);
-void UnfreezeMapObjects(void);
-void sub_80974D0(u8 mapObjectId);
-
-#endif //GUARD_MAP_OBJ_8097404_H
diff --git a/include/menu.h b/include/menu.h
index 290c9de9f..b5dfa10ba 100644
--- a/include/menu.h
+++ b/include/menu.h
@@ -36,7 +36,7 @@ void copy_decompressed_tile_data_to_vram_autofree(u8 arg0, const void *arg1, boo
s8 ProcessMenuInputNoWrap_(void);
void do_scheduled_bg_tilemap_copies_to_vram(void);
void clear_scheduled_bg_copies_to_vram(void);
-void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str);
+void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str);
void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u16 a3);
void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds);
void sub_8197DF8(u8 windowId, bool8 copyToVram);
diff --git a/include/mystery_event_menu.h b/include/mystery_event_menu.h
new file mode 100644
index 000000000..8801789d9
--- /dev/null
+++ b/include/mystery_event_menu.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_MYSTERY_EVENT_MENU_H
+#define GUARD_MYSTERY_EVENT_MENU_H
+
+void CB2_InitMysteryEventMenu(void);
+
+#endif // GUARD_MYSTERY_EVENT_MENU_H
diff --git a/include/naming_screen.h b/include/naming_screen.h
index 3d69b834f..b04cb19b6 100644
--- a/include/naming_screen.h
+++ b/include/naming_screen.h
@@ -1,12 +1,89 @@
#ifndef GUARD_NAMING_SCREEN_H
#define GUARD_NAMING_SCREEN_H
-#define NAMING_SCREEN_PLAYER 0
-#define NAMING_SCREEN_BOX 1
-#define NAMING_SCREEN_CAUGHT_MON 2
-#define NAMING_SCREEN_3 3
-#define NAMING_SCREEN_WALDA 4
+#include "main.h"
-void DoNamingScreen(u8 caseId, u8* dst, u16 monSpecies, u8 monGender, u32 monPersonality, void (*callback)(void));
+#define KBEVENT_NONE 0
+#define KBEVENT_PRESSED_A 5
+#define KBEVENT_PRESSED_B 6
+#define KBEVENT_PRESSED_SELECT 8
+#define KBEVENT_PRESSED_START 9
+
+enum
+{
+ NAMING_SCREEN_PLAYER,
+ NAMING_SCREEN_BOX,
+ NAMING_SCREEN_CAUGHT_MON,
+ NAMING_SCREEN_3,
+ NAMING_SCREEN_WALDA,
+};
+
+struct NamingScreenTemplate
+{
+ u8 copyExistingString;
+ u8 maxChars;
+ u8 iconFunction;
+ u8 addGenderIcon;
+ u8 initialPage;
+ u8 unused;
+ const u8 *title;
+};
+
+struct NamingScreenData {
+ /*0x0*/ u8 tilemapBuffer1[0x800];
+ /*0x800*/ u8 tilemapBuffer2[0x800];
+ /*0x800*/ u8 tilemapBuffer3[0x800];
+ /*0x1800*/ u8 textBuffer[0x10];
+ /*0x1810*/ u8 tileBuffer[0x600];
+ /*0x1E10*/ u8 state;
+ /*0x1E11*/ u8 windows[5];
+ /*0x1E16*/ u16 inputCharBaseXPos;
+ /*0x1E18*/ u16 bg1vOffset;
+ /*0x1E1A*/ u16 bg2vOffset;
+ /*0x1E1C*/ u16 bg1Priority;
+ /*0x1E1E*/ u16 bg2Priority;
+ /*0x1E20*/ u8 bgToReveal;
+ /*0x1E21*/ u8 bgToHide;
+ /*0x1E22*/ u8 currentPage;
+ /*0x1E23*/ u8 cursorSpriteId;
+ /*0x1E24*/ u8 selectBtnFrameSpriteId;
+ /*0x1E25*/ u8 keyRepeatStartDelayCopy;
+ /*0x1E28*/ const struct NamingScreenTemplate *template;
+ /*0x1E2C*/ u8 templateNum;
+ /*0x1E30*/ u8 *destBuffer;
+ /*0x1E34*/ u16 monSpecies;
+ /*0x1E36*/ u16 monGender;
+ /*0x1E38*/ u32 monPersonality;
+ /*0x1E3C*/ MainCallback returnCallback;
+};
+
+enum
+{
+ PAGE_UPPER,
+ PAGE_LOWER,
+ PAGE_OTHERS,
+};
+
+enum
+{
+ MAIN_STATE_BEGIN_FADE_IN,
+ MAIN_STATE_WAIT_FADE_IN,
+ MAIN_STATE_HANDLE_INPUT,
+ MAIN_STATE_MOVE_TO_OK_BUTTON,
+ MAIN_STATE_START_PAGE_SWAP,
+ MAIN_STATE_WAIT_PAGE_SWAP,
+ MAIN_STATE_6,
+ MAIN_STATE_UPDATE_SENT_TO_PC_MESSAGE,
+ MAIN_STATE_BEGIN_FADE_OUT,
+};
+
+enum
+{
+ INPUT_STATE_DISABLED,
+ INPUT_STATE_ENABLED,
+ INPUT_STATE_2,
+};
+
+void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback);
#endif // GUARD_NAMING_SCREEN_H
diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h
index c4fcf0717..c01cab440 100644
--- a/include/new_menu_helpers.h
+++ b/include/new_menu_helpers.h
@@ -6,16 +6,22 @@
extern const u16 gUnknown_0860F074[];
+void sub_81971D0(void);
+void sub_8197200(void);
void sub_81973A4(void);
void sub_81973C4(u8, u8);
void sub_819746C(u8 windowId, bool8 copyToVram);
void sub_81973FC(u8, u8);
-u16 AddTextPrinterParametrized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
+u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
void sub_8197434(u8 a0, u8 a1);
void SetStandardWindowBorderStyle(u8 a0, u8 a1);
void sub_8197930(void);
u8 GetPlayerTextSpeed(void);
void sub_81978B0(u16 arg0);
+u16 sub_8197224(void);
+int sub_8196094(void);
+void sub_8196080(u8*);
+void AddTextPrinterForMessage(u8);
#endif // GUARD_NEW_MENU_HELPERS_H
diff --git a/include/overworld.h b/include/overworld.h
index 5b9513031..630b0a617 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -69,6 +69,8 @@ void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpNum);
void c2_load_new_map(void);
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
void mapldr_default(void);
+u8 get_map_light_from_warp0(void);
+bool8 is_light_level_1_2_3_5_or_6(u8 a1);
bool32 sub_80875C8(void);
bool32 sub_8087634(void);
diff --git a/include/pokemon_animation.h b/include/pokemon_animation.h
index 42fc10809..c1ab8d817 100644
--- a/include/pokemon_animation.h
+++ b/include/pokemon_animation.h
@@ -1,7 +1,10 @@
#ifndef GUARD_POKEMON_ANIMATION_H
#define GUARD_POKEMON_ANIMATION_H
-void LaunchAnimationTaskForFrontSprite(struct Sprite* sprite, u8 frontAnimId);
-void LaunchAnimationTaskForBackSprite(struct Sprite* sprite, u8 backAnimId);
+u8 GetSpeciesBackAnimSet(u16 species);
+void LaunchAnimationTaskForFrontSprite(struct Sprite *sprite, u8 frontAnimId);
+void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId);
+void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet);
+void SetSpriteCB_MonAnimDummy(struct Sprite *sprite);
#endif // GUARD_POKEMON_ANIMATION_H
diff --git a/include/pokemon_icon.h b/include/pokemon_icon.h
index e0a9aa0c5..e7fc81ce4 100644
--- a/include/pokemon_icon.h
+++ b/include/pokemon_icon.h
@@ -5,9 +5,11 @@ const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo);
const u16 *GetValidMonIconPalettePtr(u16 speciesId);
u16 GetUnownLetterByPersonality(u32 personality);
u16 sub_80D2E84(u16 speciesId);
+void sub_80D2F04(void);
void sub_80D2F68(u16 iconId);
u8 sub_80D2D78(u16 iconId, void callback(struct Sprite *), u16 x, u16 y, u16 a4, u8 a5);
void sub_80D2FF0(u16 iconId);
void sub_80D2EF8(struct Sprite *sprite);
+u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, int a7);
#endif // GUARD_POKEMON_ICON_H
diff --git a/include/scanline_effect.h b/include/scanline_effect.h
new file mode 100644
index 000000000..54dfe17bd
--- /dev/null
+++ b/include/scanline_effect.h
@@ -0,0 +1,47 @@
+#ifndef GUARD_SCANLINE_EFFECT_H
+#define GUARD_SCANLINE_EFFECT_H
+
+// DMA control value to ransfer a single 16-bit value at HBlank
+#define SCANLINE_EFFECT_DMACNT_16BIT (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_INC | DMA_16BIT | DMA_DEST_RELOAD) << 16) | 1)
+
+#define SCANLINE_EFFECT_REG_BG0HOFS (REG_ADDR_BG0HOFS - REG_ADDR_BG0HOFS)
+#define SCANLINE_EFFECT_REG_BG0VOFS (REG_ADDR_BG0VOFS - REG_ADDR_BG0HOFS)
+#define SCANLINE_EFFECT_REG_BG1HOFS (REG_ADDR_BG1HOFS - REG_ADDR_BG0HOFS)
+#define SCANLINE_EFFECT_REG_BG1VOFS (REG_ADDR_BG1VOFS - REG_ADDR_BG0HOFS)
+#define SCANLINE_EFFECT_REG_BG2HOFS (REG_ADDR_BG2HOFS - REG_ADDR_BG0HOFS)
+#define SCANLINE_EFFECT_REG_BG2VOFS (REG_ADDR_BG2VOFS - REG_ADDR_BG0HOFS)
+#define SCANLINE_EFFECT_REG_BG3HOFS (REG_ADDR_BG3HOFS - REG_ADDR_BG0HOFS)
+#define SCANLINE_EFFECT_REG_BG3VOFS (REG_ADDR_BG3VOFS - REG_ADDR_BG0HOFS)
+
+struct ScanlineEffectParams
+{
+ volatile void *dmaDest;
+ u32 dmaControl;
+ u8 initState;
+ u8 unused9;
+};
+
+struct ScanlineEffect
+{
+ void *dmaSrcBuffers[2];
+ volatile void *dmaDest;
+ u32 dmaControl;
+ void (*setFirstScanlineReg)(void);
+ u8 srcBuffer;
+ u8 state;
+ u8 unused16;
+ u8 unused17;
+ u8 waveTaskId;
+};
+
+extern struct ScanlineEffect gScanlineEffect;
+
+extern u16 gScanlineEffectRegBuffers[][0x3C0];
+
+void ScanlineEffect_Stop(void);
+void ScanlineEffect_Clear(void);
+void ScanlineEffect_SetParams(struct ScanlineEffectParams);
+void ScanlineEffect_InitHBlankDmaTransfer(void);
+u8 ScanlineEffect_InitWave(u8 startLine, u8 endLine, u8 frequency, u8 amplitude, u8 delayInterval, u8 regOffset, bool8 a7);
+
+#endif // GUARD_SCANLINE_EFFECT_H
diff --git a/include/sprite.h b/include/sprite.h
index d5c6bc402..b5a1b6ae5 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -233,6 +233,7 @@ extern s16 gSpriteCoordOffsetX;
extern s16 gSpriteCoordOffsetY;
extern struct Sprite gSprites[];
+extern struct OamMatrix gOamMatrices[];
void ResetSpriteData(void);
void AnimateSprites(void);
diff --git a/include/strings.h b/include/strings.h
index 186a48ff0..11ecf098f 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -204,4 +204,15 @@ extern const u8 gText_Frame[];
extern const u8 gText_OptionMenuCancel[];
extern const u8 gText_ButtonMode[];
+extern const u8 gText_MaleSymbol[];
+extern const u8 gText_FemaleSymbol[];
+
+// mystery event menu text
+extern const u8 gText_EventSafelyLoaded[];
+extern const u8 gText_LoadErrorEndingSession[];
+extern const u8 gText_PressAToLoadEvent[];
+extern const u8 gText_LoadingEvent[];
+extern const u8 gText_DontRemoveCableTurnOff[];
+extern const u8 gText_LinkStandby2[];
+
#endif //GUARD_STRINGS_H
diff --git a/include/text.h b/include/text.h
index 289c7d2b5..b5fc5b58a 100644
--- a/include/text.h
+++ b/include/text.h
@@ -185,6 +185,13 @@ struct __attribute__((packed)) TextColor
u8 shadowColor;
};
+struct AlignedTextColor // because sometimes it's necessary
+{
+ u8 fgColor;
+ u8 bgColor;
+ u8 shadowColor;
+};
+
extern u8 gStringVar1[];
extern u8 gStringVar2[];
extern u8 gStringVar3[];
diff --git a/include/time_events.h b/include/time_events.h
new file mode 100644
index 000000000..fd6d29f39
--- /dev/null
+++ b/include/time_events.h
@@ -0,0 +1,8 @@
+#ifndef GUARD_TIME_EVENTS_H
+#define GUARD_TIME_EVENTS_H
+
+void UpdateMirageRnd(u16);
+u8 IsMirageIslandPresent(void);
+void UpdateBirchState(u16);
+
+#endif // GUARD_TIME_EVENTS_H
diff --git a/include/unknown_task.h b/include/unknown_task.h
deleted file mode 100644
index 906fed3e0..000000000
--- a/include/unknown_task.h
+++ /dev/null
@@ -1,22 +0,0 @@
-#ifndef GUARD_unknown_task_H
-#define GUARD_unknown_task_H
-
-// Exported type declarations
-struct UnknownTaskStruct
-{
- volatile void *dest;
- u32 control;
- u8 unk8;
- u8 unk9;
-};
-
-extern struct UnknownTaskStruct gUnknown_0831AC70;
-
-// Exported RAM declarations
-
-// Exported ROM declarations
-void ScanlineEffect_Stop(void);
-void sub_80BA038(struct UnknownTaskStruct arg0);
-void sub_80BA0A8(void);
-
-#endif // GUARD_unknown_task_H