diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/global.h | 2 | ||||
-rwxr-xr-x | include/constants/secret_bases.h | 58 | ||||
-rw-r--r-- | include/global.h | 4 |
3 files changed, 59 insertions, 5 deletions
diff --git a/include/constants/global.h b/include/constants/global.h index 8033dec87..ee2fd3abc 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -69,7 +69,7 @@ // party sizes #define PARTY_SIZE 6 -#define MULTI_PARTY_SIZE PARTY_SIZE / 2 +#define MULTI_PARTY_SIZE (PARTY_SIZE / 2) #define FRONTIER_PARTY_SIZE 3 #define FRONTIER_DOUBLES_PARTY_SIZE 4 #define FRONTIER_MULTI_PARTY_SIZE 2 diff --git a/include/constants/secret_bases.h b/include/constants/secret_bases.h index 2f405317d..e9188fbf5 100755 --- a/include/constants/secret_bases.h +++ b/include/constants/secret_bases.h @@ -12,106 +12,160 @@ // The secret base's map is determined by (id / 10). The ones // digit is used to differentiate secret bases using the same map. // Therefore, each secret base map can be used by up to 10 different -// secret bases in the game. These ids are 1-based, but there is no -// apparent reason for that. +// secret bases in the game. + +// * 4 is for each byte of data per secret base group in sSecretBaseEntrancePositions +// They are the map number, the entrance warp id, and the x/y position in front of the computer +#define SECRET_BASE_GROUP(idx) ((idx) * 4) +#define SECRET_BASE_ID_TO_GROUP(baseId) SECRET_BASE_GROUP((baseId) / 10) #define SECRET_BASE_RED_CAVE1_1 1 #define SECRET_BASE_RED_CAVE1_2 2 #define SECRET_BASE_RED_CAVE1_3 3 +#define SECRET_BASE_RED_CAVE1 SECRET_BASE_GROUP(0) + #define SECRET_BASE_RED_CAVE2_1 11 #define SECRET_BASE_RED_CAVE2_2 12 #define SECRET_BASE_RED_CAVE2_3 13 +#define SECRET_BASE_RED_CAVE2 SECRET_BASE_GROUP(1) + #define SECRET_BASE_RED_CAVE3_1 21 #define SECRET_BASE_RED_CAVE3_2 22 #define SECRET_BASE_RED_CAVE3_3 23 +#define SECRET_BASE_RED_CAVE3 SECRET_BASE_GROUP(2) + #define SECRET_BASE_RED_CAVE4_1 31 #define SECRET_BASE_RED_CAVE4_2 32 #define SECRET_BASE_RED_CAVE4_3 33 +#define SECRET_BASE_RED_CAVE4 SECRET_BASE_GROUP(3) + #define SECRET_BASE_BROWN_CAVE1_1 41 #define SECRET_BASE_BROWN_CAVE1_2 42 #define SECRET_BASE_BROWN_CAVE1_3 43 +#define SECRET_BASE_BROWN_CAVE1 SECRET_BASE_GROUP(4) + #define SECRET_BASE_BROWN_CAVE2_1 51 #define SECRET_BASE_BROWN_CAVE2_2 52 #define SECRET_BASE_BROWN_CAVE2_3 53 +#define SECRET_BASE_BROWN_CAVE2 SECRET_BASE_GROUP(5) + #define SECRET_BASE_BROWN_CAVE3_1 61 #define SECRET_BASE_BROWN_CAVE3_2 62 #define SECRET_BASE_BROWN_CAVE3_3 63 +#define SECRET_BASE_BROWN_CAVE3 SECRET_BASE_GROUP(6) + #define SECRET_BASE_BROWN_CAVE4_1 71 #define SECRET_BASE_BROWN_CAVE4_2 72 #define SECRET_BASE_BROWN_CAVE4_3 73 +#define SECRET_BASE_BROWN_CAVE4 SECRET_BASE_GROUP(7) + #define SECRET_BASE_BLUE_CAVE1_1 81 #define SECRET_BASE_BLUE_CAVE1_2 82 #define SECRET_BASE_BLUE_CAVE1_3 83 +#define SECRET_BASE_BLUE_CAVE1 SECRET_BASE_GROUP(8) + #define SECRET_BASE_BLUE_CAVE2_1 91 #define SECRET_BASE_BLUE_CAVE2_2 92 #define SECRET_BASE_BLUE_CAVE2_3 93 +#define SECRET_BASE_BLUE_CAVE2 SECRET_BASE_GROUP(9) + #define SECRET_BASE_BLUE_CAVE3_1 101 #define SECRET_BASE_BLUE_CAVE3_2 102 #define SECRET_BASE_BLUE_CAVE3_3 103 +#define SECRET_BASE_BLUE_CAVE3 SECRET_BASE_GROUP(10) + #define SECRET_BASE_BLUE_CAVE4_1 111 #define SECRET_BASE_BLUE_CAVE4_2 112 #define SECRET_BASE_BLUE_CAVE4_3 113 +#define SECRET_BASE_BLUE_CAVE4 SECRET_BASE_GROUP(11) + #define SECRET_BASE_YELLOW_CAVE1_1 121 #define SECRET_BASE_YELLOW_CAVE1_2 122 #define SECRET_BASE_YELLOW_CAVE1_3 123 +#define SECRET_BASE_YELLOW_CAVE1 SECRET_BASE_GROUP(12) + #define SECRET_BASE_YELLOW_CAVE2_1 131 #define SECRET_BASE_YELLOW_CAVE2_2 132 #define SECRET_BASE_YELLOW_CAVE2_3 133 +#define SECRET_BASE_YELLOW_CAVE2 SECRET_BASE_GROUP(13) + #define SECRET_BASE_YELLOW_CAVE3_1 141 #define SECRET_BASE_YELLOW_CAVE3_2 142 #define SECRET_BASE_YELLOW_CAVE3_3 143 +#define SECRET_BASE_YELLOW_CAVE3 SECRET_BASE_GROUP(14) + #define SECRET_BASE_YELLOW_CAVE4_1 151 #define SECRET_BASE_YELLOW_CAVE4_2 152 #define SECRET_BASE_YELLOW_CAVE4_3 153 +#define SECRET_BASE_YELLOW_CAVE4 SECRET_BASE_GROUP(15) + #define SECRET_BASE_TREE1_1 161 #define SECRET_BASE_TREE1_2 162 #define SECRET_BASE_TREE1_3 163 #define SECRET_BASE_TREE1_4 164 +#define SECRET_BASE_TREE1 SECRET_BASE_GROUP(16) + #define SECRET_BASE_TREE2_1 171 #define SECRET_BASE_TREE2_2 172 #define SECRET_BASE_TREE2_3 173 #define SECRET_BASE_TREE2_4 174 +#define SECRET_BASE_TREE2 SECRET_BASE_GROUP(17) + #define SECRET_BASE_TREE3_1 181 #define SECRET_BASE_TREE3_2 182 #define SECRET_BASE_TREE3_3 183 +#define SECRET_BASE_TREE3 SECRET_BASE_GROUP(18) + #define SECRET_BASE_TREE4_1 191 #define SECRET_BASE_TREE4_2 192 #define SECRET_BASE_TREE4_3 193 +#define SECRET_BASE_TREE4 SECRET_BASE_GROUP(19) + #define SECRET_BASE_SHRUB1_1 201 #define SECRET_BASE_SHRUB1_2 202 #define SECRET_BASE_SHRUB1_3 203 #define SECRET_BASE_SHRUB1_4 204 +#define SECRET_BASE_SHRUB1 SECRET_BASE_GROUP(20) + #define SECRET_BASE_SHRUB2_1 211 #define SECRET_BASE_SHRUB2_2 212 #define SECRET_BASE_SHRUB2_3 213 +#define SECRET_BASE_SHRUB2 SECRET_BASE_GROUP(21) + #define SECRET_BASE_SHRUB3_1 221 #define SECRET_BASE_SHRUB3_2 222 #define SECRET_BASE_SHRUB3_3 223 +#define SECRET_BASE_SHRUB3 SECRET_BASE_GROUP(22) + #define SECRET_BASE_SHRUB4_1 231 #define SECRET_BASE_SHRUB4_2 232 #define SECRET_BASE_SHRUB4_3 233 +#define SECRET_BASE_SHRUB4 SECRET_BASE_GROUP(23) + +#define NUM_SECRET_BASE_GROUPS 24 + #endif // GUARD_CONSTANTS_SECRET_BASES_H diff --git a/include/global.h b/include/global.h index 8eef06e38..5b1a7b44b 100644 --- a/include/global.h +++ b/include/global.h @@ -501,7 +501,7 @@ struct SecretBaseParty struct SecretBase { /*0x1A9C*/ u8 secretBaseId; - /*0x1A9D*/ u8 sbr_field_1_0:4; + /*0x1A9D*/ bool8 toRegister:4; /*0x1A9D*/ u8 gender:1; /*0x1A9D*/ u8 battledOwnerToday:1; /*0x1A9D*/ u8 registryStatus:2; @@ -510,7 +510,7 @@ struct SecretBase /*0x1AA9*/ u8 language; /*0x1AAA*/ u16 numSecretBasesReceived; /*0x1AAC*/ u8 numTimesEntered; - /*0x1AAD*/ u8 sbr_field_11; + /*0x1AAD*/ u8 unused; /*0x1AAE*/ u8 decorations[DECOR_MAX_SECRET_BASE]; /*0x1ABE*/ u8 decorationPositions[DECOR_MAX_SECRET_BASE]; /*0x1AD0*/ struct SecretBaseParty party; |