diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/event_object_movement.h | 2 | ||||
-rw-r--r-- | include/field_weather.h | 3 |
2 files changed, 2 insertions, 3 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 1e754dcd9..79b8921f0 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -198,7 +198,7 @@ u8 GetMoveDirectionFastestAnimNum(u8); u8 GetLedgeJumpDirection(s16, s16, u8); void CameraObjectSetFollowedObjectId(u8 objectId); u16 GetObjectPaletteTag(u8 palSlot); -void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible); +void UpdateObjectEventSpriteInvisibility(struct Sprite *sprite, bool8 invisible); s16 GetFigure8XOffset(s16 idx); s16 GetFigure8YOffset(s16 idx); void CameraObjectReset2(void); diff --git a/include/field_weather.h b/include/field_weather.h index 696864983..9c6a4ab7a 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -160,13 +160,12 @@ void DroughtStateRun(void); void Weather_SetBlendCoeffs(u8 eva, u8 evb); void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay); bool8 Weather_UpdateBlend(void); -void sub_80AC274(u8 a); u8 GetCurrentWeather(void); void SetRainStrengthFromSoundEffect(u16 soundEffect); void PlayRainStoppingSoundEffect(void); u8 IsWeatherChangeComplete(void); void SetWeatherScreenFadeOut(void); -void sub_80AC3E4(void); +void SetWeatherPalStateIdle(void); void PreservePaletteInWeather(u8 preservedPalIndex); void ResetPreservedPalettesInWeather(void); |