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-rw-r--r--include/constants/item_effects.h12
-rw-r--r--include/constants/pokemon.h6
2 files changed, 14 insertions, 4 deletions
diff --git a/include/constants/item_effects.h b/include/constants/item_effects.h
index f9f329f0f..9a6bcd05e 100644
--- a/include/constants/item_effects.h
+++ b/include/constants/item_effects.h
@@ -31,7 +31,7 @@
#define ITEM4_EV_HP 0x1
#define ITEM4_EV_ATK 0x2
#define ITEM4_HEAL_HP 0x4
-#define ITEM4_HEAL_PP_ALL 0x8
+#define ITEM4_HEAL_PP 0x8
#define ITEM4_HEAL_PP_ONE 0x10
#define ITEM4_PP_UP 0x20
#define ITEM4_REVIVE 0x40
@@ -50,11 +50,15 @@
#define ITEM5_FRIENDSHIP_ALL (ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID | ITEM5_FRIENDSHIP_HIGH)
// fields 6 and onwards are item-specific arguments
+#define ITEM_EFFECT_ARG_START 6
// Special HP recovery amounts for ITEM4_HEAL_HP
-#define ITEM6_HEAL_FULL ((u8) -1)
-#define ITEM6_HEAL_HALF ((u8) -2)
-#define ITEM6_HEAL_LVL_UP ((u8) -3)
+#define ITEM6_HEAL_HP_FULL ((u8) -1)
+#define ITEM6_HEAL_HP_HALF ((u8) -2)
+#define ITEM6_HEAL_HP_LVL_UP ((u8) -3)
+
+// Special PP recovery amounts for ITEM4_HEAL_PP
+#define ITEM6_HEAL_PP_FULL 0x7F
// Amount of EV modified by ITEM4_EV_HP, ITEM4_EV_ATK, ITEM5_EV_DEF, ITEM5_EV_SPEED, ITEM5_EV_SPDEF and ITEM5_EV_SPATK
#define ITEM6_ADD_EV 10
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h
index e32ddf496..c8c25266b 100644
--- a/include/constants/pokemon.h
+++ b/include/constants/pokemon.h
@@ -290,6 +290,12 @@
#define EVOS_PER_MON 5
+// Evolution 'modes,' for GetEvolutionTargetSpecies
+#define EVO_MODE_NORMAL 0
+#define EVO_MODE_TRADE 1
+#define EVO_MODE_ITEM_USE 2
+#define EVO_MODE_ITEM_CHECK 3 // If an Everstone is being held, still want to show that the stone *could* be used on that Pokémon to evolve
+
#define NUM_MALE_LINK_FACILITY_CLASSES 8
#define NUM_FEMALE_LINK_FACILITY_CLASSES 8