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-rw-r--r--include/constants/battle_pyramid.h24
1 files changed, 18 insertions, 6 deletions
diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h
index 0d59ae94d..cfe6e891e 100644
--- a/include/constants/battle_pyramid.h
+++ b/include/constants/battle_pyramid.h
@@ -27,23 +27,35 @@
#define OBJ_POSITIONS_NEAR_EXIT 4
// Functions IDs for sBattlePyramidFunctions / CallBattlePyramidFunction
-#define BATTLE_PYRAMID_FUNC_INIT_CHALLENGE 0
+#define BATTLE_PYRAMID_FUNC_INIT 0
#define BATTLE_PYRAMID_FUNC_GET_DATA 1
#define BATTLE_PYRAMID_FUNC_SET_DATA 2
-#define BATTLE_PYRAMID_FUNC_3 3
-#define BATTLE_PYRAMID_FUNC_SET_REWARD 4
-#define BATTLE_PYRAMID_FUNC_GIVE_REWARD 5
+#define BATTLE_PYRAMID_FUNC_SAVE 3
+#define BATTLE_PYRAMID_FUNC_SET_PRIZE 4
+#define BATTLE_PYRAMID_FUNC_GIVE_PRIZE 5 // unused
#define BATTLE_PYRAMID_FUNC_SEED_FLOOR 6
#define BATTLE_PYRAMID_FUNC_SET_ITEM 7
#define BATTLE_PYRAMID_FUNC_HIDE_ITEM 8
#define BATTLE_PYRAMID_FUNC_INIT_TRAINERS 9
#define BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT 10
-#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11
+#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11 // unused
#define BATTLE_PYRAMID_FUNC_IS_IN 12
#define BATTLE_PYRAMID_FUNC_UPDATE_LIGHT 13
#define BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS 14
#define BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE 15
-#define BATTLE_PYRAMID_FUNC_16 16
+#define BATTLE_PYRAMID_FUNC_16 16 // unused
#define BATTLE_PYRAMID_FUNC_RESTORE_PARTY 17
+#define PYRAMID_DATA_PRIZE 0
+#define PYRAMID_DATA_WIN_STREAK 1
+#define PYRAMID_DATA_WIN_STREAK_ACTIVE 2
+#define PYRAMID_DATA_WIN_STREAK_50 3 // the below streak data are redundant with the above when frontier.lvlMode is correct
+#define PYRAMID_DATA_WIN_STREAK_OPEN 4
+#define PYRAMID_DATA_WIN_STREAK_ACTIVE_50 5
+#define PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN 6
+#define PYRAMID_DATA_TRAINER_FLAGS 7
+
+#define PYRAMID_LIGHT_SET_RADIUS 0
+#define PYRAMID_LIGHT_INCR_RADIUS 1
+
#endif // GUARD_CONSTANTS_BATTLE_PYRAMID_H